Dead Rising 3 has received a big fat 13GB title update today, laying the groundwork for tomorrow's 'Operation Broken Eagle' DLC, the first of four 'Untold Stories of Los Perdidos', available as a standalone download or as part of the game's Season Pass.
The title update also addresses a whole range of issues, as detailed by Dead Rising 3 Executive Producer Josh Bridge. "We know folks had some frustration when they couldn’t pick up the weapon or food item they wanted if there was a bunch of stuff grouped together. Since there’s always a ton of stuff around in Dead Rising 3, we found some use cases and reached out to some fans and we improved that in this update, which is really cool," Bridge explained.
"Beyond that, we’ve got some more telemetry and found there were some issues with blueprints and PP-related achievements and trials. They weren’t unlocking properly depending on the order in which they were played, whether it was online or offline, so we addressed those. We also looked at various performance improvements. In this type of big open-world game with tons of zombies and the ability to do whatever you want to do, like stacking a bunch of things and blowing them up, we knew we had to improve on those high points and tighten the gameplay experience. Finally, there were some stability issues that we dealt with to make everything that much smoother."
There's also support for Xbox One's impulse triggers as part of the update, adding to certain aspects of the game. "So, as you start to near the end of the clip, that right trigger will start buzzing to make you aware that it’s about to run out. We did that across weapons as well as vehicles," said Bridge. "If for some reason you can’t tell from the smoke and flames coming out of your vehicle, you’ll also be given that haptic feedback in case you don’t have time to look at the HUD or whatever. You can really feel more connected to the experience so as not to pull you out of the immersion."
As for the Operation Broken Eagle DLC available from tomorrow, Bridge shed some light on the new weapons and vehicles you'll be able to play with. "In Operation Broken Eagle you’re going in with a big military point of view and deadly weapons, including this awesome chaingun that just rips apart the zombies. We really tried to focus on telling a single-player story with this experience and all of the cool things you get with the episode, including the weapons and items and vehicles, can be used in the Dead Rising 3 main storyline and in co-op as well."
While you'll be able to use the new items, weapons and vehicles in Dead Rising 3 co-op, you won't be able to play the DLC itself in co-op, due to its focus on telling a single-player story. That goes for all four DLC episodes.
"No, there’s no co-op for each of the four episodes. We chose to do that so we could really drill down on a single-player experience and really tell that character’s story," Bridge elaborated. "We see and know that everyone really loves co-op, which is why all of those weapons and vehicles and stuff you get in the episode can be brought into the main game for co-op as well. So, say, in Nightmare mode, you can go into the weapons locker and vehicle garage and find that stuff there."
In other Dead Rising 3 news, the Xbox News Wire notes that players have killed more than 16 billion zombies since the game launched in November, across over 14 million hours of gameplay. Expect those numbers to rise when Operation Broken Eagle launches tomorrow for Dead Rising 3. It'll cost £7.99, or you can get it as part of the Season Pass for £23.99. Check out some new screens below, as well as a look at the new tank vehicle
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