2016 could be a new generation for PC gaming

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mjorh

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#1  Edited By mjorh
Member since 2011 • 6749 Posts

PC gaming is going forward and it’s going really fast and in the new year it's going to take a jump with the help of DX12 ,this article pretty sums up what’s ahead for PC gamers in 2016 , let's hope consoles don't lag behind

=======================================================================================

2016 The Year Of Next Generation Gaming Experiences

Next year is not all about VR either, it’s also when traditional PC gaming is taking a huge step forward. The PC gaming industry is a quick one and generations of PC hardware are launched at a much brisker pace than what has traditionally been the case with game consoles. However, next year hardware companies are finally reaching several crucial milestones around PC hardware and display technology, which have always been the number one driver of complexity and visual fidelity in PC games.

Let’s first talk about the important milestones in display technology coming next year.

HDR is all about delivering richer, more vibrant and more lifelike colors to the screen. There are very real limitations to the maximum range of colors and the level of luminance – a measure of brightness – that the vast majority of today’s displays can deliver, save for a few professional grade monitors at the very top-end of the spectrum. In other words the vast majority of monitors out today will struggle to actually mimic real world imagery because their limited range of colors and maximum luminance which they can deliver will simply fail to match that of the world around us.

Think of it this way, if you take a photo of a scene outside of your window no matter how good of a camera you have, the vast majority of displays will fall short of displaying that image as vividly as you’d see it yourself by simply looking out the window. In a sense then HDR displays aim to open a window into the world. And the goal is to reach a point where the difference between looking out the window yourself and simply looking at a picture of the same scene on your screen is so absolutely minuscule that our eyes can no longer so readily perceive the difference.

While HDR capable displays have been reserved only for professionals and the very highest-end of the monitor spectrum, they’re finally making their way to the masses starting next year. And this shift will influence all visual content consumption, be it looking at photos, watching movies or playing video games. But let’s not forget that the push for higher resolutions and high dynamic range monitors requires a next generation set of interfaces with sufficient bandwidth to support it all.

As such DisplayPort 1.3 is coming to address that need and it isn’t a new standard by any means, having been announced in 2014. However display makers haven’t felt the need to incorporate DP 1.3 until this point, and that’s why 2016 is going to be the year that monitor makers will finally start adding this interface to their product lines. DP 1.3 is going to push the bandwidth available to 32.4Gbps, enough to drive higher resolution displays at even higher refresh rates. We’re talking about enabling 5K resolutions at 60Hz with a single cable and up to 120Hz on 4K displays.

So that covers one end of the hardware spectrum, which deals with what happens on the screen but we haven’t yet talked about the upcoming revolution of what happens behind the screen. The other side that’s responsible for doing the computation necessary to generate all of those pixels. And that’s where graphics processing technology spearheaded by Nvidia and AMD comes in.

2016 The Year Of Next Generation Graphics Processors – Nvidia’s Pascal & AMD’s Arctic Islands

Next year will be the very first time that the market is going to see the launch of truly next generation GPUs since the introduction of AMD’s GCN and Nvidia’s Kepler GPUs back in 2012. This has been by far the longest period of time spent at the same process node that we’ve witnessed in the GPU space. Process nodes dictate the progression of what has become known as Moore’s law, which states that integrated circuits of the same size should double in complexity – number of transistors – every couple of years. Sadly, we haven’t seen that take place for four years now, however that’s finally changing next year.

In 2016, both AMD and Nvidia are going to introduce their next generation Arctic Islands and Pascal GPU families. Both families of graphics chips will be built using the 14nm/16nm process nodes as opposed to the aging 28nm manufacturing process. In addition to the smaller feature sizes, 14nm & 16nm technologies from AMD’s and Nvidia’s manufacturing partners feature FinFET technology, a groundbreaking innovation in manufacturing, first introduced by Intel in 2012, that serves to boost the speeds of chips while reducing their power consumption.

Advances in graphics architecture aside, the jump from 28nm to 14/16nm alone gives engineers double the number of transistors to design with at any given chip size. Which means a de facto doubling of performance of graphics processors next year from both companies. And it is at this point that PC gaming at 4K and 60 frames per second will not only be feasible with a single GPU but accessible to PC gamers.

In addition to next generation FinFET nodes, next year’s GPUs will feature a next generation graphics memory technology called HBM, short for High Bandwidth Memory. This revolutionary memory architecture employs the concept of stacking chips on top of each other to maximize power efficiency, minimize the chips’ footprint and boost performance.

The Pascal and Arctic Islands graphics architectures will power everything from next generation mobile devices to gaming desktops, laptops and professional applications. There’s also strong evidence to suggest that Nindendo’s next generation gaming device “Nintendo NX” coming next year will be powered by an AMD semi-custom SOC featuring AMD’s Arctic Islands GCN architecture. And AMD’s push to extend the support of its FreeSync technology – which enables panels to display frames at a variable refresh to completely eliminate tearing and lag in video games- to TVs via HDMI has without a doubt directly been influenced by Nintendo’s upcoming gaming device.

2016 The Year Of DirectX 12 Games And High Performance Multicore Intel & AMD CPUs

We witnessed a few glimpses of Microsoft’s DirectX 12 low level graphics API in action this year, but 2016 is going to be the year when we’ll finally see DirectX 12 enabled games come out. Low level graphics APIs like DirectX 12, Vulkan and even AMD’s Mantle before them attempted to address many issues that game developers were facing with APIs of the time like DX11 and OpenGL. But one major issue that they attempted to solve and have successfully addressed is one that’s related to CPUs.

While graphics processing units are responsible for doing the grand majority of all the computation necessary for the visuals of any modern game, there’s a lot of work that GPUs are inherently very inefficient at doing. GPUs are vast parallel engines that absolutely excel at doing a huge amount of computational work in parallel. If you needed to process colors for millions of pixels tens of times every second a parallel engine is simply perfect for the job, and that’s why GPUs are the most widely known and used parallel processors to date.

CPUs are only made up of a handful of execution engines rather than thousands of cores like GPUs. CPUs differ from GPUs in several key areas, generally they have a lot more decode and branch prediction resources because they tend to deal with more complex branchy code. GPUs on the other hand are designed with heavy emphasis on execution resources. Because GPUs deal with code that is relatively less complex and data that’s massively more parallel. This in turn means that the weight would fall on the execution engines rather than the front end of the processor having to deal with the complexity of serial code.

This is why in applications like games, filled with parallel and serial code, CPUs & GPUs working together in harmony is essential. And so much of DirectX 12’s improvements come from improving upon this relationship, especially in cases where CPUs with high core counts are in use.

This is why multi-core CPUs with higher core counts are going to play a much more prominent role in games, which brings us to two other important hardware launches coming up next year.

AMD’s Zen And Intel’s Broadwell-E

Intel is launching its first ever 10 core desktop CPU next year as the flagship of the Broadwell-E family of CPUs. What’s even more interesting is that it took Intel four years and three different generations of products to jump from six cores to eight cores at the high-end since it introduced its very first six core desktop “Gulftown” CPUs in 2010. This time however, Intel is jumping straight from 8 cores with Haswell-E to 10 cores with Broadwell-E immediately and only after one generation of products. One could argue that this haste has been prompted by the next generation of low level API’s, or alternatively one could argue that this is a knee jerk reflex to AMD, Intel’s only competitor in this space, finally re-entering the high-end CPU segment next year.

Zen is undoubtedly one of the most crucial products for AMD next year as it marks the company’s re-entry to the high-end desktop CPU segment with a brand new, clean slate, microarchitecture after roughly half a decade of absence. Zen’s design began in 2012 and was led by a prolific CPU architect called Jim Keller, the same man who was responsible for designing the most successful products in AMD’s history, the AthlonXP and Athlon64 processors.

Zen is the most important CPU architecture for the company in decades and represents one of the most significant architectural performance leaps in years. The company is planning to introduce Zen to the high-end desktop segment next year with high core count SKUs, support for DDR4 and a brand new set of motherboards based on the upcoming AM4 socket.

With major virtual reality launches next year, in addition to Pascal, Arctic Islands, Broadwell-E, Zen and DirectX 12 games we can’t think of any year that’s more exciting for technology and gamers than 2016. What are you most excited about next year? Please share your thoughts in the comments section below.

Read more: http://wccftech.com/2016-pivotal-year-amd-nvidia-intel-pc-gaming/#ixzz3vpq5A7tT

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silversix_

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#2 silversix_
Member since 2010 • 26347 Posts

Shut up, pc gaming is dying.

Do we know how much better the next nvidia cards series will be compared to the 900 series?

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the_master_race

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#3 the_master_race
Member since 2015 • 5226 Posts
@silversix_ said:

Shut up, pc gaming is dying.

Do we know how much better the next nvidia cards series will be compared to the 900 series?

yeah , I see it's taking its last breath

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Big_Red_Button

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#4 Big_Red_Button
Member since 2005 • 6094 Posts

What's far more important is that while consoles struggle to come out with a single unique or innovative game PC is constantly inundated with new ideas and cool exclusives.

Enjoy your cover based third person shooters, consolites.

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lostrib

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#5 lostrib
Member since 2009 • 49999 Posts

Hopefully the next generation PC will be able to do HD

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deactivated-5acbb9993d0bd

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#6 deactivated-5acbb9993d0bd
Member since 2012 • 12449 Posts

But but... will it have Nathan drakes glorius cutscene faces? clearly more important...

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the_master_race

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#7 the_master_race
Member since 2015 • 5226 Posts

and here it is Next generation of PC gaming Case .....Star Destroyer

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#8  Edited By Paradocs
Member since 2015 • 264 Posts

I'm speechless.. the thought of a monitor that could display images with a 100% real, through the eyes quality. I imagine it looking like a portal that you could walk through as a means to teleport.

The sight of that would be a mind-blowing experience.

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Berserker1_5

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#9 Berserker1_5
Member since 2007 • 1967 Posts

I dislike this post. It assumes that because the tech is available that the mass audience will buy it. In reality, we have Super computers more powerful than 200 PS3 put together. Pascal is said to be a lot stronger just like DX12, yet no one is using it. The success of these item technology is all about how easily it can be adapted by a large consumer base. It is quite apparent that it will be expensive in first few years and then get generally cheaper as time progresses.

So without a DOUBT, 2016 will not be a new generation. It will like always be a slow moving train that consumer will gradually adapt. Unlike PC's, consoles do have generation, support tends to happen as the new consoles comes, hence it does trigger this mass adaption.

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gfxpipeline

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#10 gfxpipeline
Member since 2014 • 543 Posts

Thanks for the reminder that there are still people who play games on the home computers.

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Howmakewood

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#11 Howmakewood
Member since 2015 • 7838 Posts

@gfxpipeline said:

Thanks for the reminder that there are still people who play games on the home computers.

Should give it a go yourself, might blow your mind.

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the_master_race

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#12 the_master_race
Member since 2015 • 5226 Posts

@Berserker1_5 said:

I dislike this post. It assumes that because the tech is available that the mass audience will buy it. In reality, we have Super computers more powerful than 200 PS3 put together. Pascal is said to be a lot stronger just like DX12, yet no one is using it. The success of these item technology is all about how easily it can be adapted by a large consumer base. It is quite apparent that it will be expensive in first few years and then get generally cheaper as time progresses.

So without a DOUBT, 2016 will not be a new generation. It will like always be a slow moving train that consumer will gradually adapt. Unlike PC's, consoles do have generation, support tends to happen as the new consoles comes, hence it does trigger this mass adaption.

There you go

Steam Survey – 29% Of Steam Users Running Win10, 54% Owning NVIDIA GPU, 67% Owning DX12 System

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mjorh

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#13 mjorh
Member since 2011 • 6749 Posts

@MBirdy88 said:

But but... will it have Nathan drakes glorius cutscene faces? clearly more important...

LMAO!

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deactivated-57d8401f17c55

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#14 deactivated-57d8401f17c55
Member since 2012 • 7221 Posts

Feels like i've been waiting for centuries to build a new PC, still rocking a phenom 2 X4 lol. Hopefully Zen APU's are beastly, they're supposed to have HBM, which bandwidth was a big problem for integrated graphics so far.

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#15 IgGy621985
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@lostrib said:

Hopefully the next generation PC will be able to do HD

lol you n00b, PC will never be able to do HD

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deactivated-5ebea105efb64

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#16 deactivated-5ebea105efb64
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#17 LordCrash88
Member since 2013 • 528 Posts

PC gaming has no generations. Only iterations. Nice post though.

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#18 Berserker1_5
Member since 2007 • 1967 Posts

@the_master_race said:
@Berserker1_5 said:

I dislike this post. It assumes that because the tech is available that the mass audience will buy it. In reality, we have Super computers more powerful than 200 PS3 put together. Pascal is said to be a lot stronger just like DX12, yet no one is using it. The success of these item technology is all about how easily it can be adapted by a large consumer base. It is quite apparent that it will be expensive in first few years and then get generally cheaper as time progresses.

So without a DOUBT, 2016 will not be a new generation. It will like always be a slow moving train that consumer will gradually adapt. Unlike PC's, consoles do have generation, support tends to happen as the new consoles comes, hence it does trigger this mass adaption.

There you go

Steam Survey – 29% Of Steam Users Running Win10, 54% Owning NVIDIA GPU, 67% Owning DX12 System

There you go what?

30% of users have Win10. In fact, that that proves what i am saying. 67% have a system that can use dx12 but only 30% have it.

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#19  Edited By LordCrash88
Member since 2013 • 528 Posts

@Berserker1_5 said:
@the_master_race said:
@Berserker1_5 said:

I dislike this post. It assumes that because the tech is available that the mass audience will buy it. In reality, we have Super computers more powerful than 200 PS3 put together. Pascal is said to be a lot stronger just like DX12, yet no one is using it. The success of these item technology is all about how easily it can be adapted by a large consumer base. It is quite apparent that it will be expensive in first few years and then get generally cheaper as time progresses.

So without a DOUBT, 2016 will not be a new generation. It will like always be a slow moving train that consumer will gradually adapt. Unlike PC's, consoles do have generation, support tends to happen as the new consoles comes, hence it does trigger this mass adaption.

There you go

Steam Survey – 29% Of Steam Users Running Win10, 54% Owning NVIDIA GPU, 67% Owning DX12 System

There you go what?

30% of users have Win10. In fact, that that proves what i am saying. 67% have a system that can use dx12 but only 30% have it.

Well, maybe that's the case because there is hardly any game yet that benefits or even uses DX12?! ;)

People will adapt over time. But not before they don't even have to. You like nobody buys a console if there are no games to play on it.

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millerlight89

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#20  Edited By millerlight89
Member since 2007 • 18658 Posts

Thought about getting back into PC gaming, but then I realized there is absolutely nothing interesting to play on there (to me)

that I can't play elsewhere.

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Berserker1_5

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#21 Berserker1_5
Member since 2007 • 1967 Posts

@LordCrash88 said:
@Berserker1_5 said:
@the_master_race said:
@Berserker1_5 said:

I dislike this post. It assumes that because the tech is available that the mass audience will buy it. In reality, we have Super computers more powerful than 200 PS3 put together. Pascal is said to be a lot stronger just like DX12, yet no one is using it. The success of these item technology is all about how easily it can be adapted by a large consumer base. It is quite apparent that it will be expensive in first few years and then get generally cheaper as time progresses.

So without a DOUBT, 2016 will not be a new generation. It will like always be a slow moving train that consumer will gradually adapt. Unlike PC's, consoles do have generation, support tends to happen as the new consoles comes, hence it does trigger this mass adaption.

There you go

Steam Survey – 29% Of Steam Users Running Win10, 54% Owning NVIDIA GPU, 67% Owning DX12 System

There you go what?

30% of users have Win10. In fact, that that proves what i am saying. 67% have a system that can use dx12 but only 30% have it.

Well, maybe that's the case because there is hardly any game yet that benefits or even uses DX12?! ;)

People will adapt over time. But not before they don't even have to. You like nobody buys a console if there are no games to play on it.

Exactly. So 2016 wont be a new generation. It happens slowly over time. It's not just games. Even if tomorrow, games will be using the new pascal gpu's and dx12, people wont jump on them. There are multiple barriers of entries

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remiks00

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#22 remiks00
Member since 2006 • 4249 Posts

RIP PC gaming, we barely even knew you.

bullshit aside, it's a great time to be a PC gamer.

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#23  Edited By hrt_rulz01
Member since 2006 • 22688 Posts

Even though I'm a console gamer, I was enjoying reading through that... very interesting stuff. Then I started reading the inevitable "bash consoles & console gamers" posts... kinda sad that some people (the usual suspects) have to take it that way.

Not surprising however.

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Heil68

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#24 Heil68
Member since 2004 • 60831 Posts

@millerlight89 said:

Thought about getting back into PC gaming, but then I realized there is absolutely nothing interesting to play on there (to me)

that I can't play elsewhere.

Yup. Maybe next year when Star Citizen comes out I'll build a new PC.

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#25  Edited By Cloud_imperium
Member since 2013 • 15146 Posts

Agreed. And most importantly, dem games bro. A lot of cool stuff is coming out in 2016 and 2017, and obviously more games will be announced throughout these years too.

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#26  Edited By Cloud_imperium
Member since 2013 • 15146 Posts

@Berserker1_5 said:
@LordCrash88 said:
@Berserker1_5 said:
@the_master_race said:

There you go

Steam Survey – 29% Of Steam Users Running Win10, 54% Owning NVIDIA GPU, 67% Owning DX12 System

There you go what?

30% of users have Win10. In fact, that that proves what i am saying. 67% have a system that can use dx12 but only 30% have it.

Well, maybe that's the case because there is hardly any game yet that benefits or even uses DX12?! ;)

People will adapt over time. But not before they don't even have to. You like nobody buys a console if there are no games to play on it.

Exactly. So 2016 wont be a new generation. It happens slowly over time. It's not just games. Even if tomorrow, games will be using the new pascal gpu's and dx12, people wont jump on them. There are multiple barriers of entries

When I made a detailed thread about Steam surveys 3.5 months ago, it had 48% users with better GPUs than PS4 (roughly 60+ million). Now we have 67% people with DX12 compatible PCs/GPUs. DX12 is backward compatible with latest DX11 video cards only.

And even in worst case scenario (125 million active users (11 months old report)), 67% means over 83+ million Steam users have more powerful computers than current Consoles. As for Windows 10, there is no need to switch to Windows 10, as long as games are running fine on Windows 7.

I can upgrade to Win10 RIGHT NOW, if I want to, but why should I do that? But that's the thing,,, nothing is stopping me from doing that, my PC already DX12 compatible and can utilize Win10 features properly. May be when Ashes of Singularity comes out, or when Squadron 42 comes out with their DX12 renderers then I'll finally upgrade to Windows 10.

Fun Fact: 3.5 months ago when I made a thread about Steam surveys, there were only less than 8% Windows 10 users. So you can see the progress already, and that progress wasn't even related to the release of some DX12 game. Imagine the trend when there will be games like Sq42 and AOS with their DX12 renderers next year. So, yea it is the beginning of new "generation".

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#27  Edited By WallofTruth
Member since 2013 • 3471 Posts

@hrt_rulz01 said:

Even though I'm a console gamer, I was enjoying reading through that... very interesting stuff. Then I started reading the inevitable "bash consoles & console gamers" posts... kinda sad that some people (the usual suspects) have to take it that way.

Not surprising however.

I know what you mean but well...it's system wars. There's always going to be those people, same with the upset console gamers in this thread (not you).

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mjorh

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#28 mjorh
Member since 2011 • 6749 Posts

@Berserker1_5 said:
@the_master_race said:
@Berserker1_5 said:

I dislike this post. It assumes that because the tech is available that the mass audience will buy it. In reality, we have Super computers more powerful than 200 PS3 put together. Pascal is said to be a lot stronger just like DX12, yet no one is using it. The success of these item technology is all about how easily it can be adapted by a large consumer base. It is quite apparent that it will be expensive in first few years and then get generally cheaper as time progresses.

So without a DOUBT, 2016 will not be a new generation. It will like always be a slow moving train that consumer will gradually adapt. Unlike PC's, consoles do have generation, support tends to happen as the new consoles comes, hence it does trigger this mass adaption.

There you go

Steam Survey – 29% Of Steam Users Running Win10, 54% Owning NVIDIA GPU, 67% Owning DX12 System

There you go what?

30% of users have Win10. In fact, that that proves what i am saying. 67% have a system that can use dx12 but only 30% have it.

Personally , i'm waiting for a game that supports DX12, and i'm too lazy to migrate to Win10, there must be enough and tangible incentive.

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#29  Edited By mjorh
Member since 2011 • 6749 Posts

@remiks00 said:

RIP PC gaming, we barely even knew you.

bullshit aside, it's a great time to be a PC gamer.

:D

PC Gaming is just getting better and better ! i love how technology goes forward . . .

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the_master_race

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#30  Edited By the_master_race
Member since 2015 • 5226 Posts
@Heil68 said:
@millerlight89 said:

Thought about getting back into PC gaming, but then I realized there is absolutely nothing interesting to play on there (to me)

that I can't play elsewhere.

Yup. Maybe next year when Star Citizen comes out I'll build a new PC.

-_- you've probably been saying that since last year and still no PC ....

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Heil68

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#31 Heil68
Member since 2004 • 60831 Posts

@the_master_race said:
@Heil68 said:
@millerlight89 said:

Thought about getting back into PC gaming, but then I realized there is absolutely nothing interesting to play on there (to me)

that I can't play elsewhere.

Yup. Maybe next year when Star Citizen comes out I'll build a new PC.

-_- you've been probably saying that since last year and still no PC ....

Nope, Ron knows whats up, sorry. I found your OP fascinating though.

I do have a current PC though. It's only got a 7950 in it.

My next build I'm going with an i7 for CPU though.

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the_master_race

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#32 the_master_race
Member since 2015 • 5226 Posts
@Heil68 said:
@the_master_race said:
@Heil68 said:
@millerlight89 said:

Thought about getting back into PC gaming, but then I realized there is absolutely nothing interesting to play on there (to me)

that I can't play elsewhere.

Yup. Maybe next year when Star Citizen comes out I'll build a new PC.

-_- you've been probably saying that since last year and still no PC ....

Nope, Ron knows whats up, sorry. I found your OP fascinating though.

I do have a current PC though. It's only got a 7950 in it.

My next build I'm going with an i7 for CPU though.

that's good enough for playing Pillars of Eternity and Undertale

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#33 Heil68
Member since 2004 • 60831 Posts

@the_master_race said:
@Heil68 said:
@the_master_race said:
@Heil68 said:

Yup. Maybe next year when Star Citizen comes out I'll build a new PC.

-_- you've been probably saying that since last year and still no PC ....

Nope, Ron knows whats up, sorry. I found your OP fascinating though.

I do have a current PC though. It's only got a 7950 in it.

My next build I'm going with an i7 for CPU though.

that's good enough for playing Pillars of Eternity and Undertale

I know I have one of those ;)

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fize4ever

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#34 fize4ever
Member since 2009 • 1652 Posts

Holy crap, this entire topic makes no mention of the games coming out on PC in 2016. *facepalm*

Alright, I'll chime in on a common trope hermits use on this board:

Nobody gives a rats ass about technology and how powerful a gaming PC can get, as long as there aren't any good games. Which, FYI, there are plenty that are coming out in 2016 (you should've talked about that..).

As a matter of fact, PC gaming is getting more popular because of how accessible it's becoming, and some can argue you on this board that it became even more convenient than consoles (personally disagree but I can see their point). It's not because of the technical prowess, it's because literally anyone can download Steam, pick games that came out in, say, 2010, and play them on a laptop they bought in 2015. Games like LoL, Dota 2, Total War, Minecraft, etc, are what's drawing in the new crowd, and they're not famed for being technical marvels. I mean, I racked up about 862 hours on Mount & Blade, but its graphics is 100% shit compared to some of the games on PS3 (yes, not 4).

This is something I keep repeating to the hermits: it's not graphics nor tech prowess, it's the gameplaythat wins in the end.

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#35  Edited By SuperClocks
Member since 2009 • 334 Posts

@Berserker1_5: Pascal GPU's haven't been released yet (2016)...

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#36 mjorh
Member since 2011 • 6749 Posts
@fize4ever said:

Holy crap, this entire topic makes no mention of the games coming out on PC in 2016. *facepalm*

Alright, I'll chime in on a common trope hermits use on this board:

Nobody gives a rats ass about technology and how powerful a gaming PC can get, as long as there aren't any good games. Which, FYI, there are plenty that are coming out in 2016 (you should've talked about that..).

As a matter of fact, PC gaming is getting more popular because of how accessible it's becoming, and some can argue you on this board that it became even more convenient than consoles (personally disagree but I can see their point). It's not because of the technical prowess, it's because literally anyone can download Steam, pick games that came out in, say, 2010, and play them on a laptop they bought in 2015. Games like LoL, Dota 2, Total War, Minecraft, etc, are what's drawing in the new crowd, and they're not famed for being technical marvels. I mean, I racked up about 862 hours on Mount & Blade, but its graphics is 100% shit compared to some of the games on PS3 (yes, not 4).

This is something I keep repeating to the hermits: it's not graphics nor tech prowess, it's the gameplaythat wins in the end.

We've talked about games and other stuff you mentioned, thought to make a different thread.

Technology matters, let's not be ignorant about that.

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#37 fize4ever
Member since 2009 • 1652 Posts

@mjorh: Technology matters, but it's not what PC gaming's about, so something about an entire thread talking about PC gaming in 2016, without actually discussing any games, rather, the graphical prowess that it can achieve, just rubbed me off the wrong way. Still, I apologize, but you have to admit that there's a growing trend to pass PC gaming as all about graphics and impressive visual and just all around strong hardware.

Fact of the matter is, 99% of games on PC are accessible and fun for almost any gamer,and graphics have honestly never been a focal point in any PC game aside from Crysis and other rarities. I hate how it's become a central point when there's just so much more.

Also if my post becomes out messy, it's because I'm typing on my phone.

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#38  Edited By Berserker1_5
Member since 2007 • 1967 Posts

@Cloud_imperium:

yea, i get there is an increase. But the barrier of entry to get DX12 is very small, in fact, they try to make everyone get it for free. Pascal is likely going to cost over 800 in it's initial release. It will likely require huge upgrades in not just GPU but mother boards and CPU's.

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#39 mjorh
Member since 2011 • 6749 Posts

@fize4ever said:

@mjorh: Technology matters, but it's not what PC gaming's about, so something about an entire thread talking about PC gaming in 2016, without actually discussing any games, rather, the graphical prowess that it can achieve, just rubbed me off the wrong way. Still, I apologize, but you have to admit that there's a growing trend to pass PC gaming as all about graphics and impressive visual and just all around strong hardware.

Fact of the matter is, 99% of games on PC are accessible and fun for almost any gamer,and graphics have honestly never been a focal point in any PC game aside from Crysis and other rarities. I hate how it's become a central point when there's just so much more.

Also if my post becomes out messy, it's because I'm typing on my phone.

True that.

That's indeed the misconception around PC gaming.

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#40 deactivated-5a44ec138c1e6
Member since 2013 • 2638 Posts

oops only on PS4

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#41 Vicodin
Member since 2015 • 47 Posts

I briefly had to use a Windows PC for the first time in a very long time. The company I was working for got me some 3+ grand machine with pretty much the latest everything. Could not believe the amount of garbage that makes up the current PC library of games. It's like a parody of itself. Am endless number of crappy RTS, FPS, and something Sim games.

With the MMORPG market a complete joke compared to the late 1990s/early 2000s there isn't anything that would I would waste my time with playing on a PC. Maybe if there were RPGs of the same quality as the Ultimas from back in the 1980s instead of the absolute garbage developers like Bethesda crap out.

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#42 Howmakewood
Member since 2015 • 7838 Posts

@vicodin said:

I briefly had to use a Windows PC for the first time in a very long time. The company I was working for got me some 3+ grand machine with pretty much the latest everything. Could not believe the amount of garbage that makes up the current PC library of games. It's like a parody of itself. Am endless number of crappy RTS, FPS, and something Sim games.

With the MMORPG market a complete joke compared to the late 1990s/early 2000s there isn't anything that would I would waste my time with playing on a PC. Maybe if there were RPGs of the same quality as the Ultimas from back in the 1980s instead of the absolute garbage developers like Bethesda crap out.

Ok.

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#43 mjorh
Member since 2011 • 6749 Posts

@acp_45 said:

oops only on PS4

There are tons of games to play. . . ain't gonna sacrifice the quality.

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#44  Edited By mjorh
Member since 2011 • 6749 Posts

@vicodin said:

I briefly had to use a Windows PC for the first time in a very long time. The company I was working for got me some 3+ grand machine with pretty much the latest everything. Could not believe the amount of garbage that makes up the current PC library of games. It's like a parody of itself. Am endless number of crappy RTS, FPS, and something Sim games.

With the MMORPG market a complete joke compared to the late 1990s/early 2000s there isn't anything that would I would waste my time with playing on a PC. Maybe if there were RPGs of the same quality as the Ultimas from back in the 1980s instead of the absolute garbage developers like Bethesda crap out.

With PC, you both have quality and quantity. You should look carefully.

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#45 the_master_race
Member since 2015 • 5226 Posts
@Berserker1_5 said:

@Cloud_imperium:

yea, i get there is an increase. But the barrier of entry to get DX12 is very small, in fact, they try to make everyone get it for free. Pascal is likely going to cost over 800 in it's initial release. It will likely require huge upgrades in not just GPU but mother boards and CPU's.

when you say Pascal, you’re talking about a GPU with 16GB of memory and 1TB/s bandwidth, a monster like this may cost more than 800$, even for a PC enthusiast like me it’s a high price and hardly affordable but there’s a thing you need to understand and it’s that a brand new GPU like Psacal/Polaris could lower the prices for current GPU’s like GTX 970 and increase the competition in the market which eventually would improve overall gaming experience.

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#46 Howmakewood
Member since 2015 • 7838 Posts

@the_master_race said:
@Berserker1_5 said:

@Cloud_imperium:

yea, i get there is an increase. But the barrier of entry to get DX12 is very small, in fact, they try to make everyone get it for free. Pascal is likely going to cost over 800 in it's initial release. It will likely require huge upgrades in not just GPU but mother boards and CPU's.

when you say Pascal, you’re talking about a GPU with 16GB of memory and 1TB/s bandwidth, a monster like this may cost more than 800$, even for a PC enthusiast like me it’s a high price and hardly affordable but there’s a thing you need to understand and it’s that a brand new GPU like Psacal/Polaris could lower the prices for current GPU’s like GTX 970 and increase the competition in the market which eventually would improve overall gaming experience.

Recon I can still get a decent price for my 980ti so it cuts the cost down a bit, tho I am planning to get new cpu+mobo+rams in the process too. Back in the uni days I would have to cut corners but luckily those years are paying off in the end and don't have to sweat too much about it

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#47 the_master_race
Member since 2015 • 5226 Posts
@howmakewood said:
@the_master_race said:
@Berserker1_5 said:

@Cloud_imperium:

yea, i get there is an increase. But the barrier of entry to get DX12 is very small, in fact, they try to make everyone get it for free. Pascal is likely going to cost over 800 in it's initial release. It will likely require huge upgrades in not just GPU but mother boards and CPU's.

when you say Pascal, you’re talking about a GPU with 16GB of memory and 1TB/s bandwidth, a monster like this may cost more than 800$, even for a PC enthusiast like me it’s a high price and hardly affordable but there’s a thing you need to understand and it’s that a brand new GPU like Psacal/Polaris could lower the prices for current GPU’s like GTX 970 and increase the competition in the market which eventually would improve overall gaming experience.

Recon I can still get a decent price for my 980ti so it cuts the cost down a bit, tho I am planning to get new cpu+mobo+rams in the process too. Back in the uni days I would have to cut corners but luckily those years are paying off in the end and don't have to sweat too much about it

there’s no doubt PC Gaming is cheap if you know how and when to upgrade your rig, 980Ti is a great GPU, upfront it’s an overkill unless you're a 2K gamer, a single GTX 970 easily shit on PS4 all the way

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#48 Howmakewood
Member since 2015 • 7838 Posts

@the_master_race said:
@howmakewood said:
@the_master_race said:
@Berserker1_5 said:

@Cloud_imperium:

yea, i get there is an increase. But the barrier of entry to get DX12 is very small, in fact, they try to make everyone get it for free. Pascal is likely going to cost over 800 in it's initial release. It will likely require huge upgrades in not just GPU but mother boards and CPU's.

when you say Pascal, you’re talking about a GPU with 16GB of memory and 1TB/s bandwidth, a monster like this may cost more than 800$, even for a PC enthusiast like me it’s a high price and hardly affordable but there’s a thing you need to understand and it’s that a brand new GPU like Psacal/Polaris could lower the prices for current GPU’s like GTX 970 and increase the competition in the market which eventually would improve overall gaming experience.

Recon I can still get a decent price for my 980ti so it cuts the cost down a bit, tho I am planning to get new cpu+mobo+rams in the process too. Back in the uni days I would have to cut corners but luckily those years are paying off in the end and don't have to sweat too much about it

there’s no doubt PC Gaming is cheap if you know how and when to upgrade your rig, 980Ti is a great GPU, upfront it’s an overkill unless you're a 2K gamer, a single GTX 970 easily shit on PS4 all the way

I do have 144hz 1440p monitor so it's not an overkill atm

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#49  Edited By the_master_race
Member since 2015 • 5226 Posts
@howmakewood said:
@the_master_race said:
@howmakewood said:
@the_master_race said:
@Berserker1_5 said:

@Cloud_imperium:

yea, i get there is an increase. But the barrier of entry to get DX12 is very small, in fact, they try to make everyone get it for free. Pascal is likely going to cost over 800 in it's initial release. It will likely require huge upgrades in not just GPU but mother boards and CPU's.

when you say Pascal, you’re talking about a GPU with 16GB of memory and 1TB/s bandwidth, a monster like this may cost more than 800$, even for a PC enthusiast like me it’s a high price and hardly affordable but there’s a thing you need to understand and it’s that a brand new GPU like Psacal/Polaris could lower the prices for current GPU’s like GTX 970 and increase the competition in the market which eventually would improve overall gaming experience.

Recon I can still get a decent price for my 980ti so it cuts the cost down a bit, tho I am planning to get new cpu+mobo+rams in the process too. Back in the uni days I would have to cut corners but luckily those years are paying off in the end and don't have to sweat too much about it

there’s no doubt PC Gaming is cheap if you know how and when to upgrade your rig, 980Ti is a great GPU, upfront it’s an overkill unless you're a 2K gamer, a single GTX 970 easily shit on PS4 all the way

I do have 144hz 1440p monitor so it's not an overkill atm

144hz... , Respect =)

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#50 inggrish
Member since 2005 • 10503 Posts

Didn't read, all i need is XCom 2