:lol: 360 HAS to render games at a lower resolusion then 720p to get decent performance :lol:
It then lets its built in scaler upscale the games into720p giving the FALSE impression that 360 is rendering games at 1280x720p but its not its often ALOT lower. :lol:
GeOW for example is rendered at 960x720, i meen 960x720? WTF? Hardly the HD-Era that Microsoft promished :lol:
Dont beleive me? He's the quote from the DEVELOPERS - Link
960x720=691,200pixels
1280x720=921,600 pixels
Thats a 25% difference, yes thats right gears is being rendered with 25% LESS pixels so EPIC could keep a decent framerate :lol:
And it still did'nt work because Gears still has framerate issue's :lol:
Theres ALOT more games then Gears that do it, have alook Here
Xenos :lol:
Letthedamagecontrolcommence:lol:
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