I read a very good article about the state of 3D, how companies are over-investing in it, and why it is probably not going to be around much longer.
http://www.filmschoolrejects.com/news/nobody-will-admit-3d-is-a-fad-colea.php
I have no idea whether or not 3D makes the gaming experience better, but from some comments I've read by industry professionals there is a big concern about eyestrain. What we think of as "3D" is not actually 3D at all, but rather an optical illusion created by placing two alternate 2D images of the same subject in front of each eye to create the illusion that each eye is looking at the same image in 3D. Over long periods of time, this can cause headaches and even motion sickness. When I saw How To Train Your Dragon in 3D, it was a beautiful film, but near the end I got a really bad headache that didn't go away for hours. The only reason this didn't happen during Avatar was because James Cameron is a 3D expert and avoided making any rapid cuts and carefully guided the viewer's eye throughout the whole movie to prevent us from focusing on the wrong thing at the wrong time.
How does all this relate to gaming? Well, if extended play sessions in 3D causes eyestrain, motion sickness or headaches, then it's not something that gamers will be using in the long term. It will be a gimmick that they'll occasionally bring out to show their friends, but not something that is used for serious gameplay. Also, the success of 3D is largely driven by content. Franky, for the most part 3D movies have been pretty bad. Sure, you've got your Avatar, Up, and Toy Story 3, but then you've also got tons of other films that are nothing more than a crappy diigital filter slapped on at the last minute to increase ticket prices. This is a bad thing. There are also films like How to Train Your Dragon which look very good, but are not properly arranged for 3D and end up causing headaches.
This lack of quality content and oversaturation of bad, gimmicky content is going to kill the 3D format in movie theaters, and when that happens there will no reason to invest in it at home. Sony's plans to sell $200 Bravia 3D glasses is not going to go anywhere if there's no content that people want to invest in them for, and video games probably will not be enough due ot the eyestrain concerns I mentioned. As for the 3DS, the problem it will face is that once the 3D fad dies out, Nintendo will be stuck with what many may view as a gimmicky toy that gives kids headaches. The reason Nintendo is using 3D on the 3DS is because they didn't think the improved graphics and controls would be enough to sell it with, and if the novelty of 3D has worn off within a year, Nintendo will look like a Johnny-come-lately.
To sum up, Sony and Nintendo are wasting the time and money of the consumers and themselves by investing so heavily in 3D. 3D is not the next technological revolution-- it hasn't been for the last 100 years since it was first introduced. Sony would be better off putting a split screen multiplayer mode in Killzone 3, and Nintendo would be better off making sure that the 3D runs games as smoothly as possible, without bothering with the 3D gimmick (and speaking of gimmicks, I still don't even get why the DS has two screens).
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