3DS vs PSVita; Pro/Con List.

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riariases

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#51 riariases
Member since 2007 • 2335 Posts
[QUOTE="riariases"][QUOTE="Jackopeng"] Aww cheers babes :) Heres a source for you http://www.t3.com/news/sony-playstation-vita-storage-media-pictured?=57487 Storage all the way upto 32gb :DJackopeng
Those aren'tt game cartridges, those are basically the new Memory Stick Pro Duos. And still, I'm sure SD will be cheaper. Sony likes to used proprietive formats that are more expensive than the alternative SD.

I didn't say they were game cartridges? :S They look similar to Pro Duo's and that's about all we know, they may have extra security or something of which we don't know, I love how your opinion is fact :)

Okay, then you misread my pro/con list. I said the game cartridges use up to 4GB. And yeah, I like that too.
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jasper061992

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#52 jasper061992
Member since 2006 • 1152 Posts

[QUOTE="jasper061992"]

[QUOTE="riariases"] Yeah, chill out. I already mentioned how the PICA 200 was capped at 200MHz but is capable of 400MHz, and Sony capped the 2GHz CPU at 800MHz as well.

riariases


I don't think you mentioned that before.

Sony certainly never revealed the CPU clockspeed yet. Where did you get this one from?

"How? The Vita's GPU has a lower clockspeed than the 3DS's GPU and no special architecture (that has been announced atleast). It's 200MHz (Vita) vs 400MHz (3DS). But apparently Nintendo has capped the PICA 200 at 200MHz for the 3DS but can still be utilized.And the PSVita isn't compatible with a stylus. Most multitouch devices aren't, except for expensive business handhelds. Haven't you ever tried using a stylus on an iPhone/iPod Touch or an Android Phone? And when you're thumbs are stretched over the PSVita's touchscreen, it's obviously gonna be blocking off some of your view. Come on, how is any of that not fair?"

-9th post in the forum.

http://us.playstation.com/psvita/tech-specs/

Uses an ARM® Cortex™- A9 core (4 core). Capacity of 2GHz.

http://www.gamespot.com/news/6287063/sony-ngp-processor-performance

But weren't you just saying how clockspeed doesn't matter?

Does NOT necessarily mean it will be used. "Capability" and whats it's actually "set to operate at" are two different things I'm afaid. Also, have look at "Binning". CPU or GPU rejects that have failed a specific requirement during manufacturing. For example, A 4Ghz CPU required for X product but only able to achieve up to 2Ghz, so sold for cheaper price for Y product. In other words, the 3DS.

This is probably the case here.

What does this have to do with the discussion between you and me?


Again, clockspeed should NEVER be the forerunner in measuring performance. NEVER. Thats all I said.

Anyway. I should be going to bed now, got college. I hope you don't shoot off any more ignorance in this thread.

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princemarth23

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#53 princemarth23
Member since 2005 • 9229 Posts

3ds has a much better game library announced imo. Less powerful sure, but the 3d effect is very cool when utilized well. Battery life hasn't been a problem for me whatsoever and the single analog is actually really great.

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riariases

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#54 riariases
Member since 2007 • 2335 Posts

[QUOTE="riariases"]This is getting annoying having to defend myself in a gaming forum. Honestly, you all need to step it down a notch. It's just video games. And I wasn't mouthing off to anyone. I was asked for a source of information. But no, you're right. Questioning is mouthing off.

shinrabanshou

You provided factually incorrect information, without any sources, as well as several opinion based cons, and then proceeded to question the validity of correction from anyone with more information and/or ability to google.

The Vita doesn't use Memory Stick Duos.

Yeah right. I've been providing sources all through this forum, I haven't been making an "opinion based cons", and yeah of course I asked questions. If I'm backing up my information with sources, why can't everybody else? Seriously, you can stop acting like I'm being unfair towards the Vita. It has more pros and less cons. You wanna explain my "opinion based cons"? Really, you don't even have to go to google for that one. Should be easy for you.

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Aidenfury19

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#55 Aidenfury19
Member since 2007 • 2488 Posts

Help me add to this pro/con list comparing the 3DS to the PSVita. Any reasonable pro/cons will be added. And anything to do with software doesn't count. I'm specifically comparing hardware. Let's try and keep this as fair as possible.

Vita;

Pro-
OLED screen
Multi touch
Rear touch pad
Dual analog sticks
Better Ram (512MB Ram and 256MB VRam, unless the downgraded rumours are true, which means it's 256MB Ram and 128MB VRam)
Better CPU (4-core 2GHz)
Better GPU (SGX543MP4+)
Higher resolution

Con-
OLED technology with low life expectancy (especially with the Blue in the RGB balance)
No stylus compatibility
Fingers will block screen view
Uses propriety Sonymedia storage (up to 32GB)
Lower Game Cartridge storage (up to 4GB announced)


3DS;

Pro-
Glasses-less 3D
LCD screens with high life expectancy
Dual screens
3D Camera
Better GPU (400MHz PICA 200 with advanced architecture for built-in per-pixel lighting, procedural texturizing, refraction mapping and self-shadowing)
Uses SecureDigital (SD) Cards
Higher Game Cartridge storage (up to 8GB announced)

Con-
No multitouch
No dual analog sticks
Small 3D viewing angle
Worse Ram (128MBRam and 4MB VRam)
Worse CPU (Dual 266MHz)
Worse GPU (Pica 200)
Lower resolution

riariases

1. OLED's life expectancy issues at this time have largely been solved, it's quite unlikely that you'll even run into real issues with either of them.

2. Which is it, better GPU or worse GPU? Lets just say that I consider it unlikely that the 3DS has a better GPU (haven't looked over their specs in that much detail though).

3. What makes you believe that you wouldn't be able to use a Vita with a stylus? Admittedly the system wouldn't come with one, but I don't know of any technical limitation that would prevent it from using one.

4. The 3DS doesn't have analog sticks, it has an analog slider similar to what the PSP had (although from what I hear, not as bad).

5. You missed dual cameras on the Vita (one front, one back).

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riariases

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#56 riariases
Member since 2007 • 2335 Posts

[QUOTE="riariases"]

[QUOTE="jasper061992"]


I don't think you mentioned that before.

Sony certainly never revealed the CPU clockspeed yet. Where did you get this one from?

jasper061992

"How? The Vita's GPU has a lower clockspeed than the 3DS's GPU and no special architecture (that has been announced atleast). It's 200MHz (Vita) vs 400MHz (3DS). But apparently Nintendo has capped the PICA 200 at 200MHz for the 3DS but can still be utilized.And the PSVita isn't compatible with a stylus. Most multitouch devices aren't, except for expensive business handhelds. Haven't you ever tried using a stylus on an iPhone/iPod Touch or an Android Phone? And when you're thumbs are stretched over the PSVita's touchscreen, it's obviously gonna be blocking off some of your view. Come on, how is any of that not fair?"

-9th post in the forum.

http://us.playstation.com/psvita/tech-specs/

Uses an ARM® Cortex™- A9 core (4 core). Capacity of 2GHz.

http://www.gamespot.com/news/6287063/sony-ngp-processor-performance

But weren't you just saying how clockspeed doesn't matter?

Does NOT necessarily mean it will be used. "Capability" and whats it's actually "set to operate at" are two different things I'm afaid. Also, have look at "Binning". CPU or GPU rejects that have failed a specific requirement during manufacturing. For example, A 4Ghz CPU required for X product but only able to achieve up to 2Ghz, so sold for cheaper price for Y product. In other words, the 3DS.

This is probably the case here.

What does this have to do with the discussion between you and me?


Again, clockspeed should NEVER be the forerunner in measuring performance. NEVER. Thats all I said.

Anyway. I should be going to bed now, got college. I hope you don't shoot off any more ignorance in this thread.

We've been through that conversation. I was just quoting the whole comment.

Again, I was just quoting the whole comment.

You say that, but then you ask me where Sony stated the PSVita's CPU clockspeed?

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shinrabanshou

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#57 shinrabanshou
Member since 2009 • 8458 Posts

[QUOTE="shinrabanshou"]

[QUOTE="riariases"]This is getting annoying having to defend myself in a gaming forum. Honestly, you all need to step it down a notch. It's just video games. And I wasn't mouthing off to anyone. I was asked for a source of information. But no, you're right. Questioning is mouthing off.

riariases

You provided factually incorrect information, without any sources, as well as several opinion based cons, and then proceeded to question the validity of correction from anyone with more information and/or ability to google.

The Vita doesn't use Memory Stick Duos.

Yeah right. I've been providing sources all through this forum, I haven't been making an "opinion based cons", and yeah of course I asked questions. If I'm backing up my information with sources, why can't everybody else? Seriously, you can stop acting like I'm being unfair towards the Vita. It has more pros and less cons. You wanna explain my "opinion based cons"? Really, you don't even have to go to google for that one. Should be easy for you.

Your OP lists absolutely no sources for anything.

Yet, you expected everyone who correctly told you you were wrong to provide sources.

"Fingers will block the screen view" opinion based-con. Proprietary storage is only a con if it's priced excessively - something that's currently unknown.

Even 3D is an opinion based pro, considering objectively 3D is not "better" or "worse." It's simply a feature. Likewise the backtouch pad for the Vita.

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tormentos

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#58 tormentos
Member since 2003 • 33793 Posts

[QUOTE="jasper061992"]

[QUOTE="riariases"] Yeah, chill out. I already mentioned how the PICA 200 was capped at 200MHz but is capable of 400MHz, and Sony capped the 2GHz CPU at 800MHz as well.

riariases


I don't think you mentioned that before.

Sony certainly never revealed the CPU clockspeed yet. Where did you get this one from?

"How? The Vita's GPU has a lower clockspeed than the 3DS's GPU and no special architecture (that has been announced atleast). It's 200MHz (Vita) vs 400MHz (3DS). But apparently Nintendo has capped the PICA 200 at 200MHz for the 3DS but can still be utilized. And the PSVita isn't compatible with a stylus. Most multitouch devices aren't, except for expensive business handhelds. Haven't you ever tried using a stylus on an iPhone/iPod Touch or an Android Phone? And when you're thumbs are stretched over the PSVita's touchscreen, it's obviously gonna be blocking off some of your view. Come on, how is any of that not fair?"

-9th post in the forum.

http://us.playstation.com/psvita/tech-specs/

Uses an ARM® Cortex™- A9 core (4 core). Capacity of 2GHz.

http://www.gamespot.com/news/6287063/sony-ngp-processor-performance

But weren't you just saying how clockspeed doesn't matter?

You don't get it do you clock speeds mean nothing,the GPU inside the Vita is more advance is a 4 core GPU not on the same generation of the Pica,the Xenos on the xbox 360 runs at 500mhz the RSX on the PS3 runs at 550mhz,but we all know the Xenos is a more advance piece of hardware than the RSX and also has a high fill rate,even at a lower clock speed.
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riariases

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#59 riariases
Member since 2007 • 2335 Posts

[QUOTE="riariases"]Aidenfury19

1. OLED's life expectancy issues at this time have largely been solved, it's quite unlikely that you'll even run into real issues with either of them.

2. Which is it, better GPU or worse GPU? Lets just say that I consider it unlikely that the 3DS has a better GPU (haven't looked over their specs in that much detail though).

3. What makes you believe that you wouldn't be able to use a Vita with a stylus? Admittedly the system wouldn't come with one, but I don't know of any technical limitation that would prevent it from using one.

4. The 3DS doesn't have analog sticks, it has an analog slider similar to what the PSP had (although from what I hear, not as bad).

5. You missed dual cameras on the Vita (one front, one back).

1. No, it hasn't been fixeed. OLED is ORGANIC LED. Organic materials waste quicker but produce better results. That's the whole attraction to OLED.

2. I made those corrections. You kind of came late into the conversation.

3. The Playstation Vita uses a capacitive touchscreen. They require special styli which sometimes are costly. And the fact that Sony isn't including one (as far as we know) isn't a great hint either. It's like trying to use a stylus on an iPod Touch or iPhone. Not going to happen. Capacative styli generate static electricity which capacitive touchscreens (some, not all) can react to.

4. So? The 3DS still doesn't have dual analog sticks.

5. Both of them have that. It's not a pro or con in comparison. It's like adding touch screen to both of them. It would be the same thing as NOT adding touch screen to both of them.

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riariases

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#60 riariases
Member since 2007 • 2335 Posts

[QUOTE="riariases"]

[QUOTE="jasper061992"]


I don't think you mentioned that before.

Sony certainly never revealed the CPU clockspeed yet. Where did you get this one from?

tormentos

"How? The Vita's GPU has a lower clockspeed than the 3DS's GPU and no special architecture (that has been announced atleast). It's 200MHz (Vita) vs 400MHz (3DS). But apparently Nintendo has capped the PICA 200 at 200MHz for the 3DS but can still be utilized. And the PSVita isn't compatible with a stylus. Most multitouch devices aren't, except for expensive business handhelds. Haven't you ever tried using a stylus on an iPhone/iPod Touch or an Android Phone? And when you're thumbs are stretched over the PSVita's touchscreen, it's obviously gonna be blocking off some of your view. Come on, how is any of that not fair?"

-9th post in the forum.

http://us.playstation.com/psvita/tech-specs/

Uses an ARM® Cortex™- A9 core (4 core). Capacity of 2GHz.

http://www.gamespot.com/news/6287063/sony-ngp-processor-performance

But weren't you just saying how clockspeed doesn't matter?

You don't get it do you clock speeds mean nothing,the GPU inside the Vita is more advance is a 4 core GPU not on the same generation of the Pica,the Xenos on the xbox 360 runs at 500mhz the RSX on the PS3 runs at 550mhz,but we all know the Xenos is a more advance piece of hardware than the RSX and also has a high fill rate,even at a lower clock speed.

No man. You don't get it. I was quoting an earlier comment of mine.

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madskills6117

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#61 madskills6117
Member since 2006 • 4172 Posts

the 3ds iis pretty mediocre when compared to the ps vita imo. this is coming from someone who owns a 3ds.

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riariases

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#62 riariases
Member since 2007 • 2335 Posts

[QUOTE="riariases"]

[QUOTE="shinrabanshou"]You provided factually incorrect information, without any sources, as well as several opinion based cons, and then proceeded to question the validity of correction from anyone with more information and/or ability to google.

The Vita doesn't use Memory Stick Duos.

shinrabanshou

Yeah right. I've been providing sources all through this forum, I haven't been making an "opinion based cons", and yeah of course I asked questions. If I'm backing up my information with sources, why can't everybody else? Seriously, you can stop acting like I'm being unfair towards the Vita. It has more pros and less cons. You wanna explain my "opinion based cons"? Really, you don't even have to go to google for that one. Should be easy for you.

Your OP lists absolutely no sources for anything.

Yet, you expected everyone who correctly told you you were wrong to provide sources.

"Fingers will block the screen view" opinion based-con. Proprietary storage is only a con if it's priced excessively - something that's currently unknown.

Even 3D is an opinion based pro, considering objectively 3D is not "better" or "worse." It's simply a feature. Likewise the backtouch pad for the Vita.

That's just putting everything down to personal preferences then. Okay, if I took off "fingers will block the screen view" then it would only be fair to take off "3D has a small viewing angle" be cause they both have to do with line of sight. And the thing is, they're both pretty reasonable. But you're right, proprietty storage doesn't have to be a con. It could be better if its writtable speed was higher or if its price was lower.

3D is better than no 3D and a touchpad is better than no touchpad. It's like going to a starving kid in Africa who has nothing and presenting him with the choice of bread or no bread. Even if he doesn't like the taste of bread, he's gonna take that bread.

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osan0

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#63 osan0
Member since 2004 • 18263 Posts
its kinda funny for me......both platforms at the mo have the opposite problem. combined they would be the perfect handheld :p. seriously though im confident the 3DS will get many crackin exclsuive games but im currently not happy with the hardware. so im waiting for the 3DSLite (though i have entered a competition to win one...i certainly wont turn down a free 3DS :) ). some faults are nintys (poor battery) and some are oustide of their control but should imrpove (small 3D viewing area). hopefully the 3DS sorts these issues out. as a gaming machine at the mo im much happier with vita. at the mo i only really have 2 issues with its hardware....its a bit too big and im worried about the sticks sticking out. 3 maybe....id also prefer a clamshell design. but these are pretty minor. however i dont know the battery life so thats still wait and see. however i am worried about vita game support. its horsepower may work against it. if 3rd party support amounts to being added to the multiplat pool then that will do it no favours for me. sure it sounds great on paper to have elder scrolls, COD and such like on a handheld...but i will be buying those for the PC or a console and i wont be buying the same game twice just to i can play it on the move.
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KBFloYd

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#64 KBFloYd
Member since 2009 • 22714 Posts

3DS Cons;

Poorer than poor battery life.Videodogg

that battery life complaint is going to come back and bite you in the rear...Dogg (pun intended)

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AmazonTreeBoa

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#65 AmazonTreeBoa
Member since 2011 • 16745 Posts

To say the least. This thread has proved to be very entertaining. Thanks TC for making me laugh a number of times while reading this thread. The best part was you thinking that higher clock speed instantly equaled better.

I got a DS Lite last gen and loved it. This gen it is all about the Vita for me. And seeing I never had a PSP, I have a huge library of cheap games to pick from during dry spells.

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trugs26

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#67 trugs26
Member since 2004 • 7541 Posts

[QUOTE="93BlackHawk93"]

[QUOTE="Videodogg"]

I cant think of one pro for the 3DS.

3DS Cons;

Useless 3D display in just about every respect .

Crippled controls due to missing second analog stick.

Poorer than poor battery life.

Crappy games which include all the N64 3D rehashes , and Mario, and Zelda. It will become a low budget third party dumping ground like the Wii.

Kind of ugly

Way over-priced for the cheap low budget tech it offers compared to the Vita.

PS Vita is all Pros which are too numerous to list.

tormentos

Like watered down PS3 ports right?

I don't hate any system, but all these 3DS haters are posting just for the sake of hating.

Uncharted VIta sure did not look every bit as good as Uncharted PS3,but it has better controls touch screen and many other things,seeing Uncharted Vita as a water down PS3 game,when the Vita has capabilities the PS3 doesn't have is silly,you can use touch screen on PS3,or a touch back pad,the Vita has even cross game chat one of the so call most wanted features on PS3 and love by many 360 fans.



The touch screen looks like it was put there just because it could. I doubt it would make the game any better, and chances are, people are gonna play it the traditional way (ie without the touch, since it'd be more cumbersome and it doesn't actually make the game any better).

I'd still say the biggest con is that it's trying to be a home console too much. I like my 3DS because it's a different experience to my home console. Otherwise, I wouldn't bother with it.

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Martin_G_N

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#68 Martin_G_N
Member since 2006 • 2124 Posts

[QUOTE="tormentos"][QUOTE="93BlackHawk93"]

Like watered down PS3 ports right?

I don't hate any system, but all these 3DS haters are posting just for the sake of hating.

trugs26

Uncharted VIta sure did not look every bit as good as Uncharted PS3,but it has better controls touch screen and many other things,seeing Uncharted Vita as a water down PS3 game,when the Vita has capabilities the PS3 doesn't have is silly,you can use touch screen on PS3,or a touch back pad,the Vita has even cross game chat one of the so call most wanted features on PS3 and love by many 360 fans.



The touch screen looks like it was put there just because it could. I doubt it would make the game any better, and chances are, people are gonna play it the traditional way (ie without the touch, since it'd be more cumbersome and it doesn't actually make the game any better).

I'd still say the biggest con is that it's trying to be a home console too much. I like my 3DS because it's a different experience to my home console. Otherwise, I wouldn't bother with it.

So you don't want the same experience on a portable as a home console?? You'll rather be playing games like GTA Chinatown wars instead of playing games like GTA 4?? If different experience is playing games that are 2 generations ago, then I'm sticking to the PS Vita. The closer a portable is to consoles in power, the easier it is for devs to port games, or at least use the same assets.

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MFDOOM1983

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#69 MFDOOM1983
Member since 2010 • 8465 Posts

[QUOTE="tormentos"][QUOTE="93BlackHawk93"]

Like watered down PS3 ports right?

I don't hate any system, but all these 3DS haters are posting just for the sake of hating.

trugs26

Uncharted VIta sure did not look every bit as good as Uncharted PS3,but it has better controls touch screen and many other things,seeing Uncharted Vita as a water down PS3 game,when the Vita has capabilities the PS3 doesn't have is silly,you can use touch screen on PS3,or a touch back pad,the Vita has even cross game chat one of the so call most wanted features on PS3 and love by many 360 fans.



The touch screen looks like it was put there just because it could. I doubt it would make the game any better, and chances are, people are gonna play it the traditional way (ie without the touch, since it'd be more cumbersome and it doesn't actually make the game any better).

I'd still say the biggest con is that it's trying to be a home console too much. I like my 3DS because it's a different experience to my home console. Otherwise, I wouldn't bother with it.

What games are you playing thanks to this different experience?

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Aidenfury19

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#70 Aidenfury19
Member since 2007 • 2488 Posts

1. No, it hasn't been fixeed. OLED is ORGANIC LED. Organic materials waste quicker but produce better results. That's the whole attraction to OLED.

riariases

Lets put it this way, an analysis performed years ago on the Sony XEL-1 released back in 2008 found that it had a half-life of 17,000 hours or 8 hours a day for 6 years. You're not going to average 8 hours a day on a Vita (try 4-5 with heavy use) and they have had a few years in the interim to improve the tech.

They were showing off prototypes back in 2008 that could double OLED lifespan and even if it hasn't improved at all over the XEL-1 you wouldn't reach half brightness on the Vita until a dozen years down the road, that is assuming you played for 4 hours each day and every day.

It's not an issue.

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osan0

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#71 osan0
Member since 2004 • 18263 Posts

[QUOTE="trugs26"]

[QUOTE="tormentos"] Uncharted VIta sure did not look every bit as good as Uncharted PS3,but it has better controls touch screen and many other things,seeing Uncharted Vita as a water down PS3 game,when the Vita has capabilities the PS3 doesn't have is silly,you can use touch screen on PS3,or a touch back pad,the Vita has even cross game chat one of the so call most wanted features on PS3 and love by many 360 fans.Martin_G_N



The touch screen looks like it was put there just because it could. I doubt it would make the game any better, and chances are, people are gonna play it the traditional way (ie without the touch, since it'd be more cumbersome and it doesn't actually make the game any better).

I'd still say the biggest con is that it's trying to be a home console too much. I like my 3DS because it's a different experience to my home console. Otherwise, I wouldn't bother with it.

So you don't want the same experience on a portable as a home console?? You'll rather be playing games like GTA Chinatown wars instead of playing games like GTA 4?? If different experience is playing games that are 2 generations ago, then I'm sticking to the PS Vita. The closer a portable is to consoles in power, the easier it is for devs to port games, or at least use the same assets.

funny story....i actually preferred chinaton wars to 4. CTW was great..heavily underrated. sadly written off by many due to it being top down. personally its my fav GTA since 3. the drug trading minigame in the background was good fun, the missions were a bit more varied and interesting and it was a bit silly (in a good way). great game..well worth a play.

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Serraph105

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#72 Serraph105
Member since 2007 • 36092 Posts

I think a better list of pros and cons would be to look at the games themselves. A look back into the past will tell you that Sony will have some great games for it's handheld system just as it did with the psp. Looking at Nintendo's handheld past we can safely assume that we will get a mountain of great games throughout the 3DS's lifetime.

Since it's not like we have time to play every game that comes out these are both acceptable reasons to get either product.

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deactivated-583e460ca986b

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#73 deactivated-583e460ca986b
Member since 2004 • 7240 Posts
I can't wait until the PS Vita comes out. But people saying they want to play well ported console titles are missing the point of a handheld. There are things that a portable can do that a console can't and the other way around. DS games like The World Ends With You, Kirby Canvas Curse, Professor Layton and Nintendogs played to the DS's strengths thus offering a unique experience. Nintendo even finds ways to make Mario and Zelda titles unique to the handheld instead of just porting them. Why would I want to play Black Ops on the go and then come home and play it on my tv? Why would I buy a handheld to play Black Ops when I already have it on a bigger, better system? Many people out there wont. Hardcore gamers buying the Vita are not gonna push Sony into 1st in the handheld race. Sony must think outside of the box.
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JohnF111

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#74 JohnF111
Member since 2010 • 14190 Posts

PsVita only for me

finalstar2007
Same here, Pro: Lots of inputs, my type of games, lovely visuals, no 3d 3DS Pro: Zelda Pokemon Con: 3D, Mario, Mario Kart, Luigi, Mario, Super Smash Bros So Vita for me 100% i don't like the style of the 3DS in terms of gameplay or games, just me though.