I like it, but admittedly I enjoy COD4 quite a bit more.
I think Bungie may have played it a little too safe with Halo 3.
This topic is locked from further discussion.
[i agree with the fiendly AI but when u play legendary by yourself, the ai tracks u, hides and flanks you as well as they use the equipment much more intellegnetly. yes heroic has some problems, but few.LibertySaint
The only places that even resemble back tracking is when the earth base was attacked by the covenet and u had to travel thro the tunnels....that was the only time unless u count 2 minutes destroying the covent AA weapon by the fore runner structure. In that level u just go up and down the hill and the the level completely switches thanks to the floods arrival.
ps...i can't see your gametag, alls i can see is "I was owned on SW bets" and your quote...thats it.
I also said "at times", which means they would rarely do it. ;) However, I've seen better A.I. but Halo 3 does have good enemy A.I. when playing on Heroic or Legendary. Only problem is that Normal is too easy.
Crow's Nest, The Storm and Floodgate combined, The Ark, The Covenant, and Cortana all backtrack.
I said "in my profile" so it's not in my sig, just click my name and scroll down. You'll see my gamertag there.
[QUOTE="DonPerian"][QUOTE="krunkfu2"]for me hands down it is the worst in the trilogyDrinkDuff
If you think it was worse than Halo 2....God help you.
Halo 2 is by far the worst, especially after the materpiece that was Halo: CE.I perfer Halo 2's story and its multiplayer maps over the rest. Fun times in Waterworks and Headlong. :D
I liked it more than Halo 1 and Halo 2, but I still got bored of it easily. It's highly overrated, and I would never dish out sixty bucks for it.
the game is great...
and then the last few levels come in
and then the game sucks.
After the covenant level, the game fails to impress me. Mostly the last level. The driving sequence looks like Starfox back on the SNES imo. Looks so bad.
But overall, the game is still great. Just ignore the last few parts of the game. ;)
kansasdude2009
I loved the driving sequence. :(
Loved the game in general.
I was going to say inb4COD4
but alas, the fanboys are quick.
[QUOTE="kansasdude2009"]the game is great...
and then the last few levels come in
and then the game sucks.
After the covenant level, the game fails to impress me. Mostly the last level. The driving sequence looks like Starfox back on the SNES imo. Looks so bad.
But overall, the game is still great. Just ignore the last few parts of the game. ;)
SSCyborg
I loved the driving sequence. :(
Loved the game in general.
I was going to say inb4COD4
but alas, the fanboys are quick.
No... You're just slow. :P We're on the eleventh page, buddy.
Halo 1.6thageneral3
By this logic
UT1.4
LoZ:2.7
SMB: 3.4 (w/out sunshine 2.4)
Halo 3 is great there is alot stuffed into it and alot of ways to change the game up but it is still basic ol' halo
My thoughts exactly. Still I think Halo 3 has longer lasting appeal than, COD4, which I am begining to lose interest in due to the sheer amount of repetition. For the first week, COD4 was one of the best online game experiences ever. Now? Not so much.I like it, but admittedly I enjoy COD4 quite a bit more.
I think Bungie may have played it a little too safe with Halo 3.
D0013ER
[QUOTE="DrinkDuff"][QUOTE="DonPerian"][QUOTE="krunkfu2"]for me hands down it is the worst in the trilogyleviathan91
If you think it was worse than Halo 2....God help you.
Halo 2 is by far the worst, especially after the materpiece that was Halo: CE.I perfer Halo 2's story and its multiplayer maps over the rest. Fun times in Waterworks and Headlong. :D
Big maps never really appealed to me, but yeah some of Halo 2's maps were really good. The story was lame, only because it focused on a character that you couldn't sympathize with as he was an enemy to Humanity. His mission wasn't too much fun either. Go around on another Halo ring and kill heretics in endless corridor levels? So boring. Only Master Chief's levels were interesting, unfortunately they were usually short, and the story never developed until the very end, and then the game was over. It was frustrating to say the least...[QUOTE="D0013ER"]My thoughts exactly. Still I think Halo 3 has longer lasting appeal than, COD4, which I am begining to lose interest in due to the sheer amount of repetition. For the first week, COD4 was one of the best online game experiences ever. Now? Not so much.I like it, but admittedly I enjoy COD4 quite a bit more.
I think Bungie may have played it a little too safe with Halo 3.
DrinkDuff
That's why console devs don't spend as much time on games anymore, Most people have short attention spans.
[QUOTE="SSCyborg"][QUOTE="kansasdude2009"]the game is great...
and then the last few levels come in
and then the game sucks.
After the covenant level, the game fails to impress me. Mostly the last level. The driving sequence looks like Starfox back on the SNES imo. Looks so bad.
But overall, the game is still great. Just ignore the last few parts of the game. ;)
DeathScape666
I loved the driving sequence. :(
Loved the game in general.
I was going to say inb4COD4
but alas, the fanboys are quick.
No... You're just slow. :P We're on the eleventh page, buddy.
3rd page for me
50 posts per page
[QUOTE="DrinkDuff"][QUOTE="D0013ER"]My thoughts exactly. Still I think Halo 3 has longer lasting appeal than, COD4, which I am begining to lose interest in due to the sheer amount of repetition. For the first week, COD4 was one of the best online game experiences ever. Now? Not so much.I like it, but admittedly I enjoy COD4 quite a bit more.
I think Bungie may have played it a little too safe with Halo 3.
DragonfireXZ95
That's why console devs don't spend as much time on games anymore, Most people have short attention spans.
Would it kill them to add a little more depth to the gameplay beyond unlockables?still playing it having the time of my lifeThe hype has died down, 2007 is finished and halo 3 has sold over 8 million copies.
But more importantly, how well do YOU think the fight was finished?
personally, halo 3 is in a whole other ballpark from halo 2. i played them back to back, and halo 3 was just far better. On its own, great graphics, great story presentation, good gunplay. overall, after the hype has died, i think its a great game.
what do you think about it?
JPOBS
My verdict on Halo 3 ? FLOP ! The game failed to ignite 360's sales as lemmings hoped plus the ending was lacklustre. The game was not as Epic as Halo from the Xbox days. Swift_Boss_A9.5 and 8 million sold of course its no surprise a cow would come on here and talk trash about halo
if u want to talk about flops go talk about lair and heavenly sword
the whole halo series is soo overrated, it has not introduced anything new to the over populated FPS genre.gin_maiden
match making
file share
theatre
forge
and other innovations
the whole halo series is soo overrated, it has not introduced anything new to the over populated FPS genre.gin_maidenoverhyped?
sure but u cant blame the game for that
overrated? thats an opinion i can just as easily say gamesl ike final fantasy and metal gear solid are over rated
its an opinion
[QUOTE="leviathan91"][QUOTE="JPOBS"][QUOTE="leviathan91"]what was bad about the sp?Overhyped and overrated. Still fun on co-op but the multiplayer maps were no where close to the quality of Halo 2's map and the singleplayer wasn't good at all.
Deserved an 8.0.
LibertySaint
Everything backtracked and the presentation was terrible. I mean instead of giving us an insight on how the Master Chief escapes the Ark, it just gives us a pod heading to earth with Cortana saying a bunch of lines that I could care less about. Everything else was dull, especially the Cortana level.
However, the gameplay was alright. Nothing really revolutionary but the scarab battles were pretty intense at some points. A.I. was laughable at times, especially the friendly A.I.
What back tracking!??!?!?! have u played it or just read article/reviews??!?! u play on the 2nd hardest diffculty? the enemy AI is not dumb and on legendary omg they are smart, if u did really play it, u played it on easy or super easy...err i mean normal and easy lol...bungie even calls normal difficulty a cake walk.If you play Legendary, you have to backtrack all the time. All the time. Not necessarily very far, but you still have to backtrack. Why? Because the game suffers from the same problem that plagued Halo 1 and Halo 2, ammo is not plentiful. Because of this, you constantly have to go back to previous areas, grab weapons, and switch them out with other guns you've already used later on in the level. Its constant. This is especially true of the two levels right before the last one where you assault the pyramid or whatever thats in the snow where the monitor is.
The enemy AI in Halo 3 is not only poor, its also worse than it was in previous installments. And thats for one simple reason: there are no elites carrying energy swords who engage you and pursue you if you run. The previous Halo games were tougher on Legendary simply because of this. The elites made it hard for you to take cover, hang back and let your health/shield recharge. With that no longer a problem, Halo 3's Legendary is not hard. All it requires is patience and a lot of backtracking/ammo conservation.
So why is the AI bad (even on Legendary)?
The game presents the enemies in Halo as squad based, even says so in the manual or whatever. A brute usually commands a pack of grunts and maybe some jackals as well. So why do the enemies not work as a group?
If you encounter a group of mixed enemies, they do not engage you.
The grunts will scream and run away arms flailing if you approach them and shoot in their general direction. Lets not forget when they decide to suicide by holding onto grenades and charging you, oftentimes getting nowhere near you before dying.
The jackals with the sniper rifles do not change positions either, they are pretty much stationary.
Brutes only charge you if you get close to them, otherwise they take cover behind an object and do the jump out and shoot method (the same thing elites and brutes did in previous Halo games).
The enemy does not flank you in this game. They very rarely attempt to even flush you out with grenades. They do not use covering fire to allow other enemies to approach you.
Its blatantly obvious that this game has poor AI by simply looking at the one complaint people always have about it: THE FLOOD. Everyone hates the flood, why? Because when you encounter them, you usually die a lot. Why? Its not because they are smart. Its not because they use tactics. Its because of how many there are and how they swarm you.
The AI on Legendary is not smart. All they did was increase the accuracy and the power of the enemies weapons. Having high weapon accuracy and weapon damage =/= good AI. You will only die a lot on Legendary if you play it like you do on the lower difficulty levels. Anything less than Legendary and this game is run and gun, nothing more, nothing less. On Legendary, it just forces you to slow down.
[QUOTE="LibertySaint"][QUOTE="leviathan91"][QUOTE="JPOBS"][QUOTE="leviathan91"]what was bad about the sp?Overhyped and overrated. Still fun on co-op but the multiplayer maps were no where close to the quality of Halo 2's map and the singleplayer wasn't good at all.
Deserved an 8.0.
Weapons_Free
Everything backtracked and the presentation was terrible. I mean instead of giving us an insight on how the Master Chief escapes the Ark, it just gives us a pod heading to earth with Cortana saying a bunch of lines that I could care less about. Everything else was dull, especially the Cortana level.
However, the gameplay was alright. Nothing really revolutionary but the scarab battles were pretty intense at some points. A.I. was laughable at times, especially the friendly A.I.
What back tracking!??!?!?! have u played it or just read article/reviews??!?! u play on the 2nd hardest diffculty? the enemy AI is not dumb and on legendary omg they are smart, if u did really play it, u played it on easy or super easy...err i mean normal and easy lol...bungie even calls normal difficulty a cake walk.If you play Legendary, you have to backtrack all the time. All the time. Not necessarily very far, but you still have to backtrack. Why? Because the game suffers from the same problem that plagued Halo 1 and Halo 2, ammo is not plentiful. Because of this, you constantly have to go back to previous areas, grab weapons, and switch them out with other guns you've already used later on in the level. Its constant. This is especially true of the two levels right before the last one where you assault the pyramid or whatever thats in the snow where the monitor is.
The enemy AI in Halo 3 is not only poor, its also worse than it was in previous installments. And thats for one simple reason: there are no elites carrying energy swords who engage you and pursue you if you run. The previous Halo games were tougher on Legendary simply because of this. The elites made it hard for you to take cover, hang back and let your health/shield recharge. With that no longer a problem, Halo 3's Legendary is not hard. All it requires is patience and a lot of backtracking/ammo conservation.
So why is the AI bad (even on Legendary)?
The game presents the enemies in Halo as squad based, even says so in the manual or whatever. A brute usually commands a pack of grunts and maybe some jackals as well. So why do the enemies not work as a group?
If you encounter a group of mixed enemies, they do not engage you.
The grunts will scream and run away arms flailing if you approach them and shoot in their general direction. Lets not forget when they decide to suicide by holding onto grenades and charging you, oftentimes getting nowhere near you before dying.
The jackals with the sniper rifles do not change positions either, they are pretty much stationary.
Brutes only charge you if you get close to them, otherwise they take cover behind an object and do the jump out and shoot method (the same thing elites and brutes did in previous Halo games).
The enemy does not flank you in this game. They very rarely attempt to even flush you out with grenades. They do not use covering fire to allow other enemies to approach you.
Its blatantly obvious that this game has poor AI by simply looking at the one complaint people always have about it: THE FLOOD. Everyone hates the flood, why? Because when you encounter them, you usually die a lot. Why? Its not because they are smart. Its not because they use tactics. Its because of how many there are and how they swarm you.
The AI on Legendary is not smart. All they did was increase the accuracy and the power of the enemies weapons. Having high weapon accuracy and weapon damage =/= good AI. You will only die a lot on Legendary if you play it like you do on the lower difficulty levels. Anything less than Legendary and this game is run and gun, nothing more, nothing less. On Legendary, it just forces you to slow down.
no, the AI is pretty good. the problem is that few levels complement the AI and allow them to use tactics. One of the good levels is the Tsavo Highway. on legendary, they do everything: flank, covering fire, grenades to flush you out. the jet pack brutes take any vantage point immediatly and turn the game into a desperate fight for survival.
however, I agree about the flood. they're worse in this than halo 1 or 2. if they're supposed to be an intelligent race, they should act that way.
I didn't have to backtrack for weapons nearly as much in HALO3 as I did for HALO2. I can see you do it if you like using a particuliar weapon but there are usually enemy weapons all over the place.
The Covenant do indeed flank you and the guys with the gravity hammer will charge you and keep going after you. Everytime I died in Legendary the scenario would unfold a different way. In most other FPS everything is scripted.
As for the FLOOD...yeah they FLOOD you...I'm glad you caught on to that.
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