4 reasons why SIXAXIS is superior to the Wiimote and X360 clunky controller.

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NYCgamer47

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#1 NYCgamer47
Member since 2007 • 243 Posts

There is much talk regarding the innovative ways of the Wii remote. However, this a myth and needs to be debunked right here on System Wars. In fact, the SIXAXIS edges out the Wii remote in terms of innovation, in the following three ways.

(1) It's more sensitive. The SIXAXIS is more sensitive to subtle motions initiated by the player's movements. We can see this in games like MotorStorm, Tony Hawk, flOw, Tiger Woods and Resistance.

(2) No external sensor bar required. When you first opened your Wii and saw the sensor bar, you probably thought "wow....this thing is so ugly and obstrusive. Luckily, the SIXAXIS achieves motion control without the need for an external sensor bar. It just works!

(3) It's not gimmicky. Sony has successfully implemented motion control into the traditional style controller we've all been using for the past 12 years. This allows us to see epic traditional games while having the added functionality of motion control. Traditional gameplay isn't sacrificed in favor of cheap minigames and the like.

(4) It's ligher. Thanks to lack of rumble, the SIXAXIS controller is a much ligher weight, allowing players to not feel tethered to a controller. It makes the gameplay experience feel more natural and as if you are not holding a controller.

I believe that these are all valid reasons in support that the SIXAXIS bests Nintendo's cheap, uninspired Wii remote. We can already see revolutionary gameplay mechanics on the PS3 using SIXAXIS. Examples include the ability to steer vehicles in racing games and other characters, as well as the ability to shake off zombies in Resistance. Pure genius.

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foxhound_fox

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#6 foxhound_fox
Member since 2005 • 98532 Posts
:lol:

I am not even going to try... propaganda at its finest.
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Franco-J

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#7 Franco-J
Member since 2003 • 1435 Posts
Naaa, the Sixaxis is weak....
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Tiefster

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#8 Tiefster
Member since 2005 • 14639 Posts
I like the Wiimote but I'll have to say I do like Sixaxis better.
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Iyethar

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#9 Iyethar
Member since 2006 • 4660 Posts

Do you work for Sony? You'll never make this shill thing work for you if you keep your presentation so well-formed and grammatically correct. Your post looks like a misguided press release.

EDIT: AND YOU CAN'T EVEN COUNT PROPERLY!

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monkeymonfp

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#10 monkeymonfp
Member since 2004 • 202 Posts

lol self owned

do you think ps3 would have made the controller if they never saw the wii(lol boomerang) 

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MaxxxReebo

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#11 MaxxxReebo
Member since 2005 • 1340 Posts

Thanks to lack of rumble...

NYCgamer47

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Weslii

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#12 Weslii
Member since 2007 • 2309 Posts

About the sensor bar...
The Wii uses motion and tilt sensing. The ps3 uses tilt sensing.
The sensor bar is for the motion sensing.

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Bread_or_Decide

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#13 Bread_or_Decide
Member since 2007 • 29761 Posts

I like my PS3 alot.

But I hate that controller so much.

The L2 and R2 triggers are miserable to use and the Sixaxis control doesn't give me enough feedback to feel like I am actually in controller.

Take Motorstorm for example, its IMPOSSIBLE to play that game using the Sixaxis.

And remember I own a PS3 and defend it quite often around here.

 

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web966

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#14 web966
Member since 2005 • 11654 Posts
lol, nice try...
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mis3ry

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#15 mis3ry
Member since 2004 • 5664 Posts
1) Motorstorm motion controls blow because it's way to senstive. 2) You don't need a sensor bar because it doesn't have a pointer. You can use the Wii Remote's accelerometers without the sensor bar, but to use the pointer you need the sensor bar. The Wii-mote is more functional as a result. 3) It is gimmicky. Sony implemented it to steal Nintendo's thunder, and for no other reason. And they failed at even doing that. 4) I'd rather have a slightly heavier controller with a much more immersive experience with rumble than one that is lacking a standard feature.
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deactivated-5e836a855beb2

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#16 deactivated-5e836a855beb2
Member since 2005 • 95573 Posts

Do you work for Sony?  You'll never make this shill thing work for you if you keep your presentation so well-formed and grammatically correct.  Your post looks like a misguided press release.Iyethar
He spelled lighter wrong..

:P. 

And, three ways begat 4 somehow.

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kingsy_the_one

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#17 kingsy_the_one
Member since 2003 • 4354 Posts

There is much talk regarding the innovative ways of the Wii remote. However, this a myth and needs to be debunked right here on System Wars. In fact, the SIXAXIS edges out the Wii remote in terms of innovation, in the following three ways.

(1) It's more sensitive. The SIXAXIS is more sensitive to subtle motions initiated by the player's movements. We can see this in games like MotorStorm, Tony Hawk, flOw, Tiger Woods and Resistance.

(2) No external sensor bar required. When you first opened your Wii and saw the sensor bar, you probably thought "wow....this thing is so ugly and obstrusive. Luckily, the SIXAXIS achieves motion control without the need for an external sensor bar. It just works!

(3) It's not gimmicky. Sony has successfully implemented motion control into the traditional style controller we've all been using for the past 12 years. This allows us to see epic traditional games while having the added functionality of motion control. Traditional gameplay isn't sacrificed in favor of cheap minigames and the like.

(4) It's ligher. Thanks to lack of rumble, the SIXAXIS controller is a much ligher weight, allowing players to not feel tethered to a controller. It makes the gameplay experience feel more natural and as if you are not holding a controller.

I believe that these are all valid reasons in support that the SIXAXIS bests Nintendo's cheap, uninspired Wii remote. We can already see revolutionary gameplay mechanics on the PS3 using SIXAXIS. Examples include the ability to steer vehicles in racing games and other characters, as well as the ability to shake off zombies in Resistance. Pure genius.

NYCgamer47

:lol: Nice thread..
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Blackbond

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#18 Blackbond
Member since 2005 • 24516 Posts

There is much talk regarding the innovative ways of the Wii remote. However, this a myth and needs to be debunked right here on System Wars. In fact, the SIXAXIS edges out the Wii remote in terms of innovation, in the following three ways.

(1) It's more sensitive. The SIXAXIS is more sensitive to subtle motions initiated by the player's movements. We can see this in games like MotorStorm, Tony Hawk, flOw, Tiger Woods and Resistance.

(2) No external sensor bar required. When you first opened your Wii and saw the sensor bar, you probably thought "wow....this thing is so ugly and obstrusive. Luckily, the SIXAXIS achieves motion control without the need for an external sensor bar. It just works!

(3) It's not gimmicky. Sony has successfully implemented motion control into the traditional ****controller we've all been using for the past 12 years. This allows us to see epic traditional games while having the added functionality of motion control. Traditional gameplay isn't sacrificed in favor of cheap minigames and the like.

(4) It's ligher. Thanks to lack of rumble, the SIXAXIS controller is a much ligher weight, allowing players to not feel tethered to a controller. It makes the gameplay experience feel more natural and as if you are not holding a controller.

I believe that these are all valid reasons in support that the SIXAXIS bests Nintendo's cheap, uninspired Wii remote. We can already see revolutionary gameplay mechanics on the PS3 using SIXAXIS. Examples include the ability to steer vehicles in racing games and other characters, as well as the ability to shake off zombies in Resistance. Pure genius.

NYCgamer47

Looks like you dropped the ball on this one.

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HeedleGlavin

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#19 HeedleGlavin
Member since 2005 • 15373 Posts

I like my PS3 alot.

But I hate that controller so much.

The L2 and R2 triggers are miserable to use and the Sixaxis control doesn't give me enough feedback to feel like I am actually in controller.

Take Motorstorm for example, its IMPOSSIBLE to play that game using the Sixaxis.

And remember I own a PS3 and defend it quite often around here.

 

Bread_or_Decide
This post pretty much debunks the entire thread.
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voxware00

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#20 voxware00
Member since 2004 • 5018 Posts

1 is a flat out lie

2 is bullcrap because the wii can do tilt sensing without the sensor bar... so it's more of a disadvantage for the ps3.. it lacks a cursor

3 is your best arguement

4 yes.. thanks to a lack of rumble.. but when rumble comes back, where is this arguement? 

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Iyethar

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#21 Iyethar
Member since 2006 • 4660 Posts

[QUOTE="Iyethar"]Do you work for Sony? You'll never make this shill thing work for you if you keep your presentation so well-formed and grammatically correct. Your post looks like a misguided press release.Jandurin

He spelled lighter wrong..

:P.

And, three ways begat 4 somehow.

I'm just mad because this is summer 2006 trolling. 

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bryehngeocef

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#22 bryehngeocef
Member since 2003 • 2281 Posts
If anything, I want my Wii Remotes heavier. Makes it feel better when you're swinging it around.
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Pangster007

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#23 Pangster007
Member since 2004 • 4426 Posts
I can't believe people still argue this...
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Bread_or_Decide

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#24 Bread_or_Decide
Member since 2007 • 29761 Posts
[QUOTE="Bread_or_Decide"]

I like my PS3 alot.

But I hate that controller so much.

The L2 and R2 triggers are miserable to use and the Sixaxis control doesn't give me enough feedback to feel like I am actually in controller.

Take Motorstorm for example, its IMPOSSIBLE to play that game using the Sixaxis.

And remember I own a PS3 and defend it quite often around here.

 

HeedleGlavin

This post pretty much debunks the entire thread.

Even when playing Flow I find that I don't move exactly how I want to move. Its either too sensitive or not sensitive enough. Either way I move the controller and don't get the required result, at least not the one I expect.

 

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Stabby2486

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#25 Stabby2486
Member since 2006 • 6688 Posts

If anything, I want my Wii Remotes heavier. Makes it feel better when you're swinging it around.bryehngeocef
  

Really strong rumble would be cool too, so in some shooters you could control the recoil with your own strength.

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kingsy_the_one

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#26 kingsy_the_one
Member since 2003 • 4354 Posts
[QUOTE="HeedleGlavin"][QUOTE="Bread_or_Decide"]

I like my PS3 alot.

But I hate that controller so much.

The L2 and R2 triggers are miserable to use and the Sixaxis control doesn't give me enough feedback to feel like I am actually in controller.

Take Motorstorm for example, its IMPOSSIBLE to play that game using the Sixaxis.

And remember I own a PS3 and defend it quite often around here.

 

Bread_or_Decide

This post pretty much debunks the entire thread.

Even when playing Flow I find that I don't move exactly how I want to move. Its either too sensitive or not sensitive enough. Either way I move the controller and don't get the required result, at least not the one I expect.

 


I find myself agreeing with Bread's posts.. :|
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D0013ER

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#27 D0013ER
Member since 2007 • 3765 Posts

There is much talk regarding the innovative ways of the Wii remote. However, this a myth and needs to be debunked right here on System Wars. In fact, the SIXAXIS edges out the Wii remote in terms of innovation, in the following three ways.

(1) It's more sensitive. The SIXAXIS is more sensitive to subtle motions initiated by the player's movements. We can see this in games like MotorStorm, Tony Hawk, flOw, Tiger Woods and Resistance.

(2) No external sensor bar required. When you first opened your Wii and saw the sensor bar, you probably thought "wow....this thing is so ugly and obstrusive. Luckily, the SIXAXIS achieves motion control without the need for an external sensor bar. It just works!

(3) It's not gimmicky. Sony has successfully implemented motion control into the traditional style controller we've all been using for the past 12 years. This allows us to see epic traditional games while having the added functionality of motion control. Traditional gameplay isn't sacrificed in favor of cheap minigames and the like.

(4) It's ligher. Thanks to lack of rumble, the SIXAXIS controller is a much ligher weight, allowing players to not feel tethered to a controller. It makes the gameplay experience feel more natural and as if you are not holding a controller.

I believe that these are all valid reasons in support that the SIXAXIS bests Nintendo's cheap, uninspired Wii remote. We can already see revolutionary gameplay mechanics on the PS3 using SIXAXIS. Examples include the ability to steer vehicles in racing games and other characters, as well as the ability to shake off zombies in Resistance. Pure genius.

NYCgamer47

You try too hard. 

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g-unit248

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#28 g-unit248
Member since 2005 • 7197 Posts
i never post in SW, but this is just funny
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#29 danneswegman
Member since 2005 • 12937 Posts
you have NO idea what you're talking about....  if anything is uninspired, it's the sixaxis.... but i think you know that. (i ahve all three consoles by the way)
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mushroomscout89

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#30 mushroomscout89
Member since 2004 • 6434 Posts

*Crawls into corner*

*Rocks*  

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venture00

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#31 venture00
Member since 2004 • 1060 Posts
The Sixaxis is the dumb brother of the Wiimote :lol:
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Hater3000

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#32 Hater3000
Member since 2007 • 2310 Posts

Why are you marking our comments as spam?,Really the Sixaxis isnt superior to anything,is a wireless ps2 controller with tilt and less rumble.

Is light yeah but the shoulder buttons are so uncomfortable.

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Darthmatt

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#33 Darthmatt
Member since 2002 • 8970 Posts
Your opinions. lol
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NYCgamer47

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#34 NYCgamer47
Member since 2007 • 243 Posts

Why are you marking our comments as spam?,Really the Sixaxis isnt superior to anything,is a wireless ps2 controller with tilt and less rumble.

Is light yeah but the shoulder buttons are so uncomfortable.

Hater3000

The shoulder buttons are very comfortable. They are a convex shape, which is less stress against the fingers, unlike those abysmal X360 triggers that are concave.

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D0013ER

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#35 D0013ER
Member since 2007 • 3765 Posts
[QUOTE="Hater3000"]

Why are you marking our comments as spam?,Really the Sixaxis isnt superior to anything,is a wireless ps2 controller with tilt and less rumble.

Is light yeah but the shoulder buttons are so uncomfortable.

NYCgamer47

The shoulder buttons are very comfortable. They are a convex shape, which is less stress against the fingers, unlike those abysmal X360 triggers that are concave.

Wow.... 

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venture00

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#36 venture00
Member since 2004 • 1060 Posts
[QUOTE="Hater3000"]

Why are you marking our comments as spam?,Really the Sixaxis isnt superior to anything,is a wireless ps2 controller with tilt and less rumble.

Is light yeah but the shoulder buttons are so uncomfortable.

NYCgamer47

The shoulder buttons are very comfortable. They are a convex shape, which is less stress against the fingers, unlike those abysmal X360 triggers that are concave.



hey hey wait this thread was an attempt to bash the wiimote, and nou u're bashing the xbox360 controller because u got so much ownaged from the other users??
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#37 dhjohns
Member since 2003 • 5105 Posts
[QUOTE="Hater3000"]

Why are you marking our comments as spam?,Really the Sixaxis isnt superior to anything,is a wireless ps2 controller with tilt and less rumble.

Is light yeah but the shoulder buttons are so uncomfortable.

NYCgamer47

The shoulder buttons are very comfortable. They are a convex shape, which is less stress against the fingers, unlike those abysmal X360 triggers that are concave.

 

WTF??  Fanboy dribble at its finest! :lol:  NYC is there any chance you are cocodisilva's twin or something.  Each post of yours outdoes the other for nonsense and fanboyism. 

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D0013ER

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#38 D0013ER
Member since 2007 • 3765 Posts

The shoulder buttons are very comfortable. They are a convex shape, which is less stress against the fingers, unlike those abysmal X360 triggers that are concave.

NYCgamer47

That one's almost sig-worthy.

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NYCgamer47

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#39 NYCgamer47
Member since 2007 • 243 Posts
[QUOTE="NYCgamer47"]

The shoulder buttons are very comfortable. They are a convex shape, which is less stress against the fingers, unlike those abysmal X360 triggers that are concave.

D0013ER

That one's almost sig-worthy.

Well it's true. Would you rather press a concave button or a convex button, which provides more cushion?

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Bread_or_Decide

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#40 Bread_or_Decide
Member since 2007 • 29761 Posts
[QUOTE="Hater3000"]

Why are you marking our comments as spam?,Really the Sixaxis isnt superior to anything,is a wireless ps2 controller with tilt and less rumble.

Is light yeah but the shoulder buttons are so uncomfortable.

NYCgamer47

The shoulder buttons are very comfortable. They are a convex shape, which is less stress against the fingers, unlike those abysmal X360 triggers that are concave.

I love the 360 triggers. They are perfect.

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Michael85

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#41 Michael85
Member since 2005 • 3971 Posts
A lot of you are completely misinformed about the sensor bar.  It's just for the pointer, that's all.  NOTHING else.
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D0013ER

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#42 D0013ER
Member since 2007 • 3765 Posts
[QUOTE="D0013ER"][QUOTE="NYCgamer47"]

The shoulder buttons are very comfortable. They are a convex shape, which is less stress against the fingers, unlike those abysmal X360 triggers that are concave.

NYCgamer47

 

That one's almost sig-worthy.

Well it's true. Would you rather press a concave button or a convex button, which provides more cushion?

Umm...oy....

I really, truly, honeslty could not care less whether the buttons on a controller were concave or convex.

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MaxxxReebo

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#43 MaxxxReebo
Member since 2005 • 1340 Posts
[QUOTE="D0013ER"][QUOTE="NYCgamer47"]

The shoulder buttons are very comfortable. They are a convex shape, which is less stress against the fingers, unlike those abysmal X360 triggers that are concave.

NYCgamer47

That one's almost sig-worthy.

Well it's true. Would you rather press a concave button or a convex button, which provides more cushion?

So, why are the triggers on real guns convex? Wouldn't that make them more comfortable to shoot? 

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danneswegman

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#44 danneswegman
Member since 2005 • 12937 Posts
[QUOTE="NYCgamer47"][QUOTE="Hater3000"]

Why are you marking our comments as spam?,Really the Sixaxis isnt superior to anything,is a wireless ps2 controller with tilt and less rumble.

Is light yeah but the shoulder buttons are so uncomfortable.

Bread_or_Decide

The shoulder buttons are very comfortable. They are a convex shape, which is less stress against the fingers, unlike those abysmal X360 triggers that are concave.

I love the 360 triggers. They are perfect.


i agree, better triggers, better thumbstick placement. d-pad is better on the sixaxis though.
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NYCgamer47

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#45 NYCgamer47
Member since 2007 • 243 Posts
[QUOTE="NYCgamer47"][QUOTE="D0013ER"][QUOTE="NYCgamer47"]

The shoulder buttons are very comfortable. They are a convex shape, which is less stress against the fingers, unlike those abysmal X360 triggers that are concave.

MaxxxReebo

That one's almost sig-worthy.

Well it's true. Would you rather press a concave button or a convex button, which provides more cushion?

So, why are the triggers on real guns convex? Wouldn't that make them more comfortable to shoot? 

Concavity on a gun is favorable, but on a game controller, convex buttons are preferred. Look at the NES controller, which had concave buttons. Then Nintendo made the A and B buttons convex on the SNES, and it was far more comfortable, especially for times when you have to repeatedly press the button.

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haols

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#46 haols
Member since 2005 • 2348 Posts
:lol:

This just can't be serious.

:| oh my, it is...

1. Guess what? It the devs fault maybe?

2. So, now control your PS3 games by pointing the sixaxis at the screen. Doesn't work now does it?
Guess why Wii needs the sensor. :roll:

3. Yea, so the least selling console with the worst games isn't gimmicky :roll:

4. If weight of a controler even influences your playing you are in serious need of one or two workouts.
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-supercharged-

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#47 -supercharged-
Member since 2006 • 5820 Posts

I believe that these are all valid reasons in support that the SIXAXIS bests Nintendo's cheap, uninspired Wii remote. We can already see revolutionary gameplay mechanics on the PS3 using SIXAXIS. Examples include the ability to steer vehicles in racing games and other characters, as well as the ability to shake off zombies in Resistance. Pure genius.

NYCgamer47

I would much rather use a racing wheel.

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OGTiago

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#48 OGTiago
Member since 2005 • 6546 Posts

1. Wii motion sensing is more advanced.

2. That's not a big deal, not even a point.

3. Not gimmicky? 1st, its not motion control its TILT control. And if you are comparing it to the Wii, the Wii is a whole new approach.

4. Feels like a light piece of trash that can't compare to the comfort of the 360's controller.

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-supercharged-

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#49 -supercharged-
Member since 2006 • 5820 Posts

:lol:


4. If weight of a controler even influences your playing you are in serious need of one or two workouts. haols

Actually alot of people pefer the wired 360 controller just for the fact it's lighter.  

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Bread_or_Decide

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#50 Bread_or_Decide
Member since 2007 • 29761 Posts

[QUOTE="haols"]:lol:


4. If weight of a controler even influences your playing you are in serious need of one or two workouts. -supercharged-

Actually alot of people pefer the wired 360 controller just for the fact it's lighter.  

ew...wired controllers are so last gen.

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