5 great old school games that DIDN'T age very well

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helwa1988

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#51 helwa1988
Member since 2007 • 2157 Posts

Goldeneye 007majadamus
BLASHMEY!

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Nude_Dude

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#52 Nude_Dude
Member since 2007 • 5530 Posts

[QUOTE="Nude_Dude"]

[QUOTE="Heirren"]Mario64 and Twisted Metal 2 are two games that haven't aged a bit IMO. In ways I think Mario 64 controls even better than galaxy.Heirren

With Mario sliding off every single thing, bumping off every wall and jump-steering like a truck? Mario 64s' controls are frustrating as all hell, would take Mario Galaxy over that any day (even just for the spin).

You must have no skill whatsoever. 64 and Sunshine require a bit more finesse than galaxy. I consider Galaxy the best game this gen, but I'd be lying if I wasn't a tad let down that the dive-move was removed from the 3d Mario games. I'm surprised people are mentioning it at all. As for Goldeneye. People must remember that we've already adjusted to two sticks. Think of it this way: one day devs stop giving the option to invert the axis of the analog sticks. There would be some adjustment there.

Never played Sunshine, have finished Sm64 with 120 stars (respectively 150 stars on the DS version), but as I recently came back to play it I noticed how clunky Mario moves, especially when jumping. Just try and get the star "Breath-taking View From Bridge" without the assisting block.

Maybe I got no skill anymore, or SMG has spoiled me in terms of smooth Mario control, it doesn't change the fact that Mario games have come a long way in controls since 64 (again, not counting Sunshine).

On another note, Banjo-Kazooie still stands strong in the control department for me.

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CDUB316

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#53 CDUB316
Member since 2009 • 6589 Posts

[QUOTE="4dr1el"]

Half-Life. I seriously tried to play it but I just couldnt... it was boring me to death

Also Deus Ex 1, also tried to play it but couldnt stand to play more then 10 min (and no, it was not because of the graphics)

cain006

I think those are two examples of games that aged well. I enjoyed Half Life much more than Half Life 2 and Deus Ex is one of my favorite games of all time.

Pokemon Red/blue aged absolutely horribly, they're just awful compared to the new pokemon games.

i agree...i played Deus Ex 1 like 5-6 years AFTER it came out and it still managed to become my favorite game of all time

i've played it recently and it still plays great....the shooting is horrible, but who shoots in a deus ex game? How i play a Deus Ex game is stealthy and the stealth still holds up very well

that game was definitely ahead of it's time back in the day

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nameless12345

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#54 nameless12345
Member since 2010 • 15125 Posts

[QUOTE="Heirren"][QUOTE="Nude_Dude"]

With Mario sliding off every single thing, bumping off every wall and jump-steering like a truck? Mario 64s' controls are frustrating as all hell, would take Mario Galaxy over that any day (even just for the spin).

Nude_Dude

You must have no skill whatsoever. 64 and Sunshine require a bit more finesse than galaxy. I consider Galaxy the best game this gen, but I'd be lying if I wasn't a tad let down that the dive-move was removed from the 3d Mario games. I'm surprised people are mentioning it at all. As for Goldeneye. People must remember that we've already adjusted to two sticks. Think of it this way: one day devs stop giving the option to invert the axis of the analog sticks. There would be some adjustment there.

On another note, Banjo-Kazooie still stands strong in the control department for me.

I haven't seen a platformer with better level design than B-K this gen.

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deactivated-57ad0e5285d73

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#55 deactivated-57ad0e5285d73
Member since 2009 • 21398 Posts

[QUOTE="Nude_Dude"]

[QUOTE="Heirren"] You must have no skill whatsoever. 64 and Sunshine require a bit more finesse than galaxy. I consider Galaxy the best game this gen, but I'd be lying if I wasn't a tad let down that the dive-move was removed from the 3d Mario games. I'm surprised people are mentioning it at all. As for Goldeneye. People must remember that we've already adjusted to two sticks. Think of it this way: one day devs stop giving the option to invert the axis of the analog sticks. There would be some adjustment there.nameless12345

On another note, Banjo-Kazooie still stands strong in the control department for me.

I haven't seen a platformer with better level design than B-K this gen.

See, I feel the opposite as you guys. I was never a big fan of Banjo. There's less one can accomplish with the character controls and the levels are downright boring more often than not--I feel the Safeway about DK64. Also, the Galaxy series has brilliant level design. I am at a loss for words that you think Banjo has better level design than the galaxy games.
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rockydog1111

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#56 rockydog1111
Member since 2006 • 2079 Posts

Goldeneye 007

Perfect Dark

Tekken 1 and 2

Virtua Fighter 1 and 2

Daytona USA

Cruisn USA

Killer Instinct

Mortal Kombat 1 and 2

Tomb Raider 1 and 2

I'm sure there are more I am not thinking of.

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AsadMahdi59

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#57 AsadMahdi59
Member since 2005 • 7226 Posts

Metal gear solid

Spyro series (atleast 1 and 2)- big open worlds with nothing particularly interesting to do, and the "interesting stuff" is very archaic or plain stupid alot of times.

There are alot of N64/ ps1 games that could be mentioned.

I think older 3d platformers in general (even the classics) pale in comparison to more modern ones.

I still think Smash 64 stands up fairly well against melee and brawl. it lacks content, but its still a blast in multiplayer.

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deactivated-5e0e425ee91d8

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#58 deactivated-5e0e425ee91d8
Member since 2007 • 22399 Posts
[QUOTE="tarzanell"][QUOTE="darkspineslayer"]5. Tekken 2 4. Metroid (NES) 3.Mega Man (NES) 2. Goldeneye 1. Metal Gear Solid I'll probably catch some hate for that last one.

Totally! Why MGS?

I'm not a fan of its mechanics (or lack thereof) And the fact it will allow a player to advance several hours past a key item before forcing you to need that item, forcing a lot of tedious backtracking though difficult areas...I just think its a mess, and could stand to do a remake in the current gen, or at least release Twin Snakes as Wii U digital download.
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halo2_4_pc

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#59 halo2_4_pc
Member since 2005 • 1561 Posts

Goldeneye

Resident Evil Code Veronica

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4dr1el

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#60 4dr1el
Member since 2012 • 2380 Posts

I disagree with the ones saying MGS. I recently played the original for the 1st time on my PS2 (had played it a few years ago on the PC) and I still enjoyed it quite imensely

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SolidTy

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#61 SolidTy
Member since 2005 • 49991 Posts

I disagree with the ones saying MGS. I recently played the original for the 1st time on my PS2 (had played it a few years ago on the PC) and I still enjoyed it quite imensely

4dr1el

Similar experience with four friends that never played it ever a few months ago. It was great fun.

Thumbs up! :P

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nintendoman562

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#62 nintendoman562
Member since 2007 • 5593 Posts

The following come to mind:

Goldeneye

Every collectathon platformer (Mario 64, Banjo, DK64, etc)

Metroid (NES)

Sonic Adventure 1 and 2

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whiskeystrike

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#63 whiskeystrike
Member since 2011 • 12213 Posts

pretty much 3d games from n64/ps1 era.

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19elderscroll86

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#64 19elderscroll86
Member since 2011 • 751 Posts

[QUOTE="nameless12345"]Meh, the level design in SM64 is still better than SMG's, imo. I can understand people not liking the blocky graphics, poor camera and floaty control, but I think it's still a very good platformer.Zeviander
It's sh!t. It's always been sh!t. You just want to be contrarian for the sake of being different. Sunshine was a hugely better platformer than 64, and the Galaxy games are in another... well, galaxy. The only thing good about SM64 is it's nostalgia factor, and being a lot of people's first step into a 3D world (me included). Go ahead, like 64 more... just don't be saying it's "better".

Mario 64 is better, come on big man do something about it, oh thats right you are on a gaming forum where all you can do is type words.

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whiskeystrike

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#65 whiskeystrike
Member since 2011 • 12213 Posts

[QUOTE="Zeviander"][QUOTE="nameless12345"]Meh, the level design in SM64 is still better than SMG's, imo. I can understand people not liking the blocky graphics, poor camera and floaty control, but I think it's still a very good platformer.19elderscroll86

It's sh!t. It's always been sh!t. You just want to be contrarian for the sake of being different. Sunshine was a hugely better platformer than 64, and the Galaxy games are in another... well, galaxy. The only thing good about SM64 is it's nostalgia factor, and being a lot of people's first step into a 3D world (me included). Go ahead, like 64 more... just don't be saying it's "better".

Mario 64 is better, come on big man do something about it, oh thats right you are on a gaming forum where all you can do is type words.

rofl

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SpinoRaptor24

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#66 SpinoRaptor24
Member since 2008 • 10316 Posts

Probably the RE games. Dear lord all that backtracking.

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deactivated-61cc564148ef4

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#67 deactivated-61cc564148ef4
Member since 2007 • 10909 Posts

Max Payne 1. I replayed it recently, but it felt like a chore. It feels like there is no gameplay variety at all

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deactivated-57ad0e5285d73

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#68 deactivated-57ad0e5285d73
Member since 2009 • 21398 Posts

Max Payne 1. I replayed it recently, but it felt like a chore. It feels like there is no gameplay variety at all

OB-47
Backtracking was part of it. Part of the suspense was going past places you've already been to. For example: dogs break through the window--will anything be there next time.
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#69 deactivated-61cc564148ef4
Member since 2007 • 10909 Posts

[QUOTE="OB-47"]

Max Payne 1. I replayed it recently, but it felt like a chore. It feels like there is no gameplay variety at all

Heirren

Backtracking was part of it. Part of the suspense was going past places you've already been to. For example: dogs break through the window--will anything be there next time.

But the actual gameplay didn't change at all throughout the whole game.

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deactivated-57ad0e5285d73

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#70 deactivated-57ad0e5285d73
Member since 2009 • 21398 Posts

[QUOTE="Heirren"][QUOTE="OB-47"]

Max Payne 1. I replayed it recently, but it felt like a chore. It feels like there is no gameplay variety at all

OB-47

Backtracking was part of it. Part of the suspense was going past places you've already been to. For example: dogs break through the window--will anything be there next time.

But the actual gameplay didn't change at all throughout the whole game.

Your point?
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Zeviander

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#72 Zeviander
Member since 2011 • 9503 Posts
Also, lol @ the huge SM64 circle jerk in this thread. Nostalgia glasses on really tight for a lot of people.
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deactivated-61cc564148ef4

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#73 deactivated-61cc564148ef4
Member since 2007 • 10909 Posts

[QUOTE="OB-47"]

[QUOTE="Heirren"] Backtracking was part of it. Part of the suspense was going past places you've already been to. For example: dogs break through the window--will anything be there next time.Heirren

But the actual gameplay didn't change at all throughout the whole game.

Your point?

What's your point? I stated the gameplay has aged poorly

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deactivated-57ad0e5285d73

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#74 deactivated-57ad0e5285d73
Member since 2009 • 21398 Posts

[QUOTE="Heirren"][QUOTE="OB-47"]

But the actual gameplay didn't change at all throughout the whole game.

OB-47

Your point?

What's your point? I stated the gameplay has aged poorly

My point is that it added to the world, the identity of the mansion, and the overall atmosphere.
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helwa1988

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#75 helwa1988
Member since 2007 • 2157 Posts

Goldeneye 007

Perfect Dark

Tekken 1 and 2

Virtua Fighter 1 and 2

Daytona USA

Cruisn USA

Killer Instinct

Mortal Kombat 1 and 2

Tomb Raider 1 and 2

I'm sure there are more I am not thinking of.

rockydog1111

cruisin usa was aged when it came out. that was a terrible game and the controls were awful

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deactivated-61cc564148ef4

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#76 deactivated-61cc564148ef4
Member since 2007 • 10909 Posts

[QUOTE="OB-47"]

[QUOTE="Heirren"] Your point?Heirren

What's your point? I stated the gameplay has aged poorly

My point is that it added to the world, the identity of the mansion, and the overall atmosphere.

Not really. There are a lot of ways of adding to the atmosphere without forcing the player to do the same things over and over again. Going throught the mansion would be more fun if there was a new scenario in terms of gameplay, or some different enemy types or something different for me to play with. Max Payne 1 just feels like all you do is shoot dodge. Now a lot of games have shooting, but they feel a lot more dynamic than MP. Halo has great variation in each encounter with the enemy. Max Payne's gameplay was just tedious after playing it recently

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glez13

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#77 glez13
Member since 2006 • 10314 Posts

[QUOTE="OB-47"]

[QUOTE="Heirren"] Your point?Heirren

What's your point? I stated the gameplay has aged poorly

My point is that it added to the world, the identity of the mansion, and the overall atmosphere.

What pissed me of Max Payne were those platforming sequences. Very out of place and full of trail and error.

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Jag85

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#78 Jag85
Member since 2005 • 20627 Posts
[QUOTE="OB-47"]

Max Payne 1. I replayed it recently, but it felt like a chore. It feels like there is no gameplay variety at all

Heirren
Backtracking was part of it. Part of the suspense was going past places you've already been to. For example: dogs break through the window--will anything be there next time.

Wait, are you talking about Max Payne or Resident Evil?
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gotdangit

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#79 gotdangit
Member since 2005 • 8151 Posts

[QUOTE="Zeviander"][QUOTE="nameless12345"]Meh, the level design in SM64 is still better than SMG's, imo. I can understand people not liking the blocky graphics, poor camera and floaty control, but I think it's still a very good platformer.nameless12345

It's sh!t. It's always been sh!t.

Cool story...

Also, lol@Sunshine being better than SM64.

Sure, if you like to clean stuff with a water pump and don't like diversity in the level themes.

Sunshine was better

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Lucianu

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#80 Lucianu
Member since 2007 • 10347 Posts

What's your point? I stated the gameplay has aged poorly

OB-47

No it hasn't, you just aim and shoot with absolutely no hindering, there's nothing that aged about that. It's a adrenaline pumping experience, especially on the harder settings, and it's not exactly a long game. Now if you're talking about its repetitiveness of its shooting sections, that's a totally different thing.

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Arbiterisl33t69

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#81 Arbiterisl33t69
Member since 2009 • 2542 Posts
Sunshine was better, people. Get over it. Nostalgia is a cruel mistress.
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deactivated-61cc564148ef4

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#82 deactivated-61cc564148ef4
Member since 2007 • 10909 Posts

[QUOTE="OB-47"]

What's your point? I stated the gameplay has aged poorly

Lucianu

No it hasn't, you just aim and shoot with absolutely no hindering, there's nothing that aged about that. It's a adrenaline pumping experience, especially on the harder settings, and it's not exactly a long game. Now if you're talking about its repetitiveness of its shooting sections, that's a totally different thing.

I say that still counts as gameplay. There is little if any variation in gameplay throughout the game. Nearly all encounters with enemies feel the same. The core mechanics are very solid, but I feel that even then it get's very tedious, and by the end you've probably gone through several similair shootouts

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Supertornado

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#83 Supertornado
Member since 2012 • 67 Posts

What has aged the terribly

Graphics: All 3D games on Saturn, PS1

Framerate: N64

Controls: Saturn, PS1, N64

Gameplay: Atari 2600

End of story

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Rocker6

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#84 Rocker6
Member since 2009 • 13358 Posts

Tomb Raider. Lara controls like a semitruck.

15strong

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#85 eyebrows
Member since 2003 • 686 Posts

Doom

StormyJoe

Erm...no.

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Lucianu

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#86 Lucianu
Member since 2007 • 10347 Posts

I say that still counts as gameplay. There is little if any variation in gameplay throughout the game. Nearly all encounters with enemies feel the same. The core mechanics are very solid, but I feel that even then it get's very tedious, and by the end you've probably gone through several similair shootouts

OB-47

There's no variety at all in its gameplay, but the varied weapons at my disposal, good controls (m/kb combo), the story (which i think is the best of the three), and the short length (it took me about 9 hours to finish) eased this problem. I have a strong stomach for repetitive gameplay if its challenging though.. and if there's something els that pushes me foward.

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nameless12345

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#87 nameless12345
Member since 2010 • 15125 Posts

[QUOTE="nameless12345"]

[QUOTE="Zeviander"] It's sh!t. It's always been sh!t.gotdangit

Cool story...

Also, lol@Sunshine being better than SM64.

Sure, if you like to clean stuff with a water pump and don't like diversity in the level themes.

Sunshine was better

To you, yes...

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candyassgames

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#88 candyassgames
Member since 2012 • 141 Posts

This is a thread that serves as the antithesis of the "5 old school games that aged very well" thread, but you only have to name 5 instead of 10.

Instead of naming games that sucked in the first place, name some games that are/were considered "great" within the context of their era but simply didn't age very well.

Anyway, my choices are:

1. Phantasy Star 2. I still love this game for its atmosphere and its uniqueness, but there's no doubt that it's an extremely clunky, tedious game now. Phantasy Star 4 aged pretty well tho.

2. Syphon Filter. This game was the sh!t back in the day, but my God, the AI is so awful if you play it nowadays. I was actually stunned at how stupid the enemies were.

3. Super Mario 64. This one has aged better than the other two on my list and its still a great game, but its relatively basic, slightly awkward level design seriously leaves something to be desired, especially if you compare it to Galaxy. The relatively clunky controls don't help matters.

4. Twisted Metal 2. I played this game last year and found it to be a hideous mess graphically and the gameplay seemed pretty old and uninspiring as well, which is weird since the game was so fun back in the day.

5. MDK2. I downloaded this and it's not as cool as I remember it. The gunplay leaves alot to be desired and the level design and AI seems kind of blah. I remember the game being more vibrant.

GreySeal9
mario galaxy isnt a platformer
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candyassgames

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#89 candyassgames
Member since 2012 • 141 Posts
i remember miyamoto mofo said he was gonna make mario galaxy easier than mario64 lol
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Jag85

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#90 Jag85
Member since 2005 • 20627 Posts

[QUOTE="GreySeal9"]

This is a thread that serves as the antithesis of the "5 old school games that aged very well" thread, but you only have to name 5 instead of 10.

Instead of naming games that sucked in the first place, name some games that are/were considered "great" within the context of their era but simply didn't age very well.

Anyway, my choices are:

1. Phantasy Star 2. I still love this game for its atmosphere and its uniqueness, but there's no doubt that it's an extremely clunky, tedious game now. Phantasy Star 4 aged pretty well tho.

2. Syphon Filter. This game was the sh!t back in the day, but my God, the AI is so awful if you play it nowadays. I was actually stunned at how stupid the enemies were.

3. Super Mario 64. This one has aged better than the other two on my list and its still a great game, but its relatively basic, slightly awkward level design seriously leaves something to be desired, especially if you compare it to Galaxy. The relatively clunky controls don't help matters.

4. Twisted Metal 2. I played this game last year and found it to be a hideous mess graphically and the gameplay seemed pretty old and uninspiring as well, which is weird since the game was so fun back in the day.

5. MDK2. I downloaded this and it's not as cool as I remember it. The gunplay leaves alot to be desired and the level design and AI seems kind of blah. I remember the game being more vibrant.

candyassgames

mario galaxy isnt a platformer

Then what is it?

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Phazevariance

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#91 Phazevariance
Member since 2003 • 12356 Posts

[QUOTE="candyassgames"][QUOTE="GreySeal9"]

This is a thread that serves as the antithesis of the "5 old school games that aged very well" thread, but you only have to name 5 instead of 10.

Instead of naming games that sucked in the first place, name some games that are/were considered "great" within the context of their era but simply didn't age very well.

Anyway, my choices are:

1. Phantasy Star 2. I still love this game for its atmosphere and its uniqueness, but there's no doubt that it's an extremely clunky, tedious game now. Phantasy Star 4 aged pretty well tho.

2. Syphon Filter. This game was the sh!t back in the day, but my God, the AI is so awful if you play it nowadays. I was actually stunned at how stupid the enemies were.

3. Super Mario 64. This one has aged better than the other two on my list and its still a great game, but its relatively basic, slightly awkward level design seriously leaves something to be desired, especially if you compare it to Galaxy. The relatively clunky controls don't help matters.

4. Twisted Metal 2. I played this game last year and found it to be a hideous mess graphically and the gameplay seemed pretty old and uninspiring as well, which is weird since the game was so fun back in the day.

5. MDK2. I downloaded this and it's not as cool as I remember it. The gunplay leaves alot to be desired and the level design and AI seems kind of blah. I remember the game being more vibrant.

Jag85

mario galaxy isnt a platformer

Then what is it?

It's a platformer, you go from platform to platform to get stars. Thats pretty much all you do!

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candyassgames

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#92 candyassgames
Member since 2012 • 141 Posts
Sunshine was better, people. Get over it. Nostalgia is a cruel mistress.Arbiterisl33t69
sunshine has a stupid ass water powered jetpack fake ass platformer
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candyassgames

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#93 candyassgames
Member since 2012 • 141 Posts

[QUOTE="Jag85"]

[QUOTE="candyassgames"] mario galaxy isnt a platformer Phazevariance

Then what is it?

It's a platformer, you go from platform to platform to get stars. Thats pretty much all you do!

Yea platforming for dummies doesnt pass as a platformer.
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candyassgames

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#95 candyassgames
Member since 2012 • 141 Posts

lol dude in 1996 a 3d world mario had never been done before.

that was something new to mario fans.

a 3d mario in 2012 isnt something new to old school mario fans neither is a 2d lol.

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#96 deactivated-5e0e425ee91d8
Member since 2007 • 22399 Posts
[QUOTE="Phazevariance"]

[QUOTE="Jag85"] Then what is it?

candyassgames

It's a platformer, you go from platform to platform to get stars. Thats pretty much all you do!

Yea platforming for dummies doesnt pass as a platformer.

Sounds like someone's mad he can't even unlock the Grandmaster Galaxy, let alone beat it. :cool:
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#97 skrat_01
Member since 2007 • 33767 Posts
I'd argue a lot of them, if not the majority have largely aged very well, considering the massive leaps in technology. Age and the test of time gets the best of all of us, that doesn't mean these games suddenly lose their lustre as modern game classics.