5 Things you want in Half-Life 3

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princeofshapeir

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#51 princeofshapeir
Member since 2006 • 16652 Posts
1. Flagship for totally new version of Source 2. PC exclusive, never to be released on a console 3. Online co-op
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deactivated-61cc564148ef4

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#52 deactivated-61cc564148ef4
Member since 2007 • 10909 Posts

1. Flagship for totally new version of Source 2. PC exclusive, never to be released on a console 3. Online co-opprinceofshapeir

2. Why not on consoles? None of Valves games have been consolised, despite having multiplay Portal 2 and TF2, Valve has continued to support PC.

3. L4D is already their flagship co-op title. They may have co-op, but not in the main campaign.

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AgentA-Mi6

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#54 AgentA-Mi6
Member since 2006 • 16736 Posts

One think that I want in HL2: it's existence.

padaporra
I came here just to say that, i want an official announcement confirming its development first.
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sonic1564

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#55 sonic1564
Member since 2008 • 3265 Posts

Upgraded engine (Source 2 ftw)

Pimp up the armor

Release it next year

Improved gunplay

No Call of Duty formula

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AgentA-Mi6

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#56 AgentA-Mi6
Member since 2006 • 16736 Posts
[QUOTE="princeofshapeir"]1. Flagship for totally new version of Source 2. PC exclusive, never to be released on a console

This, Half Life should not exist on consoles. Mario belongs on Nintendo, Gran Turismo on Playstation and Halo on Xbox. Half Life has always been the flagship title of PC gaming in my eyes, a series that raises the bar with each installment and new engine built for it, mouse and keyboard are the only acceptable input methods for a HL game :). I love myself some killzone but HL has its own home.
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navyguy21

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#57 navyguy21
Member since 2003 • 17913 Posts
I want RPG elements. That would make the game so much more immersive if i could upgrade weapons with parts found around the world. It would fit right into the world.
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princeofshapeir

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#58 princeofshapeir
Member since 2006 • 16652 Posts

[QUOTE="princeofshapeir"]1. Flagship for totally new version of Source 2. PC exclusive, never to be released on a console 3. Online co-opOB-47

2. Why not on consoles? None of Valves games have been consolised, despite having multiplay Portal 2 and TF2, Valve has continued to support PC.

3. L4D is already their flagship co-op title. They may have co-op, but not in the main campaign.

I want Half-Life 3 to be the next definitive PC shooter. If it has to be released for consoles, it should be released a year or so after the PC version and be noticeably inferior. Half-Life is a PC series first and foremost and any development time spent porting it to consoles will subtract from the PC version. There's no harm in making additional, non-storyline related co-op levels, and with the gravity gun the possibilities are endless.
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deactivated-59b71619573a1

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#59 deactivated-59b71619573a1
Member since 2007 • 38222 Posts

Better mechanics than what's in games these days. HL series always had new cool stuff like physics puzzles along with great shooting mechanics. But im starting to wonder if it will transition well nowadays. A lot has changed in gaming since they released the last one

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deactivated-61cc564148ef4

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#61 deactivated-61cc564148ef4
Member since 2007 • 10909 Posts

[QUOTE="AgentA-Mi6"][QUOTE="princeofshapeir"]1. Flagship for totally new version of Source 2. PC exclusive, never to be released on a console Stringerboy

This, Half Life should not exist on consoles. Mario belongs on Nintendo, Gran Turismo on Playstation and Halo on Xbox. Half Life has always been the flagship title of PC gaming in my eyes, a series that raises the bar with each installment and new engine built for it, mouse and keyboard are the only acceptable input methods for a HL game :). I love myself some killzone but HL has its own home.

Lovely mentality there.

Let fewer people enjoy the game. What a silly mentallity.

To me, HL2 was never a game that couldn't work on consoles. It's just better on PC. So why no multi-plat release? It didn't take anything away from Portal 2.

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SPYDER0416

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#62 SPYDER0416
Member since 2008 • 16736 Posts

[QUOTE="Stringerboy"]

[QUOTE="AgentA-Mi6"] This, Half Life should not exist on consoles. Mario belongs on Nintendo, Gran Turismo on Playstation and Halo on Xbox. Half Life has always been the flagship title of PC gaming in my eyes, a series that raises the bar with each installment and new engine built for it, mouse and keyboard are the only acceptable input methods for a HL game :). I love myself some killzone but HL has its own home.OB-47

Lovely mentality there.

Let fewer people enjoy the game. What a silly mentallity.

To me, HL2 was never a game that couldn't work on consoles. It's just better on PC. So why no multi-plat release? It didn't take anything away from Portal 2.

Yeah, the HL series has been on consoles since the first got ported to PS2, so I don't think Valve would take it away with all the extra dough the console versions would get them. Plus, as mentioned, its not exactly some super complex RTS series that would need to be significantly altered to work on consoles, its just a fun and well done shooter game, and if the issue it technology then I'm sure it will be fine still look amazing if it comes out for the next generation of consoles instead of the current generation.

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TheOtherTheoG

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#63 TheOtherTheoG
Member since 2010 • 2287 Posts

1) In terms of level design, closer to the first than the second - slightly less linear, a lot of adventure-y puzzle solving and backtracking to complete various objectives (the tentacle monster in the first game is an example)

2) A new engine, which pushes the graphical limit, per se, to the extent that HL2 did back in '04. Large improvements to the AI, gun mechanics, etc.

3) Lots of incredibly spectacular environments. If the plot is based around the Borealis, there is definitely some potential for this.

4) Some new physics based innovation we haven't really seen in an FPS before. Since Aperture would be involved, the Portal gun, perhaps.

5) Far less vehicle sections, or rather emphasis on vehicle sections.

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Link3301

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#64 Link3301
Member since 2008 • 2001 Posts

1. Chell and Portals

2. Improved Gunplay

3. More G-Man info.

4. The overall game being good.

5. It to come out in my lifetime.

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Heil68

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#65 Heil68
Member since 2004 • 60815 Posts
use of a portal gun :o
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cyborg100000

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#66 cyborg100000
Member since 2005 • 2905 Posts

1. Large campaign with the same distinct HL soundtrack and the feeling you're in a real area thanks to the quick loads.

2. Better combat, but leaning more towards action (HL1 with plenty of bullets and crazy weapons) and not survival horror. HL1 has great pacing where there's never a shortage of enemies and there's plenty of variety.

3. Less puzzles or better puzzles. HL2 took the piss with the puzzles they implemented, might as well stick me in a nusery school and give me a 6-piece jigsaw puzzle to complete. Make it KotOR standard at least.

4. Same grand-scale story where there's always something shrouded in mystery i.e. Gman.

5. Bring back the HL1 bosses and aliens. Some of the most epic moments in HL were coming across the tentacles, the blue monster, tanks, Nihilanth, Gonarch and that green thing in Opposing Force.

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MlauTheDaft

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#67 MlauTheDaft
Member since 2011 • 5189 Posts

Just FYI, Source is is'nt the same as back in 2004.

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DarkGamer007

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#68 DarkGamer007
Member since 2008 • 6033 Posts

[QUOTE="princeofshapeir"]1. Flagship for totally new version of Source 2. PC exclusive, never to be released on a console AgentA-Mi6
This, Half Life should not exist on consoles. Mario belongs on Nintendo, Gran Turismo on Playstation and Halo on Xbox. Half Life has always been the flagship title of PC gaming in my eyes, a series that raises the bar with each installment and new engine built for it, mouse and keyboard are the only acceptable input methods for a HL game :). I love myself some killzone but HL has its own home.

Half-Life, Half-Life 2, Half-Life 2: Episode One, Half-Life 2: Episode Two, Portal, Portal 2, Left 4 Dead, Left 4 Dead 2, Team Fortess 2, Counter-Strike, and Counter-Strike: Global Offensive have all been on consoles, why would Valve stop now? There is no reason that Episode III/Half-Lfie 3 should/would not release on consoles. Saying Valve is an exclusive computer developer, or saying that the Half-Lfie series is exclusive to the computer is about as rediculous as saying that the Metal Gear Solid series or Final Fantasy series is exclusive to the Playstations. :|

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Am_Confucius

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#69 Am_Confucius
Member since 2011 • 3229 Posts
  • 20 hour SP campaign
  • Reworked AI
  • A somewhat bigger focus on Survival Horror, kind of like the Ravenholm part of HL2
  • Reworked Gunplay
  • NO VEHICLE SECTIONS
DrHousesCane
The vehicle-sections were fun!
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TruestGamer

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#70 TruestGamer
Member since 2008 • 294 Posts
Things to see: 1) NO BULLET SPONGE ENEMIES 2) Make enemies something to fear - Marines in Half Life 1 were far more menacing (even if scripted) 3) make the environment react to bullets ala F.E.A.R./Red Faction 4) Less vehicle sections where you use a gun turret. Vehicles are okay for traveling 5) Keep the dialogue and story to an absolute minimum.
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Inconsistancy

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#71 Inconsistancy
Member since 2004 • 8094 Posts
[QUOTE="TruestGamer"]Things to see: 1) NO BULLET SPONGE ENEMIES 2) Make enemies something to fear - Marines in Half Life 1 were far more menacing (even if scripted) 3) make the environment react to bullets ala F.E.A.R./Red Faction 4) Less vehicle sections where you use a gun turret. Vehicles are okay for traveling 5) Keep the dialogue and story to an absolute minimum.

I like spongy enemies, like id games, realism sucks.
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SPYDER0416

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#72 SPYDER0416
Member since 2008 • 16736 Posts

[QUOTE="AgentA-Mi6"][QUOTE="princeofshapeir"]1. Flagship for totally new version of Source 2. PC exclusive, never to be released on a console DarkGamer007

This, Half Life should not exist on consoles. Mario belongs on Nintendo, Gran Turismo on Playstation and Halo on Xbox. Half Life has always been the flagship title of PC gaming in my eyes, a series that raises the bar with each installment and new engine built for it, mouse and keyboard are the only acceptable input methods for a HL game :). I love myself some killzone but HL has its own home.

Half-Life, Half-Life 2, Half-Life 2: Episode One, Half-Life 2: Episode Two, Portal, Portal 2, Left 4 Dead, Left 4 Dead 2, Team Fortess 2, Counter-Strike, and Counter-Strike: Global Offensive have all been on consoles, why would Valve stop now? There is no reason that Episode III/Half-Lfie 3 should/would not release on consoles. Saying Valve is an exclusive computer developer, or saying that the Half-Lfie series is exclusive to the computer is about as rediculous as saying that the Metal Gear Solid series or Final Fantasy series is exclusive to the Playstations. :|

Yeah, Half-Life has NEVER been PC exclusive, so why start now? Especially when Valve and Sony are becoming BFF's and former (semi) PC exclusive stuff like Counter Strike is moving onto consoles, I doubt they'd be willing to lose console money off their flagship franchise.

Besides, I don't get all the whining. Why exactly wouldn't you want it on consoles? So less people could enjoy it? Because that's selfish reasoning if you ask me, and that "consolized" BS doesn't work when you talk about Valve.

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cain006

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#73 cain006
Member since 2008 • 8625 Posts

Things to see: 1) NO BULLET SPONGE ENEMIES 2) Make enemies something to fear - Marines in Half Life 1 were far more menacing (even if scripted) 3) make the environment react to bullets ala F.E.A.R./Red Faction 4) Less vehicle sections where you use a gun turret. Vehicles are okay for traveling 5) Keep the dialogue and story to an absolute minimum. TruestGamer
The enemies die quickly if you hit them in the head :P.

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#74 R4gn4r0k
Member since 2004 • 48964 Posts

Yeah, Half-Life has NEVER been PC exclusive, so why start now? Especially when Valve and Sony are becoming BFF's and former (semi) PC exclusive stuff like Counter Strike is moving onto consoles, I doubt they'd be willing to lose console money off their flagship franchise.

Besides, I don't get all the whining. Why exactly wouldn't you want it on consoles? So less people could enjoy it? Because that's selfish reasoning if you ask me, and that "consolized" BS doesn't work when you talk about Valve.

SPYDER0416



Agreed, Valve clearly doesn't take resources away from the PC version in order to port it to consoles, so let it be on consoles too so more people can enjoy those great games.

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SPYDER0416

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#75 SPYDER0416
Member since 2008 • 16736 Posts

[QUOTE="TruestGamer"]Things to see: 1) NO BULLET SPONGE ENEMIES 2) Make enemies something to fear - Marines in Half Life 1 were far more menacing (even if scripted) 3) make the environment react to bullets ala F.E.A.R./Red Faction 4) Less vehicle sections where you use a gun turret. Vehicles are okay for traveling 5) Keep the dialogue and story to an absolute minimum. Inconsistancy
I like spongy enemies, like id games, realism sucks.

I actually prefer enemies with more health since it seems like unbelievable then me taking out weak guys by the hundreds.

RAGE definitely did enemies right. The AI was nearly perfect, with enemies that had searching animations, idle animations, scared animations, flanking, injured animations, etc. They took a lot of bullets but never felt like bullet sponges since a good headshot was enough, and shooting them would cause them to stumble or fall, which was incredibly awesome.

Seriously, playing RAGE, then playing another game (except perhaps Killzone or FEAR, both of which have awesome AI) makes me kind of hate the game I'm playing more because the AI isn't epicredible. I really hope Half-Life 3 focuses on AI, since even in 2004 I thought HL2's AI felt dated. They just stood there and took pot shots at me... ugh.

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Am_Confucius

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#76 Am_Confucius
Member since 2011 • 3229 Posts
[QUOTE="TruestGamer"]Things to see: 1) NO BULLET SPONGE ENEMIES 2) Make enemies something to fear - Marines in Half Life 1 were far more menacing (even if scripted) 3) make the environment react to bullets ala F.E.A.R./Red Faction 4) Less vehicle sections where you use a gun turret. Vehicles are okay for traveling 5) Keep the dialogue and story to an absolute minimum.

Sponge?
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SecretPolice

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#77 SecretPolice  Online
Member since 2007 • 45563 Posts

First a Release date then I'll get back to ya on the other 4 things. :P

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nunovlopes

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#78 nunovlopes
Member since 2009 • 2638 Posts

The last thing I want is for HL3 to take any cues from that mediocre game called Bioshock.

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Am_Confucius

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#79 Am_Confucius
Member since 2011 • 3229 Posts

The last thing I want is for HL3 to take any cues from that mediocre game called Bioshock.

nunovlopes
Nice trolling bro.
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JigglyWiggly_

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#80 JigglyWiggly_
Member since 2009 • 24625 Posts
[QUOTE="nunovlopes"]

The last thing I want is for HL3 to take any cues from that mediocre game called Bioshock.

Am_Confucius
Nice trolling bro.

I didn like bioshock either for some reason, but I like hl2 and all... Though I dun like Hl1.
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26whitewolf

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#81 26whitewolf
Member since 2011 • 323 Posts
Half-life 1 was a masterpiece while Half-life 2 was garbage. Except for graphics and engine, everything on HL2 sucked. I think the story should be redone after the black mesa events. No City 17, combine soldier crap anymore.
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Am_Confucius

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#82 Am_Confucius
Member since 2011 • 3229 Posts
[QUOTE="26whitewolf"]Half-life 1 was a masterpiece while Half-life 2 was garbage. Except for graphics and engine, everything on HL2 sucked. I think the story should be redone after the black mesa events. No City 17, combine soldier crap anymore.

Eh... no.
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Pug-Nasty

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#83 Pug-Nasty
Member since 2009 • 8508 Posts

A crowbar, a zombie, and a HAZMAT suit.

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d_40

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#84 d_40
Member since 2005 • 966 Posts
No visible loading times ever Destruction ala Red Faction Guirella or Battlefield 3 Visuals that are better than battlefield 3 on pc :P a proper ending to what happened after eli's demise sorry if i destroyed the ending :P deus ex style level design eg different routes and paths
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nunovlopes

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#85 nunovlopes
Member since 2009 • 2638 Posts

[QUOTE="nunovlopes"]

The last thing I want is for HL3 to take any cues from that mediocre game called Bioshock.

Am_Confucius

Nice trolling bro.

No trolling, Bioshock is just not a very good game. It has a great story and great atmosphere, I'll give you that, but the gameplay (and gunplay) is just atrocious, the level design is really poor, the moral system is primitive and ends up being boring as hell.