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Correct, they'll leave data uncompressed to fill the space, but we all know the PS3 is here for Blu-Ray.X360PS3AMD05Keep telling that to yourself.
It's better to have more of something than not enough of something.-Antisocial-And what if it doesn't work out? You are out $600 and stuck with a new useless format - UMD anyone??
CGIfernandmondego_OR, they just use the in-game engine. Many games have used this method - it does wonders. Since everything looks consistent.
[QUOTE="fernandmondego_"]CGITitan_of_NYCOR, they just use the in-game engine. Many games have used this method - it does wonders. Since everything looks consistent. Japanese dev's love CGI, though.
Do you honestly think developers will create 4.7GBs worth of data for $50? It will take longer and be much more expensive for them to produce ONE game.
Yeah, it's great to have all that space. But, do you all realize what goes into creating that which goes into said space??
Please be realistic - and stop bring up the "superior" format "selling point".All that extra space works out for DVD movies - not video games.
Oops. I'm 7 years late.
Move along, nothing to see here.
Fixed.Do you honestly think developers will create 8.5GBs worth of data for $50? It will take longer and be much more expensive for them to produce ONE game.
Yeah, it's great to have all that space. But, do you all realize what goes into creating that which goes into said space??
Please be realistic - and stop bring up the "superior" format "selling point".All that extra space works out for DVD movies - not video games.
Oops. I'm 7 years late.
Move along, nothing to see here.
Xolver
A game only needs to top 8.7 gigs to not fit on a dvd9.
How about different languages, lots of cgi, full orchestral 5.1 sound or lots of extra's like making off's etc (like god of war 2 which comes on 2dvd9's). and it will save processing power that is normally used to decode the compressed data and can now be used for ither things (although the ps3 has enough processing power to do both).
50 gigs is over the top but 20+ is definetly possible.
Do you honestly think developers will create 50GBs worth of data for $60? It will take longer and be much more expensive for them to produce ONE game.
Yeah, it's great to have all that space. But, do you all realize what goes into creating that which goes into said space??
Please be realistic - and stop bring up the "superior" format "selling point". All that extra space works out for HD movies - not video games. Titan_of_NYC
You are exactly right!.....Case in point: Motorstorm has EIGHT tracks.  Wow you have to love all the extra content there (sarcasm) It's nice to see the developers take advantage of all that extra space (major sarcasm)
Correct, they'll leave data uncompressed to fill the space, but we all know the PS3 is here for Blu-Ray.X360PS3AMD05dont uncompresed textures look better
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