60FPS Makes Games Feel Cheap And Worthless

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Rikusaki

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#1 Rikusaki
Member since 2006 • 16641 Posts

For twich-based FPS games, 60FPS is fine. Those games aren't about quality graphics and beauty. Skyrim running at 60FPS makes it feel cheap. For me, it actually degrades the quality. I installed a framerate limiter mod for Skyrim to limit it at 30 FPS.

And with rigs that only run at 60FPS in some areas, limiting the framerate makes a whole world of difference. The wild inconsistencies in the framerate degrade the quality of the experience. 60FPS one second, 45 the next. The game feels much smoother and you appreciate the beauty of the game more when it's a constant 30FPS. It feels more cinematic.

Is this true for anyone else?

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dommeus

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#2 dommeus
Member since 2004 • 9433 Posts

For twich-based FPS games, 60FPS is fine. Those games aren't about quality graphics and beauty. Skyrim running at 60FPS makes it feel cheap. For me, it actually degrades the quality. I installed a framerate limiter mod for Skyrim to limit it at 30 FPS.

And with rigs that only run at 60FPS in some areas, limiting the framerate makes a whole world of difference. The wild inconsistencies in the framerate degrade the quality of the experience. 60FPS one second, 45 the next. The game feels much smoother and you appreciate the beauty of the game more when it's a constant 30FPS. It feels more cinematic.

Is this true for anyone else?

Rikusaki
How do you limit the FPS? Does it work universally?
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LazySloth718

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#3 LazySloth718
Member since 2011 • 2345 Posts

I agree with you insofar as it's better to have a stable 30fps than a herky jerky 60/45/30/60 framerate.

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lundy86_4

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#4 lundy86_4
Member since 2003 • 61997 Posts

God, I can't stand it. In some games, it's not too bad, or if i'm playing on consoles. I've been playing The Old Republic a lot and if it does dip to 30FPS it's quite horrible. I much prefer it running at 60fps.

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rasengan2552

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#5 rasengan2552
Member since 2009 • 5071 Posts

Oh ... its the OnLive dude lol.

Im out of here.

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Super_MooRio

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#6 Super_MooRio
Member since 2011 • 546 Posts
Disagree. We move at 60fps... Funny that people hate on Nintendo when many of their games are actually more realistic.
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CoolSkAGuy

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#7 CoolSkAGuy
Member since 2006 • 9665 Posts
So better performance bad? mmk
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Goyoshi12

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#8 Goyoshi12
Member since 2009 • 9687 Posts

I have no idea what you are talking about and therefore will not leave a comment other than the comment that I have no idea what you are talking about. :|

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ActicEdge

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#9 ActicEdge
Member since 2008 • 24492 Posts

Your whole post is basically that stability is better than a high framerate. That's fine but I don't see why you wouldn't want both. As far as 30FPS feeling more cinematic, eh, maybe you guys notice this kind of crap but I certainly don't.

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PatchMaster

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#10 PatchMaster
Member since 2003 • 6013 Posts

Lemme guess. Onlive maxes out at 30FPS?

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Pug-Nasty

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#11 Pug-Nasty
Member since 2009 • 8508 Posts

A stable FPS is mroe important than a uneven FPS with a higher max, even if the lowest FPS is higher than the FPS would be if stablized.

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Tikeio

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#12 Tikeio
Member since 2011 • 5332 Posts

Disagree. We move at 60fps... Funny that people hate on Nintendo when many of their games are actually more realistic.Super_MooRio

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mbrockway

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#13 mbrockway
Member since 2007 • 3560 Posts
I used to not worry about console frame rates, then I took an arrow in the knee. But seriously, I went back and played Dragon Age: O for PS3 and the framerate just sucked. Was probably ~25fps. Locked 60fps is freaking wonderful and all games should have it. Been playing Batman and AC v-synced at 60fps on my computer, its just awesome. The next gen consoles should REQUIRE it, like 360 games used to require AA.
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adamosmaki

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#14 adamosmaki
Member since 2007 • 10718 Posts

yeah next time i'm playing Dirt 2 i'm definitely limiting the damn think to 30fps.

I will also forget that little option called Vsync that locks my fps at 60

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Stevo_the_gamer

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#15 Stevo_the_gamer  Moderator
Member since 2004 • 50069 Posts
What the f.ck? Is this a joke topic?
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svetzenlether

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#16 svetzenlether
Member since 2003 • 3082 Posts

For twich-based FPS games, 60FPS is fine. Those games aren't about quality graphics and beauty. Skyrim running at 60FPS makes it feel cheap. For me, it actually degrades the quality. I installed a framerate limiter mod for Skyrim to limit it at 30 FPS.

And with rigs that only run at 60FPS in some areas, limiting the framerate makes a whole world of difference. The wild inconsistencies in the framerate degrade the quality of the experience. 60FPS one second, 45 the next. The game feels much smoother and you appreciate the beauty of the game more when it's a constant 30FPS. It feels more cinematic.

Is this true for anyone else?

Rikusaki

You mean you actually play something that isn't in onlive!?!?!?

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Masculus

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#17 Masculus
Member since 2009 • 2878 Posts

Sometimes... I can get what you're saying. But almost for all games it largely improves the experience.

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agpickle

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#18 agpickle
Member since 2006 • 3293 Posts

So now, according to SW, 60fps is bad and having options makes a system worse. Right...

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chaoz-king

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#19 chaoz-king
Member since 2005 • 5956 Posts
So better performance bad? mmkCoolSkAGuy
Not bad, idk go watch Bioshock 2 in 30 then go to 60. It makes the game look really weird.
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jun_aka_pekto

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#20 jun_aka_pekto
Member since 2010 • 25255 Posts

I can confirm that.

Bulletstorm is silky smooth at 60 fps. But MS Flight Simulator X can get twitchy at unregulated frame rates. I imagine many other open world games are the same. Good thing FSX has a frame rate selector. Heck, I'm happy leaving the frame rate at 24 although I could still have smooth play with a higher number. One advantage is having more resources available to keep things smoother.

More games should have a frame rate lock feature:

Meanwhile.... Bulletstorm is locked at a smooth 60 FPS.

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svetzenlether

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#21 svetzenlether
Member since 2003 • 3082 Posts

So now, according to SW, 60fps is bad and having options makes a system worse. Right...

agpickle

no, only according to Rikusaki, the guy who swears he isn't employed by onlive whatsoever, and is about par for him.

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timmy00

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#22 timmy00
Member since 2006 • 15360 Posts

I gotta disagree with you Riku. :P

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Rikusaki

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#23 Rikusaki
Member since 2006 • 16641 Posts

[QUOTE="Rikusaki"]

For twich-based FPS games, 60FPS is fine. Those games aren't about quality graphics and beauty. Skyrim running at 60FPS makes it feel cheap. For me, it actually degrades the quality. I installed a framerate limiter mod for Skyrim to limit it at 30 FPS.

And with rigs that only run at 60FPS in some areas, limiting the framerate makes a whole world of difference. The wild inconsistencies in the framerate degrade the quality of the experience. 60FPS one second, 45 the next. The game feels much smoother and you appreciate the beauty of the game more when it's a constant 30FPS. It feels more cinematic.

Is this true for anyone else?

dommeus

How do you limit the FPS? Does it work universally?

I just installed this mod. And no, it's only for Skyrim.

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good_sk8er7

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#24 good_sk8er7
Member since 2009 • 4327 Posts

Oh ... its the OnLive dude lol.

Im out of here.

rasengan2552

Onlive is the **** Playpack ftw

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yoshi_64

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#25 yoshi_64
Member since 2003 • 25261 Posts

Your whole post is basically that stability is better than a high framerate. That's fine but I don't see why you wouldn't want both. As far as 30FPS feeling more cinematic, eh, maybe you guys notice this kind of crap but I certainly don't.

ActicEdge
Movies only play at about 24 FPS you know :P So he could be somewhat right as 30 is closer to 24 FPS! :o I believe Rikusaki is talking about stability, and i much prefer a game that's at 60 FPS rather than 30 most of the time. The difference is noticeable, but I like games also to be stable and constant. Not all games can even manage a stable 30 FPS.
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#26 monkeypants
Member since 2002 • 77 Posts

The 30fps standard is the worst thing to ever happen to consoles. Every generation, I get excited that FINALLY maybe 60 fps will become the standard, and every generation, they crank up the graphics to knock it down to 30- and make everything look like a flip-book. I must just have a different eye than most people, but 30fps, even when totally stable, just looks like crap to me. It looks like a slideshow. It's really, really easy to actually make out individual frames at 30fps, and it completely takes me out of the experience. There are exceptions, though

One exception is when motion blur is done VERY well, and there are only a tiny handful of games that have ever accomplished this.

The other exception for me, and this is a big one, is 30fps in 3d - though so far I can only speak to 3ds games, as I haven't tried a full 3d setup with glasses. The 3d effect adds so much depth on many of my 3ds games, that 30 fps is absolutely fine. Heck, even the Luigi's mansion trailer, which looks like it's running at 15-20fps, looks beautiful. But I guess it's a whole other subject how I'm one of the few people that actually loves the 3d on the 3ds (and no, I'm not a Nintendo fanboy, I normally hate Nintendo).

But 30fps on console/pc with no 3d, no matter the level of detail in the frikkin' grass or deepness of the textures, if it's at 30fps it looks terrible. Give me that silk.

I guess I was spoiled on pc's and keeping fairly up to date on the latest video cards.

I know I'm in the minority here, but give me 60fps and lower graphics/resolution over 30fps any day.

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DarkLink77

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#27 DarkLink77
Member since 2004 • 32731 Posts

You are a special child, Riku.

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#28 adamosmaki
Member since 2007 • 10718 Posts
SInce we are on the subject Nvidia offers frame limiter on their last Drivers ( damn it took to long for something that simple to come ) Another option on Pc http://www.dsogaming.com/news/nvidia-introduces-a-frame-rate-limiter-in-its-latest-forceware-drivers/
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Rikusaki

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#29 Rikusaki
Member since 2006 • 16641 Posts

Your whole post is basically that stability is better than a high framerate.

ActicEdge

Yep.

As far as 30FPS feeling more cinematic, eh, maybe you guys notice this kind of crap but I certainly don't.

ActicEdge

When I see people running Skyrim at 60FPS, it just reminds me of Call of Duty. When the game is running at a movie-like framerate, I can appreciate the beauty of the game. If I saw Uncharted 3 running at 60FPS, it wouldn't be much of a cinematic experience anymore.

Lemme guess. Onlive maxes out at 30FPS?

PatchMaster

Lol, no. OnLive needs to be 60FPS in order to reduce input lag. 30FPS is actually something OnLive tries to stay away from.

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fabz_95

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#30 fabz_95
Member since 2006 • 15425 Posts
Sure, but if you can get a stable framerate at 60FPS then it wouldn't be cheap and worthless.
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dontshackzmii

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#31 dontshackzmii
Member since 2009 • 6026 Posts

i find 60fps games games look like those old world war one reels. The movments are way to fast and just looks weird. It's kinda like the soap opera effect you get on those cheap 120hz tvs.

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Rikusaki

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#32 Rikusaki
Member since 2006 • 16641 Posts

i find 60fps games games look like those old world war one reels. The movments are way to fast and just looks weird. It's kinda like the soap opera effect you get on those cheap 120hz tvs.

dontshackzmii

Yes, yes, yes! This is what I'm talking about! 60FPS looks silly and stupid! Yeah!

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agpickle

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#34 agpickle
Member since 2006 • 3293 Posts

The whole "lower framerate is better because its more like a movie" mentality thats been popping up is just stupid.

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jun_aka_pekto

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#36 jun_aka_pekto
Member since 2010 • 25255 Posts

A stable framerate is always better than an unstable one. However, a stable 60fps is certainly better than a stable 30fps.

Ginosaji

Agreed. The key word is stable.

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1PMrFister

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#37 1PMrFister
Member since 2010 • 3134 Posts
Stating Opinions as Fact: The Thread
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Rikusaki

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#38 Rikusaki
Member since 2006 • 16641 Posts

The whole "lower framerate is better because its more like a movie" mentality thats been popping up is just stupid.

agpickle
I think it's pretty cool.
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deactivated-635601fd996cc

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#39 deactivated-635601fd996cc
Member since 2009 • 4381 Posts
Apparently shooting a movie at 24 fps looks, "cinematic" and only crappy TV shows shoot at 60 fps.
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Firebird-5

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#40 Firebird-5
Member since 2007 • 2848 Posts
LOL WHAT THE F*CK thats some crazy mental gymnastics right there
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LordQuorthon

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#41 LordQuorthon
Member since 2008 • 5803 Posts

We move at 60fps...Super_MooRio

You saw that Onlive guy saying 30 fps looks better than 60 fps and you decided that wasn't dumb enough and made it infinitely dumber.

You, sir, a a true system wars hero. I hope they give you a medal or something.

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SPYDER0416

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#42 SPYDER0416
Member since 2008 • 16736 Posts

TC I think you are crazy. I prefer framerate to graphics, so much, that I don't care if Bioshock 2 looked kind of like ass with the framerate settings on in the PS3 version. It ran smooth and felt more immersive for me.

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#43 Vesica_Prime
Member since 2009 • 7062 Posts

Are you marketing Onlive's unique feature of having a sh*tty/ unstable FPS for all games after the suits at Onlive collectively took a dump in your brain?

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ActicEdge

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#44 ActicEdge
Member since 2008 • 24492 Posts

[QUOTE="ActicEdge"]

Your whole post is basically that stability is better than a high framerate. That's fine but I don't see why you wouldn't want both. As far as 30FPS feeling more cinematic, eh, maybe you guys notice this kind of crap but I certainly don't.

yoshi_64

Movies only play at about 24 FPS you know :P So he could be somewhat right as 30 is closer to 24 FPS! :o I believe Rikusaki is talking about stability, and i much prefer a game that's at 60 FPS rather than 30 most of the time. The difference is noticeable, but I like games also to be stable and constant. Not all games can even manage a stable 30 FPS.

I knew movies ran at 24FPS but games running at 30 or 60 doesn't seem noticable to me. Anway as a said, stability over higher frame rate but there is no reason why both can't be achieved.

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mitu123

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#45 mitu123
Member since 2006 • 155290 Posts

And 30FPS feels sluggish and slow.

I'm sorry, but I like to game higher than 30 anytime, that means less chance of getting below that. There is nothing natural about slow animations. I am fine with 30-60FPS jumping because at least that's good performance.

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#46 mitu123
Member since 2006 • 155290 Posts

[QUOTE="agpickle"]

The whole "lower framerate is better because its more like a movie" mentality thats been popping up is just stupid.

Rikusaki

I think it's pretty cool.

Games aren't movies though...

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#47 monkeypants
Member since 2002 • 77 Posts

IMHO, The 30fps standard is the worst thing to ever happen to consoles. Every generation, I get excited that FINALLY maybe 60 fps will become the standard, and every generation, they crank up the graphics to knock it down to 30- and make everything look like a flip-book. I must just have a different eye than most people, but 30fps, even when totally stable, just looks like crap to me. It looks like a slideshow. For me, it's really, really easy to actually make out individual frames at 30fps, and it completely takes me out of the experience. There are exceptions, though.

One exception is when motion blur is done VERY well, though there are only a tiny handful of games that have ever accomplished this.

The other exception for me, and this is a big one, is 30fps in 3d - though so far I can only speak to 3ds games, as I haven't tried a full 3d setup with glasses. The 3d effect adds so much depth on many of my 3ds games, that 30 fps is absolutely fine. Heck, even the Luigi's mansion trailer, which looks like it's running at 15-20fps, looks beautiful. But I guess it's a whole other subject how I'm one of the few people that actually loves the 3d on the 3ds (and no, I'm not a Nintendo fanboy, I normally hate Nintendo).

But 30fps on console/pc with no 3d, no matter the level of detail in the frikkin' grass or deepness of the textures, if it's at 30fps it looks terrible. Give me that silk.

I guess I was spoiled on pc's and keeping fairly up to date on the latest video cards.

I know I'm in the minority here, but give me 60fps and lower graphics/resolution over 30fps any day.

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SaltyMeatballs

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#48 SaltyMeatballs
Member since 2009 • 25165 Posts
[QUOTE="Rikusaki"]

For twich-based FPS games, 60FPS is fine. Those games aren't about quality graphics and beauty. Skyrim running at 60FPS makes it feel cheap. For me, it actually degrades the quality. I installed a framerate limiter mod for Skyrim to limit it at 30 FPS.

And with rigs that only run at 60FPS in some areas, limiting the framerate makes a whole world of difference. The wild inconsistencies in the framerate degrade the quality of the experience. 60FPS one second, 45 the next. The game feels much smoother and you appreciate the beauty of the game more when it's a constant 30FPS. It feels more cinematic.

Is this true for anyone else?

dommeus
How do you limit the FPS? Does it work universally?

I use Dxtory, but mostly for games which have big framerate spikes... which is a lot of games on PC as most devs don't lock the framerate.
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deactivated-635601fd996cc

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#49 deactivated-635601fd996cc
Member since 2009 • 4381 Posts
Movies are tolerable at 30 fps because you don't control them
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Baranga

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#50 Baranga
Member since 2005 • 14217 Posts

You'll love Ninja Theory games, they run at a cinematic 24 fps.