60fps will never be the industry standard

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Calvincfb

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#1 Calvincfb
Member since 2018 • 0 Posts

First of all: fps doesn't sell games, graphics, physics and Mechanics sell games.

Most developers don't care about 60fps as they know it's not as important or consumer attractive as graphics or physics, I mean, why would you prioritize fps to please a vocal minority, like the PC master race trolls when you can please the masses?

Besides, PC gamers don't even buy that many games.

Oh, and the only reason PC can achieve 60fps with ultra settings is because we have console generations, if we didn't, nobody would afford playing games at high settings because we wouldn't be able to keep with the technology.

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Howmakewood

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#2 Howmakewood
Member since 2015 • 7838 Posts

yup consumers are dumb, fps actually makes the gameplay better, but who cares about gameplay

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DrSerigala

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#3  Edited By DrSerigala
Member since 2018 • 208 Posts

Yes, console will never achieve 60 fps, because it is not the selling point , Most Console owner is casual gamer who don't understand about frame rate but know about 4k and other visual things

Just look at X, Microsoft can achieve 60 fps at 1080p but instead they chose 4k 30 fps, why? Because 4K is a better marketing tool than fps, most people just want to buy console, put on the living room and play their Call of Duty and FIFA on 4K TV, not because it is smoother 60 fps.

If you want 60 fps the only place is on PC, even at the future next gen it will always stay at 30 fps because SONY and MS want their console cheap but can play "beautiful" game, so casual gamer want to buy their console, because that is where the money is for console

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DaVillain

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#5  Edited By DaVillain  Moderator
Member since 2014 • 58693 Posts

Of course console game developers will never let 60fps be the norm, even Mr. Phil Spencer said it himself that console gamers don't give a damn about better framerates (60fps) and all they care is pretty graphics. Nothing more/less and Phil is not wrong about that statement.

Thank goodness for PC!

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npiet1

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#6  Edited By npiet1
Member since 2018 • 3576 Posts

I would rather better quality than 60fps, I noticed the difference but to me its something as important tho my pc can handle it my monitor cannot which is a tv (don't hate the 22" tv came with my house rental). 60fps will become a standard one day but not anytime soon. Not until all TV's can handle it. Most cheap 4k TV's are only still only 60hz.

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BassMan

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#7  Edited By BassMan
Member since 2002 • 18737 Posts

30fps is shit and 60fps should be standard across the board. There are so many benefits of 60fps or higher. Console hardware is shit though. So, there are a lot of compromises made by developers. As long as the game comes out on PC, I don't give too many fucks about how it runs on console. I can run it the way I want on PC and I usually just make fun of the console versions. The problem lies with the exclusives. You can't get those on PC and not all exclusives run at 60fps. So, you are at the mercy of the developers for those.

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Litchie

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#8 Litchie
Member since 2003 • 36110 Posts

Yeah, most people don't care / don't even know what frames per second is. If there's a 60fps game looking great and a 30fps game beside it looking amazing (but shit in motion), people will want the "amazing" looking game. Most people don't know better and don't notice if a game runs like shit, let alone what fps they're getting.

PC gamers usually know some things about games though and often wants 60fps for their games.

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xantufrog

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#9  Edited By xantufrog  Moderator
Member since 2013 • 17898 Posts

Lol, I laughed pretty hard. You came out with your guns blazing so fast you couldn't tell where you were shooting.

What you wrote can basically be summarized as "you won't get 60fps because people like me prefer shiny. You have 60fps because my console holds game development back with its weaknesses on lockdown for 5-7 years"

Good game. Not only did you insult yourself and the platform type you prefer, but you contradicted yourself and revealed that you know nothing about how 60fps works or is attainable outside of console development where you get what they deign to shove at you. 60fps IS the standard on pc, whether you like it or not, and it can be achieved through these things called "settings" and "upgrades" - both of which the user gets to use their brain to choose how to use

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DragonfireXZ95

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#10  Edited By DragonfireXZ95
Member since 2005 • 26716 Posts

TC calls PC gamers trolls while he trolls himself. We're in the big leagues now, boys.

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Litchie

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#11 Litchie
Member since 2003 • 36110 Posts

@xantufrog said:

Lol, I laughed pretty hard. You came out with your guns blazing so fast you couldn't tell where you were shooting.

What you wrote can basically be summarized as "you won't get 60fps because people like me prefer shiny. You have 60fps because my console holds game development back with its weaknesses"

Good game. Not only did you insult yourself and the platform type you prefer, but you contradicted yourself and revealed that you know nothing about how 60fps works or is attainable outside of console development where you get what they deign to shove at you. 60fps IS the standard on pc, whether you like it or not, and it can be achieved through these things called "settings" and "upgrades" - both of which the user gets to use their brain to choose how to use

LOL, I didn't even read the OP. Thanks for the laugh.

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DaVillain

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#12  Edited By DaVillain  Moderator
Member since 2014 • 58693 Posts

@Litchie said:
@xantufrog said:

Lol, I laughed pretty hard. You came out with your guns blazing so fast you couldn't tell where you were shooting.

What you wrote can basically be summarized as "you won't get 60fps because people like me prefer shiny. You have 60fps because my console holds game development back with its weaknesses"

Good game. Not only did you insult yourself and the platform type you prefer, but you contradicted yourself and revealed that you know nothing about how 60fps works or is attainable outside of console development where you get what they deign to shove at you. 60fps IS the standard on pc, whether you like it or not, and it can be achieved through these things called "settings" and "upgrades" - both of which the user gets to use their brain to choose how to use

LOL, I didn't even read the OP. Thanks for the laugh.

Don't feel bad, I too didn't fully read the OP as well lol.

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ArchoNils2

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#13  Edited By ArchoNils2
Member since 2005 • 10534 Posts

@calvincfb said:

Besides, PC gamers don't even buy that many games.

stopped reading there. You either are a troll or badly informed.

"Console" includes handhelds. So all consoles and all handhelds together barely beat PC, both being totally destroyed by PC.

EDIT: Destroyed by Mobiles of course

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VFighter

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#14 VFighter
Member since 2016 • 11031 Posts

60 fps isn't needed for all games, racing, fighting, hack and slash (DMC, Bayonetta, GoW), all need 60 fps. But most other games are fine at a steady 30 fps.

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BassMan

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#15 BassMan
Member since 2002 • 18737 Posts

@vfighter said:

60 fps isn't needed for all games, racing, fighting, hack and slash (DMC, Bayonetta, GoW), all need 60 fps. But most other games are fine at a steady 30 fps.

What may be "fine" for you is not for others. That is why PC is so great. You play the way you want.

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Alucard_Prime

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#16  Edited By Alucard_Prime
Member since 2008 • 10107 Posts

Where it is very important such as in Sports games or some action titles, we are seeing a lot of devs, this gen and just like many other gens before it, achieve 60 fps on their games on consoles. In Halo 5 for instance it was a target from the beginning and the game runs at 60 fps on the base XOne because they needed the gameplay to be up to the standards of E-sports. I do agree in general though devs will traditionally rely on better graphics than better framerates to highlight their game, and the reason for that is the mainstream, in my opinion the mainstream will care less about fps, that is more something the more hardcore gamers will care about.

I'm fine with this, and while I would love 60 fps on all my games, realistically I would find it hard to happen in the console space because there are too many different variables out there, I mean you would need a console powerful enough to run the most demanding open world games at 60 fps, but then you have something maybe too expensive for mass production and also for many of the smaller games, you'd have a lot of overhead left over.... you'd basically have an overpowered console for a big portion of your games. Maybe if there is enough demand for this kind of console that would cost at least 1K minimum I would think, we might see one, but I'm not holding my breath for that. X is good enough for me for now

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Litchie

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#17  Edited By Litchie
Member since 2003 • 36110 Posts

@vfighter said:

60 fps isn't needed for all games, racing, fighting, hack and slash (DMC, Bayonetta, GoW), all need 60 fps. But most other games are fine at a steady 30 fps.

I think having 60fps in first person shooters is more important than 60fps in all of those.

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Kruugh

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#18  Edited By Kruugh
Member since 2017 • 117 Posts

it maybe doesn't sell games...

but it should sell machines

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Bread_or_Decide

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#19 Bread_or_Decide
Member since 2007 • 29761 Posts

Most Nintendo Switch titles run at 60fps.

So I'm good here on the Nintendo side of things.

---

During the Splatoon 2 performance analysis via Digital Foundry

https://youtu.be/Fg9ptMnVJmI?t=442

“…if you look through the entirety of the list, of that 71 games, more than 80 percent of those, on the list, are 60 frames per second…” ~ Digital Foundry

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Vaasman

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#20  Edited By Vaasman
Member since 2008 • 15877 Posts

This is dumb as hell. In 15-20 years when all games (except Nintendo games) will look better than real life, 60 fps will likely be the barely acceptable minimum. So saying never is flat out wrong. Not to mention it's already considered nearly mandatory for VR, and also not to mention many pc gamers already consider it standard. It sounds to me like you are just asspained because your platform of choice still makes higher framerate a box bullet point instead of an expected feature.

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Shewgenja

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#21 Shewgenja
Member since 2009 • 21456 Posts

60fps is the standard in fighting games, at least.

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LJS9502_basic

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#22 LJS9502_basic
Member since 2003 • 180197 Posts

@howmakewood said:

yup consumers are dumb, fps actually makes the gameplay better, but who cares about gameplay

I've had fun with games since the Genesis era.

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TryIt

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#23 TryIt
Member since 2017 • 13157 Posts

I would argue that 60fps has always been the standard until just a few years ago

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Calvincfb

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#24 Calvincfb
Member since 2018 • 0 Posts

@xantufrog: did I say any lie, though?

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Calvincfb

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#25 Calvincfb
Member since 2018 • 0 Posts

I really love all the PC Master race trolls getting worked up and butthurt because they spent 1k on their machines and virtually nobody cares about it.

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pyro1245

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#26 pyro1245
Member since 2003 • 9525 Posts

Wow, TC. I amazed you were able to pack that much nonsense in just a few sentences.

Thanks for stepping up and letting us know where you stand.

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DrSerigala

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#27  Edited By DrSerigala
Member since 2018 • 208 Posts

Haha, back fired thread

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TryIt

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#28 TryIt
Member since 2017 • 13157 Posts

@calvincfb said:

I really love all the PC Master race trolls getting worked up and butthurt because they spent 1k on their machines and virtually nobody cares about it.

yeah because we buy gaming machines not to game but to get 'liked'

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Juub1990

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#29 Juub1990
Member since 2013 • 12622 Posts
@calvincfb said:

I really love all the PC Master race trolls getting worked up and butthurt because they spent 1k on their machines and virtually nobody cares about it.

So you buy consoles because people care about it? Odd.

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Blueberry_Bandit

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#30 Blueberry_Bandit
Member since 2017 • 891 Posts

@Vaasman said:

This is dumb as hell. In 15-20 years when all games (except Nintendo games) will look better than real life, 60 fps will likely be the barely acceptable minimum. So saying never is flat out wrong. Not to mention it's already considered nearly mandatory for VR, and also not to mention many pc gamers already consider it standard. It sounds to me like you are just asspained because your platform of choice still makes higher framerate a box bullet point instead of an expected feature.

Games can't look better than real life, but they can look indistinguishable.

But yes, in 15-20 years, 60 FPS will likely be the bare minimum. VR at 240 FPS will likely be the bare minimum as well.

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stuff238

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#31 stuff238
Member since 2012 • 3284 Posts

I actually hate the 60 FPS MGSV version. I found it too difficult.

I prefer the 30 FPS MGSV PS3 Version.

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JoshRMeyer

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#32 JoshRMeyer
Member since 2015 • 12773 Posts

Sad but true. Although I've played many many games at 30 fps that were completely fine(HZD is amazing). Sometimes 60 fps makes games almost too smooth... Has a weird effect. But I would like to see options implemented for both in games, which seems to be a newer trend. I'm sure the devs can keep track of everyone's selection, whether it's fps or resolution, and base their next games off that info.(wouldn't hurt to still have options though).

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JoshRMeyer

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#33 JoshRMeyer
Member since 2015 • 12773 Posts

I also think the resolution wars of this gen will turn into the fps wars next gen starting with ps5.

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BassMan

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#34 BassMan
Member since 2002 • 18737 Posts

@stuff238 said:

I actually hate the 60 FPS MGSV version. I found it too difficult.

I prefer the 30 FPS MGSV PS3 Version.

@joshrmeyer said:

Sometimes 60 fps makes games almost too smooth... Has a weird effect.

Any weird effect must be coming from post processing on your TV. Make sure to play in game mode with all motion smoothing/de-judder options turned off.

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TryIt

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#35  Edited By TryIt
Member since 2017 • 13157 Posts

@blueberry_bandit said:
@Vaasman said:

This is dumb as hell. In 15-20 years when all games (except Nintendo games) will look better than real life, 60 fps will likely be the barely acceptable minimum. So saying never is flat out wrong. Not to mention it's already considered nearly mandatory for VR, and also not to mention many pc gamers already consider it standard. It sounds to me like you are just asspained because your platform of choice still makes higher framerate a box bullet point instead of an expected feature.

Games can't look better than real life, but they can look indistinguishable.

But yes, in 15-20 years, 60 FPS will likely be the bare minimum. VR at 240 FPS will likely be the bare minimum as well.

thing is, I recall several different conversations from the friggin late 90s talking about 60fps as the acceptable standard.

so i dont know what wormhole I fell into but whatever

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JoshRMeyer

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#36 JoshRMeyer
Member since 2015 • 12773 Posts

@BassMan: Could be. I have it set for sports. It's a "240hz" tv, so I think that's why I'm getting the weird effect. Thanks, I totally forgot about that.

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Calvincfb

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#37 Calvincfb
Member since 2018 • 0 Posts

@blueberry_bandit: wow, you know how to see the future? Show us how.

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Blueberry_Bandit

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#38 Blueberry_Bandit
Member since 2017 • 891 Posts

@tryit said:
@blueberry_bandit said:
@Vaasman said:

This is dumb as hell. In 15-20 years when all games (except Nintendo games) will look better than real life, 60 fps will likely be the barely acceptable minimum. So saying never is flat out wrong. Not to mention it's already considered nearly mandatory for VR, and also not to mention many pc gamers already consider it standard. It sounds to me like you are just asspained because your platform of choice still makes higher framerate a box bullet point instead of an expected feature.

Games can't look better than real life, but they can look indistinguishable.

But yes, in 15-20 years, 60 FPS will likely be the bare minimum. VR at 240 FPS will likely be the bare minimum as well.

thing is, I recall several different conversations from the friggin late 90s talking about 60fps as the acceptable standard.

so i dont know what wormhole I fell into but whatever

Resolutions will cap at 8K and 16K for VR, maybe 24K for VR at most.

Going beyond that, you'll never notice a difference. All of that is achievable in 15-20 years, so you no longer have to dedicate resources to constantly improving resolution at that point.

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Calvincfb

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#39 Calvincfb
Member since 2018 • 0 Posts

Funny how fps whores (you know, those that have no relevance whatsoever) get butthurt when someone prefers 30fps...

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#40  Edited By BassMan
Member since 2002 • 18737 Posts

@joshrmeyer said:

@BassMan: Could be. I have it set for sports. It's a "240hz" tv, so I think that's why I'm getting the weird effect. Thanks, I totally forgot about that.

Yeah, that sports setting is definitely fucking with your games. You should also notice less input lag when you set your TV to game mode. Also, your TV isn't actually 240hz. That is just the rate of the post processing. The true refresh rate of the screen is most likely 60hz. If you have one of the better models, it may support 120hz at 1080p.

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JoshRMeyer

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#41 JoshRMeyer
Member since 2015 • 12773 Posts

@BassMan: Yeah, I should of put it as "240". It outputs at 60. It was a high end LG when I bought it, but that was 4-5 years ago. Gonna switch to gaming mode right now before I forget. Hopefully my hockey games(real life) aren't a blur now ha.

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#42  Edited By BassMan
Member since 2002 • 18737 Posts

@joshrmeyer said:

@BassMan: Yeah, I should of put it as "240". It outputs at 60. It was a high end LG when I bought it, but that was 4-5 years ago. Gonna switch to gaming mode right now before I forget. Hopefully my hockey games(real life) aren't a blur now ha.

You should be able to set the processing modes of the TV individually for each input. So, you can have a console/PC input set to game mode. Then use Sports or whatever preference you have for your cable/satellite/streaming box. That will avoid the hassle of manually switching based on the different content. I normally would prefer to run everything through the AVR and then to the TV, but I run different devices directly to the TV on different inputs so that I don't have to switch processing modes. I have everything set up with a Harmony remote, so it makes things super easy.

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#43 pyro1245
Member since 2003 • 9525 Posts

@calvincfb said:

Funny how fps whores (you know, those that have no relevance whatsoever) get butthurt when someone prefers 30fps...

Will do favors for faps

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#44  Edited By Johnny-n-Roger
Member since 2003 • 15151 Posts

@calvincfb said:

First of all: fps doesn't sell games, graphics, physics and Mechanics sell games.

Most developers don't care about 60fps as they know it's not as important or consumer attractive as graphics or physics, I mean, why would you prioritize fps to please a vocal minority, like the PC master race trolls when you can please the masses?

Besides, PC gamers don't even buy that many games.

Oh, and the only reason PC can achieve 60fps with ultra settings is because we have console generations, if we didn't, nobody would afford playing games at high settings because we wouldn't be able to keep with the technology.

1. Yet in most games the physics and mechanics are tied to the frame rate. This first point is idiotic garbage.

2. You imply that the PC "master race" is some sort of niche audience. This is an alternative fact.

3. "PC gamers don't buy many games". Another alternative fact.

4. Blah Blah Blah Console generations. Circular logic insisting that one inferior industry standard (consoles) justifies another inferior industry standard (30 FPS).

/thread.

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TryIt

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#45 TryIt
Member since 2017 • 13157 Posts

@blueberry_bandit said:
@tryit said:
@blueberry_bandit said:
@Vaasman said:

This is dumb as hell. In 15-20 years when all games (except Nintendo games) will look better than real life, 60 fps will likely be the barely acceptable minimum. So saying never is flat out wrong. Not to mention it's already considered nearly mandatory for VR, and also not to mention many pc gamers already consider it standard. It sounds to me like you are just asspained because your platform of choice still makes higher framerate a box bullet point instead of an expected feature.

Games can't look better than real life, but they can look indistinguishable.

But yes, in 15-20 years, 60 FPS will likely be the bare minimum. VR at 240 FPS will likely be the bare minimum as well.

thing is, I recall several different conversations from the friggin late 90s talking about 60fps as the acceptable standard.

so i dont know what wormhole I fell into but whatever

Resolutions will cap at 8K and 16K for VR, maybe 24K for VR at most.

Going beyond that, you'll never notice a difference. All of that is achievable in 15-20 years, so you no longer have to dedicate resources to constantly improving resolution at that point.

I said late 90s but it was more like 00's

just to clarify

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BassMan

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#46 BassMan
Member since 2002 • 18737 Posts

@calvincfb said:

I really love all the PC Master race trolls getting worked up and butthurt because they spent 1k on their machines and virtually nobody cares about it.

@calvincfb said:

Funny how fps whores (you know, those that have no relevance whatsoever) get butthurt when someone prefers 30fps...

You are trying too hard.

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JoshRMeyer

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#47 JoshRMeyer
Member since 2015 • 12773 Posts

@BassMan: I have all my inputs go through my receiver. So only one input into the tv. It wouldn't matter since I watch hockey through an app on the PS4 lol. I do have a cable box, but rarely use it. I just switch to game mode, and the colors were really dull. Got that fixed now though. Don't have time to play a game right now, but I'll let ya know when I play some later.

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Howmakewood

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#48 Howmakewood
Member since 2015 • 7838 Posts

@LJS9502_basic said:
@howmakewood said:

yup consumers are dumb, fps actually makes the gameplay better, but who cares about gameplay

I've had fun with games since the Genesis era.

Didn't say it was impossible to enjoy lower fps games, tho 30fps in some games(lol destiny) is a sin, doesn't change that higher frame rate makes them even better

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PAL360

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#49  Edited By PAL360
Member since 2007 • 30574 Posts

How so TC? We are actually getting there.

If you think about it, most shooters, racing games, sport games, fighting games, multiplayer games and indies are already running at 60fps on consoles. A massive improvement over last gen, where only CoD and RAGE aimed at that framerate.

I wouldn't be surprised if next gen games running at 30fps were rare exceptions.

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#50 xantufrog  Moderator
Member since 2013 • 17898 Posts

@calvincfb said:

@xantufrog: did I say any lie, though?

Well, actually yes:

@calvincfb said:

Besides, PC gamers don't even buy that many games.

@calvincfb said:

Oh, and the only reason PC can achieve 60fps with ultra settings is because we have console generations, if we didn't, nobody would afford playing games at high settings because we wouldn't be able to keep with the technology.

Perhaps ignorance of how it works, more than a "lie", though.

But I was more amused by the overall message - you basically made console gaming sound bad, which was - I believe - the opposite of your point. After all, PC gaming incorporates

@calvincfb said:

graphics, physics and Mechanics

plus the framerate you claim isn't worth anything.