Why should it be in the first place???
Never manage to cope with this mantra, if it's 60 fps then good, but 30 is not that bad either.
What matter to me is more a steady frame rate than the number of frames.
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It never will be for consoles because too many people care about graphics over performance and to get the most out of a console you have to cap it at 30 fps. 60 will never be the standard unless it's a competitive multiplayer game like Halo. I got a prebuilt gaming rig with a 1060 3gb and after playing the Witcher 3 at 60fps there is no way I can play it at 30fps 4k on my X.
It never will be for consoles because too many people care about graphics over performance and to get the most out of a console you have to cap it at 30 fps. 60 will never be the standard unless it's a competitive multiplayer game like Halo. I got a prebuilt gaming rig with a 1060 3gb and after playing the Witcher 3 at 60fps there is no way I can play it at 30fps 4k on my X.
Now get 140 fps and a 144hz / gsync screen / 1ms screen. You will not be able to look at the choppy mess that's 30 fps with screentearing and input lag and high ms.
Console gaming has a long way to go.
Yes... at least not anytime soon. Graphics will always be prioritized because they sell games, especially shallow ones.
I don't remember the industry having 60 FPS ever. I mean, even when there were Doom clones, I could only count with my fingers how many of them were. Keep the industry at 10 FPS per generation please.
what I recall from around 1999 to well just a few years ago was many conversations with fellow gamers in real life about getting 60FPS as the target.
I have seen that stated many times in youtube videos and I have read many posts complaining about not hitting 60fps in forums of games i play.
The new Play Station and Xbox will be minimum 4k 60FPS. As soon as that is affordable to mass produce we will see the next gen.
The only time that I feel 30 FPS on console ruined the gameplay experience for me was multiplayer in Destiny 1. It just felt choppy and was hard to manage. Ironically, Destiny 2 at 4K on X1X at 30 FPS was much more enjoyable. I wonder what else besides the resolution was an improvement. Still, in my opinion shooters should be the last game to sacrifice solid 60 FPS.
I find 30 FPS on massive open world games like Witcher 3 or Assassins Creed Origins doesn’t ruin the experience. It’s fine. Optimal? No, but it’s definitely enjoyable. It just looks worse to someone who just got done watching 60 FPS. 30 FPS takes some eye adjustment.
I would honestly take 30 locked over 60 most of the time. 30 has a cinematic feel to me, where 60 looks unnatural.
What the heck does that even mean? I don't know whether to ask questions to work out where the hell you came up with the idea that 60fps (I run games even higher, I'll even drop resolutions to do so) is unnatural or just lol at the bizarreness of your comment.
Haha, your indignation amuses me. I'm probably just talking out of my @$$, but when I see games running at 60 (generally speaking) they look like they're floating on glass. Turning the camera looks unnaturally smooth compared to my own perception, game flora bounces and waves faster than what I would expect, and even driving has a floatly look too it. It's probably me just becoming accustomed to bad frame rate over the years, but I don't like it. Sorry if I ruffled your feathers.
Movies are the same with Hz. 60Hz looks cinematic to me, where 120Hz looks like I'm on the set. The visual fidelity is super crisp and clear, but I no longer feel like I'm watching a movie...I feel should be holding a boom mic.
I would honestly take 30 locked over 60 most of the time. 30 has a cinematic feel to me, where 60 looks unnatural.
What the heck does that even mean? I don't know whether to ask questions to work out where the hell you came up with the idea that 60fps (I run games even higher, I'll even drop resolutions to do so) is unnatural or just lol at the bizarreness of your comment.
It's like flat-earth level s*it... they heard it once, and just agree with it to have an argument.
More cinematic... christ.
Maybe the government doesn't want you to see what I'm talking about! I mean they won't let you near the "Ice Wall", so why would they let you see this? :)
I would honestly take 30 locked over 60 most of the time. 30 has a cinematic feel to me, where 60 looks unnatural.
What the heck does that even mean? I don't know whether to ask questions to work out where the hell you came up with the idea that 60fps (I run games even higher, I'll even drop resolutions to do so) is unnatural or just lol at the bizarreness of your comment.
Haha, your indignation amuses me. I'm probably just talking out of my @$$, but when I see games running at 60 (generally speaking) they look like they're floating on glass. Turning the camera looks unnaturally smooth compared to my own perception, game flora bounces and waves faster than what I would expect, and even driving has a floatly look too it. It's probably me just becoming accustomed to bad frame rate over the years, but I don't like it. Sorry if I ruffled your feathers.
Movies are the same with Hz. 60Hz looks cinematic to me, where 120Hz looks like I'm on the set. The visual fidelity is super crisp and clear, but I no longer feel like I'm watching a movie...I feel should be holding a boom mic.
There's no indignation just confusion, your comment had me scratching my head and wondering wtf you were talklng about? It's like the the old "human eyes can't see past 30Hz" or "you'll suffocate if you go faster than 30mph" nonsense. However you've explained it now and I'd agree that you've just become accustomed to poor frame rates.
To me 30 fps looks jittery, even 60 fps often isn't enough these days (i'm used to 80 - 144 fps), though it's generally fine on a TV.
What? A lot of the PS2/Xbox/GCN/Dreamcast games were 60 FPS back then, most notably the platformers.
@calvincfb: Not to sound like a f
First of all: fps doesn't sell games, graphics, physics and Mechanics sell games.
Most developers don't care about 60fps as they know it's not as important or consumer attractive as graphics or physics, I mean, why would you prioritize fps to please a vocal minority, like the PC master race trolls when you can please the masses?
Besides, PC gamers don't even buy that many games.
Oh, and the only reason PC can achieve 60fps with ultra settings is because we have console generations, if we didn't, nobody would afford playing games at high settings because we wouldn't be able to keep with the technology.
True but most people are perfectly fine playing medium graphics settings honestly. like myself.
60fps will never be a standard because console games are all about the eye candy and the graphics arms race.
Ratchet and Clank Future Trilogy Pre Nexus was 60fps and the game was really responsive and played really good whereas Nexus was really choppy and breaking boxes that was once completely enjoyable not felt lifeless due to the slow response times (likely due to the engine restriction) - Boxes used to break but Nexus has boxes exploding. Its the same with attempting to play Tools of Destruction in a an emulator but at 30fps or less. the physics break and it changes the game drastically.
Audio and hitboxes weirdly lag too - it was never an issue in all of the 60fps games of the series.
I would have liked they stayed with a distinct artistic style than to push for ultra realism with eye candy. because once the eyecandy/ wow factor drops all there is the gameplay.
I agree FPS doesnt sell but it does have a huge impact on fast paced games and - fast paced sequences (in my opinion) in R&C Nexus fast hectic moments felt slow unlike the previous entries.
Honestly if they aimed for 45fps - even that would have been a better improvement.
It really depends honestly for some its really hard to adjust for me im completely flexible - however attempting to play Far Cry 5 at 30fps is almost bearable unlike slower paced games that often have exceedingly heavy motion blur as evidenced with ps4 screenshots as the camera and characters move.
I would rather better quality than 60fps, I noticed the difference but to me its something as important tho my pc can handle it my monitor cannot which is a tv (don't hate the 22" tv came with my house rental). 60fps will become a standard one day but not anytime soon. Not until all TV's can handle it. Most cheap 4k TV's are only still only 60hz.
60hz is enough for 60fps u slukl.
@scatteh316:
calm down man this is internent dont get worked up about other opinion.
u acting like slukl.
No. Think about it TC. Last gen only CoD and RAGE aimed at 60fps on consoles. This gen we have most shooters, fighters, racers, sport games, multiplayer games, indies and even some open world games, running at that framerate.
It's obvious that 60fps standard on consoles is a matter of time. I believe right next gen.
I would rather better quality than 60fps, I noticed the difference but to me its something as important tho my pc can handle it my monitor cannot which is a tv (don't hate the 22" tv came with my house rental). 60fps will become a standard one day but not anytime soon. Not until all TV's can handle it. Most cheap 4k TV's are only still only 60hz.
You should still be able to get 60 fps with a 60 Hz TV or monitor.
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