A HUGE breakthrough in GAMING!!!! 144000 Soldiers on screen!!!

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Shadow_op

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#101 Shadow_op
Member since 2006 • 4566 Posts
[QUOTE="Kev_Unreal"][QUOTE="True_Gamer_"][QUOTE="Shadow_op"][QUOTE="Kev_Unreal"]

That really great but I don't know how to respond to this, I don't see the enjoyment of having more soldiers on screen in my opinion but would it make any difference if add more soldiers to the game?

True_Gamer_



Exactly!!
Jesus....the TC doesn't realize that More Units =/= More Fun.
I Played it, and went right back to starcraft after a day of it...



Thats fair...
I cant convince someone that doesnt undestand the words: Epic and Military tactics.

Correct me if I'm wrong so your enjoyment is that having more soldiers makes the game more Epic? I understand.

http://dictionary.reference.com/browse/epic EPIC: 3. heroic; majestic; impressively great: the epic events of the war. 4. of unusually great size or extent: a crime wave of epic proportions.

Still. It doesn't matter what scale the battle is on, just as long as it's a good battle...
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mwa

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#102 mwa
Member since 2003 • 2639 Posts
[QUOTE="mwa"][QUOTE="-RPGamer-"][QUOTE="mwa"][QUOTE="-RPGamer-"][QUOTE="Shadow_op"][QUOTE="cobrax25"][QUOTE="Shadow_op"][QUOTE="-RPGamer-"][QUOTE="foxhound_fox"][QUOTE="-RPGamer-"]

Great more canon fodder, stop the presses on that breakthrough :roll:

I'm starting to think less enemies on the screen the better, I would rather have a complex small set of enemies than a large relatively stupid group of enemies doing hive tactics.

-RPGamer-



You ever play a Total War game? It is the definition of Real Time STRATEGY.

:| I like RTS titles, you don't need hundred of thousands of units to make these games good/great. More units doesn't equate to break throughs in gaming, it's just means you have more processing doing the same exact thing they were doing with smaller units.



Take Warcraft 3 in example...



Warcraft 3, is a completly different kind of RTS. "Total War" is not represented by simply a few units fighting against each other.



I can do with 20 units that will last me half an hour what you can do with 100,000 that last one battle.

This is essentially what I'm saying.

Gamer A - sends 3 people flanking left, 2 people flanking right, 3 pinching from behind, and 6 right up front.
Gamer B - sends 3000 people left, 2000 people right, 3000 behind, 6000 in the fray.

Same concept just bigger numbers. That's not a break through.


wrong, you've basically just proved you have no idea what the hell you're talking about

when you control individual units in Warcraft 3 you don't have to worry about which way they are facing, you don't have to try to wheel them around to meet flanking maneuvers, you don't get to control the depth of rows for that regiment or the breadth to which you will spread them out, all of which are options available in Total War games, all of which are tactically significant with regards to changing terrain and enemy movements

sending three orcs to hit the enemy's "flank" in Warcraft 3 is nothing like setting up an outflanking maneuver in Total War. Depending on the depth and breadth of your rows, it takes time for your units to wheel around the enemy, and given bad terrain, it could slow your regiment down or even break up that unit's cohesion. there is a tactical and strategic depth to the most "simple-looking" maneuvers...sure the concept may be the same, actual implementation and gameplay is not

your experience with RTS games does not = all RTS games, and your assumption that Total War plays just like Warcraft 3 with bigger numbers makes a glaring display of how little you know about this game...seriously, you should try it first before coming here and blurting out a bunch of baseless, unsupported assumptions about the game

1. My example is overly exaggerated.
2. My example was never intended to be based off any single given game, but a mere overview of the concepts.
3. Your assumption that I'm trying to compare this to Warcraft 3 is piss poor.

1. that's why the example doesn't hold with regards to Total War...you've made over-generalizations

2. right, and like i said, the concept is the same, but implementation and gameplay is radically different, at least with regards to a comparison between Total War and any RTS where you "send 3 people flanking left, 2 people flanking right, 3 pinching from behind, and 6 right up front." which is why you should play the game before coming in here and making such a horrible comparison

3. then tell me which game you had in mind, or which one you believe would support your assumptions best with regards to a comparison with Total War

by the way, if this is just a fanboy argument for consoles vs pc and what is and is not a breakthrough, i am totally not approaching it from such an angle, since i am myself an avid lemming...it's just that i appreciate PC games as well, and Total War is one of those games

1.I made generalizations on both ends low and high end to show it's nothing more than a numbers game. Sure couple more units allows for more complex formations, but I think there's a definite cap on how many you really need to do such tactics.
2.It was a exaggeration of numbers taking the largest and the smallest. There was never any given RTS with 3:2:3:6 unit formations that I was thinking of at that time, how many times do I need to repeat that?
3.It wasn't ever based off a game I had in mind specifically, I just said "overview of concepts" a few words before that :|

I'm not a fanboy, I could give a damn what systems these are on.

1. the option to control more than one army that is being added into the M2TW expansion is being done to give the player more options and more complex battles, not as a token of necessity...the necessity part of the gameplay was sufficiently covered in the original release of M2TW (and other TW games before that)

2-3. and again, i'll repeat that with regards to the concepts you speak of, gameplay and implementation at least with regards to Total War is radically different, but even there i'm not sure what you're talking about since you're not giving me any specific examples for comparison. you're leaving it completely open to interpretation and thus it's near impossible for me to tell what kind of game i should be thinking of with regards to the concepts you speak of...a clarification (i.e. example of a game that would best support your assumptions) would help

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Kev_Unreal

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#103 Kev_Unreal
Member since 2007 • 2818 Posts
[QUOTE="Kev_Unreal"][QUOTE="True_Gamer_"][QUOTE="Shadow_op"][QUOTE="Kev_Unreal"]

That really great but I don't know how to respond to this, I don't see the enjoyment of having more soldiers on screen in my opinion but would it make any difference if add more soldiers to the game?

True_Gamer_



Exactly!!
Jesus....the TC doesn't realize that More Units =/= More Fun.
I Played it, and went right back to starcraft after a day of it...



Thats fair...
I cant convince someone that doesnt undestand the words: Epic and Military tactics.

Correct me if I'm wrong so your enjoyment is that having more soldiers makes the game more Epic? I understand.

 



http://dictionary.reference.com/browse/epic
EPIC:
3. heroic; majestic; impressively great: the epic events of the war.
4. of unusually great size or extent: a crime wave of epic proportions.

ok but answer my previously question; would it make any difference if add more soldiers to the game?

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killab2oo5

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#104 killab2oo5
Member since 2005 • 13621 Posts

Just how many topics about this game are you gonna make?This is the 3rd ive seen from you so far.

EDIT:OooOooOoOOh,the expansion.

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hamidious

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#105 hamidious
Member since 2007 • 1537 Posts
Man, I hear some stupid comments. Total War series is the most realistic series of all PC strategies. A number of 100000+ means more realistic battles. The game is more like simulation strategy, the more units the more immersive the experience is. The visuals will be more impressive as well. Also, flanking a small number of units is not the same as flanking a large number, so gameplay will change as well as Missile effectiveness and casualties..etc The more realistic battles the better. The game graphics are amazing, and the units look far less like clones than any other strategy game out there. I hate it when people give their preconceived opinions without knowing anything about something.
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azrealhk

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#106 azrealhk
Member since 2006 • 1731 Posts
Someones excited about 144000 men on screen. :Pchicken008
And cows are more amazed at Chickens and Ducks I presume.
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IgGy621985

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#107 IgGy621985
Member since 2004 • 5922 Posts

I'm just amazed how people (console fanboys?) react to this thread.

 

"144k soldiers on the screen is not that BIG thing in terms of gameplay"

"144k cloned ants"

 "it doesn't effect the gameplay at all, it's just a different skin for a weapon"

 

And yet if there were some kind of console game which supports 144k units on the screen...

 

"ZOMG, IT'S TEH A NEW ERA IN GAMING, NOTHING COMES CLOSE, TEH SHEER POWAH OF THREE/EIGHT CORED XENON/CELL CPU!!!111111"

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hamidious

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#108 hamidious
Member since 2007 • 1537 Posts

I'm just amazed how people (console fanboys?) react to this thread.

 

"144k soldiers on the screen is not that BIG thing in terms of gameplay"

"144k cloned ants"

 "it doesn't effect the gameplay at all, it's just a different skin for a weapon"

 

And yet if there were some kind of console game which supports 144k units on the screen...

 

"ZOMG, IT'S TEH A NEW ERA IN GAMING, NOTHING COMES CLOSE, TEH SHEER POWAH OF THREE/EIGHT CORED XENON/CELL CPU!!!111111"

IgGy621985
agreed
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Danm_999

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#109 Danm_999
Member since 2003 • 13924 Posts

I'm just amazed how people (console fanboys?) react to this thread.

"144k soldiers on the screen is not that BIG thing in terms of gameplay"

"144k cloned ants"

"it doesn't effect the gameplay at all, it's just a different skin for a weapon"

And yet if there were some kind of console game which supports 144k units on the screen...

"ZOMG, IT'S TEH A NEW ERA IN GAMING, NOTHING COMES CLOSE, TEH SHEER POWAH OF THREE/EIGHT CORED XENON/CELL CPU!!!111111"

IgGy621985
I thought of disagreeing with you and chocking this up to generalisations for a moment. But then I remember the noise that was made when teh Cell rendered a few thousand chickens, and I realise how painfully correct you are.
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blacktorn

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#110 blacktorn
Member since 2004 • 8299 Posts
Quality pwns quantity
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pminooei

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#111 pminooei
Member since 2003 • 1076 Posts

As the people that played the game will know Medieval 2 Total War allows you to control 20 units of 150 solider each...making a 3000 army that can participate in a battle of 8 generals making a total of 24000...

Now if you think that 24000 is huge listen to this:

The expansion of M2TW called Kingdoms that comes in August will allow us to control multiple armies through tabs!!!!

And this is what a developer stated on the TWC forums:

"The Control multiple armies feature is extremely cool. This lets you
send orders to the generals of the reinforcement armies to carry out
commands. You can select the armies via the 'army tabs'. I was watching
Palamedes control 6 reinforcement armies in a siege battle last week!
Very cool stuff."

 

http://www.twcenter.net/forums/showthread.php?p=1628908#post1628908 

 

Now even if 6 armies is the top of what one can control (it might be just limited by the hardware) if 8 people control 6 armies each that makes:

144,000 soldiers on screen.... :shock:

 

 So Crytek youre not alone...

True_Gamer_

you could've had more than 20k of ppl in the field :P but i my comp can't handle more than 17k of ppl at onces in total war.

 

ps it's a great game u all should get it

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True_Gamer_

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#112 True_Gamer_
Member since 2006 • 6750 Posts
[QUOTE="True_Gamer_"]

As the people that played the game will know Medieval 2 Total War allows you to control 20 units of 150 solider each...making a 3000 army that can participate in a battle of 8 generals making a total of 24000...

Now if you think that 24000 is huge listen to this:

The expansion of M2TW called Kingdoms that comes in August will allow us to control multiple armies through tabs!!!!

And this is what a developer stated on the TWC forums:

"The Control multiple armies feature is extremely cool. This lets you
send orders to the generals of the reinforcement armies to carry out
commands. You can select the armies via the 'army tabs'. I was watching
Palamedes control 6 reinforcement armies in a siege battle last week!
Very cool stuff."

http://www.twcenter.net/forums/showthread.php?p=1628908#post1628908

Now even if 6 armies is the top of what one can control (it might be just limited by the hardware) if 8 people control 6 armies each that makes:

144,000 soldiers on screen.... :shock:

So Crytek youre not alone...

pminooei

you could've had more than 20k of ppl in the field :P but i my comp can't handle more than 17k of ppl at onces in total war.

ps it's a great game u all should get it

The models format of M2TW has been decoded and an editor has been released... Expect anything from Orcs to Ancient Egyptians to appear as the fruit of the incredible modding community...
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whodeysay85

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#113 whodeysay85
Member since 2006 • 3237 Posts
sounds neat i guess, i wish i had a good enough graphics card for it
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Puckhog04

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#114 Puckhog04
Member since 2003 • 22814 Posts
I guess if the amount of soldiers on screen was directly related to how good the game was i'd be excited. :|
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ardylicious

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#115 ardylicious
Member since 2004 • 1107 Posts
[QUOTE="True_Gamer_"][QUOTE="Kev_Unreal"][QUOTE="True_Gamer_"][QUOTE="Shadow_op"][QUOTE="Kev_Unreal"]

That really great but I don't know how to respond to this, I don't see the enjoyment of having more soldiers on screen in my opinion but would it make any difference if add more soldiers to the game?

Kev_Unreal



Exactly!!
Jesus....the TC doesn't realize that More Units =/= More Fun.
I Played it, and went right back to starcraft after a day of it...



Thats fair...
I cant convince someone that doesnt undestand the words: Epic and Military tactics.

Correct me if I'm wrong so your enjoyment is that having more soldiers makes the game more Epic? I understand.

 



http://dictionary.reference.com/browse/epic
EPIC:
3. heroic; majestic; impressively great: the epic events of the war.
4. of unusually great size or extent: a crime wave of epic proportions.

ok but answer my previously question; would it make any difference if add more soldiers to the game?



Of course it would. More troops mean more strategy, meaning more alternatives. Of course the key to this is its AI. If the AI is like controlling a bunch of vegetables , then the extra troops are a complete waste. imagine playing this with a gamepad.........LMAO
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ironcreed

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#116 ironcreed
Member since 2005 • 14195 Posts

144,000 of cloned ants !!! Wow!!!turgore

 

:lol:....That is probably something like what extraterrestrials would say on a fly by of Earth....except they would say instead, "6.7 billion cloned beings, who's intellect is about the equivalent of the lifeform that they refer to as ants." "What do you say, guys....should we exterminate them or what?":P 

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True_Gamer_

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#117 True_Gamer_
Member since 2006 • 6750 Posts
[QUOTE="Kev_Unreal"][QUOTE="True_Gamer_"][QUOTE="Kev_Unreal"][QUOTE="True_Gamer_"][QUOTE="Shadow_op"][QUOTE="Kev_Unreal"]

That really great but I don't know how to respond to this, I don't see the enjoyment of having more soldiers on screen in my opinion but would it make any difference if add more soldiers to the game?

ardylicious



Exactly!!
Jesus....the TC doesn't realize that More Units =/= More Fun.
I Played it, and went right back to starcraft after a day of it...



Thats fair...
I cant convince someone that doesnt undestand the words: Epic and Military tactics.

Correct me if I'm wrong so your enjoyment is that having more soldiers makes the game more Epic? I understand.

 



http://dictionary.reference.com/browse/epic
EPIC:
3. heroic; majestic; impressively great: the epic events of the war.
4. of unusually great size or extent: a crime wave of epic proportions.

ok but answer my previously question; would it make any difference if add more soldiers to the game?



Of course it would. More troops mean more strategy, meaning more alternatives. Of course the key to this is its AI. If the AI is like controlling a bunch of vegetables , then the extra troops are a complete waste. imagine playing this with a gamepad.........LMAO



Thats what the Multiplayer is for....
On the gamepad... :lol:
This game has 10 buttons only for the basic controls...Ive tried to map a controller just as experiment...it failed miserably...
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stilfro

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#118 stilfro
Member since 2005 • 372 Posts
I like stomping Goombas
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dimar19

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#119 dimar19
Member since 2006 • 4608 Posts

As the people that played the game will know Medieval 2 Total War allows you to control 20 units of 150 solider each...making a 3000 army that can participate in a battle of 8 generals making a total of 24000...

True_Gamer_

 You forgot to say that if it would be 10 soldiers in one unit - it won't change a thing. I like Myth more 

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BobElSnob

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#120 BobElSnob
Member since 2006 • 326 Posts
100000 units on screen at once? Human wave attacks, here I come!:twisted:
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True_Gamer_

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#121 True_Gamer_
Member since 2006 • 6750 Posts
[QUOTE="True_Gamer_"]

As the people that played the game will know Medieval 2 Total War allows you to control 20 units of 150 solider each...making a 3000 army that can participate in a battle of 8 generals making a total of 24000...

dimar19

You forgot to say that if it would be 10 soldiers in one unit - it won't change a thing. I like Myth more

Play the game on small unit size... The play on huge and come and tell me that again...
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wklzip

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#122 wklzip
Member since 2005 • 13925 Posts
[QUOTE="Shadow_op"]Spore has Millions and Billions in it's own galaxy. ha!

Yep
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True_Gamer_

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#123 True_Gamer_
Member since 2006 • 6750 Posts
[QUOTE="wklzip"][QUOTE="Shadow_op"]Spore has Millions and Billions in it's own galaxy. ha!

Yep

On screen? No? how bad... Better luck next time...
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Guiltfeeder566

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#124 Guiltfeeder566
Member since 2005 • 10068 Posts
My pc has a hard time running 20,000 in rome, what PC could run 144000 at once? But that would be isane to see.
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Guiltfeeder566

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#125 Guiltfeeder566
Member since 2005 • 10068 Posts
[QUOTE="ardylicious"][QUOTE="Kev_Unreal"][QUOTE="True_Gamer_"][QUOTE="Kev_Unreal"][QUOTE="True_Gamer_"][QUOTE="Shadow_op"][QUOTE="Kev_Unreal"]

That really great but I don't know how to respond to this, I don't see the enjoyment of having more soldiers on screen in my opinion but would it make any difference if add more soldiers to the game?

True_Gamer_



Exactly!!
Jesus....the TC doesn't realize that More Units =/= More Fun.
I Played it, and went right back to starcraft after a day of it...



Thats fair...
I cant convince someone that doesnt undestand the words: Epic and Military tactics.

Correct me if I'm wrong so your enjoyment is that having more soldiers makes the game more Epic? I understand.

 



http://dictionary.reference.com/browse/epic
EPIC:
3. heroic; majestic; impressively great: the epic events of the war.
4. of unusually great size or extent: a crime wave of epic proportions.

ok but answer my previously question; would it make any difference if add more soldiers to the game?



Of course it would. More troops mean more strategy, meaning more alternatives. Of course the key to this is its AI. If the AI is like controlling a bunch of vegetables , then the extra troops are a complete waste. imagine playing this with a gamepad.........LMAO



Thats what the Multiplayer is for....
On the gamepad... :lol:
This game has 10 buttons only for the basic controls...Ive tried to map a controller just as experiment...it failed miserably...

Their are mods that increase the AI by alot, like the Darth Mod for RTW.

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toxicmog

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#126 toxicmog
Member since 2006 • 6355 Posts
144,000 of cloned ants !!! Wow!!!turgore
144,k, all of the same pollygons :roll: Nothing awesome o.o
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#127 Liquid_47
Member since 2003 • 4905 Posts
[QUOTE="cobrax25"][QUOTE="-RPGamer-"]

Great more canon fodder, stop the presses on that breakthrough :roll:

I'm starting to think less enemies on the screen the better, I would rather have a complex small set of enemies than a large relatively stupid group of enemies doing hive tactics.

-RPGamer-



With this game, you controll massive Groups of Units, then individual ones, which creates much more Emphasis of things like Flanking.

I understand the type of game, I don't think giving me all these addition units helps the concept. I can flank with smaller groups too.

But now you can appreciate what those Generals had to go through in WWI and II. You won't take those wars for granted anymore ^^
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Liquid_47

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#128 Liquid_47
Member since 2003 • 4905 Posts
[QUOTE="True_Gamer_"][QUOTE="wklzip"][QUOTE="Shadow_op"]Spore has Millions and Billions in it's own galaxy. ha!

Yep

On screen? No? how bad... Better luck next time...

You just dissed Spore... Don't call yourself a PC gamer :P
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AcidTWister

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#129 AcidTWister
Member since 2002 • 22981 Posts

[QUOTE="turgore"]144,000 of cloned ants !!! Wow!!!cobrax25


have you even seen the game?

the have a system in place, that randomizes parts for every Unit.

A broken system apparently. 

 

Notice the guys without body armor on are all wearing basically the same thing. The ones that are varied can be seen to have people that look like them nearby. Note that they're also in the EXACT SAME STANCE. They don't just copy models, they copy animations.

 Now you can look at the knight in the foreground. Check out those uber-detailed fingers. That's what? First generation PS2 graphics with Summoner? The foliage looks like something out of Gran Turismo.

 

Yeah, there's a game that's used this technology already. It's called State of Emergency. And it sucks.

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Doomshine

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#130 Doomshine
Member since 2004 • 908 Posts

[QUOTE="cobrax25"][QUOTE="turgore"]144,000 of cloned ants !!! Wow!!!AcidTWister



have you even seen the game?

the have a system in place, that randomizes parts for every Unit.

A broken system apparently.

Notice the guys without body armor on are all wearing basically the same thing. The ones that are varied can be seen to have people that look like them nearby. Note that they're also in the EXACT SAME STANCE. They don't just copy models, they copy animations.

Now you can look at the knight in the foreground. Check out those uber-detailed fingers. That's what? First generation PS2 graphics with Summoner? The foliage looks like something out of Gran Turismo.

 

Yeah, there's a game that's used this technology already. It's called State of Emergency. And it sucks.

Try comparing it to other strategy games, try finding another strategy game with as many soldiers on screen and that level of detail.

And they are wearing uniforms, they are not supposed to be radically different. Here you can see differences in their gear:

^Notice the shields, helmets, etc. 

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Nex_Ownage

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#131 Nex_Ownage
Member since 2004 • 4753 Posts
144K on pc for a game that hasn't even been released yet doesn't sound like much when a PS2 game had 65K + .....back in 05..:?..
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Hewkii

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#132 Hewkii
Member since 2006 • 26339 Posts
144K on pc for a game that hasn't even been released yet doesn't sound like much when a PS2 game had 65K + .....back in 05..:?.. Nex_Ownage
which game?
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Nex_Ownage

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#133 Nex_Ownage
Member since 2004 • 4753 Posts
[QUOTE="Nex_Ownage"]144K on pc for a game that hasn't even been released yet doesn't sound like much when a PS2 game had 65K + .....back in 05..:?.. Hewkii
which game?

It's called Ikusagami.. It's a Japan only DW style game that looked pretty good, considering the number of soldiers on screen and that it was on the PS2. Also the gameplay wasn't bad either as the game got a 31/40 from famitsu. Here's a screen shot.
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True_Gamer_

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#134 True_Gamer_
Member since 2006 • 6750 Posts
[QUOTE="Hewkii"][QUOTE="Nex_Ownage"]144K on pc for a game that hasn't even been released yet doesn't sound like much when a PS2 game had 65K + .....back in 05..:?.. Nex_Ownage
which game?

It's called Ikusagami.. It's a Japan only DW style game that looked pretty good, considering the number of soldiers on screen and that it was on the PS2. Also the gameplay wasn't bad either as the game got a 31/40 from famitsu. Here's a screen shot. *SCREENSHOT*

As I can see there are max 2-3 model variations...Also this is a action fantasy game and I doubt that all the 65k troops could be seen on screen at once... So it doesnt feature all this numbers...
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#135 -The-G-Man-
Member since 2007 • 6414 Posts
Bigger isn't always better.  Would you rather have tons of stupid enemies onscreen at once or a smaller number of intelligent enemies onscreen at once?  If you could have 144,000 intelligent enemy soldiers onscreen, I would call that a breakthrough.  If you have 144,000 stupid ones, no so much of a breakthrough.
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#136 True_Gamer_
Member since 2006 • 6750 Posts

[QUOTE="cobrax25"][QUOTE="turgore"]144,000 of cloned ants !!! Wow!!!AcidTWister



have you even seen the game?

the have a system in place, that randomizes parts for every Unit.

A broken system apparently.

 

Notice the guys without body armor on are all wearing basically the same thing. The ones that are varied can be seen to have people that look like them nearby. Note that they're also in the EXACT SAME STANCE. They don't just copy models, they copy animations.

Now you can look at the knight in the foreground. Check out those uber-detailed fingers. That's what? First generation PS2 graphics with Summoner? The foliage looks like something out of Gran Turismo.

 

Yeah, there's a game that's used this technology already. It's called State of Emergency. And it sucks.



Are you Joking?
Please take the fanboy goggles off...
These models have 1400 polygons do you expect anything run more than 200,000,000 polygons? Like 20 8800GTX all connected together?
Please open your eyes...

 

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True_Gamer_

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#137 True_Gamer_
Member since 2006 • 6750 Posts
Bigger isn't always better. Would you rather have tons of stupid enemies onscreen at once or a smaller number of intelligent enemies onscreen at once? If you could have 144,000 intelligent enemy soldiers onscreen, I would call that a breakthrough. If you have 144,000 stupid ones, no so much of a breakthrough.-The-G-Man-
Since I play MP I dont care if they are intelligent... As long as the guy operating them is smart enough...and believe me they are smart...
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#139 Dreams-Visions
Member since 2006 • 26578 Posts

Someones excited about 144000 men on screen. :Pchicken008

 

it's rainin men. 

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#140 XL83
Member since 2007 • 994 Posts

it will also cause huge breakthroughs in lagging the hell out of your compEl_Fanboy

:lol: No kidding.

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