[QUOTE="subrosian"][QUOTE="The_Game21x"][QUOTE="lafigueroa"] Since the ORiginal makers of Fallout themselves applauded what Bethesda has done to the series, and put them on a short list of developers they would be happy to see make Fallout 3, I'm taking a wait and see approach. Having played Wasteland, Fallout, and Fallout 2, I think I can recognise if the game is true to the series or just another Fallout: Brotherhood of Steel.
Until I play the game, I am willing to have an open mind and let the developer make their game. After I get my hands on it, I'll comment.
The_Game21x
That's pretty much how I feel regarding this and pretty much any othersequel that fits the "we're changing things up" model.
The problem these days is that there are too many games that suffer from "sequelitis", basically keeping the gameplay extremely similar to that of its predecessor while adding incremental changes here and there and slapping it onto store shelves claiming it to be"new and improved!" Halo 3 suffered from it, but it's easier to overlook because of its incredibly high value and replayablility, not to mention that its gameplay was never bad to begin with so there wasn't much that needed to be changed.
And that's where Fallout 3 comes in. It's not that its gameplay wasn't good enough to begin with (although I cannot say much about this since I haven't played it) just that it runs a bit of a risk of being viewed as inferior to its predecessors because not much has changed. That's why I believe an overly cynical view of what Bethesda is doing with the Fallout 3 is un justified. There have been games that have broken the mold and effectively screwed up everything good about the game (I'm looking at you Shadowrun)but there have also been those games that changed things up and are better for it (FF XII is a good example of this). I'm hoping Fallout 3 will have more in common with the latter than the former.
So that being said, I too will be taking a wait and see approach to this game. Now if you'll excuse me, I need to find a copy ofFallout 2 so I can see what all the fuss is about...
I want you to imagine this situation though, let's take Halo 3, a game that suffers from aging gameplay (there's no denying it was an evolution, not a revolution) but enjoys high production values and a strong community. Now imagine seven years go by - Halo 3 still has a cult following despite its aging graphics (lets say that it had a timeless story, I don't think Halo does, but let's say it does for a discussion).
Now, all of a sudden, a different developer, say, EA, takes over and starts to make Halo 4. Now, the Xbox 720 is at the height of popularity (bigger than the 360), but they instead choose to make the Wii-Two the main platform, and port it out from there. Then they start announcing all the things they don't like about the series, and making massive changes. Halo 4 will now be a third-person sports themed mini-game collection with fewer weapons, Cortana, the Covenant, and vehicles are being removed, and the gameplay is being made to work at lot like Madden updated with FPS elements, rather than simply creating a revolutionary new FPS.
Wouldn't you feel like they took the easy way out? That, as a Halo fan, they should have tried for being an excellent shooter alla Halo CE, rather than being something it wasn't in the first place? Wouldn't you be somewhat skeptical when EA said "y'know, Spartans were immature, and no, there's *no way* we're going to let you shoot aliens, we think that's xenophobic".
While I think your examples are a bit extreme (Halo 4 becoming a sports-themed minigame collection? Come on.)In this case, I would certainlybe troubled by the direction EA is taking the game butI would still remain cautiously optimistic, as I am with every game I hear about that I may be interested in. I don't think I've ever been disappointed with a game's previews, because I believe that things can come together as the game nears release, and in many ofthose situations, I'm right.
Would I deem it a complete and utter bastardization of the series? Yes, and on that point, I will concede, but I don't think Fallout 3 will be such an extreme departure from the Fallout series as your Halo 3 to Halo 4 example is.
I'm using an extreme example because it's difficult for people who don't understand Fallout to grasp how drastic of a change this all really is. I'd suggest taking a look at the Fallout 2 wiki entry to understand that this really was a pop-culture drenched title, and then at the cutscene videos over on YouTube to understand the serious side of the game. If Bethesda can only capture the more serious side, without being honestly open to the moral ambiguity, bad situations, and create a truly free-form game (one in which you can make it through the game and do *anything*, by an means you'd like).
It was Steve Jackson's Illuminati meets the apocalypse, and you were the chosen one (sort of). I don't want to put it as pure humor, because it wasn't, it was a serious game with some serious gameplay, but anything that reduces the freedom of the first two titles is wrong.
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