Looks like the dev definitely needed more time to develop this title, as there will be essentially two campaigns offered: one for traditional gameplay, and another that is exclusive to the PSVR for VR gameplay. Cockpit simulators are a perfect match for VR, so it is no little surprise that the dev was interested. The VR campaign offers a deep story and gameplay just like the standard campaign. Great job on Sony swooping this up! It's a huge win for the PSVR.Link: http://vrthegamers.com/hands-ace-combat-psvr-exclusive-promises-around-15-hours-gameplay-release-2018/#.WUbLnYWsX-kFrom the article:'We met up with the guys from Bandai Namco at their E3 booth, where they are demoing the game as well as its VR mode. “For something like Ace Combat – it’s a natural evolution for something in this genre. I used to fly in the military and what they told us is that when you’re in combat you should keep your head on a swivel. If you just look straight ahead then you’re not going to last. Pilots track enemies with their heads. So VR adds that element of realism,” said David Bonacci, Brand Manager at Bandai Namco Entertainment America.Bonacci also assured us that the VR missions in Ace Combat 7 will have the same deep storyline and will feature the same chaotic battles and tumultuous aerodynamic maneuvers as the flat screen version. “There’s going to be a deep story, similar to the one you had in the previous Ace Combat games. It’s going to be a very deep story that’s set in the strange-real universe. Strange-real is a term coined by the fans for the alternative universe that Ace Combat is set in. It’s strange because it has a different history and continents but it’s real because we’ve got real world aircraft over here, that are recreated in very high fidelity,” he continued.'
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