Achievement Points are NOT a Gimmick!

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nnavidson

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#1 nnavidson
Member since 2006 • 934 Posts

The following games show your percentage of completion or number of a collected item out of a number attainable.  What's silly is you don't need to get 100% to beat the game.  What a gimmick?!

Metroid Prime Series

GTA Series

Mario Games

Castelvania Games

Pikmin Games

GT series

Guitar Hero

Countless others...

Is developers putting in goals outside of beating the game a gimmick?  If it isn't, why are Achievement points called gimmicks by several people here?

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DaysAirlines

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#2 DaysAirlines
Member since 2006 • 9537 Posts
It changes the way you play the game. I don't think it's a gimmick at all, I like it. I don't stop playing a game after I finish the main quest line, for example, for Oblivion I didn't stop playing untill I got 1000/1000 achievements.
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TheCrazed420

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#3 TheCrazed420
Member since 2003 • 7661 Posts
Achievements and gamerscore have revived that old arcade feeling. Thats a good thing :)
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xxThyLordxx

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#4 xxThyLordxx
Member since 2007 • 3200 Posts
its a gimmick. "I have more points than you". "I got all the achievements in Halo, I rule".

personally, I find it very sad and nerdy, MS is just tricking you into buying games you dont want, my friend buys some crap games, like the other day he bought 'Cars'. he said he just bought it for the achievements. how sad.

achievements is a gimmick.

it adds nothing to gameplay nor does it take anything away from it.
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DaysAirlines

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#5 DaysAirlines
Member since 2006 • 9537 Posts
its a gimmick. "I have more points than you". "I got all the achievements in Halo, I rule".

personally, I find it very sad and nerdy, MS is just tricking you into buying games you dont want, my friend buys some crap games, like the other day he bought 'Cars'. he said he just bought it for the achievements. how sad.

achievements is a gimmick.

it adds nothing to gameplay nor does it take anything away from it.
xxThyLordxx
Well games like Dead Rising had awesome achievements, it changed the way you played the game.
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InsaneBasura

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#6 InsaneBasura
Member since 2005 • 12591 Posts
It's a fun gimmick.
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thedarkomen

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#7 thedarkomen
Member since 2007 • 859 Posts
Whoa dude chill, you got so offended that someone said they were useless... Well they are... only nerds care about stupid achievement points. It's the biggest scam since windows!
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88Ghost89

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#8 88Ghost89
Member since 2004 • 1618 Posts
How can something that's free and optional to do be a gimmick?
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foxhound_fox

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#9 foxhound_fox
Member since 2005 • 98532 Posts
Getting 100% without needing to has existed long before achievement points... :|

A gimmick is "an ingenious or novel device, scheme, or stratagem, esp. one designed to attract attention or increase appeal."

-or-

"to equip or embellish with unnecessary features, esp. in order to increase salability, acceptance, etc."

I fail to see the validity of your argument...
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fixer293

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#10 fixer293
Member since 2003 • 4770 Posts

Was finding the packages in GTA a gimmick? no

Points are not a gimmick, cows just try to find something to bash.

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smokeydabear076

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#11 smokeydabear076
Member since 2004 • 22109 Posts
50 achievement points for completing the Call of Duty 2 tutorial. Man what an achievement!
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-SR388-

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#12 -SR388-
Member since 2006 • 329 Posts
not really a gimmick at all, just a bit sad when people take them too seriously or see them as a meter to judge skill level.  they are of course nothing more than an extension of your digital genitalia and thanks to certain games providing ridiculously easy or stupidly impossible achievements it is heavily flawed, but no gimmick.
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xxThyLordxx

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#13 xxThyLordxx
Member since 2007 • 3200 Posts
Getting 100% without needing to has existed long before achievement points... :|

A gimmick is "an ingenious or novel device, scheme, or stratagem, esp. one designed to attract attention or increase appeal."

-or-

"to equip or embellish with unnecessary features, esp. in order to increase salability, acceptance, etc."

I fail to see the validity of your argument...foxhound_fox


nuff said.

achievements is a gimmick.
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ithilgore2006

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#14 ithilgore2006
Member since 2006 • 10494 Posts
Who ever said they were?
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Magical_Zebra

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#15 Magical_Zebra
Member since 2003 • 7960 Posts
Still beating my head against the wall trying to achieve all platinum status on PGR3.
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InsaneBasura

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#16 InsaneBasura
Member since 2005 • 12591 Posts
I don't give a **** if I get some superficial points by doing some stupid crap like killing 54,000 zombies or answering all of Otis' calls. That's not fun, that's annoying, I don't wanna do that. I don't wanna be forced to do certain things in a game. I play games the way I've always done, my way. If I get some points while doing that, well goodie. In a game like Crackdown achievements make more sense. Keeping a car in the air for a certain amount of time and such. You don't get **** for doing it, but trying to reach that goal could actually be fun. Like trying to beat your own records (wheelies and whatnot) in San Andreas.
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dsmccracken

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#17 dsmccracken
Member since 2003 • 7307 Posts
If it's a gimmick, it sure is a successful and addictive one. All it is, it's a rethought version of the old game scores really, and if that is a gimmick, then all the old pinball machines, classic arcade games (e.g. Pac Man, Galaga) were equally gimmicky with the high scores telling you who ruled the local arcades.
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Fhiz

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#18 Fhiz
Member since 2004 • 7718 Posts
achievements add a lot of replay value to games, I think Microsoft did a really good job on them.
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amcallister902

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#19 amcallister902
Member since 2006 • 1339 Posts
theres only one bad thing about achievments- it alienates casuals. some people just want to go online without being called "teh n00bzor" cus they didnt beat the game.
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fixer293

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#20 fixer293
Member since 2003 • 4770 Posts

achievements add a lot of replay value to games, I think Microsoft did a really good job on them.FlawlessSeasons

exactly

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TheCrazed420

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#21 TheCrazed420
Member since 2003 • 7661 Posts
theres only one bad thing about achievments- it alienates casuals. some people just want to go online without being called "teh n00bzor" cus they didnt beat the game.amcallister902
I disagree with that completely. I've never heard one person laugh at someone else online because of their gamerscore.
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ihatebugers

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#22 ihatebugers
Member since 2006 • 1541 Posts

Now if they could be used for something other than a lame Old Spice contest, then I might be inclined to disagree with the TC.

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Spartan070

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#23 Spartan070
Member since 2004 • 16497 Posts
I think you're absolutely right, I always try for 100% completion anyway, whether the achievement points are there or not.
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Spartan070

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#24 Spartan070
Member since 2004 • 16497 Posts
Getting 100% without needing to has existed long before achievement points... :|

A gimmick is "an ingenious or novel device, scheme, or stratagem, esp. one designed to attract attention or increase appeal."

-or-

"to equip or embellish with unnecessary features, esp. in order to increase salability, acceptance, etc."

I fail to see the validity of your argument...foxhound_fox
Very well said.:)
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fixer293

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#25 fixer293
Member since 2003 • 4770 Posts
Um, the points may actually when you stuff in the future, so if it is a gimmick, its a gimick that gets you free stuff, like shirts and more online credits, And there is a post in this thread that stated it perfectly, If achievements are a gimmick then achieving high score twenty years ago on pac man was a gimmick. Think of it this way, a game has one main goal, with achievements now you get many more goals for replayibility.
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EricForeman

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#26 EricForeman
Member since 2004 • 1423 Posts
It's a cool way to brag about your gaming skills (not really your over all score, but individual achievements within a game.)  If you killed 53,594 zombies in a gaming session, the world should know about it.
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heretrix

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#27 heretrix
Member since 2004 • 37881 Posts
I don't give a **** if I get some superficial points by doing some stupid crap like killing 54,000 zombies or answering all of Otis' calls. That's not fun, that's annoying, I don't wanna do that. I don't wanna be forced to do certain things in a game. I play games the way I've always done, my way. If I get some points while doing that, well goodie. In a game like Crackdown achievements make more sense. Keeping a car in the air for a certain amount of time and such. You don't get **** for doing it, but trying to reach that goal could actually be fun. Like trying to beat your own records (wheelies and whatnot) in San Andreas.
InsaneBasura
Climbing to the top of the Agency tower and base jumping into the little water area afterwards way one of the best use of the achievement point system...It felt like an actual achievement.It was also pretty cool...
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rockstar183

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#28 rockstar183
Member since 2006 • 1637 Posts
me i dont really care for them thats just me tho
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#29 tranhgiang
Member since 2005 • 365 Posts
t

[QUOTE="FlawlessSeasons"]achievements add a lot of replay value to games, I think Microsoft did a really good job on them.fixer293

exactly



It doesn't add anything, what it does is stroke your ego and/or hold your hand and tell you what's good. Its motto is "you should buy more and play more to show them you're cool". It give you a false sense of "achievement". And no, that's not hardcore, it's nerdy. It's the "your lvl show how much skill you have" motto of old multi-player online game all over again. Which lead to level grinding and time wasted.

Nerdy promotion, unecessary feature = gimmick.

(why cant I write m m o) ?
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Drukter

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#30 Drukter
Member since 2006 • 1484 Posts
Dunno, humans always like numbers, the bigger the number the better, which makes them easy to get addicted too. IMO achievements are good, because they are so addicting, you'll want to get as high number as possible on games, and that raises their replay value alot, also, since you can play a good 50h+ on each games just for achievements it makes the game worth buying for $59. :)
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Spartan070

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#31 Spartan070
Member since 2004 • 16497 Posts
t[QUOTE="fixer293"]

[QUOTE="FlawlessSeasons"]achievements add a lot of replay value to games, I think Microsoft did a really good job on them.tranhgiang

exactly



It doesn't add anything, what it does is stroke your ego and/or hold your hand and tell you what's good. Its motto is "you should buy more and play more to show them you're cool". It give you a false sense of "achievement". And no, that's not hardcore, it's nerdy. It's the whole old-forbidden>

You've never felt the need to get 100% completion on a game? You just beat games and toss them?
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fixer293

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#32 fixer293
Member since 2003 • 4770 Posts
t[QUOTE="fixer293"]

[QUOTE="FlawlessSeasons"]achievements add a lot of replay value to games, I think Microsoft did a really good job on them.tranhgiang

exactly



It doesn't add anything, what it does is stroke your ego and/or hold your hand and tell you what's good. Its motto is "you should buy more and play more to show them you're cool". It give you a false sense of "achievement". And no, that's not hardcore, it's nerdy. It's the whole old-forbidden>

No, it does not stroke my ego. Achievments are like a game within a game, like having a minigame.And to tell you thew truth, the only people I see who don't like achievments are cows who don't have them. If you think about it Achievments were around in the game world before 360. High score, beating the game. The only people who bash them are cows that don't have it.Think like finding the packages in GTA.

Nuff Said

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Darth_Stalin

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#33 Darth_Stalin
Member since 2005 • 8681 Posts
Its no gimmick. And people who actually OWN 360's know this.
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InsaneBasura

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#34 InsaneBasura
Member since 2005 • 12591 Posts
t[QUOTE="fixer293"]

[QUOTE="FlawlessSeasons"]achievements add a lot of replay value to games, I think Microsoft did a really good job on them.tranhgiang

exactly



It doesn't add anything, what it does is stroke your ego and/or hold your hand and tell you what's good. Its motto is "you should buy more and play more to show them you're cool". It give you a false sense of "achievement". And no, that's not hardcore, it's nerdy. It's the "your lvl show how much skill you have" motto of old-forbidden>

There's something wrong with the censor. "forbidden>" pops up every now and then.
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Darth_Stalin

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#35 Darth_Stalin
Member since 2005 • 8681 Posts
[QUOTE="tranhgiang"]t[QUOTE="fixer293"]

[QUOTE="FlawlessSeasons"]achievements add a lot of replay value to games, I think Microsoft did a really good job on them.Spartan070

exactly



It doesn't add anything, what it does is stroke your ego and/or hold your hand and tell you what's good. Its motto is "you should buy more and play more to show them you're cool". It give you a false sense of "achievement". And no, that's not hardcore, it's nerdy. It's the whole old-forbidden>

You've never felt the need to get 100% completion on a game? You just beat games and toss them?

Exactly, especially since not many people will really believe you. But with achievements, I can tell I beat Gears on Inasane.....and you can look it up if you want :D Notice the people who say achievements suck are cows.........but when sony announced "entitlements" they were going buckwild over here.
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smokeydabear076

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#36 smokeydabear076
Member since 2004 • 22109 Posts
[QUOTE="Spartan070"][QUOTE="tranhgiang"]t[QUOTE="fixer293"]

[QUOTE="FlawlessSeasons"]achievements add a lot of replay value to games, I think Microsoft did a really good job on them.Tulak_Hord

exactly



It doesn't add anything, what it does is stroke your ego and/or hold your hand and tell you what's good. Its motto is "you should buy more and play more to show them you're cool". It give you a false sense of "achievement". And no, that's not hardcore, it's nerdy. It's the whole old-forbidden>

You've never felt the need to get 100% completion on a game? You just beat games and toss them?

Exactly, especially since not many people will really believe you. But with achievements, I can tell I beat Gears on Inasane.....and you can look it up if you want :D Notice the people who say achievements suck are cows.........but when sony announced "entitlements" they were going buckwild over here.

A lot of achievements are not really special, like the one I previously mentioned in this topic.
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Truewiseblade

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#37 Truewiseblade
Member since 2005 • 2607 Posts
Achievement points and side activities are ompletely different in nature. extra objectives are additional content that is different from the story and provides an original experience. Acheivement points 'reward' players for playing throght the same old content, artificially lengthening the amount of time you spend playing the game without actually ADDING anything.
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Darth_Stalin

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#38 Darth_Stalin
Member since 2005 • 8681 Posts
If anything achievements actually push you further. In Ninja Gaiden, I beat the game and unlocked arcade games, and old school ones.......now why should I try beating it on Very Hard or Master Ninja? Bragging rights? How many people here would have believed you if you posted that. Achievements push toward that. I never would have gone for gears on insane if there was no achievement for it. I would have stuck to hardcore, and continued the multiplayer. It is a lot of motivation.
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fixer293

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#39 fixer293
Member since 2003 • 4770 Posts

Achievement points and side activities are ompletely different in nature. extra objectives are additional content that is different from the story and provides an original experience. Acheivement points 'reward' players for playing throght the same old content, artificially lengthening the amount of time you spend playing the game without actually ADDING anything. Truewiseblade

Wrong, Some achievments are unlocked doing side activities. And to me unlocking achievments is a side activity. The only people who bash them are sony fanboys, but they  bash achievments, while they love their entitlements. Achievments and entitlements are the same thing. They just don't like achievments due to it being on 360.

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Conker-Fan

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#40 Conker-Fan
Member since 2007 • 1239 Posts

Now if they could be used for something other than a lame Old Spice contest, then I might be inclined to disagree with the TC.

ihatebugers

How are you calling that a lame contest? Im getting a free whole game- Fuzion Frenzy 2 and a whole bunch of other stuff. and judging by the setup if the website and how they descirbed it, Old Spice is the first of many
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Darth_Stalin

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#41 Darth_Stalin
Member since 2005 • 8681 Posts
[QUOTE="Tulak_Hord"][QUOTE="Spartan070"][QUOTE="tranhgiang"]t[QUOTE="fixer293"]

[QUOTE="FlawlessSeasons"]achievements add a lot of replay value to games, I think Microsoft did a really good job on them.smokeydabear076

exactly



It doesn't add anything, what it does is stroke your ego and/or hold your hand and tell you what's good. Its motto is "you should buy more and play more to show them you're cool". It give you a false sense of "achievement". And no, that's not hardcore, it's nerdy. It's the whole old-forbidden>

You've never felt the need to get 100% completion on a game? You just beat games and toss them?

Exactly, especially since not many people will really believe you. But with achievements, I can tell I beat Gears on Inasane.....and you can look it up if you want :D Notice the people who say achievements suck are cows.........but when sony announced "entitlements" they were going buckwild over here.

A lot of achievements are not really special, like the one I previously mentioned in this topic.

Yes, some are weak. like you said.....but beating the game on veteran was an achievement ;) I can remember a friend I worked with couldn't believe me, since he couldn't get past russia.
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THE_KR1PT

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#42 THE_KR1PT
Member since 2006 • 194 Posts
Achievement points are the greatest addition to gaming since the mod. What other feature could make Bomberman: Act Zero worth a rent?
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Conker-Fan

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#43 Conker-Fan
Member since 2007 • 1239 Posts

Achievement points and side activities are ompletely different in nature. extra objectives are additional content that is different from the story and provides an original experience. Acheivement points 'reward' players for playing throght the same old content, artificially lengthening the amount of time you spend playing the game without actually ADDING anything. Truewiseblade

Thats completely wrong.
Are you saying that killing 50,000 zombies in Dead Rising is not a side activity? Are you saying that finding all the COG tags in GeOW is not a side activity? come on! most games have about 200 points worth of stuff you have to do and the rest other stuff. 
In Dead Rising for instance, it tells you to use bare hands to many zombies. In COD they tell  you to only use a certain type of gun.  (both go for about 20 points)
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fixer293

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#44 fixer293
Member since 2003 • 4770 Posts

[QUOTE="Truewiseblade"]Achievement points and side activities are ompletely different in nature. extra objectives are additional content that is different from the story and provides an original experience. Acheivement points 'reward' players for playing throght the same old content, artificially lengthening the amount of time you spend playing the game without actually ADDING anything. Conker-Fan

Thats completely wrong.
Are you saying that killing 50,000 zombies in Dead Rising is not a side activity? Are you saying that finding all the COG tags in GeOW is not a side activity? come on! most games have about 200 points worth of stuff you have to do and the rest other stuff. 
In Dead Rising for instance, it tells you to use bare hands to many zombies. In COD they tell  you to only use a certain type of gun.  (both go for about 20 points)

Agreed

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Darth_Stalin

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#45 Darth_Stalin
Member since 2005 • 8681 Posts
Achievement points are the greatest addition to gaming since the mod. What other feature could make Bomberman: Act Zero worth a rent?THE_KR1PT
And what would make grown people play Open Season........
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smokeydabear076

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#46 smokeydabear076
Member since 2004 • 22109 Posts
[QUOTE="smokeydabear076"][QUOTE="Tulak_Hord"][QUOTE="Spartan070"][QUOTE="tranhgiang"]t[QUOTE="fixer293"]

[QUOTE="FlawlessSeasons"]achievements add a lot of replay value to games, I think Microsoft did a really good job on them.Tulak_Hord

exactly



It doesn't add anything, what it does is stroke your ego and/or hold your hand and tell you what's good. Its motto is "you should buy more and play more to show them you're cool". It give you a false sense of "achievement". And no, that's not hardcore, it's nerdy. It's the whole old-forbidden>

You've never felt the need to get 100% completion on a game? You just beat games and toss them?

Exactly, especially since not many people will really believe you. But with achievements, I can tell I beat Gears on Inasane.....and you can look it up if you want :D Notice the people who say achievements suck are cows.........but when sony announced "entitlements" they were going buckwild over here.

A lot of achievements are not really special, like the one I previously mentioned in this topic.

Yes, some are weak. like you said.....but beating the game on veteran was an achievement ;) I can remember a friend I worked with couldn't believe me, since he couldn't get past russia.

They should take away a lot of the useless achievements and increase the value of the really hard ones.
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tranhgiang

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#47 tranhgiang
Member since 2005 • 365 Posts
If anything achievements actually push you further. In Ninja Gaiden, I beat the game and unlocked arcade games, and old school ones.......now why should I try beating it on Very Hard or Master Ninja? Bragging rights? How many people here would have believed you if you posted that. Achievements push toward that. I never would have gone for gears on insane if there was no achievement for it. I would have stuck to hardcore, and continued the multiplayer. It is a lot of motivation. Tulak_Hord


And you have the nerve to tell me I don't feel the need to complete a game?
See what I told ya ? "So I can tell my friend" . That's ego stroking and nerdy promotion. It's the same trick MMO game used to keep you grinding and pay the monthly fee. Microsoft is smart, adding almost nothing to sastified the "look at me" urge of some gamers who feel playing games = showing off.
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Darth_Stalin

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#48 Darth_Stalin
Member since 2005 • 8681 Posts
[QUOTE="Tulak_Hord"][QUOTE="smokeydabear076"][QUOTE="Tulak_Hord"][QUOTE="Spartan070"][QUOTE="tranhgiang"]t[QUOTE="fixer293"]

[QUOTE="FlawlessSeasons"]achievements add a lot of replay value to games, I think Microsoft did a really good job on them.smokeydabear076

exactly



It doesn't add anything, what it does is stroke your ego and/or hold your hand and tell you what's good. Its motto is "you should buy more and play more to show them you're cool". It give you a false sense of "achievement". And no, that's not hardcore, it's nerdy. It's the whole old-forbidden>

You've never felt the need to get 100% completion on a game? You just beat games and toss them?

Exactly, especially since not many people will really believe you. But with achievements, I can tell I beat Gears on Inasane.....and you can look it up if you want :D Notice the people who say achievements suck are cows.........but when sony announced "entitlements" they were going buckwild over here.

A lot of achievements are not really special, like the one I previously mentioned in this topic.

Yes, some are weak. like you said.....but beating the game on veteran was an achievement ;) I can remember a friend I worked with couldn't believe me, since he couldn't get past russia.

They should take away a lot of the useless achievements and increase the value of the really hard ones.

Yes. I think so too. But they want some of the n00bs to get points to :D
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AdobeArtist

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#49 AdobeArtist  Moderator
Member since 2006 • 25184 Posts
Achievements and gamerscore have revived that old arcade feeling. Thats a good thing :)TheCrazed420


I never thought of it that way before. back in the old arcade days, the only objective of a game was scoring points for each enemy shot. Then as games got more complex and were able to incorporate real story telling, the objectives evolved to match mission objectives. In other words, goals like you would have to meet if the situation was real and not just a game;

* rescue the hostages
* inflitrate the enemy base
* disarm the bomb
* locate the target in the crowd
* acquire access codes
* bring down the terrorists

But now with achievment points being ADDED to mission objectives, you have the best of both worlds.
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#50 Conker-Fan
Member since 2007 • 1239 Posts
[QUOTE="Tulak_Hord"]If anything achievements actually push you further. In Ninja Gaiden, I beat the game and unlocked arcade games, and old school ones.......now why should I try beating it on Very Hard or Master Ninja? Bragging rights? How many people here would have believed you if you posted that. Achievements push toward that. I never would have gone for gears on insane if there was no achievement for it. I would have stuck to hardcore, and continued the multiplayer. It is a lot of motivation. tranhgiang


And you have the nerve to tell me I don't feel the need to complete a game?
See what I told ya ? "So I can tell my friend" . That's ego stroking and nerdy promotion. It's the same trick MMO game used to keep you grinding and pay the monthly fee. Microsoft is smart, adding almost nothing to sastified the "look at me" urge of some gamers who feel playing games = showing off.


thats an example of a main one. And really, achievement points make it fun to play through the game again for some reason. This is going to be so much fun when theyre implemented into RPGs correctly