Achievement Points are NOT a Gimmick!

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fixer293

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#51 fixer293
Member since 2003 • 4770 Posts

[QUOTE="Tulak_Hord"]If anything achievements actually push you further. In Ninja Gaiden, I beat the game and unlocked arcade games, and old school ones.......now why should I try beating it on Very Hard or Master Ninja? Bragging rights? How many people here would have believed you if you posted that. Achievements push toward that. I never would have gone for gears on insane if there was no achievement for it. I would have stuck to hardcore, and continued the multiplayer. It is a lot of motivation. tranhgiang


And you have the nerve to tell me I don't feel the need to complete a game?
See what I told ya ? "So I can tell my friend" . That's ego stroking and nerdy promotion. It's the same trick MMO game used to keep you grinding and pay the monthly fee. Microsoft is smart, adding almost nothing to sastified the "look at me" urge of some gamers who feel playing games = showing off.

Your wrong,

If you think achievments are gimmicky or "nerdy", then getting highest score in a game is gimmicky, beating a game is gimmicky. Entitlements on PS3 are gimmicks,video games are gimmicks. See what Im saying?

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THE_KR1PT

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#52 THE_KR1PT
Member since 2006 • 194 Posts
They should take away a lot of the useless achievements and increase the value of the really hard ones.
smokeydabear076
Well you have to have 1000 Achievements in each game, thats the rule. Also you have to have 50 Achievements in the game, or in it through downloadable content. Most games don't have 50 difficult things that you can do, so they add lvl Achievements and boss Achievements.
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Darth_Stalin

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#53 Darth_Stalin
Member since 2005 • 8681 Posts
[QUOTE="Tulak_Hord"]If anything achievements actually push you further. In Ninja Gaiden, I beat the game and unlocked arcade games, and old school ones.......now why should I try beating it on Very Hard or Master Ninja? Bragging rights? How many people here would have believed you if you posted that. Achievements push toward that. I never would have gone for gears on insane if there was no achievement for it. I would have stuck to hardcore, and continued the multiplayer. It is a lot of motivation. tranhgiang


And you have the nerve to tell me I don't feel the need to complete a game?
See what I told ya ? "So I can tell my friend" . That's ego stroking and nerdy promotion. It's the same trick MMO game used to keep you grinding and pay the monthly fee. Microsoft is smart, adding almost nothing to sastified the "look at me" urge of some gamers who feel playing games = showing off.


Read what I said again, BEAT IT ON ALL DIFFICULTIES!!! wow, you must have a case of selective reading, or the inability to comprehend simple written word. I beat Ninja Gaiden on normal and hard......and I was done. There was not point in beating it on Very Hard.

Besides, why would someone beat a game on a harder difficulty.....to show off or for a greater challenge. So when people beat Devil may cry on the highest difficulty, they didn't brag to anyone? Beating a game on a higer difficulty is mainly for bragging. Anyway, like I said. Only people who don't have 360's hate them.
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#54 Conker-Fan
Member since 2007 • 1239 Posts
[QUOTE="TheCrazed420"]Achievements and gamerscore have revived that old arcade feeling. Thats a good thing :)AdobeArtist


I never thought of it that way before. back in the old arcade days, the only objective of a game was scoring points for each enemy shot. Then as games got more complex and were able to incorporate real story telling, the objectives evolved to match mission objectives. In other words, goals like you would have to meet if the situation was real and not just a game;

* rescue the hostages
* inflitrate the enemy base
* disarm the bomb
* locate the target in the crowd
* acquire access codes
* bring down the terrorists

But now with achievment points being ADDED to mission objectives, you have the best of both worlds.


or one of my personal favorites
* Young average boy
* Finds he has a huge destiny and future
* Meets girl falls in love
* Rescues world
* They live happily ever after
Thats what you would call a generic story JRPGs. Most use this as a basis and twist it. Lost Odyessy for the 360 for instance you a cursed to live 1000 years. I bet you he'll fall in love in one of the time periods he is in ( id imagine you gfight throughout time periods. This will make for easy disk swapping if they need to- and honestly, when it doesnt interfere, for JRPGs especially, disk swapping makes the game feel epic and it reminds me of the good old ps1 JRPGs
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fixer293

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#55 fixer293
Member since 2003 • 4770 Posts

[QUOTE="tranhgiang"][QUOTE="Tulak_Hord"]If anything achievements actually push you further. In Ninja Gaiden, I beat the game and unlocked arcade games, and old school ones.......now why should I try beating it on Very Hard or Master Ninja? Bragging rights? How many people here would have believed you if you posted that. Achievements push toward that. I never would have gone for gears on insane if there was no achievement for it. I would have stuck to hardcore, and continued the multiplayer. It is a lot of motivation. Tulak_Hord


And you have the nerve to tell me I don't feel the need to complete a game?
See what I told ya ? "So I can tell my friend" . That's ego stroking and nerdy promotion. It's the same trick MMO game used to keep you grinding and pay the monthly fee. Microsoft is smart, adding almost nothing to sastified the "look at me" urge of some gamers who feel playing games = showing off.


Read what I said again, BEAT IT ON ALL DIFFICULTIES!!! wow, you must have a case of selective reading, or the inability to comprehend simple written word. I beat Ninja Gaiden on normal and hard......and I was done. There was not point in beating it on Very Hard.

Besides, why would someone beat a game on a harder difficulty.....to show off or for a greater challenge. So when people beat Devil may cry on the highest difficulty, they didn't brag to anyone? Beating a game on a higer difficulty is mainly for bragging. Anyway, like I said. Only people who don't have 360's hate them.

correct

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Conker-Fan

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#56 Conker-Fan
Member since 2007 • 1239 Posts
[QUOTE="smokeydabear076"]They should take away a lot of the useless achievements and increase the value of the really hard ones.
THE_KR1PT
Well you have to have 1000 Achievements in each game, thats the rule. Also you have to have 50 Achievements in the game, or in it through downloadable content. Most games don't have 50 difficult things that you can do, so they add lvl Achievements and boss Achievements.


and then downloadable content may add 250 more. Crackdown is doing this (all that are planned to do this are going to be free).  The exception is the ShiveringISles expansion which costs money (but its a whole expansion)
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smokeydabear076

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#57 smokeydabear076
Member since 2004 • 22109 Posts
[QUOTE="AdobeArtist"][QUOTE="TheCrazed420"]Achievements and gamerscore have revived that old arcade feeling. Thats a good thing :)Conker-Fan


I never thought of it that way before. back in the old arcade days, the only objective of a game was scoring points for each enemy shot. Then as games got more complex and were able to incorporate real story telling, the objectives evolved to match mission objectives. In other words, goals like you would have to meet if the situation was real and not just a game;

* rescue the hostages
* inflitrate the enemy base
* disarm the bomb
* locate the target in the crowd
* acquire access codes
* bring down the terrorists

But now with achievment points being ADDED to mission objectives, you have the best of both worlds.


or one of my personal favorites
* Young average boy
* Finds he has a huge destiny and future
* Meets girl falls in love
* Rescues world
* They live happily ever after
Thats what you would call a generic story JRPGs. Most use this as a basis and twist it. Lost Odyessy for the 360 for instance you a cursed to live 1000 years. I bet you he'll fall in love in one of the time periods he is in ( id imagine you gfight throughout time periods. This will make for easy disk swapping if they need to- and honestly, when it doesnt interfere, for JRPGs especially, disk swapping makes the game feel epic and it reminds me of the good old ps1 JRPGs

You should buy the Far cry CD-Rom edition. It has 5 discs, it will make the installation feel epic.
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deactivated-5f9e3c6a83e51

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#58 deactivated-5f9e3c6a83e51
Member since 2004 • 57548 Posts
I agree with the TC.  And more importantly, lots of games already have similar features in them.  Completion percentages, unlockables, etc.  I haven't heard gamers call those features gimmicky.
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#59 tranhgiang
Member since 2005 • 365 Posts
[QUOTE="tranhgiang"][QUOTE="Tulak_Hord"]If anything achievements actually push you further. In Ninja Gaiden, I beat the game and unlocked arcade games, and old school ones.......now why should I try beating it on Very Hard or Master Ninja? Bragging rights? How many people here would have believed you if you posted that. Achievements push toward that. I never would have gone for gears on insane if there was no achievement for it. I would have stuck to hardcore, and continued the multiplayer. It is a lot of motivation. Tulak_Hord


And you have the nerve to tell me I don't feel the need to complete a game?
See what I told ya ? "So I can tell my friend" . That's ego stroking and nerdy promotion. It's the same trick MMO game used to keep you grinding and pay the monthly fee. Microsoft is smart, adding almost nothing to sastified the "look at me" urge of some gamers who feel playing games = showing off.


Read what I said again, BEAT IT ON ALL DIFFICULTIES!!! wow, you must have a case of selective reading, or the inability to comprehend simple written word. I beat Ninja Gaiden on normal and hard......and I was done. There was not point in beating it on Very Hard.

Besides, why would someone beat a game on a harder difficulty.....to show off or for a greater challenge. So when people beat Devil may cry on the highest difficulty, they didn't brag to anyone? Beating a game on a higer difficulty is mainly for bragging. Anyway, like I said. Only people who don't have 360's hate them.



Yep, that's true gaming. And no, that's self-challenge, something I don't think you understand.
BTW I did beat Dante must die on Devil may cry 1. But you see, the difference is I don't care if you believe me or not.

Again, it does nothing but "advertise" what you did online. Achievement come with the game itself is enough. The only purpose of "keeping number to show other people" is to stroke your ego.

And many of you are mistaked. Every game already come with achievement. Another achievement system is just ego stroking, and of course, gimmicks.


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Darth_Stalin

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#60 Darth_Stalin
Member since 2005 • 8681 Posts
*Jerry Springer-esque conclusion* Bottom line is achievements are a good addition to gaming, if you are going for beating a game on a certain difficulty, it doesn't help anything but your ego. Even last gen, when someone accomplished something in a videogame, they would boast on forums. Especially if no one could do it. And how many people would believe you. If you had no digital camera, you were screwed. And you would be a laughing stock. If you beat Ninja Gaiden on Master Ninja, who would believe you (I wouldn't until you show proof). Achievements help this way, I tell you I beat General RAAM on Insane, and you can look it up, I beat COD2 on veteran, you can look it up. Why did I but my rear for 2-3 hours trying to beat General RAAM on Insane.......30 achievement points :D Other wise I would have quit. Why did keep on play the Battle of D-day on COD2 for over 3 days on veteran....um 60 achievement points, and the chance to get a cool 1000 points of course (which I did look it up :D ) So you see achievements are motivation for replay value. I kept God of War, aside after beating it. I didn't even bother unlocking the story elements. I didn't even beat Star Ocean 3. I quit because it was beaginning to bore me after getting to teh "4d world". I quit FFX-2 on PS2, why because I though the game blows, and if were on 360, I damn sure would have beaten it and gotten as many points b4 throwing that game in the dumpster. Call me nerdy, and a gimmick lover, but achievements boost replay value.
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#61 Magical_Zebra
Member since 2003 • 7960 Posts
Well I will say certain achievements definately push you harder. PGR3, getting some of the platinum cone course medals is almost impossible. Now I know a dev or a tester actually made the kudos target or time or whatever to have it implemented as a goal. But these guys are human (i think) and i think it might be humanly possible to achieve all platinum status. The more I think about it. Are these guys bionic?!! Im literally pushing my skills and the cars themselves to the absolute limit and still missing the target time/goal/points. :shock:
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#62 The_Game21x
Member since 2005 • 26440 Posts

50 achievement points for completing the Call of Duty 2 tutorial. Man what an achievement!smokeydabear076

Achevements have gotten a lot more substantial and worthwhile since the early days.

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#63 The_Game21x
Member since 2005 • 26440 Posts

Well I will say certain achievements definately push you harder. PGR3, getting some of the platinum cone course medals is almost impossible. Now I know a dev or a tester actually made the kudos target or time or whatever to have it implemented as a goal. But these guys are human (i think) and i think it might be humanly possible to achieve all platinum status. The more I think about it. Are these guys bionic?!! Im literally pushing my skills and the cars themselves to the absolute limit and still missing the target time/goal/points. :shock:Magical_Zebra

It's possible. I've seen some people with the achievement for beating the game with all Platinum medals. I have no clue how they did it, but it's defintely possible.

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smokeydabear076

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#64 smokeydabear076
Member since 2004 • 22109 Posts

[QUOTE="smokeydabear076"]50 achievement points for completing the Call of Duty 2 tutorial. Man what an achievement!The_Game21x

Achevements have gotten a lot more substantial and worthwhile since the early days.

Still does not change the fact that a lot of them are pointless and are nothing special at all.
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#65 Darth_Stalin
Member since 2005 • 8681 Posts
[QUOTE="Tulak_Hord"][QUOTE="tranhgiang"][QUOTE="Tulak_Hord"]If anything achievements actually push you further. In Ninja Gaiden, I beat the game and unlocked arcade games, and old school ones.......now why should I try beating it on Very Hard or Master Ninja? Bragging rights? How many people here would have believed you if you posted that. Achievements push toward that. I never would have gone for gears on insane if there was no achievement for it. I would have stuck to hardcore, and continued the multiplayer. It is a lot of motivation. tranhgiang


And you have the nerve to tell me I don't feel the need to complete a game?
See what I told ya ? "So I can tell my friend" . That's ego stroking and nerdy promotion. It's the same trick MMO game used to keep you grinding and pay the monthly fee. Microsoft is smart, adding almost nothing to sastified the "look at me" urge of some gamers who feel playing games = showing off.


Read what I said again, BEAT IT ON ALL DIFFICULTIES!!! wow, you must have a case of selective reading, or the inability to comprehend simple written word. I beat Ninja Gaiden on normal and hard......and I was done. There was not point in beating it on Very Hard.

Besides, why would someone beat a game on a harder difficulty.....to show off or for a greater challenge. So when people beat Devil may cry on the highest difficulty, they didn't brag to anyone? Beating a game on a higer difficulty is mainly for bragging. Anyway, like I said. Only people who don't have 360's hate them.



Yep, that's true gaming. And no, that's self-challenge, something I don't think you understand.
BTW I did beat Dante must die on Devil may cry 1. But you see, the difference is I don't care if you believe me or not.

Again, it does nothing but "advertise" what you did online. Achievement come with the game itself is enough. The only purpose of "keeping number to show other people" is to stroke your ego.

And many of you are mistaked. Every game already come with achievement. Another achievement system is just ego stroking, and of course, gimmicks.


Like I said. The people who don't own 360's generally think it's a gimmick. Achievements scores subconsciously push you to complete your games better. Like with the Xbox, PS2 and NGC. I would only strive to complete games I am more interested in. You might do it for self-challenge, but there is nothing wrong with people who brag about their achievements, because they have earned it. I for one only would go so far to complete a game on a certain difficulty or beat it altogether.
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#66 DaysAirlines
Member since 2006 • 9537 Posts
Achievement points are more of a gimmick than the tilt sensor on the Sixaxis. Get over it.
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#67 Darth_Stalin
Member since 2005 • 8681 Posts
Achievement points are more of a gimmick then the tilt sensor on the Sixaxis. Get over it.DaysAirlines
THANK YOU!
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#68 Spartan070
Member since 2004 • 16497 Posts
[QUOTE="The_Game21x"]

[QUOTE="smokeydabear076"]50 achievement points for completing the Call of Duty 2 tutorial. Man what an achievement!smokeydabear076

Achevements have gotten a lot more substantial and worthwhile since the early days.

Still does not change the fact that a lot of them are pointless and are nothing special at all.

Still does not change the fact that the ones that are good make the whole thing worthwhile.
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Darth_Stalin

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#69 Darth_Stalin
Member since 2005 • 8681 Posts
[QUOTE="The_Game21x"]

[QUOTE="smokeydabear076"]50 achievement points for completing the Call of Duty 2 tutorial. Man what an achievement!smokeydabear076

Achevements have gotten a lot more substantial and worthwhile since the early days.

Still does not change the fact that a lot of them are pointless and are nothing special at all.

Sure
Well I will say certain achievements definately push you harder. PGR3, getting some of the platinum cone course medals is almost impossible. Now I know a dev or a tester actually made the kudos target or time or whatever to have it implemented as a goal. But these guys are human (i think) and i think it might be humanly possible to achieve all platinum status. The more I think about it. Are these guys bionic?!! Im literally pushing my skills and the cars themselves to the absolute limit and still missing the target time/goal/points. :shock:Magical_Zebra
Yeah, like in PGR3, I never would have tried getting a platinum medal for a street race on manual.....(I know you can do it with any event, but I wanted a challenge)
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#70 Darth_Stalin
Member since 2005 • 8681 Posts
[QUOTE="The_Game21x"]

[QUOTE="smokeydabear076"]50 achievement points for completing the Call of Duty 2 tutorial. Man what an achievement!smokeydabear076

Achevements have gotten a lot more substantial and worthwhile since the early days.

Still does not change the fact that a lot of them are pointless and are nothing special at all.

No one is arguing that some are easy. But there are some that are relativley hard to get. Like in GRAW or PGR3.
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#71 The_Game21x
Member since 2005 • 26440 Posts
[QUOTE="The_Game21x"]

[QUOTE="smokeydabear076"]50 achievement points for completing the Call of Duty 2 tutorial. Man what an achievement!smokeydabear076

Achevements have gotten a lot more substantial and worthwhile since the early days.

Still does not change the fact that a lot of them are pointless and are nothing special at all.

Back in the early days, developers had to throw in achievements since it was required to have them in every game and they were rushing the games for launch. Nowadays, some are easy, but many are very difficult, and really push your skills to obtain.

Yes, Achievement points are pointless since they do nothing for you aside from buffing your "gamer ego" if you will, but they can add a lot of replay value. I've found myself replaying old games not only for fun, but hunting for that next achievement. keep in mind, I'm not a points whore (or you'd see more games like NBA 2K6 in my profile) but going for the points ingames I already own is fun and adds a lot to the value of the game itself.

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#72 PopeDoyle
Member since 2007 • 91 Posts
In COD 3, Complete a level with Only firing a bolt action rifle- Never would have tried that, but i did. Then tried it with smg than NO guns jsut melee and grenades........ added 3 hours of gameplay right there. This weekend im gonna try beating the entire game with just bolt action, than Just smg, Than god willing ONLY melee. adding 10-15 hours of gameplay.
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Darth_Stalin

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#73 Darth_Stalin
Member since 2005 • 8681 Posts

[QUOTE="Magical_Zebra"]Well I will say certain achievements definately push you harder. PGR3, getting some of the platinum cone course medals is almost impossible. Now I know a dev or a tester actually made the kudos target or time or whatever to have it implemented as a goal. But these guys are human (i think) and i think it might be humanly possible to achieve all platinum status. The more I think about it. Are these guys bionic?!! Im literally pushing my skills and the cars themselves to the absolute limit and still missing the target time/goal/points. :shock:The_Game21x

It's possible. I've seen some people with the achievement for beating the game with all Platinum medals. I have no clue how they did it, but it's defintely possible.

:lol: I am just going for Silver, some races are insanely hard on gold and platinum
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#74 smokeydabear076
Member since 2004 • 22109 Posts
[QUOTE="smokeydabear076"][QUOTE="The_Game21x"]

[QUOTE="smokeydabear076"]50 achievement points for completing the Call of Duty 2 tutorial. Man what an achievement!Spartan070

Achevements have gotten a lot more substantial and worthwhile since the early days.

Still does not change the fact that a lot of them are pointless and are nothing special at all.

Still does not change the fact that the ones that are good make the whole thing worthwhile.

I think it is funny how people actually think achievements matter and list them as a factor in deciding what version of a game is better.
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#75 fartgorilla
Member since 2005 • 785 Posts
Exactly -- good examples. I always think of NFL 2k5 as being comparable to achievements...how many people played extra games just to rack up crib points? I never bought anything with them but I was hooked on trying to get them.
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#76 smokeydabear076
Member since 2004 • 22109 Posts
[QUOTE="smokeydabear076"][QUOTE="The_Game21x"]

[QUOTE="smokeydabear076"]50 achievement points for completing the Call of Duty 2 tutorial. Man what an achievement!The_Game21x

Achevements have gotten a lot more substantial and worthwhile since the early days.

Still does not change the fact that a lot of them are pointless and are nothing special at all.

Back in the early days, developers had to throw in achievements since it was required to have them in every game and they were rushing the games for launch. Nowadays, some are easy, but many are very difficult, and really push your skills to obtain.

Yes, Achievement points are pointless since they do nothing for you aside from buffing your "gamer ego" if you will, but they can add a lot of replay value. I've found myself replaying old games not only for fun, but hunting for that next achievement. keep in mind, I'm not a points whore (or you'd see more games like NBA 2K6 in my profile) but going for the points ingames I already own is fun and adds a lot to the value of the game itself.

Games should be good enough on their own, so they would not need achievements to add replay value.
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Darth_Stalin

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#77 Darth_Stalin
Member since 2005 • 8681 Posts
[QUOTE="smokeydabear076"][QUOTE="The_Game21x"]

[QUOTE="smokeydabear076"]50 achievement points for completing the Call of Duty 2 tutorial. Man what an achievement!The_Game21x

Achevements have gotten a lot more substantial and worthwhile since the early days.

Still does not change the fact that a lot of them are pointless and are nothing special at all.

Back in the early days, developers had to throw in achievements since it was required to have them in every game and they were rushing the games for launch. Nowadays, some are easy, but many are very difficult, and really push your skills to obtain.

Yes, Achievement points are pointless since they do nothing for you aside from buffing your "gamer ego" if you will, but they can add a lot of replay value. I've found myself replaying old games not only for fun, but hunting for that next achievement. keep in mind, I'm not a points whore (or you'd see more games like NBA 2K6 in my profile) but going for the points ingames I already own is fun and adds a lot to the value of the game itself.


Yeah, exactly. I won't rent games just to boost my score, or buy games even though I know they are crappy to boost my score. I buy games I want, then I replay them over and over to get some achievements I know I can accomplish. But I still play them after I have gotten 1000 points in them or I can't get anymore points (like Oblivion, I still play it from time to time, even though I have 1000 points, I still play Fight Night online too, etc).
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#78 Darth_Stalin
Member since 2005 • 8681 Posts
[QUOTE="The_Game21x"][QUOTE="smokeydabear076"][QUOTE="The_Game21x"]

[QUOTE="smokeydabear076"]50 achievement points for completing the Call of Duty 2 tutorial. Man what an achievement!smokeydabear076

Achevements have gotten a lot more substantial and worthwhile since the early days.

Still does not change the fact that a lot of them are pointless and are nothing special at all.

Back in the early days, developers had to throw in achievements since it was required to have them in every game and they were rushing the games for launch. Nowadays, some are easy, but many are very difficult, and really push your skills to obtain.

Yes, Achievement points are pointless since they do nothing for you aside from buffing your "gamer ego" if you will, but they can add a lot of replay value. I've found myself replaying old games not only for fun, but hunting for that next achievement. keep in mind, I'm not a points whore (or you'd see more games like NBA 2K6 in my profile) but going for the points ingames I already own is fun and adds a lot to the value of the game itself.

Games should be good enough on their own, so they would not need achievements to add replay value.

PGR3 has replay value, but I would go off the career mode for a while, just to beat a race on platinum with manual transmission.
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deangallop

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#79 deangallop
Member since 2004 • 3811 Posts
Achievements are not a gimmick, they're awesome. Except for the real easy ones and the impossibly hard ones.
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jd7-03

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#80 jd7-03
Member since 2003 • 6140 Posts
its a gimmick. "I have more points than you". "I got all the achievements in Halo, I rule".

personally, I find it very sad and nerdy, MS is just tricking you into buying games you dont want, my friend buys some crap games, like the other day he bought 'Cars'. he said he just bought it for the achievements. how sad.

achievements is a gimmick.

it adds nothing to gameplay nor does it take anything away from it.
xxThyLordxx
You don't have a 360, therefore you can't comment on them. For me I thought the same thing, once I got a 360 I realized they really encourage one to go back and get extras in the game. Since doing so I know I've gotten more money out of my games, instead of playing them only a few times or not often enough. There great!
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fartgorilla

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#81 fartgorilla
Member since 2005 • 785 Posts
There are also useful in the greater context of the system. If you have a friend on XBL who got an achievement for beating a certain boss or level, etc, you can see that and message them to ask for help in case you're struggling. For Xbox Live haters: you could actually be playing the game and having a hard time, then pause and go to your friends list, IM your friend -- who could be playing another game or watching a movie, then engage in some voice chat before you both un-pause and continue whatever you were doing. Thought it'd be worth explaining since there are so many people who think of Live as nothing but online MP.
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jd7-03

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#82 jd7-03
Member since 2003 • 6140 Posts
[QUOTE="PopeDoyle"]In COD 3, Complete a level with Only firing a bolt action rifle- Never would have tried that, but i did. Then tried it with smg than NO guns jsut melee and grenades........ added 3 hours of gameplay right there. This weekend im gonna try beating the entire game with just bolt action, than Just smg, Than god willing ONLY melee. adding 10-15 hours of gameplay.

Exactly, stuff like that is really cool!
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nintendo-4life

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#83 nintendo-4life
Member since 2004 • 18281 Posts
it's no gemmick by any means.
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Spartan070

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#84 Spartan070
Member since 2004 • 16497 Posts
[QUOTE="Spartan070"][QUOTE="smokeydabear076"][QUOTE="The_Game21x"]

[QUOTE="smokeydabear076"]50 achievement points for completing the Call of Duty 2 tutorial. Man what an achievement!smokeydabear076

Achevements have gotten a lot more substantial and worthwhile since the early days.

Still does not change the fact that a lot of them are pointless and are nothing special at all.

Still does not change the fact that the ones that are good make the whole thing worthwhile.

I think it is funny how people actually think achievements matter and list them as a factor in deciding what version of a game is better.

I don't but they are still welcome.
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Rockclmbr6

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#86 Rockclmbr6
Member since 2004 • 3232 Posts
I love achievements!  They are the only reason I'm playing through Gears on Insane and they are what got me back into Oblivion.  I'm not going to go out and buy more games just for achievements, but I'll work on each of the games I own.  Speaking of which...Perfect Dark Zero has some pretty tough achievements.  They want me to play through the game HOW MANY TIMES???
 
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Spartan070

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#87 Spartan070
Member since 2004 • 16497 Posts
Games should be good enough on their own, so they would not need achievements to add replay value.
smokeydabear076
The same could be said about mods....
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geist117

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#88 geist117
Member since 2006 • 4419 Posts
APs are a great gimmic, it gives 360 an almost arcade feel and gives you something to show off to everybody else.  Where in the hell do people get the idea that a gimmic=bad?
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smokeydabear076

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#89 smokeydabear076
Member since 2004 • 22109 Posts
[QUOTE="smokeydabear076"]Games should be good enough on their own, so they would not need achievements to add replay value.
Spartan070
The same could be said about mods....

I never buy games for mods anyone that does is a fool. Modifications are more of an extension to a game than a little number so the comparison is not really good.
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Darth_Stalin

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#90 Darth_Stalin
Member since 2005 • 8681 Posts
[QUOTE="xxThyLordxx"]its a gimmick. "I have more points than you". "I got all the achievements in Halo, I rule".

personally, I find it very sad and nerdy, MS is just tricking you into buying games you dont want, my friend buys some crap games, like the other day he bought 'Cars'. he said he just bought it for the achievements. how sad.

achievements is a gimmick.

it adds nothing to gameplay nor does it take anything away from it.
jd7-03
You don't have a 360, therefore you can't comment on them. For me I thought the same thing, once I got a 360 I realized they really encourage one to go back and get extras in the game. Since doing so I know I've gotten more money out of my games, instead of playing them only a few times or not often enough. There great!

Yup, I bought my 360 not even caring or knowing what they were, then when I got a 360, I found myself doing stuff just for AP's.
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edd721

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#91 edd721
Member since 2005 • 204 Posts
It changes the way you play the game. I don't think it's a gimmick at all, I like it. I don't stop playing a game after I finish the main quest line, for example, for Oblivion I didn't stop playing untill I got 1000/1000 achievements.DaysAirlines
EXACTLY, they appear to be pointless at first glance but they are freaking nice!
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edd721

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#92 edd721
Member since 2005 • 204 Posts
its a gimmick. "I have more points than you". "I got all the achievements in Halo, I rule".

personally, I find it very sad and nerdy, MS is just tricking you into buying games you dont want, my friend buys some crap games, like the other day he bought 'Cars'. he said he just bought it for the achievements. how sad.

achievements is a gimmick.

it adds nothing to gameplay nor does it take anything away from it.
xxThyLordxx
Just because ur little machine doesn't have them right?
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AdobeArtist

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#93 AdobeArtist  Moderator
Member since 2006 • 25184 Posts
[QUOTE="PopeDoyle"]In COD 3, Complete a level with Only firing a bolt action rifle- Never would have tried that, but i did. Then tried it with smg than NO guns jsut melee and grenades........ added 3 hours of gameplay right there. This weekend im gonna try beating the entire game with just bolt action, than Just smg, Than god willing ONLY melee. adding 10-15 hours of gameplay.



Now that is a GREAT example of how Achievments can encourage the player to try different approaches to playing the game. A notable example of replayability beyond just difficulty settings.
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Darth_Stalin

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#94 Darth_Stalin
Member since 2005 • 8681 Posts
AP's are hard to explain when you don't own a 360. Trust me, you will feel different about AP's when you own a 360. They are very addictive. AP's prolong the life of a game, having you try out numerous things for points. Almost everyone with a 360 started out not caring and looking at it as a good point in the 360. But it definitely stands out when you go for them. Only people w/o a 360 bash them.
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edd721

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#95 edd721
Member since 2005 • 204 Posts
It's great to see the blip, "Achievement unlocked", it just rocks.
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iMuffins

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#96 iMuffins
Member since 2006 • 2514 Posts
It changes the way you play the game. I don't think it's a gimmick at all, I like it. I don't stop playing a game after I finish the main quest line, for example, for Oblivion I didn't stop playing untill I got 1000/1000 achievements.DaysAirlines


I agree.
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Dups79

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#97 Dups79
Member since 2004 • 2370 Posts
Achievements did not interest me either. Until I got my Xbox 360. They are fantastic and the difficult ones encourage me to push my limits to beat them. For both self satisfaction and to have bragging rights. I doubt someone here has never compared what they have accomplished in a game against another gamer friend.
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DA_B0MB

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#98 DA_B0MB
Member since 2005 • 9938 Posts
Achievements and gamerscore have revived that old arcade feeling. Thats a good thing :)TheCrazed420
Exactly. Achievments are a win-win for everyone. Developers get a lower return rate on their games due to higher replay value and consumers get gamerscore points, a fun and addicting little thing that gives games that you would never play regularly a shot, expanding peoples' gaming genres that they play in. On top of that consumers get higher replay value which makes the game wirth every penny.
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KingTuttle

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#99 KingTuttle
Member since 2006 • 2471 Posts
Amazing how sensitive people are to this subject. If you don't like them its either because a) you don't own a 360 and feel threatened b) it doesn't interest you. If its a) you need to stop having system envy and if its b) then you should simply ignore it all together- problem solved.

The only true telling of whether or not this is a success is by its staying power - revist this topic in a couple years. My bet is that it is mimiced across the board - well at least by Sony. Nintendo doesn't seem to care about online features all that much it seems.
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Dr_DudeMan

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#100 Dr_DudeMan
Member since 2006 • 2794 Posts
its a gimmick. "I have more points than you". "I got all the achievements in Halo, I rule".

personally, I find it very sad and nerdy, MS is just tricking you into buying games you dont want, my friend buys some crap games, like the other day he bought 'Cars'. he said he just bought it for the achievements. how sad.

achievements is a gimmick.

it adds nothing to gameplay nor does it take anything away from it.
xxThyLordxx
Stop crying...whether or not this is a gimmick doesn't matter to me when I say that I love achievements. I don't get them for bragging rights, I get them because in most cases they are a fun way to extend the life of my $60 games and I am sorry that cows are jealous.