Alan Wake PC made a PROFIT in 48 hours after it's release.

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dRuGGeRnaUt

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#51 dRuGGeRnaUt
Member since 2006 • 1637 Posts
Thats cool, alan wake was one of the few exclusives for xbox i actually loved. I really liked how everyone said it was worthless cause it didn't score 9+. The game design alone was refreshing. one of the best parts? my wife loved watching me play this, leading to lots of gaming getting done. :) - PS: playing this in the dark with the surround sound cranked is awesome, the sound design is cool for this game.
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ZombieKiller7

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#52 ZombieKiller7
Member since 2011 • 6463 Posts

Good for Remedy, they deserve it.

Hermits falling over console games like hungry hyenas.

I hope one day you get to play RDR.

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Xtasy26

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#53 Xtasy26
Member since 2008 • 5593 Posts

[QUOTE="Xtasy26"]

[QUOTE="Xtasy26"]

He has less posts and an earlier join date than you. :lol:

darkmoney52

And? How does it prove that I was sitting on my a$$ all day over the past couple of months on SW? I have been visiting GW since the 90's. Does that mean I sit on my a$$ all day on GS? LMAO.

It's better evidence then saying that he's a loser just for knowing this topic's already been posted.

When did I say he was a loser? :| I simply stated that I don't have knowledge of every topic at hand that has been going on SW for the past 3 months.

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Xtasy26

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#54 Xtasy26
Member since 2008 • 5593 Posts

[QUOTE="Xtasy26"]

[QUOTE="JohnF111"] :lol: The hypocrisy!!!

eyebrows

...How so?

I'm lost for words with this guy, why he bumped this thread to allow his self-demise only he knows :lol:

What demise? Merely pointing out false logic.

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Xtasy26

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#55 Xtasy26
Member since 2008 • 5593 Posts

Well this derailed fast. And what happened to everyone bagging on Alan Wake? Now its a good game?SpruceCaboose

It would have been a better game, if they had implemented all the tech that they show cased @ intel'd developer forum back in 2006.

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Xtasy26

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#56 Xtasy26
Member since 2008 • 5593 Posts

Actually it should make a profit in the first few seconds, since they did not spend even one dollar making it

Poping up the resolution in a ini file has no real costs involved, does it ? Obviouslty when you spend nothing you make a profit right away

I wonder why it took them 48 whole hours to turn profit with zero cost ?

loosingENDS

Right because running on the DX API as opposed to X360's and the time and effort that they need to put it into the PC is done with $0 cost.

Afterall, Software Engineers work for free...

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NEWMAHAY

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#57 NEWMAHAY
Member since 2012 • 3824 Posts

so your bullsh1iting as usual.

Any developer would have at least a blog or FB page with their work.

razgriz_101
a computer engineer who hates computers
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Gibsonsg527

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#58 Gibsonsg527
Member since 2010 • 3313 Posts

Good news. Im happy for Remedy since they didn't do so well on the 360

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Gibsonsg527

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#59 Gibsonsg527
Member since 2010 • 3313 Posts

[QUOTE="SpruceCaboose"]Well this derailed fast. And what happened to everyone bagging on Alan Wake? Now its a good game?Xtasy26

It would have been a better game, if they had implemented all the tech that they show cased @ intel'd developer forum back in 2006.

Tech has nothing to do with it. The main problem with Alan Wake was that it was too repetitive, and just not paced well.

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R4gn4r0k

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#60 R4gn4r0k
Member since 2004 • 49027 Posts

I will market the game when the time is right, not before

I dont want to reveal early how the game is, so what would i write in my blog exactly ?

Plus having people expect updates for 2 years i am making the game now, would probably make them loose faith

Remember what happened to Alan Wake, i want the game demo to be near final before i start with the revealing of the game, that is all

loosingENDS

Comparing your game to Alan Wake. Oh boy that's the funniest thing I've read all day :lol:

Keep bringing the laughs looser

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tjricardo089

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#61 tjricardo089
Member since 2010 • 7429 Posts

OOOOOOOLD!