Alan Wake RECONFIRMED as 960x540p! and Remedy Caught faking!

This topic is locked from further discussion.

Avatar image for anshul89
anshul89

5705

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#151 anshul89
Member since 2006 • 5705 Posts

Crysis 1080p, Everything looks crisp



Crysis 640p, Everything looks like garbage

Avatar image for OneLazyAsian
OneLazyAsian

1715

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#152 OneLazyAsian
Member since 2009 • 1715 Posts

Crysis 1080p, Everything looks crisp

PIC

Crysis 640p, Everything looks like garbage

PIC

anshul89

Is the 1080P one with AA on? Cause I can get Crysis to look like that on my rig but it only goes at about 18-20 FPS with no AA.

Avatar image for nhh18
nhh18

6538

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#153 nhh18
Member since 2009 • 6538 Posts

Beyond3d is never wrong. And alan wake isn't the best looking game on the console, not even best looking exclusive. THat goes to halo reach. I don't understand why people think this game looks so great. It looks pretty but doesn't really differentiate that much from other pretty games.

Avatar image for DarkLink77
DarkLink77

32731

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#154 DarkLink77
Member since 2004 • 32731 Posts

[QUOTE="DarkLink77"][QUOTE="OneLazyAsian"]

You claim MGS4 is sub-hd. You do know that Quaz51 was the one that first told everyone about this right? No one else knew. So by telling everyone about MGS4's sub-hd, you admit that you take Quaz51's word that MGS4 is sub-hd. The irony comes as you out refute his evidence on AW. So which one do you choose? Is MGS4 and AW both sub-hd or are you just cherry picking the evidence now much like those cows you are calling hypocriics?

OneLazyAsian

The difference being that one game is actually released...

He made his discovery even before the release of the game. He based it on in-game screens he got. He has done this before you know. This is not the first time he has reveiled a game being in sub-hd before its official release. So far he hasn't been wrong yet, so it seems much more likely that he knows what he's talking about. And this is also not the first time a company has tried to cover up a game's resolution. If I remember correctly, MGS4 was claimed to be 720P all the way up til the point where Quaz exposed it as 576P(?).

That doesn't mean he's right now, you know. He could be wrong, and there's no way to tell until it releases.
Avatar image for OneLazyAsian
OneLazyAsian

1715

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#155 OneLazyAsian
Member since 2009 • 1715 Posts

[QUOTE="OneLazyAsian"]

[QUOTE="DarkLink77"] The difference being that one game is actually released...DarkLink77

He made his discovery even before the release of the game. He based it on in-game screens he got. He has done this before you know. This is not the first time he has reveiled a game being in sub-hd before its official release. So far he hasn't been wrong yet, so it seems much more likely that he knows what he's talking about. And this is also not the first time a company has tried to cover up a game's resolution. If I remember correctly, MGS4 was claimed to be 720P all the way up til the point where Quaz exposed it as 576P(?).

That doesn't mean he's right now, you know. He could be wrong, and there's no way to tell until it releases.

But seeing as he hasn't yet been wrong, I am more inclined to believe him. I didn't say he couldn't be. All we have are the words of a community manager and a person that is very good at pixel counting.

Avatar image for delta3074
delta3074

20003

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#156 delta3074
Member since 2007 • 20003 Posts
wow, these threads are making me laugh, who cares if alan wake is sub-HD, it still looks georgeous anyway, i cannot understand peoples logic, they seem to think that confirming the game as 540p will actually decrease how good the game looks to people, it's still the same good looking game that it was before this news came to light,
Avatar image for SquatsAreAwesom
SquatsAreAwesom

1678

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#157 SquatsAreAwesom
Member since 2009 • 1678 Posts

[QUOTE="SquatsAreAwesom"][QUOTE="themyth01"] Yea, this is going to be interesting. That pic proves nothing so we still don't know the true resolution of the game, not that it matters except for fanboys. Vaasman

Except we do. The only people who do are in denial as there is absolute evidence that this video took footage of the game running at 540p. Unless you were to claim that Remedy randomly ran their game at a lower resolution, for the lulz, while it was being captured... there is no other explanation for it.

Absolute evidence? Remedy says the screens taken are blown up versions of screen grabs from a 540p video, and that their game does in fact run at 720p. Absolute implies that there is no way someone could refute this, but the dev's community manager just did, so who am I supposed to believe?

If they were blown up, then the HUD would not have a 720p resolution.
Avatar image for Vaasman
Vaasman

15874

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#158 Vaasman
Member since 2008 • 15874 Posts

[QUOTE="Vaasman"]

[QUOTE="SquatsAreAwesom"] Except we do. The only people who do are in denial as there is absolute evidence that this video took footage of the game running at 540p. Unless you were to claim that Remedy randomly ran their game at a lower resolution, for the lulz, while it was being captured... there is no other explanation for it. SquatsAreAwesom

Absolute evidence? Remedy says the screens taken are blown up versions of screen grabs from a 540p video, and that their game does in fact run at 720p. Absolute implies that there is no way someone could refute this, but the dev's community manager just did, so who am I supposed to believe?

If they were blown up, then the HUD would not have a 720p resolution.

How do you know the HUD is in 720p, they never did a pixel count on any of the HUD's points?

Avatar image for SquatsAreAwesom
SquatsAreAwesom

1678

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#159 SquatsAreAwesom
Member since 2009 • 1678 Posts

[QUOTE="SquatsAreAwesom"][QUOTE="Vaasman"]Absolute evidence? Remedy says the screens taken are blown up versions of screen grabs from a 540p video, and that their game does in fact run at 720p. Absolute implies that there is no way someone could refute this, but the dev's community manager just did, so who am I supposed to believe?

Vaasman

If they were blown up, then the HUD would not have a 720p resolution.

How do you know the HUD is in 720p, they never did a pixel count on any of the HUD's points?

Yes. 1. They first calculated the pixel ratio of the game to find that it was 540p. 2. They then verified that it was running at native when they calculated that the HUD was 720p. As such, the video was taken from a build that was running the actual game in 540p. The most one can claim is that they were running a special build running at lower-then-normal resolution. However, this would be a very strange thing for a developer to do on a console.
Avatar image for nhh18
nhh18

6538

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#160 nhh18
Member since 2009 • 6538 Posts

wow, these threads are making me laugh, who cares if alan wake is sub-HD, it still looks georgeous anyway, i cannot understand peoples logic, they seem to think that confirming the game as 540p will actually decrease how good the game looks to people, it's still the same good looking game that it was before this news came to light,delta3074
It doesn't matter except remedy software is idiotic.

Avatar image for skektek
skektek

6530

Forum Posts

0

Wiki Points

0

Followers

Reviews: 5

User Lists: 0

#161 skektek
Member since 2004 • 6530 Posts

wow, these threads are making me laugh, who cares if alan wake is sub-HD, it still looks georgeous anyway, i cannot understand peoples logic, they seem to think that confirming the game as 540p will actually decrease how good the game looks to people, it's still the same good looking game that it was before this news came to light,delta3074

Some are hyping Alan Wake to be the next console graphics king when clearly it is not. The native resolution fiasco is concrete proof (as opposed to subjective opinion) that Alan Wake is less than what it is being trumped up to be.

Avatar image for SquatsAreAwesom
SquatsAreAwesom

1678

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#162 SquatsAreAwesom
Member since 2009 • 1678 Posts

Screen Capture = 720p

Actual Pixel Ratio of GAMEPLAY = 547p

If the capture was taken from a feed that was compromised, the HUD would also have artifacts. The HUD would also be 547p.

/thread

Avatar image for II_Seraphim_II
II_Seraphim_II

20534

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#163 II_Seraphim_II
Member since 2007 • 20534 Posts
I'm still trying to figure out why anyone cares....
Avatar image for Vaasman
Vaasman

15874

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#164 Vaasman
Member since 2008 • 15874 Posts

Screen Capture = 720p

Actual Pixel Ratio of GAMEPLAY = 547p

If the capture was taken from a feed that was compromised, the HUD would also have artifacts. The HUD would also be 547p.

/thread

SquatsAreAwesom

your post is baseless, The HUD does in fact have artifacts, especially around what I assume is the radar and health meter. They didn't even do a pixel count for the HUD so you are pretty much just going off what you see, unless you do the pixel count yourself.

Avatar image for rocoswav
rocoswav

804

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#165 rocoswav
Member since 2005 • 804 Posts

Alan Fake confirmed

Avatar image for delta3074
delta3074

20003

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#166 delta3074
Member since 2007 • 20003 Posts

[QUOTE="delta3074"]wow, these threads are making me laugh, who cares if alan wake is sub-HD, it still looks georgeous anyway, i cannot understand peoples logic, they seem to think that confirming the game as 540p will actually decrease how good the game looks to people, it's still the same good looking game that it was before this news came to light,skektek

Some are hyping Alan Wake to be the next console graphics king when clearly it is not. The native resolution fiasco is concrete proof (as opposed to subjective opinion) that Alan Wake is less than what it is being trumped up to be.

i am not saying it is graphics king, but you cannot say a game cannot be graphics king because it only runs in SUB-HD, graphics king is about how good a game actually looks, not what resolution it's running in, remember, a SUD-HD game got best technical graphics and GOTY here on gamespot, so you cannot say a SUB-HD game is out of the running for best technical graphics or graphics king, i don't really care about all this, i watched the 11 minute opening, and the lighting on Alan wake is the ebest i have seen to date, the atmosphere is amazing and the overall graphics look awesome, it may not beat uncharted 2, but i would definitly say it is on Par with it
Avatar image for SquatsAreAwesom
SquatsAreAwesom

1678

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#167 SquatsAreAwesom
Member since 2009 • 1678 Posts

[QUOTE="SquatsAreAwesom"]

Screen Capture = 720p

Actual Pixel Ratio of GAMEPLAY = 547p

If the capture was taken from a feed that was compromised, the HUD would also have artifacts. The HUD would also be 547p.

/thread

Vaasman

your post is baseless, The HUD does in fact have artifacts, especially around what I assume is the radar and health meter. They didn't even do a pixel count for the HUD so you are pretty much just going off what you see, unless you do the pixel count yourself.

1. Those aren't artifacts. 2. Even if they were, look at the text directly below it 3. The entire image itself is 720p. So at best someone blew the picture up which would not have changed the PIXEL RATIO. 4. The plugged-in formula IS IN THE PICTURE. .... wow.
Avatar image for KingsMessenger
KingsMessenger

2574

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#168 KingsMessenger
Member since 2009 • 2574 Posts

But the issue here isn't necessarily scaling. The video footage itself was not capped at 720p then downscaled to 540p for online streaming, and the upscaled back up on the user side. The video itself was capped at 960x540 resolution by their capture setup before any scaling happened. In that case, I don't see how the native resolution of the game would be preserved. You have immediate data loss at the raw capture level, before any sort of scaling is going on.

I have seen Quaz say that you can't make judgements based on video footage that wasn't a direct buffergrab. These are not direct buffergrabs.

They have also now pulled the footage from their website(they never got permission from Remedy, nor did they follow any of Remedy's encoding/capture procedures).

Wait until we have a different source before you claim that Remedy is lying.

Avatar image for KingsMessenger
KingsMessenger

2574

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#169 KingsMessenger
Member since 2009 • 2574 Posts

[QUOTE="Vaasman"]

[QUOTE="SquatsAreAwesom"]

Screen Capture = 720p

Actual Pixel Ratio of GAMEPLAY = 547p

If the capture was taken from a feed that was compromised, the HUD would also have artifacts. The HUD would also be 547p.

/thread

SquatsAreAwesom

your post is baseless, The HUD does in fact have artifacts, especially around what I assume is the radar and health meter. They didn't even do a pixel count for the HUD so you are pretty much just going off what you see, unless you do the pixel count yourself.

1. Those aren't artifacts. 2. Even if they were, look at the text directly below it 3. The entire image itself is 720p. So at best someone blew the picture up which would not have changed the PIXEL RATIO. 4. The plugged-in formula IS IN THE PICTURE. .... wow.

You can't do a good pixel count of the HUD because there are no good diagonal edges. It would look just fine even at 960x540.

The screencaptures are direct feed. The issue here is that the direct feed was captured at 960x540, immediately causing data loss BEFORE any scaling went on. It just doesn't happen to be a 1280x720 source.

Quaz51 himself has said in the past that it depends entirely on the source. Video scaling and algorithms like that would not effect the native resolution(because the scaling just adjusts the pixels to fit whatever the video is). However, the capture resolution itself does affect the calculated native resolution because it changes the native resolution of the source, before scaling occurs. He has flat out refused to do pixel counts of certain images because they are based on SD video captures.

Avatar image for fend_oblivion
fend_oblivion

6760

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#170 fend_oblivion
Member since 2006 • 6760 Posts

[QUOTE="LegatoSkyheart"]

So Alan Wake....I heard it's going to have loads of DLC.

deleterguy

No, the game won't sell enough and remedy games will go bankrupt. :(

Highly doubt it. Max Payne 3 is also being made by them.

Avatar image for Anjunaddict
Anjunaddict

4178

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#171 Anjunaddict
Member since 2010 • 4178 Posts

[QUOTE="deleterguy"][QUOTE="LegatoSkyheart"]

So Alan Wake....I heard it's going to have loads of DLC.

fend_oblivion

No, the game won't sell enough and remedy games will go bankrupt. :(

Highly doubt it. Max Payne 3 is also being made by them.

Its not.
Avatar image for fend_oblivion
fend_oblivion

6760

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#172 fend_oblivion
Member since 2006 • 6760 Posts

[QUOTE="fend_oblivion"]

[QUOTE="deleterguy"] No, the game won't sell enough and remedy games will go bankrupt. :(Anjunaddict

Highly doubt it. Max Payne 3 is also being made by them.

Its not.

Sorry my bad. I just read Rockstar Vancouver is making it and that MP 3 is going to be the first game in the series to be not made by Remedy.

Avatar image for Shewgenja
Shewgenja

21456

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#174 Shewgenja
Member since 2009 • 21456 Posts

If I had to wager a guess, it's that the game was downscaled due to using so many shader effects. When the game was originally being designed with PC in mind, they didn't have these kinds of limitations. What we saw back at E3 '05 is what could have been.

I find it ironic that back in '05 Sony was supposedly the ultra faker over the KillZone 2 debacle, meanwhile Microsoft was hatching a "Ballroom Demo" of their own.

Avatar image for deactivated-635601fd996cc
deactivated-635601fd996cc

4381

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#175 deactivated-635601fd996cc
Member since 2009 • 4381 Posts
Don't think Remedy would outright lie..............
Avatar image for brandontwb
brandontwb

4325

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#176 brandontwb
Member since 2008 • 4325 Posts
I thought it had 4X AA. In that case it would look on par - if not better - than 720p without AA.
Avatar image for Nedemis
Nedemis

10715

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#177 Nedemis
Member since 2002 • 10715 Posts
and even if this were true, it's still one of the best looking games of this generation so I don't see why this matters exactly. :|
Avatar image for Nedemis
Nedemis

10715

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#178 Nedemis
Member since 2002 • 10715 Posts

[QUOTE="delta3074"]wow, these threads are making me laugh, who cares if alan wake is sub-HD, it still looks georgeous anyway, i cannot understand peoples logic, they seem to think that confirming the game as 540p will actually decrease how good the game looks to people, it's still the same good looking game that it was before this news came to light,skektek

Some are hyping Alan Wake to be the next console graphics king when clearly it is not. The native resolution fiasco is concrete proof (as opposed to subjective opinion) that Alan Wake is less than what it is being trumped up to be.

you mean one of the best looking games to date? This native resolution crap is way too over blown and anyone who actually thinks that that makes a game impressive graphically obviously has no idea what they're talking about. Alan Wake looks incredible and I can guarantee you that 99.9999999999999999999% of the people who buy this game won't give two rips whether or not it's 720p native or even lower. Truth is, IT DOESN'T MATTER!!
Avatar image for FeedOnATreeFrog
FeedOnATreeFrog

792

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#179 FeedOnATreeFrog
Member since 2009 • 792 Posts
if you need someone to point out that it's not HD, then clearly the difference doesn't matter.
Avatar image for ronvalencia
ronvalencia

29612

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#180 ronvalencia
Member since 2008 • 29612 Posts

I wouldn't really say that it was confirmed:

1. Quaz51 (and the rest of the general public) don't have the actual game yet.

2. The official list has not been updated to show such a resolution.

3. Rememdy community manager is claiming the video to have gone through downsampling.

It may be true that the game may turn out to be sub HD, but nothing points to confirmed at this point in time.

opex07

On point 3, Refer to http://forum.alanwake.com/showpost.php?p=67334&postcount=595

BxB402 This is really not Alan Wake support thread.. But we really don't and can't control the resolutions in Alan Wake. We're just pushing 16:9 720p out and the Xbox360 OS handles the rest. The game doesn't even know whether you're connected with HDMI, VGA, Component, Composite and whatever rez you set your 360 to. The setup you describe is not one I've tested but if 360 games typically work on it, I'd expect Wake to work too.

You have Remedy's managing director stating AW is 720p.The community manager is just repeating managing director's statements.

Avatar image for ronvalencia
ronvalencia

29612

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#181 ronvalencia
Member since 2008 • 29612 Posts
[QUOTE="Nedemis"][QUOTE="skektek"]

wow, these threads are making me laugh, who cares if alan wake is sub-HD, it still looks georgeous anyway, i cannot understand peoples logic, they seem to think that confirming the game as 540p will actually decrease how good the game looks to people, it's still the same good looking game that it was before this news came to light,delta3074

Some are hyping Alan Wake to be the next console graphics king when clearly it is not. The native resolution fiasco is concrete proof (as opposed to subjective opinion) that Alan Wake is less than what it is being trumped up to be.

you mean one of the best looking games to date? This native resolution crap is way too over blown and anyone who actually thinks that that makes a game impressive graphically obviously has no idea what they're talking about. Alan Wake looks incredible and I can guarantee you that 99.9999999999999999999% of the people who buy this game won't give two rips whether or not it's 720p native or even lower. Truth is, IT DOESN'T MATTER!!

Creditability of Remedy's Managing Director matters.
Avatar image for SgtKevali
SgtKevali

5763

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#182 SgtKevali
Member since 2009 • 5763 Posts

if you need someone to point out that it's not HD, then clearly the difference doesn't matter. FeedOnATreeFrog

Probably the smartest post made on this thread.

Avatar image for heybooboo19
heybooboo19

428

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#183 heybooboo19
Member since 2009 • 428 Posts

[QUOTE="SquatsAreAwesom"][QUOTE="Vaasman"]your post is baseless, The HUD does in fact have artifacts, especially around what I assume is the radar and health meter. They didn't even do a pixel count for the HUD so you are pretty much just going off what you see, unless you do the pixel count yourself.

KingsMessenger

1. Those aren't artifacts. 2. Even if they were, look at the text directly below it 3. The entire image itself is 720p. So at best someone blew the picture up which would not have changed the PIXEL RATIO. 4. The plugged-in formula IS IN THE PICTURE. .... wow.

You can't do a good pixel count of the HUD because there are no good diagonal edges. It would look just fine even at 960x540.

The screencaptures are direct feed. The issue here is that the direct feed was captured at 960x540, immediately causing data loss BEFORE any scaling went on. It just doesn't happen to be a 1280x720 source.

Quaz51 himself has said in the past that it depends entirely on the source. Video scaling and algorithms like that would not effect the native resolution(because the scaling just adjusts the pixels to fit whatever the video is). However, the capture resolution itself does affect the calculated native resolution because it changes the native resolution of the source, before scaling occurs. He has flat out refused to do pixel counts of certain images because they are based on SD video captures.

The screens were not captured at the same resolution as the video source material.
Avatar image for Chutebox
Chutebox

51581

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#184 Chutebox  Online
Member since 2007 • 51581 Posts
and even if this were true, it's still one of the best looking games of this generation so I don't see why this matters exactly. :|Nedemis
Yup. This is all silly, the game looks near the top so who the hell cares what resolution it is.
Avatar image for cowgriller
cowgriller

3153

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#185 cowgriller
Member since 2008 • 3153 Posts

after reading most of these posts, in this thread and in the other (fad) threads, i've come to a simple conclusion: how gives a ----?!?! seriously. most of you are forgetting the fact that the 360 has a hardware scaler built into it that can scale to game to any resolution up to and including 1080p. so what if it isn't native 720. no one who will play the game is going to care, one way or the other. and, yes cows, this game be a contender for console graphics king based on overall quality and effects. and lemmings, stop complaining, you get a great game by a great developer that no other platform is getting. and hermits - what the hell do you care? yu have rigs that can make most games look like N64 games. and sheep: who the hell invited you? all that matters is how the game looks overall and how it's presented. just check out the pictures to see what i mean.

Avatar image for Salt_The_Fries
Salt_The_Fries

12480

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#186 Salt_The_Fries
Member since 2008 • 12480 Posts

Im just laughing at so many people using ad-hominem arguments against Quaz51 when it has been repeatedly stated that he is a reputable authority on the matter.

Day 1 for me I either way. loved max payne and still mantain that sam lake is one of the best writers in the industry

byge
His grammar is incompetent, though.
Avatar image for TheMightyHoov
TheMightyHoov

2459

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#187 TheMightyHoov
Member since 2009 • 2459 Posts

Hey everybody, your fanboyness is showing! :P

I can clearly see the party lines here. I mean seriously all the lems are out defending it and all the cows are out claiming thee source is credible and the graphics are terrible. Yes, lemmings have been overhyping it, and I do believe the cows just felt threatened by AW. It doesnt matter to me because I dont even plan on getting AW.

Avatar image for harjyotbanwait
harjyotbanwait

398

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#188 harjyotbanwait
Member since 2008 • 398 Posts

I don't care really. Where is mah 1080p plus PC edition, Microsoft?:evil:

Avatar image for cowgriller
cowgriller

3153

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#189 cowgriller
Member since 2008 • 3153 Posts

I don't care really. Where is mah 1080p plus PC edition, Microsoft?:evil:

harjyotbanwait

they said haha, you put your money in the wrong place. it's a 360 exclusive.

Avatar image for mgs_freak91
mgs_freak91

2053

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#190 mgs_freak91
Member since 2007 • 2053 Posts

so some guy with grammar issues (even worse than mine) says a sentence, and a handful of cows amplify the message:roll: as if it is 'OMGCONFIRMED'

HavocV3
I find it even worse that you put down his credibility just because he has grammar issues. Put down his credibility for actual reasons. Not everyone speaks/writes/reads English. =| Anyways. I wouldn't consider this reconfirmed because to me he is a nobody. Though we shall have to see how this goes later one.
Avatar image for soapandbubbles
soapandbubbles

3412

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#191 soapandbubbles
Member since 2010 • 3412 Posts
Lol at the people in denial using teh "bu bu its teh forum it's not teh truth" This guy from B3D is reliable and was the one who called out Halo 3's sub HD..among other titles. You actually THINK this manager from remedy would say that the guy is SubHD...yeah right. it's why we have him. Besides, it wasn't the actual DEVS who confirmed the 720p. they didn't even address it being native or not, it's low rez upscaled to 720p..you'll see, but simple put, it's sub HD...accept it.
Avatar image for conistant
conistant

2169

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#192 conistant
Member since 2008 • 2169 Posts
People will still buy the game regardless its HD or not.But Crysis 2 will destroy AW,UC2,Reach and GOW3 graphically.
Avatar image for soapandbubbles
soapandbubbles

3412

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#193 soapandbubbles
Member since 2010 • 3412 Posts
People will still buy the game regardless its HD or not.But Crysis 2 will destroy AW,UC2,Reach and GOW3 graphically.conistant
yet, who's arguing the game itself? This is tech talk for the fanboys and gamers who beat their chest over how technical the 360 and alan wake is. it's fun!
Avatar image for thetruespin
thetruespin

3256

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#194 thetruespin
Member since 2008 • 3256 Posts
People will still buy the game regardless its HD or not.But Crysis 2 will destroy AW,UC2,Reach and GOW3 graphically.conistant
On PC it will, on consoles, I doubt it...
Avatar image for gamewhat
gamewhat

926

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#196 gamewhat
Member since 2007 • 926 Posts

People will still buy the game regardless its HD or not.But Crysis 2 will destroy AW,UC2,Reach and GOW3 graphically.conistant
Please stop. It is almost obvious that you have never played GOW3. Looks better than almost all PC games. The aliasing in GOW3 alone already stomps crysis 2. Yes I saw the console pictures on another site and they have jaggies as bad as GTA4. Mark my words people. Crysis 2 on the xbox and PS3 will shimmer like a christmas nightmare everytime you look around. There will be many artifacts in that game that will need to be addressed except for those of us who have been blessed with the latest of hardware.

Avatar image for delta3074
delta3074

20003

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#198 delta3074
Member since 2007 • 20003 Posts
it's a moot point anyway, as somebody already said, the 360 has a hardware upscaler, which means people will be playing the game in 1080p, all games upscale to 1080 on the 360, unlike the Ps3, which has a software upscaler and can't upscale many games to 1080, so it really is a moot point
Avatar image for Shattered007
Shattered007

3139

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#200 Shattered007
Member since 2007 • 3139 Posts

[QUOTE="conistant"]People will still buy the game regardless its HD or not.But Crysis 2 will destroy AW,UC2,Reach and GOW3 graphically.gamewhat

Please stop. It is almost obvious that you have never played GOW3. Looks better than almost all PC games. The aliasing in GOW3 alone already stomps crysis 2. Yes I saw the console pictures on another site and they have jaggies as bad as GTA4. Mark my words people. Crysis 2 on the xbox and PS3 will shimmer like a christmas nightmare everytime you look around. There will be many artifacts in that game that will need to be addressed except for those of us who have been blessed with the latest of hardware.

Wow, just wow...amazing how all logic fails here.

On topic, Is not that dude making his judgment on a pciture taken from the German website where the pictures are downscaled for their silly hud style gallery? So, how the hell can he know that actual game is that rez?