Alien Isolation console publisher to blame?

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uninspiredcup

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Poll Alien Isolation console publisher to blame? (13 votes)

Yes, inflated due to console demands 31%
No (for some reason) 69%

Would this video game "aliens Isolation" have worked better as a 3 hour pc indie game AKA "Amnesia: The Dark Decent" as opposed to a forced $80 15+ hour game? Was this extended length and inflated price specifically due to console publishers demands and expectations?

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funsohng

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#1 funsohng
Member since 2005 • 29976 Posts

I didn't know Isolation bombed.

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xCocoTheMonkeyx

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#2 xCocoTheMonkeyx
Member since 2011 • 425 Posts

@funsohng said:

I didn't know Isolation bombed.

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uninspiredcup

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#3 uninspiredcup
Member since 2013 • 62952 Posts

Greg Miller gave it a 6 out of 10.

http://www.gamespot.com/alien-isolation/

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xCocoTheMonkeyx

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#4 xCocoTheMonkeyx
Member since 2011 • 425 Posts

@uninspiredcup: First of that's just one persons opinion most people consider Alien Isolation to be a great entry in the survival genre secondly since when is 6/10 a bad score????

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uninspiredcup

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#5 uninspiredcup
Member since 2013 • 62952 Posts

Anything under 7 is a bad game. This is the way gaming works.

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SNIPCLOWang

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#6 SNIPCLOWang
Member since 2014 • 25 Posts

@uninspiredcup said:

Anything under 7 is a bad game. This is the way gaming works.

my bestest friend in all over internet

alien isolation is bad console game rip off amnesia. plus in this game you play as girly girl. so bad game. consolized.

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xCocoTheMonkeyx

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#7  Edited By xCocoTheMonkeyx
Member since 2011 • 425 Posts

@uninspiredcup: Well if we're going on that notion the general gaming community seems to think Alien Isolation is a great game.

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uninspiredcup

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#8 uninspiredcup
Member since 2013 • 62952 Posts

This isn't metacritic, gamespot. Gamespot rules. That's cheating.

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Lulu_Lulu

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#9 Lulu_Lulu
Member since 2013 • 19564 Posts

Yeah... They could've spent all this time Adding Co-Op.

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SNIPCLOWang

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#10  Edited By SNIPCLOWang
Member since 2014 • 25 Posts

@Lulu_Lulu said:

Yeah... They could've spent all this time Adding Co-Op.

do you only play coop games? lolol

@uninspiredcup said:

This isn't metacritic, gamespot. Gamespot rules. That's cheating.

WangTastic. still game is crap.

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xCocoTheMonkeyx

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#11 xCocoTheMonkeyx
Member since 2011 • 425 Posts

@uninspiredcup: Sure pal whatever you say, but the fact of the matter is Alien Isolation has sold across the board not to mention the majority of the gaming community seem to think its a great game. Calling it a flop over one persons opinion is just plain stupid.

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Shmiity

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#12  Edited By Shmiity
Member since 2006 • 6625 Posts

Alien Isolation is a C/C- game. The first few hours are cool, but it just turns into such an annoying, tedious shlog. OH I RAN ACROSS THE SHIP TO TOUCH THIS BUTTON. Oh, here is the damn Alien again. It's not scary. It's fucking annoying. It would have been a better game if you had the flamethrower the whole time. OH YEAH, and if the game was about 12 hours shorter.

Squandered potential.

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Lulu_Lulu

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#13 Lulu_Lulu
Member since 2013 • 19564 Posts

@SNIPCLOWang

Nope....

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#14  Edited By funsohng
Member since 2005 • 29976 Posts
@uninspiredcup said:

Anything under 7 is a bad game. This is the way gaming works.

Then gaming sucks.

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#15  Edited By MrGeezer
Member since 2002 • 59765 Posts

@Shmiity said:

Alien Isolation is a C/C- game. The first few hours are cool, but it just turns into such an annoying, tedious shlog. OH I RAN ACROSS THE SHIP TO TOUCH THIS BUTTON. Oh, here is the damn Alien again. It's not scary. It's fucking annoying. It would have been a better game if you had the flamethrower the whole time. OH YEAH, and if the game was about 12 hours shorter.

Squandered potential.

There are touches of brilliance, but there's some annoying stuff too. For starters, screw this game's save system. I've played too much of this game over again (and I'm not even that far into the game) simply because I'm not allowed to save my progress. Yeah, I'll hear people say, "but that makes the game scarier." And I call BS on that. I'm supposed to be scared of the Alien, not scared of losing an hour of my life. To people who like a challenge and want to go long stretches without saving, fine. JUST DON'T SAVE. But there should be the OPTION of manually saving at any point, because this is clearly intended to be a game for adults and adults have jobs and families and responsibilities. At the very least, the save points should be better placed. Don't place a save point right before an easy part of the game which is right before a hard part of the game. If people are expected to die at the hard part, then place the save point right before the hard part, that way players don't have to keep playing through the easy part just to get to the hard part. That's like putting a save point at the beginning of a hallway and putting the boss at the end of the hallway. Screw that. Now every time you die, you have to walk down the same hallway. If that's not the part that supposed to be challenging, then don't make me repeat it. Instead, put the save point at the END of the hallway right before I get to the boss, so that I don't have to keep wasting time walking down the same hallway over and over again.

Also, there's some annoying behavior from the Alien itself. Let me give you a scenario. Right now I'm on mission 6 and I'm trapped in a locker. I just had to access a computer and then hide in a locker, but as soon as that happened the game glitched out on me and now I can't see my motion tracker while I'm in the locker. Sure, I can hear when the Alien is close, but I can't see which direction it is, so that glitch is causing a problem. But beyond that, once I exit the room, there's only one direction to go and the Alien keeps hanging out right outside the room. WHY?! Why the hell is the Alien hanging out right outside the door? Does that make any sense? The Alien keeps hanging out outside the door, and occasionally walking into the room before leaving. And that doesn't even make logical sense. If the Alien doesn't know I'm there, then it needs to get the hell out of the hallway and go exploring elsewhere. Why is it hanging around when it doesn't know I'm there? Alternatively, if the Alien DOES know I'm there, then it needs to just eat my ass and quit screwing around. There's no reason I should have to spend half an hour repeatedly exiting a locker and then ducking right back into that locker just because the Alien won't stop hanging around outside the door of the room I'm in. That doesn't even make narrative sense. Hell, if this were a human or an android, that would at least make a little bit of sense since you could imagine that his job was to patrol that one specific spot. But the Alien does whatever the hell it wants to, the Alien answers to no one. That just takes me out of the game. If they insist on trapping me in that room, then at least stick an android there and then have me re-encounter the Alien after I get past the android.

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#16 CTR360
Member since 2007 • 9217 Posts

i love alien isolationon my PS4 anyway bad thread

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#17 AdrianWerner
Member since 2003 • 28441 Posts

No. Because of three reasons:

-Creative Assembly doesn't do small indie games

- One of the best things about the game are production values and they would be nowhere near as good if it was PC-exclusive indie game

-If CA makes PC exclusive it will be strategy, so without consoles the game wouldn't even be made.

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#18  Edited By DefconRave
Member since 2013 • 806 Posts

Should have kept it tightly paced and made it a "budget" title of condensed length but with AAA production values. @ $15 price point I would have bought it. As it is, the game is too filled with tedious sections and padding to pay full price for it.

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#19 Mark36111
Member since 2004 • 563 Posts

This game gave me cancel.

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#20 blangenakker
Member since 2006 • 3240 Posts

It was just the end that dragged on. If it was only around 9 to 10 hours then it would've felt alright.

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#21 Salt_The_Fries
Member since 2008 • 12480 Posts

The game successfully transcended the limitations of a 3-5 hour long indie game like Amnesia or Outlast. Making it a 3 hour long game would confine our to the very same limitations that are burdens to both Amnesia and Outlast. It's like asking the first Alien to immediately start with the chest bursting scene.

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#22 X_CAPCOM_X
Member since 2004 • 9625 Posts

@uninspiredcup said:

Anything under 7 is a bad game. This is the way gaming works.

IGN rated God Hand low because the reviewer sucks ass at video games (most vg reviewers suck, in fact most gamers suck at video games).

God Hand is one of the best action games out.

Unreliable reviews happen often - very often.

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MonsieurX

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#23 MonsieurX
Member since 2008 • 39858 Posts

Stop creating threads

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#24 chernoalpha527
Member since 2013 • 169 Posts

No game was amazing and most people like it.

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#25 Wickerman777
Member since 2013 • 2164 Posts

@Lulu_Lulu said:

Yeah... They could've spent all this time Adding Co-Op.

Co-op sucks. It's for people that can't play through the game(s) themselves so they use co-op as a stand-in for a god code.

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#26 Lulu_Lulu
Member since 2013 • 19564 Posts

@Wickerman777

Or we use co-op for you know... Co-Op. You over think things, buddy.

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#27 Bread_or_Decide
Member since 2007 • 29761 Posts

Games are too short.

Games are too long.

Games are too short.

Games are too long.

Games are too games are too games are too games are too games are too games are too

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#28  Edited By Wasdie  Moderator
Member since 2003 • 53622 Posts

Blame for what? A game being decent?

Locking due to the fact you've made it clear this entire topic is here just to trolling/bait with the whole "games under 7 are bad" statement.