[QUOTE="CoralMark"]
Casual. Everybody and their brother plays them - much like GH or Madden.
AdobeArtist
But does everybody play them at the same level, is the real question here? Its not just about the size of the fanbase, but also the skills required to play them. While some games are brutally difficult and won't be completed without mastering the skill set required to play it properly (Ikaruga, Ninja Gaiden), others are very easy to get into and will remain the same in challenge level (Wii Play) no matter how many hours are put into it.
Shooters on the other hand fit into the category of being casual or hardcore depending on what the player themselves put into it. So yes games like Halo, Gears, KZ2, MoH, and others are easy to get into, and can be played for casual fun.
But then you get those who practice endlessly at these games (learning each weapon's strangth and weakness, their unique techniques for handling, all the maps strong points and weapon positions, plus other play strategies unique to that game) resulting in improving their proficiency and thus taking themselves to a different skill level at the game, the level needed to play in highly competetive tournaments.
So if you think Halo is the same for "that guys brother" who puts in a couple hours a week, put him and his friends up against an MLG team and see what happens.
It could be argued that just about ANY game could be played in a hardcore fashion. In fact, there's a lot of casual games that can be taken to a new level by players who intensely get into them ... but that's more hardcore-playing than the game being hardcore.
IMO it's hard to argue that what's one of the most popular game styles is anything but casual. If shooters are hardcore, then the Wii is.
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