@osan0 said:
@Xtasy26 said:
@osan0 said:
Out of curiosity: how much weight do you put on DLSS for your purchasing decision? A nice to have or "DLSS support or it's not an option?". Personally I file things like FSR and DLSS under a nice to have. Something that will swing the direction one way if all other things are equal. I don't consider them to be critical features.
As for AMD: Yeah they probably should. I was thinking they are too far behind: But intel have done a great job with Xess and that is on the first try. Xess, when running on ARC specifically, is very impressive from what i have seen. So yeah...AMD should probably just pull the trigger. They have been making some strange decisions around their GPUs. The lack of RT performance (and lack of any major improvement in RDNA3) too is...odd.
That's a good question. Honestly, I didn't make much of weight for DLSS. All I know was that nVidia had better Ray Tracing and I wanted to play games in Ray Tracing (yes I am a graphics w*ore). I got a 4K monitor and there was no way I was going to get descent frame rates in games like Cyberpunk 2077 at 4K with Psycho max graphics settings even with my 3090. So, having DLSS was a must.
Fact of the matter is 4K at max settings with Ray Tracing is demanding even for a high end GPU like the 3090 so having DLSS is a must. In certain games you can get away without using DLSS and play games like Forza Horizon 5 without DLSS which I did at 4K max without issues. But when you start using Ray Tracing DLSS is a must. Noticed that with Control too. Was pretty laggy in certain parts without DLSS having tested it myself on the 3090.
Intel hired the guy which helped develop DLSS at nVidia when they started building their GPU division. Hence their good quality upscaling Xess, AMD should have hired him. My guess is that they thought they didn't need him and their version of upscaling with FSR was "good enough".
Nothing wrong with being a graphics wh(*e. I'm also one at times...just..er...on a tighter budget. But i'm the dedicated "I'll play games at 30FPS on a PC to get the best visual settings" type of graphics wh*re.....real commitment to the cause :P.
But does it have to be DLSS specifically? Hypothetically if CP2077 only supported FSR would it be a case of "Nope. Not playing it. Not happening. Unacceptable". Is it essential that the upscaling be DLSS specifically?
And looking at hardware purchasing decisions: you own a 3090 so i'm guessing you are very much in the "best of the best at whatever cost" type of PC gamer (which is grand. Always fun to do finances willing). But say finances were tighter. Say 500 was the tops you could spend on the GPU. How much tax would you be willing to pay for DLSS specifically?
Actually, I wouldn't consider myself "get the best GPU at whatever cost". I only got it since I was using 1080P from 2011 starting with HD 6950 bios flashed to HD 6970 all they way to GTX 1060 6GB (10 years on the same resolution, time to upgrade, no?) This was my first really, really high end GPU that cost's $1500. Never got a GPU over $1000. Hence, I was mostly AMD user from 2008-2017. Basically from the HD 4870 to the R9 390X before switching to nVidia with GTX 1060 6GB. I would go for most bang for the buck hence the use of AMD as AMD would get close to nVidia's performance or draw it at a lesser price using traditional rasterization.
The issue becomes that since I went to 4K with Ray Tracing every frame counts. Especially, considering that I would want the best "image quality" with the best frame rates anything other than 3090 was the only option. Now, I know some people wouldn't mind the "lesser image quality" and get something like 6900 XT and play it at 4K with FSR (which is fine) but with DLSS it would hard for me to go back since the image quality is slightly better at 4K.
Now, I do like AMD (even got called AMD fanboy on these forums) when I was defending AMD when it had the best price/performance. But right now it's clear if you want to play at 4K with max settings with Ray Tracing and the "better image quality" nVidia seems to be the only choice. Having said that I am not going to discourage others from getting AMD even if they want to play at 4K as long as they are okay with slight deprecation with image quality when using FSR.
I will definitely be open to AMD in the future if they can get their image quality up to par with nVidia, if the rumors of AMD using ML/AI for future updates for image upscaling comes true.
I feel like we are back to the late 90s early 2000's when different vendors had different "image quality" with their GPU's in games until we got to the point in the later 2000's where image quality was pretty much the same between AMD/nVidia.
We may get to that point where all the GPU vendors have reached image quality parity in the future since DLSS/XeSS/FSR are still in it's infancy.
As for tax for the slightly image quality, probably max $200. I kind of "cringe" at the thought since that's how much I used to pay for GPUs (my XFX 7600 GT cost $200) hence I am paying the extra $200 just for image quality alone.
Which goes back to nVidia. As much as I hate to say it they really seems to know their customers quite well, hence they are charging the extra $200 over the 7900 XTX since they know they have the slightly better feature set with DLSS 3 and frame generation. That's only for the high-end which already has good amount of VRAM. For the mid-end (less than $500, which I find it kind of ridiculous, since $500 would have gotten you high end GPU 10 years ago). Things become more muddier. It would be hard for me to justify getting something like 8GB card in 2023 from nVidia when I could spend the same money and get something like 12 GB GPU from AMD at the same price). In that case I would take the "lesser image quality" since I would want to future proof my GPU with the extra VRAM.
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