Let me be honest, this isn't a ground breaking revelation, and alot of you already know this but I kind of just wanted to write something about it...
So on occasion I venture into System Wars, it's actually a really great place to get gaming news because these posters are so intent on defending there systems that they post around the clock and compile alot of news into one place. Anyways I really don't care too much about the system wars arguements in general, each system is appealing in its own right. However I noticed something that does kind of tick me off, it's the fact that once a game reaches mass appeal the gamers do a complete 180 on it. It's as if once a game becomes popular to the rest of the world then it's no longer cool or good. Like I said this isn't ground breaking, I've realized this for years but I'm in some ways gripping it better now. For instance, the Elder Scrolls: Oblivion when this game first game out that entire board skeeted to heaven about it, seriously you were hard pressed to find a non fan. Now? Apparently the game is disappointing, it's not enough like it's predecessor, the landscape sucks, etc. I can get if you're not a fan of the game, but this is complete flip-floppery.
Another example? CoD4, when the game came out it was essentially universally well recieved on the board, now? Well apparently it's riddled with issues, and it's the same concept as other games just stolen, and the multiplayer sucks, etc. I really remember not being able to find one critique of the game when it first came out on the board, now it's like some sort of awesome club everyone's joined.
Whether this is the effect of lengthened time with the game or some sick attempt at elitism I must debate. Quite frankly the latter is most apparent. It actually reminds me of music listeners with elitism, they listen to this band all the time, love them talk about them, then once they make it big? They've sold out apparently and the person who used to like them feels cooler for liking it before they made it. The same kind of applies to these kids, once something reaches the "dreaded" casual market then it's **** on toast.
This brings on a whole new issues, the whole idea of a casuals vs hardcores which is infuriating on so many levels. I cannot express how much I am irritated when I hear people acting better then other people because they're more "hardcore". Whoopity- **** -dooo, you play more obscure games then another guy, sweet. Alot of these posters have no business sense and don't understand that the casual market is in fact the back bone of the industry and without it we wouldn't have **** I am hard pressed to think of a more pathetic sight then a 13 year old, cheetoes stuck in his braces while he guzzles his "Bawls" scoffing typing away at his parents computer because some guy he saw pick up a casual game at Target. You have a different taste in games, that's fine, but don't belittle people for it (and I understand the irony of me belittling the 13 year old I just mentioned).
Some people I feel get into gaming for the wrong reasons as sad as that sounds. I just get the feeling that a few people get more into games not because they're more interested but because they've found some sort acceptance and superiority feeling. I know people are going to say I'm reading into this way too much, but I'm really not, look around and you'll see them everywhere. Videogames is such a ripe medium, I mean this thing is going to explode one day, congratulations on finding it before some other people, now be an ambassador to games or something, don't be a jerk-wad because you've found something cooler first.
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Anyway's that's my little rant, it wasn't too well constructed and I didn't mean for it to come across as so condescending but it happened. I'm not referencing any specidic user or incident, it's just a trend I noticed.
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