and they promised us 1080p + 60fps

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i_am_interested

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#101 i_am_interested
Member since 2009 • 1077 Posts
[QUOTE="real_nimrod"]

[QUOTE="skrat_01"]Its important to the visual quality. /argument. skrat_01

IF its so important then in theory it should affect game scores...

They do... Of recent look at the Forza 3 review, quite sure it mentions the high framerate under visual quality, and games with noticeably poor framerates are deducted in score (e.g. Dragon Age PS3 v 360).

are you sure thats an argument about high framerate as opposed to being one about stable framerates? did this same forza review site deduct points from nfs shift for being 30?
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Epak_

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#102 Epak_
Member since 2004 • 11911 Posts

Insomniac recently did a thing about how important frame rate was to sales and reviews, and they came out that it really did maater...Sales aren't affected by fps, Reviews aren't affected by fps...we can all draw our own conclusions about how important it really is (once we move away from the fanboy world of system wars to reall life that is)

real_nimrod

Are you actually trying to imply that game performance (FPS wise) matters only to fanboys?

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skrat_01

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#103 skrat_01
Member since 2007 • 33767 Posts

[QUOTE="skrat_01"][QUOTE="real_nimrod"]

IF its so important then in theory it should affect game scores...

i_am_interested

They do... Of recent look at the Forza 3 review, quite sure it mentions the high framerate under visual quality, and games with noticeably poor framerates are deducted in score (e.g. Dragon Age PS3 v 360).

are you sure thats an argument about high framerate as opposed to being one about stable framerates? did this same forza review site deduct points from nfs shift for being 30?

Well its both really. High and stable frame rates are important - Dragon Age being stable, one version dipping into the lows, and Forza 3 having a high stable framerate, giving it a visual advantage.

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real_nimrod

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#104 real_nimrod
Member since 2004 • 852 Posts

[QUOTE="real_nimrod"]

[QUOTE="skrat_01"]Its important to the visual quality. /argument. skrat_01

IF its so important then in theory it should affect game scores...

They do... Of recent look at the Forza 3 review, quite sure it mentions the high framerate under visual quality, and games with noticeably poor framerates are deducted in score (e.g. Dragon Age PS3 v 360).

You are correct that Dragon age on 360 got 0.5 less than dragon age on PS3...however, and i quote from the review here "thisversion maintains a smoother frame rate than on the PlayStation 3, where things might get jittery when swiveling the camera around"...so the game with a superior frame rate got a lower mark than the other way round. Bottom line, there is a difference between 30 and 60 fps, i don't think its generally that important (and judging from insomniacs survey niether do most people), you clearly do (as do some of the hard core pc players on these forums..)

*edit* i do think btw a stable frame rate is important, it really pisses me off when it spazzes out on me lol but as some1 has alreadfy said, different argument

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skrat_01

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#105 skrat_01
Member since 2007 • 33767 Posts

[QUOTE="skrat_01"][QUOTE="real_nimrod"]

IF its so important then in theory it should affect game scores...

real_nimrod

They do... Of recent look at the Forza 3 review, quite sure it mentions the high framerate under visual quality, and games with noticeably poor framerates are deducted in score (e.g. Dragon Age PS3 v 360).

You are correct that Dragon age on 360 got 0.5 less than dragon age on PS3...however, and i quote from the review here "thisversion maintains a smoother frame rate than on the PlayStation 3, where things might get jittery when swiveling the camera around"...so the game with a superior frame rate got a lower mark than the other way round. Bottom line, there is a difference between 30 and 60 fps, i don't think its generally that important (and judging from insomniacs survey niether do most people), you clearly do (as do some of the hard core pc players on these forums..)

*edit* i do think btw a stable frame rate is important, it really pisses me off when it spazzes out on me lol but as some1 has alreadfy said, different argument

To be honest a high frame rate really does matter depending on the game. In racing titles are fast paced shooters such differences are very noticeable, certain real time strategy too - as well as action games (and fighters) though it depends on both the engine and visual direction too. Though yeah I agree a stable frame rate is very important.
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EddieBGreen

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#106 EddieBGreen
Member since 2009 • 239 Posts

A lot of PC gamers drop the quality settings on online games to get the magic 60 FPS. I tend to go for lower textures and models and keep AA and AF on and the FPS high. Suffice to say Console online games don't really appeal to me.

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shoryuken_

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#107 shoryuken_
Member since 2009 • 3420 Posts

To me, even 60 FPS is way too slow. Then again, I have Saiyan eyes. :P

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jwsoul

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#108 jwsoul
Member since 2005 • 5472 Posts
[QUOTE="the-obiwan"]the problem with the pc is that is really expensive.KukicAdo
$393 Gaming Rig http://www.gamersnexus.net/component/content/article/46-pcbuildupg/246-budget-gamerpc-1209 If you bought your 360 at launch, plus all the live fees up until now, plus accessories such as battery charger you would have payed over $600 easily. ;)

Thats a great setup. Shame its missing all of the bits and bobs you actually NEED to run a PC. Couple that with the fact it has no soundcard so hello rubbish sound. Network Card missing. Then again if you have a decent Mouse, Monitor, Keyboard, Speakers thats an excellent little machine.
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PoisonLenny

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#109 PoisonLenny
Member since 2009 • 46 Posts
[QUOTE="pitty8982"]but you cannot deny that turning your console on, sprawling on the sofa munching junk food and just wait for the game to load is not a better feeling than sitting in front of a monitor and scramble about settings and appletinicrazy-player
You can connect the PC to the TV, and you can use a lot of different controllers. You can't change settings on consoles, can't make it look better, so that's also a plus for PC games.

People who don't live in the basement of their parents usually don't have their PC in the living room along with the "main" TV. I don't know where this argument is always coming from.
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washd123

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#110 washd123
Member since 2003 • 3418 Posts

[QUOTE="KukicAdo"][QUOTE="the-obiwan"]the problem with the pc is that is really expensive.jwsoul
$393 Gaming Rig http://www.gamersnexus.net/component/content/article/46-pcbuildupg/246-budget-gamerpc-1209 If you bought your 360 at launch, plus all the live fees up until now, plus accessories such as battery charger you would have payed over $600 easily. ;)

Thats a great setup. Shame its missing all of the bits and bobs you actually NEED to run a PC. Couple that with the fact it has no soundcard so hello rubbish sound. Network Card missing. Then again if you have a decent Mouse, Monitor, Keyboard, Speakers thats an excellent little machine.

most onboard sound is good now this isnt 1999 anymore, onboard networking and sound work just fine, youll see no noticeable improvement with add on cards.

also i wasnt aware a console came with a hdtv or speakers. wow ill have to pick one up now.

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Next-Gen-Tec

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#111 Next-Gen-Tec
Member since 2009 • 4623 Posts
[QUOTE="bigblunt537"]

[QUOTE="pitty8982"] play a Tekken game at 30 fps. seriously? no.pitty8982

BS play HL2 at 30 fps and then switch to 60+... It's no where near the same. You can even see the difference between 60 and 80.

yeah tell them! there are some games that are not good at 30 fps and you do notice it!

You mean games with not much motion blur?
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washd123

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#112 washd123
Member since 2003 • 3418 Posts

[QUOTE="pitty8982"][QUOTE="bigblunt537"]

BS play HL2 at 30 fps and then switch to 60+... It's no where near the same. You can even see the difference between 60 and 80.

Next-Gen-Tec

yeah tell them! there are some games that are not good at 30 fps and you do notice it!

You mean games with not much motion blur?

its actually even more noticeable when motion blur is applied.

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Next-Gen-Tec

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#113 Next-Gen-Tec
Member since 2009 • 4623 Posts

[QUOTE="Next-Gen-Tec"][QUOTE="pitty8982"] yeah tell them! there are some games that are not good at 30 fps and you do notice it! washd123

You mean games with not much motion blur?

its actually even more noticeable when motion blur is applied.

When you change setting on PC, blur uses more resources so maybe you notice. However 25fps with motion blur vs 25fps with no blur; the one with motion blur would look smoother.
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washd123

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#114 washd123
Member since 2003 • 3418 Posts

When you change setting on PC, blur uses more resources so maybe you notice. However 25fps with motion blur vs 25fps with no blur; the one with motion blur would look smoother.Next-Gen-Tec

maybe im not normal but it doesnt to me.

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Ondoval

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#115 Ondoval
Member since 2005 • 3103 Posts

[QUOTE="italygamer"]

but I don't know you guys, 30 fps really bother my eyes, like they hurt and I get headache. dunno why.

DoomZaW

How can you even tell? at 25 FPS, the eyes will be registering it as a smooth moving picture anyways, so you can't really tell a difference between 25 and 90 FPS

This assertion is FALSE. 24 pictures per second was a standard in film industry because the most frames you put per second the most expensive is the copy, so they get a deal between MINIMUM amount of pictures per second and the cost to chose 24 fps as "credible sensation of movement", but this is no means the maximum amount of quality your eyes can perceive.

Also, CONSTANT 24 fps in a movie or 25 in TV broadcast has nothing to do with variable framerrate in a videogame.

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ninjabeaver1

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#116 ninjabeaver1
Member since 2005 • 926 Posts
[QUOTE="italygamer"]30 fps really bother my eyes, like they hurt and I get headache. dunno why.alextherussian
BS, movies run at 24fps. So unless you dont watch movies..BS...

Movies use ridiculous amounts of motion blur. They can get away with it.
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1080pOnly

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#118 1080pOnly
Member since 2009 • 2216 Posts

[QUOTE="crazy-player"][QUOTE="pitty8982"]but you cannot deny that turning your console on, sprawling on the sofa munching junk food and just wait for the game to load is not a better feeling than sitting in front of a monitor and scramble about settings and appletiniPoisonLenny
You can connect the PC to the TV, and you can use a lot of different controllers. You can't change settings on consoles, can't make it look better, so that's also a plus for PC games.

People who don't live in the basement of their parents usually don't have their PC in the living room along with the "main" TV. I don't know where this argument is always coming from.

I have mine connected to my 46" Samsung in the games room. Although we do have a HTPC in the main room for internet browsing on the main TV.

The argument comes because people do. Most people I know don't have their consoles hooked up to the main TV in the lounge, it all depends if you're a gaming family or not and how much you earn.

Just because my mates little sister plays her 360 on a 15" TV in her bedroom doesn't mean all consoles are hooked up to 15" screens now does it. Plus you lose for stereotyping incorrectly.

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HuusAsking

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#119 HuusAsking
Member since 2006 • 15270 Posts
[QUOTE="HuusAsking"]

[QUOTE="AnnoyedDragon"]

What makes it amusing is the marketing was so over the top, as in they were claiming things that were in complete contradiction to reality, promising capabilities that the PS3 has never demonstrated to date.

Do you know any PS3 games running at dual 720p resolution? Neither do I.

Marketing maybe, but it's the number of outright lies that make it noteworthy.

italygamer

And I hated them for that. That's one reason I'm avoiding the PS3--much as it's gaining ground, Sony's marketing left me with a sour aftertaste. I wish companies can be held to their word...and if they make an impossible claim, they should be held culpable for such and forced to withdraw the claim and pay a fine or whatever. Whatever happened to honesty?

PS. I mean it, too. Ads should be considered cases made to the general public and subject to the same criteria of truth (the truth, the whole truth, and nothing but) as a witness at a trial.

by your reasoning, all the companies should pay a fine for lying. theorically you're right, but the business is all about money and lies are needed to find a way to the costumers' desire

Convince me with the truth, then. I'd be much more appreciative of a company who was upfront and forthcoming about both the good and the bad of its product than any company where I'd have to dive through the Internet for a week to learn the facts.
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HuusAsking

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#120 HuusAsking
Member since 2006 • 15270 Posts

[QUOTE="DoomZaW"]

[QUOTE="italygamer"]

but I don't know you guys, 30 fps really bother my eyes, like they hurt and I get headache. dunno why.

Ondoval

How can you even tell? at 25 FPS, the eyes will be registering it as a smooth moving picture anyways, so you can't really tell a difference between 25 and 90 FPS

This assertion is FALSE. 24 pictures per second was a standard in film industry because the most frames you put per second the most expensive is the copy, so they get a deal between MINIMUM amount of pictures per second and the cost to chose 24 fps as "credible sensation of movement", but this is no means the maximum amount of quality your eyes can perceive.

Also, CONSTANT 24 fps in a movie or 25 in TV broadcast has nothing to do with variable framerrate in a videogame.

But with cameras and cinema going digital, why stick with 24fps? Bandwidth isn't an issue since theaters store their copies locally. Anyway, as I understand it, mechanics also had a role to play with the initial 24fps decision (lest we forget that motion pictures, until recently, relied a great deal on mechanics).
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br0kenrabbit

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#121 br0kenrabbit
Member since 2004 • 18081 Posts

People who don't live in the basement of their parents usually don't have their PC in the living room along with the "main" TV. I don't know where this argument is always coming from.PoisonLenny

Have you ever considered that those of us who haven't lived with our parents for 20 years pretty much have the money to do what we want? You know what they say when you ASSuME.

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Racer850

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#122 Racer850
Member since 2009 • 2293 Posts
30FPS never bothers me.
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Doctor-McNinja

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#123 Doctor-McNinja
Member since 2009 • 1515 Posts
If 30fps bothers your eyes i'm guessing you never watch TV or go to a movie. :|
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Magik85

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#124 Magik85
Member since 2009 • 1078 Posts
30 fps really bother my eyes, like they hurt and I get headache. dunno whyitalygamer
Watching movies must be awefull for you since it runs 24 FPS
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wooooode

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#125 wooooode
Member since 2002 • 16666 Posts

[QUOTE="wooooode"]Standard Movies and tv are 24 fps so how can you notice 30fps in a game.Epak_

How about reading this thread?

Every gen prior to this has been 30fps or less as well so unless you are new to games, you should have experienced this already and know what it would be like. Many games do run at 60fps anyways.
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br0kenrabbit

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#126 br0kenrabbit
Member since 2004 • 18081 Posts

[QUOTE="Epak_"]

[QUOTE="wooooode"]Standard Movies and tv are 24 fps so how can you notice 30fps in a game.wooooode

How about reading this thread?

Every gen prior to this has been 30fps or less as well so unless you are new to games, you should have experienced this already and know what it would be like. Many games do run at 60fps anyways.

Let me educate you a little here, since you seem incapable of doing the research yourself to know what the hell you are talking about.

30FPS in progressive scan is not the same as 30FPS in interlaced.

In an interlaced scan, which is most CRT TVs of past gens, the odd lines on the screen are updated, leaving the even lines as they were. Then the beam comes back and does the even lines of resolution. The result is that even though the whole picture is only changing 30 times a second, LOCALLY, things are changing at 60FPS (the beam makes 60 trips across the screen per second, 30 trips for the odd lines and 30 trips for the even lines).

In a progressive scan, the whole picture updates at once, so 30FPS seems a lot more jittery and stop-motion like than it does on interlaced scans.

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Nintendo_Ownes7

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#127 Nintendo_Ownes7
Member since 2005 • 30973 Posts

[QUOTE="Epak_"]

[QUOTE="wooooode"]Standard Movies and tv are 24 fps so how can you notice 30fps in a game.wooooode

How about reading this thread?

Every gen prior to this has been 30fps or less as well so unless you are new to games, you should have experienced this already and know what it would be like. Many games do run at 60fps anyways.

Actually Nintendo made games at 60 FPS last gen and they made one game at 60 FPS on the N64 F-Zero X was at 60 FPS on the N64. Last gen they had F-Zero GX, Metroid Prime, and Metroid Prime 2 at 60 FPS. I'm not sure about what other games were at 60 FPS by Nintendo last gen.