Another thorn in Blu Ray's side

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MegaPigeon

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#1 MegaPigeon
Member since 2007 • 1726 Posts

Forget movies, there's been a constant argument between fanboys alike over Blu Ray being needed. I agree that 50gb of space is great, but it isn't really needed to make good games. The Sega CD add-on used CDs (a much more efficent format with a lot more memory available), but it didn't stop the other consoles such as the SNES that used simple cartridges.

 

Anyhoo, here's a tech-demo for Bayou. It looks pretty awesome, I don't think anyone will deny that. But the ending may come as a shock to many.....

http://www.gametrailers.com/umwatcher.php?id=54175

 

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pminooei

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#2 pminooei
Member since 2003 • 1076 Posts
what u said and the video had something related at all, but dam that video is amazing and only 318kb lol starting to think unreal engine 3 can beat crysis graphic :p after watching that video.
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dubvisions

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#3 dubvisions
Member since 2006 • 1815 Posts
I'm no expert here but I would assume there's much more to that scene than the 318K. Not to mention how many multiple scenes and changes to that scene that are needed for it to be a game. I've said it before and I'll say it again. Uncompressed/less compressed is always going to be higher quality than compressed. Yes, certain aspects of a game can be compressed without much showing. But to have large worlds with next-gen graphics, it will take alot more than what was shown on your link.
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X360PS3AMD05

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#4 X360PS3AMD05
Member since 2005 • 36320 Posts
PS3 is here to push blu-ray, sure it's nice, but it isn't needed. Whoever says otherwise is brainwashed by Sony.
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MegaPigeon

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#5 MegaPigeon
Member since 2007 • 1726 Posts

I'm no expert here but I would assume there's much more to that scene than the 318K. Not to mention how many multiple scenes and changes to that scene that are needed for it to be a game.

I've said it before and I'll say it again. Uncompressed/less compressed is always going to be higher quality than compressed. Yes, certain aspects of a game can be compressed without much showing. But to have large worlds with next-gen graphics, it will take alot more than what was shown on your link.dubvisions


The whole texture pack for the area was about 318k. If you compare that to the 9gb of space on a DVD9, that's miniscule. Just think that there's 1000kb in a megabyte, 1000mb in a Gigabyte.

And I don't think they said anything about it being compressed. And if it was heavy compressed, you can't say that video  wasn't good quality

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Zenkuso

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#6 Zenkuso
Member since 2006 • 4090 Posts
Thats the greatness of procedural coding, its very very space effective and extremely useful. Spore uses it heavily and alot of games in the future will too because of its effectiveness in coding certain things and the space it uses is dramatically cut even with full uncompressed textures.
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SeanBond

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#7 SeanBond
Member since 2003 • 2136 Posts

I'm no expert here but I would assume there's much more to that scene than the 318K. Not to mention how many multiple scenes and changes to that scene that are needed for it to be a game.

I've said it before and I'll say it again. Uncompressed/less compressed is always going to be higher quality than compressed. Yes, certain aspects of a game can be compressed without much showing. But to have large worlds with next-gen graphics, it will take alot more than what was shown on your link.dubvisions

Of course, you're sacrificing read speed for the amount you can fit on a disc...The fact of the matter is, the PS3's blu-ray isn't an ideal blu-ray player to begin with, so what it gains in some areas, it loses in others.

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X360PS3AMD05

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#8 X360PS3AMD05
Member since 2005 • 36320 Posts
[QUOTE="MegaPigeon"][QUOTE="dubvisions"]I'm no expert here but I would assume there's much more to that scene than the 318K. Not to mention how many multiple scenes and changes to that scene that are needed for it to be a game. I've said it before and I'll say it again. Uncompressed/less compressed is always going to be higher quality than compressed. Yes, certain aspects of a game can be compressed without much showing. But to have large worlds with next-gen graphics, it will take alot more than what was shown on your link.

The whole texture pack for the area was about 318k. If you compare that to the 9gb of space on a DVD9, that's miniscule. Just think that there's 1000kb in a megabyte, 1000mb in a Gigabyte.

1024 actually :?
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toxicmog

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#9 toxicmog
Member since 2006 • 6355 Posts
[QUOTE="dubvisions"]I'm no expert here but I would assume there's much more to that scene than the 318K. Not to mention how many multiple scenes and changes to that scene that are needed for it to be a game. I've said it before and I'll say it again. Uncompressed/less compressed is always going to be higher quality than compressed. Yes, certain aspects of a game can be compressed without much showing. But to have large worlds with next-gen graphics, it will take alot more than what was shown on your link.

They said textures :P The modles are nothing, as in soooo small. It doesn't count. Its textures that take the most space.
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kankthetank

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#10 kankthetank
Member since 2003 • 4212 Posts

PS3 is here to push blu-ray, sure it's nice, but it isn't needed. Whoever says otherwise is brainwashed by Sony.X360PS3AMD05


Not only that; people think that using DVDs are actually holding back developers from "making their games longer". This is all BS. If they need more space, Devs will opt for a multi-DVD approach with very little (if at all) extra cost (e.g. Blue Dragon).

People think that a larger format is needed and they blame the short length of many single player games for the "lack" of extra space; yet, they don't realize that the reason they're short is because of development time and cost. Projects have DEADLINES that devs have to meet; and to make a longer than average game, this means more work and time, which consequently, means more cost.

NOW, add this with the cost of having to develop for the relatively complex PS3 hardware and you'll understand why most multiplats don't turn out as well as they do as on the 360. Which brings me to a different point btw; when devs take their time to develop for the PS3 and are willing to pay for the extra costs, games can turn out really well (as with the case of the Elder Scrolls IV: Oblivion port) and the reason why I believe games like Metal Gear Solid 4, Final Fantasy XIII and Heavenly Sword will be really good.

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Soulxxx

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#11 Soulxxx
Member since 2004 • 2784 Posts
MGS4 proves to you all that the space is indeed needed now STFU. /thread.
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MegaPigeon

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#12 MegaPigeon
Member since 2007 • 1726 Posts
[QUOTE="Soulxxx"]MGS4 proves to you all that the space is indeed needed now STFU. /thread.

Yep, because we've all seen and played the game all the way through and know everything about it. Oh, wait......
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Soulxxx

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#13 Soulxxx
Member since 2004 • 2784 Posts
Sarcasm sux.,. leave it to fanboys. Maybe I haven't been clear, Kojima proved to everyone that the space is needed, and that the 360 can't run this game.
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kankthetank

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#14 kankthetank
Member since 2003 • 4212 Posts
[QUOTE="Soulxxx"]MGS4 proves to you all that the space is indeed needed now STFU. /thread.

:roll: Yes, indeed.....It has been "proven" that Blu-ray is "needed".......Daang, I guess 360 games are stuck on using one and only one DVD :(........:o Oh, Wait!! :roll:
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foxhound_fox

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#15 foxhound_fox
Member since 2005 • 98532 Posts
Or I could just post this again... http://gamesfirst.com/?id=1132
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kankthetank

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#16 kankthetank
Member since 2003 • 4212 Posts
[QUOTE="Soulxxx"]Sarcasm sux.,. leave it to fanboys. Maybe I haven't been clear, Kojima proved to everyone that the space is needed, and that the 360 can't run this game.

What's your point? Blue Dragon obviously needed more space than one DVD can handle...Did that mean a Blu-Ray disc was needed? Plus, if you read my earlier post, you'd understand that, yes, there's no denying it that having a Blu-ray format can be a gain when devs have set a plan from the start of the project, that they're willing to make a game that takes advantage of everything the format offers. Unfortunately, not many companies are willing to pay for the cost of doing so as Kojima's.
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ApocalypseXIVV

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#17 ApocalypseXIVV
Member since 2004 • 1988 Posts
[QUOTE="MegaPigeon"][QUOTE="Soulxxx"]MGS4 proves to you all that the space is indeed needed now STFU. /thread.

Yep, because we've all seen and played the game all the way through and know everything about it. Oh, wait......

Yea, seriously...can we all stick to good old reality and not mention games that arent even close to coming out as part of our argument
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Soulxxx

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#18 Soulxxx
Member since 2004 • 2784 Posts
So you have to use two dvds now... you're ok with that?? Playing GTA5 for example, changing cities... you don't have a problem with swapping discs?? Plus, you're basically saying "Developers don't wanna go next-gen yet"... understandable, that just makes them LAME.
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Soulxxx

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#19 Soulxxx
Member since 2004 • 2784 Posts
[QUOTE="ApocalypseXIVV"][QUOTE="MegaPigeon"][QUOTE="Soulxxx"]MGS4 proves to you all that the space is indeed needed now STFU. /thread.

Yep, because we've all seen and played the game all the way through and know everything about it. Oh, wait......

Yea, seriously...can we all stick to good old reality and not mention games that arent even close to coming out as part of our argument

I'll just LOL here...
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MegaPigeon

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#20 MegaPigeon
Member since 2007 • 1726 Posts
[QUOTE="Soulxxx"]Sarcasm sux.,. leave it to fanboys. Maybe I haven't been clear, Kojima proved to everyone that the space is needed, and that the 360 can't run this game.

I'm not sure if I've seen anything so far that can't be done on the 360, and as for space, we don't know anything about the game's size. And wasn't the original MGS on 2 disks? Never stopped it from being awesome, and if it's going to be anything like MGS1 or 2, it'll either be a linear experience wherein disk swapping wouldn't matter, or it'd be a small explorable area. It'll probably be larger than MGS2, but then again, Mass Effect seems to dispell the whole Blu-Ray thing as well.
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kankthetank

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#21 kankthetank
Member since 2003 • 4212 Posts
[QUOTE="Soulxxx"]So you have to use two dvds now... you're ok with that?? Playing GTA5 for example, changing cities... you don't have a problem with swapping discs?? Plus, you're basically saying "Developers don't wanna go next-gen yet"... understandable, that just makes them LAME.

Wow, I guess you don't quite understand how games on multi-discs work. For a game like GTA, for instance, the entire map (all cities) are stored on BOTH discs, and progressive data (as in events that occur later in the story) are stored in the second disc. That includes the relevant audio, models, cutscenes, etc. Take Final Fantasy VII, for PS1. That came on 3 CDs. Did that mean on my second disc I couldn't go back to the first city, Midgar? No, the entire world map was on each disc. So you didn't have to switch discs back to visit a city you've been to before.
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MegaPigeon

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#22 MegaPigeon
Member since 2007 • 1726 Posts
[QUOTE="Soulxxx"]So you have to use two dvds now... you're ok with that?? Playing GTA5 for example, changing cities... you don't have a problem with swapping discs?? Plus, you're basically saying "Developers don't wanna go next-gen yet"... understandable, that just makes them LAME.

*sigh* why is GTA ALWAYS the example of disk swapping? How do you know GTA5 is even going to be released this gen? And how do you know it'll require more thaN 1DVD?
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Blinblingthing

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#23 Blinblingthing
Member since 2005 • 6943 Posts

PS3 is here to push blu-ray, sure it's nice, but it isn't needed. Whoever says otherwise is brainwashed by Sony.X360PS3AMD05

GT4 and a host of other Games were 7 Gb etc last gen. Don't you atleast think those games need it.

I mean come one.

The Ram this gen is Like 16 times what we had last gen. Don't you need 16 times more content to fill it.

Hi-def sound, 1080P cut cutscenes etc.

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Blinblingthing

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#24 Blinblingthing
Member since 2005 • 6943 Posts

[QUOTE="Soulxxx"]So you have to use two dvds now... you're ok with that?? Playing GTA5 for example, changing cities... you don't have a problem with swapping discs??

Plus, you're basically saying "Developers don't wanna go next-gen yet"... understandable, that just makes them LAME.MegaPigeon


*sigh* why is GTA ALWAYS the example of disk swapping? How do you know GTA5 is even going to be released this gen? And how do you know it'll require more thaN 1DVD?

I am pretty sure he's using this as an example, how about answering

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kankthetank

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#25 kankthetank
Member since 2003 • 4212 Posts

[QUOTE="MegaPigeon"][QUOTE="Soulxxx"]So you have to use two dvds now... you're ok with that?? Playing GTA5 for example, changing cities... you don't have a problem with swapping discs??

Plus, you're basically saying "Developers don't wanna go next-gen yet"... understandable, that just makes them LAME.Blinblingthing



*sigh* why is GTA ALWAYS the example of disk swapping? How do you know GTA5 is even going to be released this gen? And how do you know it'll require more thaN 1DVD?

I am pretty sure he's using this as an example, how about answering

I did. Read my post, above.
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deadmeat59

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#26 deadmeat59
Member since 2003 • 8981 Posts
blu ray is the better disc and its wining the format war . however HD dvd have a better line up .
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Blinblingthing

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#27 Blinblingthing
Member since 2005 • 6943 Posts

[QUOTE="Soulxxx"]So you have to use two dvds now... you're ok with that?? Playing GTA5 for example, changing cities... you don't have a problem with swapping discs??

Plus, you're basically saying "Developers don't wanna go next-gen yet"... understandable, that just makes them LAME.kankthetank


Wow, I guess you don't quite understand how games on multi-discs work. For a game like GTA, for instance, the entire map (all cities) are stored on BOTH discs, and progressive data (as in events that occur later in the story) are stored in the second disc. That includes the relevant audio, models, cutscenes, etc.

Take Final Fantasy VII, for PS1. That came on 3 CDs. Did that mean on my second disc I couldn't go back to the first city, Midgar? No, the entire world map was on each disc. So you didn't have to switch discs back to visit a city you've been to before.

SO what's on the Second disc that wasn't on the first?

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amourkiss588

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#28 amourkiss588
Member since 2005 • 315 Posts
hail Blu-Ray Disc
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Blinblingthing

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#29 Blinblingthing
Member since 2005 • 6943 Posts

blu ray is the better disc and its wining the format war . however HD dvd have a better line up .deadmeat59

Care to compare the line ups of thw two??

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kankthetank

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#30 kankthetank
Member since 2003 • 4212 Posts

[QUOTE="kankthetank"][QUOTE="Soulxxx"]So you have to use two dvds now... you're ok with that?? Playing GTA5 for example, changing cities... you don't have a problem with swapping discs??

Plus, you're basically saying "Developers don't wanna go next-gen yet"... understandable, that just makes them LAME.Blinblingthing



Wow, I guess you don't quite understand how games on multi-discs work. For a game like GTA, for instance, the entire map (all cities) are stored on BOTH discs, and progressive data (as in events that occur later in the story) are stored in the second disc. That includes the relevant audio, models, cutscenes, etc.

Take Final Fantasy VII, for PS1. That came on 3 CDs. Did that mean on my second disc I couldn't go back to the first city, Midgar? No, the entire world map was on each disc. So you didn't have to switch discs back to visit a city you've been to before.

SO what's on the Second disc that wasn't on the first?

Comprehension, much? Just kidding :P As I said, the 2nd disc will have the progressive data to fill in. That is, the new missions that come later on in the game, audio files, cutscenes, etc. For god's sakes people, aren't RPGs free-roaming as well? And haven't you ever played multi-disc'ed RPGs before? I'd think people would understand how this worked.
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Ericvon71

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#31 Ericvon71
Member since 2004 • 3219 Posts

PS3 is here to push blu-ray, sure it's nice, but it isn't needed. Whoever says otherwise is brainwashed by Sony.X360PS3AMD05

The same way you are brainwashed by Nintendo!

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squallff8_fan

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#32 squallff8_fan
Member since 2006 • 2949 Posts

Forget movies, there's been a constant argument between fanboys alike over Blu Ray being needed. I agree that 50gb of space is great, but it isn't really needed to make good games. The Sega CD add-on used CDs (a much more efficent format with a lot more memory available), but it didn't stop the other consoles such as the SNES that used simple cartridges.

 

Anyhoo, here's a tech-demo for Bayou. It looks pretty awesome, I don't think anyone will deny that. But the ending may come as a shock to many.....

http://www.gametrailers.com/umwatcher.php?id=54175

 

MegaPigeon

Bluray maybe wont be needed now but it will be needed in the future for higher quality looking games and more capacity. This video still doesnt put anything against the ps3 tho because unreal engine 3 can also be used for ps3 games, so its a win win situation for the ps3, with the process looking ahead to the future, since the ps3 will be used for the next 10 years.

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MegaPigeon

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#33 MegaPigeon
Member since 2007 • 1726 Posts

[QUOTE="MegaPigeon"][QUOTE="Soulxxx"]So you have to use two dvds now... you're ok with that?? Playing GTA5 for example, changing cities... you don't have a problem with swapping discs??

Plus, you're basically saying "Developers don't wanna go next-gen yet"... understandable, that just makes them LAME.Blinblingthing



*sigh* why is GTA ALWAYS the example of disk swapping? How do you know GTA5 is even going to be released this gen? And how do you know it'll require more thaN 1DVD?

I am pretty sure he's using this as an example, how about answering

[QUOTE="MegaPigeon"][QUOTE="Soulxxx"]So you have to use two dvds now... you're ok with that?? Playing GTA5 for example, changing cities... you don't have a problem with swapping discs??

Plus, you're basically saying "Developers don't wanna go next-gen yet"... understandable, that just makes them LAME.Blinblingthing



*sigh* why is GTA ALWAYS the example of disk swapping? How do you know GTA5 is even going to be released this gen? And how do you know it'll require more thaN 1DVD?

I am pretty sure he's using this as an example, how about answering

[QUOTE="MegaPigeon"][QUOTE="Soulxxx"]So you have to use two dvds now... you're ok with that?? Playing GTA5 for example, changing cities... you don't have a problem with swapping discs??

Plus, you're basically saying "Developers don't wanna go next-gen yet"... understandable, that just makes them LAME.Blinblingthing



*sigh* why is GTA ALWAYS the example of disk swapping? How do you know GTA5 is even going to be released this gen? And how do you know it'll require more thaN 1DVD?

I am pretty sure he's using this as an example, how about answering

With linear storyline games such as Final Fantasy, MGS, etc, disk swapping doesn't matter. Hell, it actually gave me a goal to aim for when I played them all those years ago. As for open world games, yes, disk swapping would be annoying. But when there are games like Saint's Row, Crackdown, Oblivion,and Mass Effect that are all on one DVD, it's hardly as if theres a high chance of future open world games being on multiple disks. We've seen how efficient a game engine can be with the link I posted originally, and GTA4 is a far cry from Crysis, so I really doubt it'll be on multiple disks, especially with it's style of gameplay.
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-Y2J-

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#34 -Y2J-
Member since 2005 • 1000 Posts
blu ray isnt needed 100% but developers like that they have the space. this thread is no point anyway because all the lemmings are anti bluray and all the cows are pro bluray.
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rybe1025

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#35 rybe1025
Member since 2004 • 6362 Posts
Blue-Ray is not needed for gaming. Sony just wants to push it because it will help out other areas of their company.
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squallff8_fan

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#36 squallff8_fan
Member since 2006 • 2949 Posts

blu ray is the better disc and its wining the format war . however HD dvd have a better line up .deadmeat59

Better lineup as in what movies? Because the last time I checked most of the movie studios have signed on to bluray with most of there movies coming out on bluray.

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shungokustasu

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#37 shungokustasu
Member since 2004 • 7190 Posts
This has been gone on for too long. Lemmings need to stop and use coming sense. More space is like having more money to a developer. I'll explain. 1. I have $250,000 bought a car and a house for $200,000. I got the house and car for a major discount (compression) its original cost would have been $240,000. I'm left with $10,000. 2. I have $ 500,000 bought a car and a house. Not included the discount I paid $240,000. I'm left with 260,000. Obivously you have more to spend with $260,000 than $10,000. This goes with more room to do more with the game.
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#38 foxhound_fox
Member since 2005 • 98532 Posts
With linear storyline games such as Final Fantasy, MGS, etc, disk swapping doesn't matter. Hell, it actually gave me a goal to aim for when I played them all those years ago. As for open world games, yes, disk swapping would be annoying. But when there are games like Saint's Row, Crackdown, Oblivion,and Mass Effect that are all on one DVD, it's hardly as if theres a high chance of future open world games being on multiple disks. We've seen how efficient a game engine can be with the link I posted originally, and GTA4 is a far cry from Crysis, so I really doubt it'll be on multiple disks, especially with it's style of gameplay.MegaPigeon


Crysis comes on one disk and takes up 6GB for install. Bluray is not needed.
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kankthetank

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#39 kankthetank
Member since 2003 • 4212 Posts
[QUOTE="Blinblingthing"]

[QUOTE="MegaPigeon"][QUOTE="Soulxxx"]So you have to use two dvds now... you're ok with that?? Playing GTA5 for example, changing cities... you don't have a problem with swapping discs??

Plus, you're basically saying "Developers don't wanna go next-gen yet"... understandable, that just makes them LAME.MegaPigeon



*sigh* why is GTA ALWAYS the example of disk swapping? How do you know GTA5 is even going to be released this gen? And how do you know it'll require more thaN 1DVD?

I am pretty sure he's using this as an example, how about answering

[QUOTE="MegaPigeon"][QUOTE="Soulxxx"]So you have to use two dvds now... you're ok with that?? Playing GTA5 for example, changing cities... you don't have a problem with swapping discs??

Plus, you're basically saying "Developers don't wanna go next-gen yet"... understandable, that just makes them LAME.Blinblingthing



*sigh* why is GTA ALWAYS the example of disk swapping? How do you know GTA5 is even going to be released this gen? And how do you know it'll require more thaN 1DVD?

I am pretty sure he's using this as an example, how about answering

[QUOTE="MegaPigeon"][QUOTE="Soulxxx"]So you have to use two dvds now... you're ok with that?? Playing GTA5 for example, changing cities... you don't have a problem with swapping discs??

Plus, you're basically saying "Developers don't wanna go next-gen yet"... understandable, that just makes them LAME.Blinblingthing



*sigh* why is GTA ALWAYS the example of disk swapping? How do you know GTA5 is even going to be released this gen? And how do you know it'll require more thaN 1DVD?

I am pretty sure he's using this as an example, how about answering

With linear storyline games such as Final Fantasy, MGS, etc, disk swapping doesn't matter. Hell, it actually gave me a goal to aim for when I played them all those years ago. As for open world games, yes, disk swapping would be annoying. But when there are games like Saint's Row, Crackdown, Oblivion,and Mass Effect that are all on one DVD, it's hardly as if theres a high chance of future open world games being on multiple disks. We've seen how efficient a game engine can be with the link I posted originally, and GTA4 is a far cry from Crysis, so I really doubt it'll be on multiple disks, especially with it's style of gameplay.

No, it won't. For a game like GTA, the basic data that are static (cities, the usual people routines, police, etc., and their relevant audio) are stored on all discs. When it comes, to the progressive data, as in when following the story, the missions, and their releavant data are split between each. So, switching discs just to visit a city you've been to while in the first disc is not needed.
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MegaPigeon

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#40 MegaPigeon
Member since 2007 • 1726 Posts

Bluray maybe wont be needed now but it will be needed in the future for higher quality looking games and more capacity. This video still doesnt put anything against the ps3 tho because unreal engine 3 can also be used for ps3 games, so its a win win situation for the ps3, with the process looking ahead to the future, since the ps3 will be used for the next 10 years.

squallff8_fan


It doesn't put anything against the PS3, but it certainly puts something against Bluray and the hype surrounding it. Yes, we'll need 50gb for games some day, but probably not for quite some time now. As I said, the Sega CD used CDs as a pose to cartridges, it didn't mean that there were any lengthy and truely amazing games worth buying for it. All of the lenghy and amazing games were being made on cartridges. It wasn't till the gen after that CDs were mandatory. And the 10 year life span thing really isn't anything to say. The PS1 had around the same lifespan, but look at what the last 5 years for it consisted of......nothing.
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Soulxxx

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#41 Soulxxx
Member since 2004 • 2784 Posts
From the article "Undoubtedly, games will grow. However, technology designed to keep them small and compact will grow as well. In many ways, the debate over Microsoft's handling of the DVD9 and HDDVD formats is simply a matter of a red herring. People see it and worry about it, but there is little data to suggest there will actually be a problem with it." Noob article just for that. They find out that it is inadequate, then say "Well maybe there will be a new technology that makes games smaller in the future! There has to be!" It's called compression... Resistance compressed is 14 or 16 gigs (don't remember). But compression makes games slower and more open to bugs and all that... that is old gen, blu-ray fixes that problem. DVD9 will simply not do with next-gen. Period. Stop denying the facts. Again I point you to MGS4 and tell you that DVD9 is simply not enough to create such awesomeness... Stop denying it. Even after the director himself said it. Stop spining the truth around like it's a freaking yo-yo. If Blu-ray games do this kind of stuff NOW, where will they be in 2 years?? Ask yourself that, and answer. And don't search stupid articles that contradict themselves for answers. Sony's 1st party developers can up the bar with their own games, Sony doesn't need 3rd parties to create these games. This topic was about Blu-ray not being needed... All it proved is that there are some games that fit on a DVD9 but in no way will they compete with REAL next-gen games. End of story.
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MegaPigeon

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#42 MegaPigeon
Member since 2007 • 1726 Posts
[QUOTE="shungokustasu"]This has been gone on for too long. Lemmings need to stop and use coming sense. More space is like having more money to a developer. I'll explain. 1. I have $250,000 bought a car and a house for $200,000. I got the house and car for a major discount (compression) its original cost would have been $240,000. I'm left with $10,000. 2. I have $ 500,000 bought a car and a house. Not included the discount I paid $240,000. I'm left with 260,000. Obivously you have more to spend with $260,000 than $10,000. This goes with more room to do more with the game.

There's a difference between buying houses and developers being funded..... Developers aren't likely to receive massive budgets for games from publishers, and games take TIME to develop. Creating more content=More time consumed. Is there a developer out there willing to spend so much time on one game?
[QUOTE="MegaPigeon"]With linear storyline games such as Final Fantasy, MGS, etc, disk swapping doesn't matter. Hell, it actually gave me a goal to aim for when I played them all those years ago. As for open world games, yes, disk swapping would be annoying. But when there are games like Saint's Row, Crackdown, Oblivion,and Mass Effect that are all on one DVD, it's hardly as if theres a high chance of future open world games being on multiple disks. We've seen how efficient a game engine can be with the link I posted originally, and GTA4 is a far cry from Crysis, so I really doubt it'll be on multiple disks, especially with it's style of gameplay.foxhound_fox


Crysis comes on one disk and takes up 6GB for install. Bluray is not needed.

Also true. A graphically superior game with a fully interactive and huge game area fitting onto one DVD=Yay. :)
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Ontain

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#43 Ontain
Member since 2005 • 25501 Posts
[QUOTE="dubvisions"]I'm no expert here but I would assume there's much more to that scene than the 318K. Not to mention how many multiple scenes and changes to that scene that are needed for it to be a game. I've said it before and I'll say it again. Uncompressed/less compressed is always going to be higher quality than compressed. Yes, certain aspects of a game can be compressed without much showing. But to have large worlds with next-gen graphics, it will take alot more than what was shown on your link.

common misconception that you loose information on all compression. there's lossless compression as well you know. when you zip a file and unzip it you don't loss anything. that's just one example of lossless. there are special ones for graphics too. there's also near lossless and for graphics that's also very good. on our screens we wouldn't be able to tell the difference between a well compressed jpeg and a full sized bitmap.
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deadmeat59

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#44 deadmeat59
Member since 2003 • 8981 Posts

[QUOTE="deadmeat59"]blu ray is the better disc and its wining the format war . however HD dvd have a better line up .Blinblingthing

Care to compare the line ups of thw two??

go 2 best buy or futureshop web site . when i saw the line up i was wowed how much better HD dvd was . it has bat man while blu ray has click and some ports from dvd
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MegaPigeon

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#45 MegaPigeon
Member since 2007 • 1726 Posts
[QUOTE="Soulxxx"]From the article "Undoubtedly, games will grow. However, technology designed to keep them small and compact will grow as well. In many ways, the debate over Microsoft's handling of the DVD9 and HDDVD formats is simply a matter of a red herring. People see it and worry about it, but there is little data to suggest there will actually be a problem with it." Noob article just for that. They find out that it is inadequate, then say "Well maybe there will be a new technology that makes games smaller in the future! There has to be!" It's called compression... Resistance compressed is 14 or 16 gigs (don't remember). But compression makes games slower and more open to bugs and all that... that is old gen, blu-ray fixes that problem. DVD9 will simply not do with next-gen. Period. Stop denying the facts. Again I point you to MGS4 and tell you that DVD9 is simply not enough to create such awesomeness... Stop denying it. Even after the director himself said it. Stop spining the truth around like it's a freaking yo-yo. If Blu-ray games do this kind of stuff NOW, where will they be in 2 years?? Ask yourself that, and answer. And don't search stupid articles that contradict themselves for answers. Sony's 1st party developers can up the bar with their own games, Sony doesn't need 3rd parties to create these games. This topic was about Blu-ray not being needed... All it proved is that there are some games that fit on a DVD9 but in no way will they compete with REAL next-gen games. End of story.

Resistance is hardly as long or as good looking as Oblivion, so I'd call BS on the 17gb remark. And weren't there reports of people finding out it was 4.7gb when they put the disk into their PC?
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Soulxxx

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#46 Soulxxx
Member since 2004 • 2784 Posts
Care to clarify your point with this thread, again??
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shungokustasu

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#47 shungokustasu
Member since 2004 • 7190 Posts
[QUOTE="MegaPigeon"][QUOTE="shungokustasu"]This has been gone on for too long. Lemmings need to stop and use coming sense. More space is like having more money to a developer. I'll explain. 1. I have $250,000 bought a car and a house for $200,000. I got the house and car for a major discount (compression) its original cost would have been $240,000. I'm left with $10,000. 2. I have $ 500,000 bought a car and a house. Not included the discount I paid $240,000. I'm left with 260,000. Obivously you have more to spend with $260,000 than $10,000. This goes with more room to do more with the game.

There's a difference between buying houses and developers being funded..... Developers aren't likely to receive massive budgets for games from publishers, and games take TIME to develop. Creating more content=More time consumed. Is there a developer out there willing to spend so much time on one game?

Now you talking about funding. This is all on developers. Even you don't know what or what not they can do. Budget goes up during time. You think people was complaing about the budget for developers for CD format to DVD format? No. There is no difference now. The space is there for developers to use. You are a gamer. You shouldn't get caught up in to can the developers afford it.
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Michael85

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#48 Michael85
Member since 2005 • 3971 Posts
[QUOTE="Soulxxx"]MGS4 proves to you all that the space is indeed needed now STFU. /thread.

The only thing Kojima's proven is that the extra 40 hours of talking (i.e., not playing the game) that'll be in MGS4 is what's taking up all the space. If you stripped down any of the Metal Gear games to a bare-bones story and kept all of the gameplay elements, you'd have a game that was half the size, storage-wise. Yes, I know Meta Gear is known for its story. But we're talking about BlueRay making games better, and so far, it doesn't.
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Soulxxx

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#49 Soulxxx
Member since 2004 • 2784 Posts
*sigh* I can't deal with you fanboys dissing everything... See ya.. think what you like, but the truth is there to haunt you.
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MegaPigeon

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#50 MegaPigeon
Member since 2007 • 1726 Posts
Care to clarify your point with this thread, again??Soulxxx
Much like you've been doing with that crystal ball and time machine of yours? Please name me the amazing experiences we received from the Sega CD and it's list of awesome games thanks to the extra space created by CDs. The moral? Extra space =/= better games by default. As for Resistance, I doubt it'd be 17gb compressed. There are much longer, varied, and better looking games that are nowhere as near as large a filesize as that. Besides, if they had to compress it, that'd be saying that it was over 50gb in size before they compressed it. I highly doubt that.[QUOTE="shungokustasu"][QUOTE="MegaPigeon"][QUOTE="shungokustasu"]This has been gone on for too long. Lemmings need to stop and use coming sense. More space is like having more money to a developer. I'll explain. 1. I have $250,000 bought a car and a house for $200,000. I got the house and car for a major discount (compression) its original cost would have been $240,000. I'm left with $10,000. 2. I have $ 500,000 bought a car and a house. Not included the discount I paid $240,000. I'm left with 260,000. Obivously you have more to spend with $260,000 than $10,000. This goes with more room to do more with the game.

There's a difference between buying houses and developers being funded..... Developers aren't likely to receive massive budgets for games from publishers, and games take TIME to develop. Creating more content=More time consumed. Is there a developer out there willing to spend so much time on one game?

Now you talking about funding. This is all on developers. Even you don't know what or what not they can do. Budget goes up during time. You think people was complaing about the budget for developers for CD format to DVD format? No. There is no difference now. The space is there for developers to use. You are a gamer. You shouldn't get caught up in to can the developers afford it.

It's not so much the cross-format development, it's the extra cost put into making a game make use of Blu-Ray. It'll certainly help in some areas (they won't have to worry too much about compression), but apart from that, no developer will want to work on one game for a long period of time just because they have extra space to work on