Any chance Dear Esther will be released on consoles?

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thetruespin

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#1 thetruespin
Member since 2008 • 3256 Posts

I know many won't be interested in this "game", but I'd love to experience it. A £5 PSN / XBL download would be fine and totally doable. Any chance it will happen?

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lazerface216

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#2 lazerface216
Member since 2008 • 7564 Posts

not gonna happen. that would be great though because i'd love to play it.

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Kinthalis

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#3 Kinthalis
Member since 2002 • 5503 Posts

It runs on the half-life 2 engine I believe.

Almost anything (short of integrated intel graphics) will run the game fine.

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thetruespin

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#4 thetruespin
Member since 2008 • 3256 Posts

It runs on the half-life 2 engine I believe.

Almost anything (short of integrated intel graphics) will run the game fine.

Kinthalis
My PC is pretty bad. Actually, I know the original mod ran on Source, but I'm not sure the commercial release does. I heard they rebuilt it from the ground up.
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wis3boi

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#5 wis3boi
Member since 2005 • 32507 Posts
[QUOTE="Kinthalis"]

It runs on the half-life 2 engine I believe.

Almost anything (short of integrated intel graphics) will run the game fine.

thetruespin
My PC is pretty bad. Actually, I know the original mod ran on Source, but I'm not sure the commercial release does. I heard they rebuilt it from the ground up.

It's still source
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Just-Breathe

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#6 Just-Breathe
Member since 2011 • 3130 Posts
I highly doubt it, but never say never
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thetruespin

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#7 thetruespin
Member since 2008 • 3256 Posts
It just seems silly not to port it. If it is in source already, the 360 will have no issues with it, and the PS3 will only need minor tinkering. Whack it on PSN/XBL, charge about 10 bucks and it will sell well. There is enough interest.
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tenaka2

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#8 tenaka2
Member since 2004 • 17958 Posts

No reason not to make it a xbla/psn title

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razgriz_101

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#9 razgriz_101
Member since 2007 • 16875 Posts

No reason not to make it a xbla/psn title

tenaka2

really depends games like flower have become darlings on consoles :P it really depends if people want to play it not everyone on consoles is a bro gamer that needs explosions and pew pew.

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Salt_The_Fries

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#10 Salt_The_Fries
Member since 2008 • 12480 Posts
Amnesia isn't on XBL/PSN either so I doubt this one would magically appear there. It'd be awesome, though.
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BPoole96

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#11 BPoole96
Member since 2008 • 22818 Posts
It will need guns, zombies, and sparknotes at the end for it to work on consoles
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Ravensmash

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#12 Ravensmash
Member since 2010 • 13862 Posts

It runs on the half-life 2 engine I believe.

Almost anything (short of integrated intel graphics) will run the game fine.

Kinthalis
Current gen of intel graphics will run it fine I believe.
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johny300

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#13 johny300
Member since 2010 • 12496 Posts
I wish but not gonna happen.
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tagyhag

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#14 tagyhag
Member since 2007 • 15874 Posts
No way, I'm sure some people would enjoy it but the game is just too niche.
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Hexagon_777

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#15 Hexagon_777
Member since 2007 • 20348 Posts

The console manufacturers charge royalties and 40,000$ per patch after the first three patches, right? :P

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Ravensmash

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#16 Ravensmash
Member since 2010 • 13862 Posts

The console manufacturers charge royalties and 40,000$ per patch after the first three patches, right? :P

Hexagon_777
Good for them.
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Jankarcop

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#17 Jankarcop
Member since 2011 • 11058 Posts

[QUOTE="Hexagon_777"]

The console manufacturers charge royalties and 40,000$ per patch after the first three patches, right? :P

Ravensmash

Good for them.

Great for gamers.

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Hexagon_777

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#18 Hexagon_777
Member since 2007 • 20348 Posts

[QUOTE="Hexagon_777"]The console manufacturers charge royalties and 40,000$ per patch after the first three patches, right? :PRavensmash
Good for them.

Bit offputting for indies, isn't it? There was a thread about this in System Wars a while back.

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Goyoshi12

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#19 Goyoshi12
Member since 2009 • 9687 Posts

Gonna go with a no....

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Ravensmash

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#20 Ravensmash
Member since 2010 • 13862 Posts

[QUOTE="Ravensmash"][QUOTE="Hexagon_777"]The console manufacturers charge royalties and 40,000$ per patch after the first three patches, right? :PHexagon_777

Good for them.

Bit offputting for indies, isn't it? There was a thread about this in System Wars a while back.

:P Was a bit of a joke comment - hopefully MS are streamlining it a bit though with the release of Minecraft.
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Kinthalis

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#21 Kinthalis
Member since 2002 • 5503 Posts

[QUOTE="Kinthalis"]

It runs on the half-life 2 engine I believe.

Almost anything (short of integrated intel graphics) will run the game fine.

Ravensmash

Current gen of intel graphics will run it fine I believe.

Heh, true enough any of the modern i series APU's from intel should run it fine!

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Pug-Nasty

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#22 Pug-Nasty
Member since 2009 • 8508 Posts

It just seems silly not to port it. If it is in source already, the 360 will have no issues with it, and the PS3 will only need minor tinkering. Whack it on PSN/XBL, charge about 10 bucks and it will sell well. There is enough interest.thetruespin

That's quite the assumption. The "game" has no gameplay. It was probably worth it to build the game on PC since most of the work was already done.

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loosingENDS

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#23 loosingENDS
Member since 2011 • 11793 Posts

The PC people use for internet will run this game easilly, why the need for a console version ?

It is not Witcher 2

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deactivated-5df236af85f29

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#24 deactivated-5df236af85f29
Member since 2011 • 481 Posts

mope.

consolites are too stupid to understand the deeper meaning of this game

they need more boobs to buy a game

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wis3boi

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#25 wis3boi
Member since 2005 • 32507 Posts

mope.

consolites are too stupid to understand the deeper meaning of this game

they need more boobs to buy a game

shreshto
needs more killstreaks
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skrat_01

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#26 skrat_01
Member since 2007 • 33767 Posts
Not a hope in hell. Porting costs and licensing too expensive, and there wouldn't be a market for it on consoles. The only reason it received a re-release was the attention it got in the modding scene.
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DragonfireXZ95

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#27 DragonfireXZ95
Member since 2005 • 26716 Posts
They would have to charge 15 or 20 bucks if they wanted to make a profit thanks to the console fees.
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Master_ShakeXXX

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#28 Master_ShakeXXX
Member since 2008 • 13361 Posts

Couldn't care less to be honest. It sounds like less of a game than Heavy Rain.

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kozzy1234

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#29 kozzy1234
Member since 2005 • 35966 Posts

I would REALLY love to see To The Moon and Dear Esther on consoles, they are two great indie games. Hell To The Moon is alot like old jrpgs "earthbound" and "Chrono Trigger", but with a better story.

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dommeus

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#30 dommeus
Member since 2004 • 9433 Posts
[QUOTE="Kinthalis"]

It runs on the half-life 2 engine I believe.

Almost anything (short of integrated intel graphics) will run the game fine.

thetruespin
My PC is pretty bad. Actually, I know the original mod ran on Source, but I'm not sure the commercial release does. I heard they rebuilt it from the ground up.

Just download the mod. If all they've improved is the graphics, then who cares?
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razgriz_101

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#31 razgriz_101
Member since 2007 • 16875 Posts

mope.

consolites are too stupid to understand the deeper meaning of this game

they need more boobs to buy a game

shreshto

right....you just keep thinking that.

like PC gamers console players are a varied bunch aswell.

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DigitalExile

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#32 DigitalExile
Member since 2008 • 16046 Posts

Don't want to be one of those people but I honestly can't imagine Dear Esther interesting console players. If you're that interested install Steam and buy it on there, its system requirements should be pretty low so most people would be okay.

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LustForSoul

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#33 LustForSoul
Member since 2011 • 6404 Posts
Not happening and not doable. It's not sold THAT well and it feels like it's not even an indie game. Do you know how much it costs to release on xbox?
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skrat_01

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#34 skrat_01
Member since 2007 • 33767 Posts
Not happening and not doable. It's not sold THAT well and it feels like it's not even an indie game. Do you know how much it costs to release on xbox?LustForSoul
Eh? It made back its development costs in 16 hours. That's extremely impressive. Releasing on the XBox can cost squat, it depends what avenue you use, and how you deal with Microsoft. Take the 'indie games' part of XBLA which has some atrocious stuff on it.

[QUOTE="shreshto"]

mope.

consolites are too stupid to understand the deeper meaning of this game

they need more boobs to buy a game

razgriz_101

right....you just keep thinking that.

like PC gamers console players are a varied bunch aswell.

Didn't you know only PC gamers played arthouse games! Such a refined bunch, not caring about those dull action titles, oh no sir! Gosh it's hilarious double standards calling console gamers 'stupid', over the thing, when XBLA has had its own share of equally 'artsy' games over the years, despite the market being so rigid there.
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Am_Confucius

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#35 Am_Confucius
Member since 2011 • 3229 Posts

There isn't a big market for such games on consoles, sadly.

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johnphenomenon

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#37 johnphenomenon
Member since 2010 • 222 Posts

Hi, I would like to interject If I may. I'm a console gamer and I resent nearly everything you guys are saying. I do not understand whatsoever why it is okay to make generalizations and assumptions about console gamers. It makes absolutely no sense to me. Since when does a gamer's gaming platform dictate what type of gamer he or she is?


Anyway, I didn't post to defend console gamers, I just wanted to say that I really really hope that Dear Esther gets ported to consoles. I really want to play it, but don't have a suitable pc. I think it would sell very well, games like Limbo and Journey are some of the best-selling downloadable titles of all time with Journey being the fastest selling PSN game of all time. The fact is, there are console gamers who aren't pc gamers for a reason (like, not having a suitable PC and not willing to buy one). I hope someone out there will at least consider porting Dear Esther. Thanks.

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Heil68

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#38 Heil68
Member since 2004 • 60831 Posts
Probably not, but after playing it, you're really not missing much.