[QUOTE="AdobeArtist"][QUOTE="Elann2008"] It's an action game that happens to be a third-person shooter. An RPG? Hardly. An interactive video game? Yes, due to it's heavy dialogue. Mass Effect 1 had some RPG elements in it like upgrading items in the inventory, but they threw that out the window and created the armory. It's clean and convenient, but I prefer doing the work myself. DarkLink77
Levels and stats, still there. Therefore you're developing the traits of your character, starting out small and growing more powerful. Sound familiar? That and actually role playing, as in you defining the role yourself and not simply in control of a pre-scripted character. The latter seldom found in most other games branded as "RPG" (lookin at you Final Fantasy).
Trying to argue against Mass Effect being an RPG just because of the gun combat, a byproduct of its futuristic sci-fi setting, is pure futility. No matter the criteria (player interactive role playing or levelling up a self defined character) Mass Effect meets them all, so all counter arguments are nothing more than denial.
Fine, it's an RPG, but it's a dumbed-down RPG. :PYou still need to learn the difference between dumbed down and streamlined, young padewan :P That, and how the context of a game's universe will impact the game mchanics.
Oh and something I forgot in my original post; ME2 still has a cIass system for allowing the player to get into the game with their own preferred approach, adopting unique abilities and skill sets. Just another criteria to define RPG folks :)
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