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I'm not feeling the hype, but that's probably because I'm feeling the KZ2 hype right now.....maybe after it releases, then I'll be excited about RE5..._Brennan_thats the issue here....once Killzone 2 dies down in hype and its out, RE5 will fuel it again. This happens all the time. There there, gamers....all in good time.
[QUOTE="AvIdGaMeR444"][QUOTE="SparkyProtocol"]The Dead Space series has replaced RE for me :/Saturos3091
Really? RE4 had a lot more replay value than Dead Space imo.
The mercenaries minigame, Operation Ada, and unlockables gave it that over Dead Space. Gameplay-wise Dead Space had a better atmosphere, more "horror," and on the hardest difficulty it felt like you were playing a futuristic survival-horror game (instead of an action horror). RE4 just felt like an action game with shooter elements on every difficulty, which is why I prefer Dead Space too.Pretty much. It felt like I was playing a rambo with parasites. Dead space has way better atmosphere then 4 and by the looks of it seems to be the same with 5.
I love when people speak too soon, they are all hyped over killzone 2 and other titles and think...RE5 just doesn't have that feeling....Once the game is out, you'll be like "WTF was i thinking, this games insane" As for the RE4 in HD, what sequal isn't a HD version of the one before it? its the same freakin game..and seeing how RE4 pretty much made shooters today standard with the gameplay persepective, capcom would be nuts to change it. The demo, shows much improvement over 4. PERIOD. As much as a sequal should, without changing the formula to much. Eyezonmii
Honestly I dont see what you see in improvements. I mean it looks better and..... idk. Iv played the demo hell I still have the disk. I just see more parasite people AI doesint seem as smart as 4 *points to chainsaw guy* and reused animations. Its still was a fun demo though.
It just feels like a rehash with HD graphics. It will probably end up like DMC4.SpinoRaptor24Rehashes like halo 3 and mgs4 count too?
[QUOTE="Eyezonmii"]I love when people speak too soon, they are all hyped over killzone 2 and other titles and think...RE5 just doesn't have that feeling....Once the game is out, you'll be like "WTF was i thinking, this games insane" As for the RE4 in HD, what sequal isn't a HD version of the one before it? its the same freakin game..and seeing how RE4 pretty much made shooters today standard with the gameplay persepective, capcom would be nuts to change it. The demo, shows much improvement over 4. PERIOD. As much as a sequal should, without changing the formula to much. finalfantasy94
Honestly I dont see what you see in improvements. I mean it looks better and..... idk. Iv played the demo hell I still have the disk. I just see more parasite people AI doesint seem as smart as 4 *points to chainsaw guy* and reused animations. Its still was a fun demo though.
Animations have been tweaked, they react according to the environments (smashing them through doors, against walls etc) Destructibility is another improvement...new added Melee attacks, extra tension (having to worry about your partner) Sharing system, swapping ammo, aiding your partner, Melee combo's....New weapons, levels, characters...etc. What else would one expect from a sequal? Look at Halo 3, its Halo 2 in HD...No really, the gameplay is basically the same, graphics isn't anything to brag about. Same with Gears 2. RE4 already changed the formula and made a huge leap, it was an successfull one, why would the next game Change again, after only 1 game did it? Capcom arn't stupid to change something so good, considering RE4's sales and score.I want to be hyped for RE5, but the fact that you can't move your character while aiming prevents that from happening.lusitanogamerThe game ain't trying to be gears of war.
[QUOTE="finalfantasy94"]rambo with parasites
hakanakumono
Best description of what became of RE with 4 ever.
What FF94 Said.[QUOTE="lusitanogamer"]I want to be hyped for RE5, but the fact that you can't move your character while aiming prevents that from happening.McdonaIdsGuyThe game ain't trying to be gears of war.And i don't want it to be Gears. Considering the ammount of enemies that attack you at the same time in RE5, i just think it would be a lot better if you could just have more flexibility with your character.
[QUOTE="McdonaIdsGuy"][QUOTE="lusitanogamer"]I want to be hyped for RE5, but the fact that you can't move your character while aiming prevents that from happening.lusitanogamerThe game ain't trying to be gears of war.And i don't want it to be Gears. Considering the ammount of enemies that attack you at the same time in RE5, i just think it would be a lot better if you could just have more flexibility with your character. and kill the tension? RE5 is just right, the way it is....who moves and shoot, when trying to kill something? Its more realistic...especially when it comes to accuracy. The addition of strafing is good enough and you can always quick turn and move around. The game gets enough **** from retro fans about it being to much like an action game...moving and shooting would be even worse. Atleast this way, its like the classic re's and how it persevered tension. Nothing more freaking when a chainsaw dude is after you, while your reloading a gun....its all about timing and stragedie..not just mindless shooting. RE5 creates more tension than the 4th installment, thanks to needing to watch out for your buddy, not just yourself. There is less ammo this time and MORE enemies.
[QUOTE="lusitanogamer"][QUOTE="McdonaIdsGuy"] The game ain't trying to be gears of war.EyezonmiiAnd i don't want it to be Gears. Considering the ammount of enemies that attack you at the same time in RE5, i just think it would be a lot better if you could just have more flexibility with your character. and kill the tension? RE5 is just right, the way it is....who moves and shoot, when trying to kill something? Its more realistic...especially when it comes to accuracy. The addition of strafing is good enough and you can always quick turn and move around. The game gets enough **** from retro fans about it being to much like an action game...moving and shooting would be even worse. Atleast this way, its like the classic re's and how it persevered tension. Nothing more freaking when a chainsaw dude is after you, while your reloading a gun....its all about timing and stragedie..not just mindless shooting. RE5 creates more tension than the 4th installment, thanks to needing to watch out for your buddy, not just yourself. There is less ammo this time and MORE enemies. Don't get me wrong, i'm a huge RE fan and i'll get RE5 regardless. I just find myself thinking sometimes, if Dead Space allowed you to move your character while aiming and managed to maintain great tension throughout the whole game, why the hell can't RE5 do it?
[QUOTE="Eyezonmii"][QUOTE="lusitanogamer"]And i don't want it to be Gears. Considering the ammount of enemies that attack you at the same time in RE5, i just think it would be a lot better if you could just have more flexibility with your character.lusitanogamerand kill the tension? RE5 is just right, the way it is....who moves and shoot, when trying to kill something? Its more realistic...especially when it comes to accuracy. The addition of strafing is good enough and you can always quick turn and move around. The game gets enough **** from retro fans about it being to much like an action game...moving and shooting would be even worse. Atleast this way, its like the classic re's and how it persevered tension. Nothing more freaking when a chainsaw dude is after you, while your reloading a gun....its all about timing and stragedie..not just mindless shooting. RE5 creates more tension than the 4th installment, thanks to needing to watch out for your buddy, not just yourself. There is less ammo this time and MORE enemies. Don't get me wrong, i'm a huge RE fan and i'll get RE5 regardless. I just find myself thinking sometimes, if Dead Space allowed you to move your character while aiming and managed to maintain great tension throughout the whole game, why the hell can't RE5 do it? Lol, Dead Space was so dam easy, IMO...tension, what tension? your weapons were way to powerfull to even notice it, moving also helped kill it, because you could move back while shooting....which made it easier. Play RE4 on Pro..that wasn't easy. RE5 is even harder.
[QUOTE="lusitanogamer"][QUOTE="Eyezonmii"] and kill the tension? RE5 is just right, the way it is....who moves and shoot, when trying to kill something? Its more realistic...especially when it comes to accuracy. The addition of strafing is good enough and you can always quick turn and move around. The game gets enough **** from retro fans about it being to much like an action game...moving and shooting would be even worse. Atleast this way, its like the classic re's and how it persevered tension. Nothing more freaking when a chainsaw dude is after you, while your reloading a gun....its all about timing and stragedie..not just mindless shooting. RE5 creates more tension than the 4th installment, thanks to needing to watch out for your buddy, not just yourself. There is less ammo this time and MORE enemies. EyezonmiiDon't get me wrong, i'm a huge RE fan and i'll get RE5 regardless. I just find myself thinking sometimes, if Dead Space allowed you to move your character while aiming and managed to maintain great tension throughout the whole game, why the hell can't RE5 do it? Lol, Dead Space was so dam easy, IMO...tension, what tension? your weapons were way to powerfull to even notice it, moving also helped kill it, because you could move back while shooting....which made it easier. Play RE4 on Pro..that wasn't easy. RE5 is even harder. Re5 wont be harder, but more frustrating :s the charactes movement is just too slow
[QUOTE="lusitanogamer"][QUOTE="Eyezonmii"] and kill the tension? RE5 is just right, the way it is....who moves and shoot, when trying to kill something? Its more realistic...especially when it comes to accuracy. The addition of strafing is good enough and you can always quick turn and move around. The game gets enough **** from retro fans about it being to much like an action game...moving and shooting would be even worse. Atleast this way, its like the classic re's and how it persevered tension. Nothing more freaking when a chainsaw dude is after you, while your reloading a gun....its all about timing and stragedie..not just mindless shooting. RE5 creates more tension than the 4th installment, thanks to needing to watch out for your buddy, not just yourself. There is less ammo this time and MORE enemies. EyezonmiiDon't get me wrong, i'm a huge RE fan and i'll get RE5 regardless. I just find myself thinking sometimes, if Dead Space allowed you to move your character while aiming and managed to maintain great tension throughout the whole game, why the hell can't RE5 do it? Lol, Dead Space was so dam easy, IMO...tension, what tension? your weapons were way to powerfull to even notice it, moving also helped kill it, because you could move back while shooting....which made it easier. Play RE4 on Pro..that wasn't easy. RE5 is even harder. So, just because a game is easier, it can't have tension? Dead Space's tension was built upon atmosphere. I felt the tension while i was playing the whole game.
[QUOTE="Eyezonmii"][QUOTE="lusitanogamer"]Don't get me wrong, i'm a huge RE fan and i'll get RE5 regardless. I just find myself thinking sometimes, if Dead Space allowed you to move your character while aiming and managed to maintain great tension throughout the whole game, why the hell can't RE5 do it? lusitanogamerLol, Dead Space was so dam easy, IMO...tension, what tension? your weapons were way to powerfull to even notice it, moving also helped kill it, because you could move back while shooting....which made it easier. Play RE4 on Pro..that wasn't easy. RE5 is even harder. So, just because a game is easier, it can't have tension? Dead Space's tension was built upon atmosphere. I felt the tension while i was playing the whole game. Sorry, i didn't feel that way...BUT, the sound effects were dam good in deadspace and thats about the only thing that gave some tension...being able to move backwards and shoot with such powerfull weapons kills the tension. Unlike RE5, accuracy is key and timing your reloads....try reload a sniper, while someone is chasing you....now thats tension and i love it.
[QUOTE="Eyezonmii"][QUOTE="lusitanogamer"]Don't get me wrong, i'm a huge RE fan and i'll get RE5 regardless. I just find myself thinking sometimes, if Dead Space allowed you to move your character while aiming and managed to maintain great tension throughout the whole game, why the hell can't RE5 do it? Solid_Snak3XxLol, Dead Space was so dam easy, IMO...tension, what tension? your weapons were way to powerfull to even notice it, moving also helped kill it, because you could move back while shooting....which made it easier. Play RE4 on Pro..that wasn't easy. RE5 is even harder. Re5 wont be harder, but more frustrating :s the characters movement is just too slow Guess you didn't play the demo...so what if the movement is slow, what do you expect from a huge dude with 2 rifles equipped to his back...want him to run super fast the whole time...WOW, thats realism. pacing is fine and it makes things even harder, since dogding isn't easy...when u have so many of them after you.
Are people really still *****ing about not being able to move while you're shooting? c'mon. I actually like it that way, adds tension and a bit of realism.AAllxxjjnnDude the funny thing that many people says the game is just a shooter and not RE anymore and yet they want the character to be able move while shooting :lol:.
While I like RE4, RE5 seems too much like it's predecessor. It just doesn't seem like it's doing anything more to innovate the series (Co-op doesn't count in my book, it's been done in previous generations). Plus, it doesn't seem like it's fixing my one problem with RE4, close-combat. Oh, and I don't really care for Chris's character model. He seems too bulky, but that's just my own beef.Wolbladewhat the F does that even mean, srsly? what sequal innovate everytime? RE4 did it and thats only one game, look at the previous RE's..they did all the same things up till code veronica and even that was basically the same gameplay. look at all the sequals out there, the core gameplay is the same, with the additions of new levels, moves, character, weapons..etc. RE5 does what a sequal is suppose too, gsus. your reasons seem more hatefilled to bash the game. So RE5 needs to be INNOVATIVE to be good? considering the last game set the standards for todays 3rd persons shooters with the camera system/gameplay.? What problem with close combat? your not making your point clear...mindless bashing.
So RE5 needs to be INNOVATIVE to be good?EyezonmiiThat kind of reminds me a certain game that is bashed alot around here.:P
[QUOTE="Shawtymann"]im not hyped for this game at all. it looks like the same stuff from RE4 even thought that game was great.Eyezonmiithen why you playing Call of Duty W@W? its the same thing as COD4 if not worse....
I finished RE4, dont know how. there were some things that scared the crap out of me. I think what kept me going besides the fact that the game was fun is that when I played my brother watched and when something scary happened we both jumped and over exaggerated. that made it funny.Shawtymann
I am feeling like it's a - wait and see - kind of thing so consequently need a demo or the game itself before I'm completely sold but I'm fairly certain the game will be good, but will it be Superb - Hope so.
We shall see.
im not hyped for this game at all. it looks like the same stuff from RE4 even thought that game was great.ShawtymannKinda like who RE1,2,3, 0, and CVX were all the same stuff? :shock:
"Omg teh sequelz doesnt innov8e, RE5 sux!11!1 :cry:
But yet games like MGS4 and Halo are always exactly the same. Double standards ftl.
[QUOTE="Eyezonmii"]So RE5 needs to be INNOVATIVE to be good?lusitanogamerThat kind of reminds me a certain game that is bashed alot around here.:P When the previous game came out more than four years ago, yes.
I'm not feeling the hype for RE5 either. It's those RE4 rehash animations, retard AIs, ackward enemy hit response, lack of horror, stop & point come on now:x, the lack of any real or believable physics, same enemy different skin, Shiva gets in the way:evil:, etc.
Kinda like who RE1,2,3, 0, and CVX were all the same stuff? :shock:[QUOTE="Shawtymann"]im not hyped for this game at all. it looks like the same stuff from RE4 even thought that game was great.Aljosa23
"Omg teh sequelz doesnt innov8e, RE5 sux!11!1 :cry:
But yet games like MGS4 and Halo are always exactly the same. Double standards ftl.
Some people say this because alot of them were put off by RE4. SO they were hoping for some change that resembels the orginal a bit more. Sadly it doesint. Gone is the great atmoshphere and its just another shooter now,but still a fun one.
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