Anyone Else really want Natal and Move to fail bigtime?

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mojito1988

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#1 mojito1988
Member since 2006 • 4976 Posts

I see topics in here all of the time about Move and Natal or why one is better than the other, or why they are better than the Wii and that is so cool for them, but I'm wondering if there are others in here that think that the Wii motion controlls are lame, the Move controls look lame, and Natal Looks lame.

Do not get me wrong I love the Wii beacuse it has Mario and Zelda, and Metroid, but I HATE motion controls. I think motion controls are lame on any console. Fanboyism aside, post here if you really just want Move and Natal to fail beacuse then, we will not be stuck with Wii controlls on all systems in the future.

This is a motion control post, not a Why Wii is lame post so focus on the topic please ^^.

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HarlockJC

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#2 HarlockJC
Member since 2006 • 25546 Posts
I enjoy motion controls and think they are going to be a huge part of what moves gaming forward. I think too many people are use to their controls and are worried too much about change.
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SecretPolice

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#3 SecretPolice
Member since 2007 • 45634 Posts

Natal seems to go way beyond waggle and I'm now sorta a believer that it will surprise us in a good way.

At least I'm hoping though I always want the option to use the standard controller if I choose. :P

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KillerWabbit23

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#4 KillerWabbit23
Member since 2009 • 3466 Posts

As long as it doesn't go the way of the Wii (i.e. attracting more shovelware than good games on a 10-1 scale), I'm all for it. Could be interesting because now more than one dev is actualy TRYING to use the tech.

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mojito1988

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#5 mojito1988
Member since 2006 • 4976 Posts

Wow people are really into this motion controll stuff. I guess im just old school. I hate it so much that every time I play a Wii came that uses it I wish to myslef that It did not use motion at all. Thank god Monster Hunter 3 can use the classic controler pro. That saved that game for me bigtime .

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Animal-Mother

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#6 Animal-Mother
Member since 2003 • 27362 Posts

it's funny, there's no middle ground post showing any form of

"I don't care as long as I get to keep my controller" option

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coltsfan4ever

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#7 coltsfan4ever
Member since 2006 • 2628 Posts

I dont want them to fail. I hope both succeed and I feel they will. MS and Sony will not forget about the core gamers who have bought their respective systems. People need to just chill out and wait for these things to release before judging them. Wanting something to fail just because you dont like it is selfish and ignorant. Dont like motion controls,dont buy them. Its that simple. Let the people who dont mind them,enjoy them.

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AmnesiaHaze

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#8 AmnesiaHaze
Member since 2008 • 5685 Posts

i think some wii fanboys are just pissed that sony will get better motion controls together with state of the art games thats all imo ... natal doesnt interest me at all but i dont want it to fail either i just dont care

why should anybody wantthem fail exclduing the competition ?? gamers should be happy for every improvement in gaming even if its the other company which they dont own a console from.

maybe nintendoshould also takesome lessons from sony & ms and add blu ray , HD, multimedia playback and solid online and last but not least multiplats capabilityto their next console

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Nedemis

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#9 Nedemis
Member since 2002 • 10715 Posts
why would I want something to fail that's going to broaden the fanbase for other systems?
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mojito1988

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#10 mojito1988
Member since 2006 • 4976 Posts

I dont want them to fail. I hope both succeed and I feel they will. MS and Sony will not forget about the core gamers who have bought their respective systems. People need to just chill out and wait for these things to release before judging them. Wanting something to fail just because you dont like it is selfish and ignorant. Dont like motion controls,dont buy them. Its that simple. Let the people who dont mind them,enjoy them.

coltsfan4ever

I think you misunderstood my concept. I just do not want them to one day become standard like the wii. Yes you can choose not to by them, but did I have that choice with the Wii? As a Nintendo fan If I wanted my Mario games, and Metroid, I had to buy in it was not a choice to play them without the wiimote. Yes Natal and Move are optional, but if they really take off they could possibly become standard. This is way I want them to fail not becuase im just being selfish or ignorant. I realize that they most likely will not someday be standard but you never know for sure.

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Kaeladar

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#11 Kaeladar
Member since 2006 • 377 Posts
"Yes! If the next generation is all motion controlls then i'm done for!!!" if the next generation is all motion sensing, i will only game on handhelds. hell even if just they just provide a motion controller in consoles bundle, i wont buy them. i really wish it fails completly but i'm afraid it won't. i thought the PC would be safe from this because motion sensing always existed on it since doom, but noone really ever made an official peripheral because it was crap compared to a mouse.... but now that consoles have advertised their motion sensing, the PC is getting an official motion sensing peripheral too :s
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coltsfan4ever

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#12 coltsfan4ever
Member since 2006 • 2628 Posts

[QUOTE="coltsfan4ever"]

I dont want them to fail. I hope both succeed and I feel they will. MS and Sony will not forget about the core gamers who have bought their respective systems. People need to just chill out and wait for these things to release before judging them. Wanting something to fail just because you dont like it is selfish and ignorant. Dont like motion controls,dont buy them. Its that simple. Let the people who dont mind them,enjoy them.

mojito1988

I think you misunderstood my concept. I just do not want them to one day become standard like the wii. Yes you can choose not to by them, but did I have that choice with the Wii? As a Nintendo fan If I wanted my Mario games, and Metroid, I had to buy in it was not a choice to play them without the wiimote. Yes Natal and Move are optional, but if they really take off they could possibly become standard. This is way I want them to fail not becuase im just being selfish or ignorant. I realize that they most likely will not someday be standard but you never know for sure.

Okay,my bad for misinterpreting what you meant. I hope MS and Sony dont ditch traditional controls completely. I think with them they will always have the normal controller and motion controls second. Both companies know they will probably lose a ton of money and fans if they ever went the Wii route.

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mojito1988

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#13 mojito1988
Member since 2006 • 4976 Posts

[QUOTE="mojito1988"]

[QUOTE="coltsfan4ever"]

I dont want them to fail. I hope both succeed and I feel they will. MS and Sony will not forget about the core gamers who have bought their respective systems. People need to just chill out and wait for these things to release before judging them. Wanting something to fail just because you dont like it is selfish and ignorant. Dont like motion controls,dont buy them. Its that simple. Let the people who dont mind them,enjoy them.

coltsfan4ever

I think you misunderstood my concept. I just do not want them to one day become standard like the wii. Yes you can choose not to by them, but did I have that choice with the Wii? As a Nintendo fan If I wanted my Mario games, and Metroid, I had to buy in it was not a choice to play them without the wiimote. Yes Natal and Move are optional, but if they really take off they could possibly become standard. This is way I want them to fail not becuase im just being selfish or ignorant. I realize that they most likely will not someday be standard but you never know for sure.

Okay,my bad for misinterpreting what you meant. I hope MS and Sony dont ditch traditional controls completely. I think with them they will always have the normal controller and motion controls second. Both companies know they will probably lose a ton of money and fans if they ever went the Wii route.

Thats what I'm hoping man. I LOVE my controllers for Ps3 and 360 and I really like the New clasic controller Pro on the Wii as well. I would cry If Street Fighter 5 was a Natal or Move game. I really dont want to actually fight in real life to fight on the game.

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wes008

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#14 wes008
Member since 2009 • 802 Posts

I wa kinda torn about what to vote for on this one. In the end I voted for choice three, but I would rather have voted for option 4 if you had changed it to say, "Fanboyism aside, why copy something as signature as motion controls?" When these two products hit the market, they will be seen as Wii rip-offs. Not only that, expensive Wii rip-offs. Sure they have changed thing in the controllers, but is the average consumer (or at least one goofy enough to buy motion controls) going to see that? No. Also, you can use Wii motion control while sitting on the couch. Natal and Move will require you to do full body motions.

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ThePlothole

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#15 ThePlothole
Member since 2007 • 11515 Posts

The poll seems rather biased.

Anyway, no, I love motion controls. Especially since they potentially offer a level of control that simply isn't possible with a gamepad.

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osan0

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#16 osan0
Member since 2004 • 18260 Posts
nope....i actually want the traditional controller to be dead and buried by next gen and hope natal and move deliver the goods. the traditional controller is a 15 year old dinosaur thats sloppy, imprecise and just grossly out of date. the wiimote and nunchuck are a great start..but its not like there the pinnacle of motions controls or an example of them as good as they will ever be. like processing power, these kind of technologies also improve over time. motion+ is an improvement over the standard motion sensors in the wiimote, move will probably be a step up again, natal is a very different take on motion controls which is kewl and im sure the wii2 will have greatly improved motion tech over the wii and move. out of all the games i have played on all consoles this gen...theres only about 4-5 where i prefer a traditional controller. the beat em ups, MH3 and games like devil may cry. pretty much everything else i would prefer a wiimote and nunchuck like setup. the halos, the uncharteds, the gears, CODs, the strategy games (strategy games with a traditonal controller are just terrible), platformers like R&C (R&C would be very kewl with the pointer and well developed motion controls) and so on. out of the few games that dont yet suit move/wiimote like controls...give it time. as the controllers improve and devs learn to make the best of them i can see these types of games making the transition to pointer and motion controls liek move and wiimote 2 well also.
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Hexagon_777

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#17 Hexagon_777
Member since 2007 • 20348 Posts

I am not too fussed over motion controls but what excites me is the pointer that the Wiimote and the Move have. Developers may finally start utilising the pointer en masse. Actual real time strategy games may finally be possible on consoles and first person shooters would finally see a much needed upgrade. I certainly hope that motion controls don't fail since they seem to go hand in hand with the pointer.

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haziqonfire

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#18 haziqonfire
Member since 2005 • 36392 Posts
I believe that this  Will be seen as a copy cat by the market, I mean hell even the promo shot is plagiarized from Nintendo, along with already being so similar to the Wiimote. As for Natal, I'm sure it'll be more successful than move, but I also think its too limited compared to using an actual controller. Also I don't see it being used for anything but 'casual' games, where as Move and the Wiimote offer more.
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AmnesiaHaze

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#19 AmnesiaHaze
Member since 2008 • 5685 Posts
I believe that this Will be seen as a copy cat by the market, I mean hell even the promo shot is plagiarized from Nintendo, along with already being so similar to the Wiimote. As for Natal, I'm sure it'll be more successful than move, but I also think its too limited compared to using an actual controller. Also I don't see it being used for anything but 'casual' games, where as Move and the Wiimote offer more.Haziqonfire
going by your logic also the wiis classic controller is a rip off of ps3s dual anlog design , each piece of technology is somehow inspired by the prevoius gens , if noone would take another ones ideas and make it better we would still live in caves
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Kaeladar

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#20 Kaeladar
Member since 2006 • 377 Posts
but I also think its too limited compared to using an actual controller. Also I don't see it being used for anything but 'casual' games, where as Move and the Wiimote offer more.Haziqonfire
i think both move and natal will be imprecise and restricted at best. for exemple, natal and move are both based on a camera, that means you must be in a perfectly lighted room if you want it to work properly. what if i want to play at night and i cant turn on the light or my light is not powerful enough ? i am also afraid the technology for natal, and maybe move too, will not be as precise as the wiimote if you want to use it as a pointing device.
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RPG-explorer

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#21 RPG-explorer
Member since 2010 • 349 Posts

I'm not a big motion control fan, but if someone is going to succeed with it, i would rather it be Sony than Microsoft, because i just think Natal does a great job of making people look stupid standing there waving there hands and feet in the air without holding a tangible controller.

Who wants to stand around and kick or swing at the air, or turn there fingers into a gun, to me that looks and sounds ridiculous, at least Wii and Move controls have the actual controllers that can give the illusion of a baseball bat, golf club, gun or sword. People will walk into your living and see you shaking your body in front of Natal and they'll call the men in white suits to lock you up.

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haziqonfire

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#22 haziqonfire
Member since 2005 • 36392 Posts
[QUOTE="AmnesiaHaze"] going by your logic also the wiis classic controller is a rip off of ps3s dual anlog design , each piece of technology is somehow inspired by the prevoius gens , if noone would take another ones ideas and make it better we would still live in caves

Theres a difference between being inspired and being seen as a knock-off. The Classic Controller 'looks' similar to the PS3's dual analog, I suppose -- but theres no denying that Move is a rip off of the Wiimote. Like I said, everything is basically the same, even down to the promotional style, which is really actually pathetic.
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Rahnyc4

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#23 Rahnyc4
Member since 2005 • 6660 Posts

want? it is going to fail, theres no want. i hope its successful, cause it pushes gaming forward and its time for a change in gaming besides graphics.

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DoomZaW

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#24 DoomZaW
Member since 2007 • 6475 Posts

Not really, i'd say there is alot of potential in motion controls even for hardcore gaming, there just really haven't been any prime examples yet

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AmnesiaHaze

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#25 AmnesiaHaze
Member since 2008 • 5685 Posts

[QUOTE="AmnesiaHaze"] going by your logic also the wiis classic controller is a rip off of ps3s dual anlog design , each piece of technology is somehow inspired by the prevoius gens , if noone would take another ones ideas and make it better we would still live in cavesHaziqonfire
Theres a difference between being inspired and being seen as a knock-off. The Classic Controller 'looks' similar to the PS3's dual analog, I suppose -- but theres no denying that Move is a rip off of the Wiimote. Like I said, everything is basically the same, even down to the promotional style, which is really actually pathetic.

i dont see any difference there are similar products on each side , for me as a gamer its only good that ps3 will get those controllers no matter if wii was first or not , you cant deny they improved on the wii technology so i'm looking forward , i have both consoles wii and ps3 so im really not biased towards any of them , not sure about you ...

would you consider a next gen nintendo console with real online , HD and bluray a ps3 rip-off as well ?

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RTUUMM

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#26 RTUUMM
Member since 2008 • 4859 Posts
I want NATAL to fail for the lulz, and to see how M$ will react to its flop. I dont really care much for the MOVE right now, but it could slide into succes if SONY handles it right and have tons of good games for it
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Zoso-8

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#27 Zoso-8
Member since 2008 • 2047 Posts
This just in. 'Copying' is good business strategy.
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topgunmv

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#28 topgunmv
Member since 2003 • 10880 Posts

I enjoy motion controls and think they are going to be a huge part of what moves gaming forward. I think too many people are use to their controls and are worried too much about change. HarlockJC

I think the fact that the majority of games, even from nintendo, control better with either the standard controller or holding the wiimote like a NES controller shows otherwise.

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deactivated-5fc30280b8881

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#29 deactivated-5fc30280b8881
Member since 2005 • 446 Posts

Both will likely fail. The key to understanding that is that the Wii's revolution wasn't a motion control revolution, per se: It was an arcade-like game design revolution. The Wii reinstated a design policy of no-bull****,** easy to grasp, addictive games like those from the golden era of coin-op gaming in an era of increasingly complicated and plot-heavy, movie-like games. Wii design didn't start from "What's the hottest tech?" but "People aren't playing our games as much as we'd like. Is there something about how we do these things that's turning them off, and if so, what?", or, tl;dr "What would the customer enjoy playing?". This focus on the customer is a state of mind that's mostly absent from the current industry. It is that state of mind that's responsible for the reputation of Nintendo and pre-WoW Blizzard. It's evident in smaller companies like Stardock and some development teams like Ubisoft Paris.

But, for the most part, the gaming industry is trying it's hardest to turn videogames into freaking movies, and pretty much views the customer as the enemy. Used games? "Customers are depriving us of profit" instead of "Whoa, people are sellig our games off like there's no tomorrow. Could there be something wrong with the product?". The industry has confused techical prowess and pretentious wannabe artistry with quality. They've begun to confuse in-industry prestige and praise instead of the happy customer as the reason for doing business. And pretty much forgotten the main purpose of games: To entertain people.

It is this mindset that Sony and Microsoft have failed to grasp that will result in their downfall. The lack of the correct mindset will produce superficial copies of Nintendo products, marketed with completely wrong startegy. Nowhere is this more evident than with Sony, which has just thrown motion controls at the Wii and hopes for the best, like they could succeed with a complicated Wiimote ripoff and half-hearted software.

Microsoft, on the other hand, is familiar with half of Nintendo's strategy: Disruption. They know that disruptions have to be crushed early or they will eat the incumbent alive. Microsoft is probably one of the most experienced companies in the world when it comes to defending against disruption, and it shows: They have a semblance of the correct strategy in trying to stop the Wii's ascent and at least partially adopt the new values. But even they have mostly latched onto the "simple" mantra. This caused them to design something few people might actually want: The Natal. They tried to imitate Nintendo the best they could, and then produce a product from that new mindset. But they failed to ask the crucial question: "What would the customer enjoy?"

In light of all that, I predict both products failing. Microsoft probably has more of a chance of success due to having the correct strategy. But, in the end, it's not the products I want to see succeeding, it's the mindset of the customer-centric companies I mentioned in the first chapter that I want to spread. Better games will come out of that, but I'm afraid the industry will crash before it changes.

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Pug-Nasty

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#30 Pug-Nasty
Member since 2009 • 8508 Posts

No, I'd like the idea of both working like there supposed to and moving gaming forward, one step closer to a direct thought based control scheme (perfect).

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Ontain

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#31 Ontain
Member since 2005 • 25501 Posts
I'm for motion controls. Our user interface for games has been stagnant for too long.
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NielsNL

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#32 NielsNL
Member since 2005 • 4346 Posts

it's funny, there's no middle ground post showing any form of

"I don't care as long as I get to keep my controller" option

Animal-Mother

Agreed.

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#33 Merex760
Member since 2008 • 4381 Posts

I do. I don't mind the Wii being motion control centric. But when you start trying to turn my HD consoles into more expensive Wii copies, then I'm pretty angry.

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fastr

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#34 fastr
Member since 2010 • 2100 Posts
fail! please fail. Can we have the wii fail too?
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dontshackzmii

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#35 dontshackzmii
Member since 2009 • 6026 Posts

I am sick of people holding back gaming. We need to advance controls to improve gaming . Right now we are pretty limited in the way we deal with games . i hope natal and move do great . i don't want to stick to game pads forever .

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Respawn-d

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#36 Respawn-d
Member since 2010 • 2936 Posts

No i like motion control game. I enjoy both a normalcontroller a motion controller and a hypred (like ps3s ds3./sixaxis) I like motion I games like NSMB, R&C ToD ect.

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fastr

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#37 fastr
Member since 2010 • 2100 Posts

I am sick of people holding back gaming. We need to advance controls to improve gaming . Right now we are pretty limited in the way we deal with games . i hope natal and move do great . i don't want to stick to game pads forever .

dontshackzmii
I'm so sick of people trying to take a step back in the advancement of controls by going with motion control.
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ThePlothole

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#38 ThePlothole
Member since 2007 • 11515 Posts
i think both move and natal will be imprecise and restricted at best. for exemple, natal and move are both based on a camera, that means you must be in a perfectly lighted room if you want it to work properly. what if i want to play at night and i cant turn on the light or my light is not powerful enough ?Kaeladar

Actually both the Move and Natal provide their own "lighting". The tracking sphere on top of the Move glows. Natal's near-infrared tracking camera is supplemented by a near-infrared emitter that bathes the player with its invisible light.

[QUOTE="dontshackzmii"]

I am sick of people holding back gaming. We need to advance controls to improve gaming . Right now we are pretty limited in the way we deal with games . i hope natal and move do great . i don't want to stick to game pads forever .

fastr
I'm so sick of people trying to take a step back in the advancement of controls by going with motion control.

How is a controller with analog precision on six axes and absolute position tracking a step back? And exactly what would advance the controls?

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fastr

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#39 fastr
Member since 2010 • 2100 Posts
[QUOTE="ThePlothole"][QUOTE="Kaeladar"]

Actually both the Move and Natal provide their own "lighting". The tracking sphere on top of the Move glows. Natal's near-infrared tracking camera is supplemented by a near-infrared emitter that bathes the player with its invisible light.

[QUOTE="dontshackzmii"]

I am sick of people holding back gaming. We need to advance controls to improve gaming . Right now we are pretty limited in the way we deal with games . i hope natal and move do great . i don't want to stick to game pads forever .

fastr
I'm so sick of people trying to take a step back in the advancement of controls by going with motion control.

How is a controller with analog precision on six axes and absolute position tracking a step back? And exactly what would advance the controls?

I mean more like Wii style motion control, not the tacked on kind the ps3 has, which is used appropriately, which is sparingly. Aiming with your plastic wii gun isn't advancing anything, it sucks. I don't know what advancing, just like no one thought to themselfs, when we can make cars they'll beat the hell out of these horses! Motion controls are not the future! i'd much rather have my joystick. So far according to this poll, alot of people agree with me.
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ThePlothole

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#40 ThePlothole
Member since 2007 • 11515 Posts
I mean more like Wii style motion control, not the tacked on kind the ps3 has, which is used appropriately, which is sparingly. Aiming with your plastic wii gun isn't advancing anything, it sucks. I don't know what advancing, just like no one thought to themselfs, when we can make cars they'll beat the **** out of these horses! Motion controls are not the future! i'd much rather have my joystick. So far according to this poll, alot of people agree with me. fastr

I would disagree. I find the pointer to be the best aspect of the Wiimote. FAR superior to an analog stick for aiming IMO. And for cursor control that's just plain fact.

People are often resistant to change. Going from the familiar to the unfamiliar. But I bet you that most of those who say they'll never use motion controls will eventually have a change of heart.

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sam_nintendo

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#41 sam_nintendo
Member since 2005 • 2066 Posts

I don't want failure. If they fail we won't see motion controls move forward and become better than what we have now. If they fail it will result in the companies becoming gun-shy, which means we'd see less chances taken.

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Hahadouken

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#42 Hahadouken
Member since 2009 • 5546 Posts
Well... I hope it doesn't fail enough to hurt either company because that would suck for all of us... but I hope it fails just enough to teach them not to introduce half-baked motion sensing crap and hype it up like The Minority Report was a documentary.
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Renegade_Fury

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#43 Renegade_Fury
Member since 2003 • 21757 Posts

I'm so sick of the same games being recycled, but with only graphic facelifts. If it wasn't for Nintendo bringing motion controls into the mainstream, I would have quit gaming at the start of this gen. So I say, I want them both to succeed and get gaming out of the rut it's been in for the last 10 years.

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#44 Hahadouken
Member since 2009 • 5546 Posts

I'm so sick of the same games being recycled, but with only graphic facelifts. If it wasn't for Nintendo bringing motion controls into the mainstream, I would have quit gaming at the start of this gen. So I say, I want them both to succeed and get gaming out of the rut it's been in for the last 10 years.

Renegade_Fury
Because Nintendo brings the freshness with a half-dozen Mario games since the Wii's inception? I'm glad it pulled you out of a rut, but there hasn't been anything innovative about any of it, remapping the same ole games to a new controller doesn't make them new. At least the games being recycled on the other consoles and PC got a graphical facelift, because the Wii's library didn't. I like stuff like Wii Sports resort, things that were designed around the controller, but there really isn't much substance to something like Wii Sports. It's a party game. What examples can you give me of truly great Wii titles that used motion controls to further the industry?
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Renegade_Fury

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#45 Renegade_Fury
Member since 2003 • 21757 Posts

[QUOTE="Renegade_Fury"]

I'm so sick of the same games being recycled, but with only graphic facelifts. If it wasn't for Nintendo bringing motion controls into the mainstream, I would have quit gaming at the start of this gen. So I say, I want them both to succeed and get gaming out of the rut it's been in for the last 10 years.

Hahadouken

Because Nintendo brings the freshness with a half-dozen Mario games since the Wii's inception? I'm glad it pulled you out of a rut, but there hasn't been anything innovative about any of it, remapping the same ole games to a new controller doesn't make them new. At least the games being recycled on the other consoles and PC got a graphical facelift, because the Wii's library didn't. I like stuff like Wii Sports resort, things that were designed around the controller, but there really isn't much substance to something like Wii Sports. It's a party game. What examples can you give me of truly great Wii titles that used motion controls to further the industry?

Your first sentence is all I need to read to see where your stance lies. If you think Mario Galaxy is the same as Mario 64 or Mario Sunshine, then I don't know what to tell you.

I use Metroid Prime Trilogy as the perfect games that can show what motion controls can bring: that being immerision. When I move around and interact with the environment, I feel more involved in the game. When I point around and shoot, I feel like I have more control. In constrast, when I look at the 360 and PS3 controller, all I see is the same old thing I was gaming on back in 2002. Nothing has changed at all. Oh wait, they have online. Oh boy, they added a feature that I've been using on PC since the mid 90's, and yet they still can't match it. I want to be more immersed in my games, and I feel motion control is the right step to proceed in that direction. Nintendo introduced us to it, and now I hope the other two can build off it.

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#46 the-wii-gamer
Member since 2009 • 101 Posts

I don't want it to fail but I have a feeling that it will fail. Sony and MSoft's mission is to immobilize the Wii gravy train and to get as many non-gamers as possible. They can't do that because Nintendo has the non-gamer market in the palm of their hands and Sony/MSoft thinks that they can justtake it out of their hands. Not to mention that add-ons don't really succed that well. Nintendo knows this from the Power Glove and Super Scope. To me, the Natal and Move are like last ditch efforts to blow the Wii away. I say MSoft and Sony should stay in their own field and do what they do best and let Nintendo have the non-gamers.

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#47 Izzycles
Member since 2010 • 163 Posts

I don't care if they both fail.

/done with thread:)

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silversix_

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#48 silversix_
Member since 2010 • 26347 Posts
I do. Instead of making useless motion controls they should focus on real controllers and make one specially designed for shooters.
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#49 Hahadouken
Member since 2009 • 5546 Posts

[QUOTE="Hahadouken"][QUOTE="Renegade_Fury"]

I'm so sick of the same games being recycled, but with only graphic facelifts. If it wasn't for Nintendo bringing motion controls into the mainstream, I would have quit gaming at the start of this gen. So I say, I want them both to succeed and get gaming out of the rut it's been in for the last 10 years.

Renegade_Fury

Because Nintendo brings the freshness with a half-dozen Mario games since the Wii's inception? I'm glad it pulled you out of a rut, but there hasn't been anything innovative about any of it, remapping the same ole games to a new controller doesn't make them new. At least the games being recycled on the other consoles and PC got a graphical facelift, because the Wii's library didn't. I like stuff like Wii Sports resort, things that were designed around the controller, but there really isn't much substance to something like Wii Sports. It's a party game. What examples can you give me of truly great Wii titles that used motion controls to further the industry?

Your first sentence is all I need to read to see where your stance lies. If you think Mario Galaxy is the same as Mario 64 or Mario Sunshine, then I don't know what to tell you.

I use Metroid Prime Trilogy as the perfect games that can show what motion controls can bring: that being immerision. When I move around and interact with the environment, I feel more involved in the game. When I point around and shoot, I feel like I have more control. In constrast, when I look at the 360 and PS3 controller, all I see is the same old thing I was gaming on back in 2002. Nothing has changed at all. Oh wait, they have online. Oh boy, they added a feature that I've been using on PC since the mid 90's, and yet they still can't match it. I want to be more immersed in my games, and I feel motion control is the right step to proceed in that direction. Nintendo introduced us to it, and now I hope the other two can build off it.

Fair enough, I don't feel that the controls are precise enough to immerse me, they just annoy me. I think everything you're saying about the other consoles and their "oh look online" can be applied to motion controls. Oh look a light gun game, like the ones I played in arcades as an adolescent... etc. etc.
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#50 lawlessx
Member since 2004 • 48753 Posts
why would you want it to fail? both sony and microsoft have already stated that controllers aren't going anyway:? If you don't like it..just don't use it