Anyone like me who could care less for motion controls?

  • 66 results
  • 1
  • 2

This topic is locked from further discussion.

Avatar image for dabigsiebowski
dabigsiebowski

887

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#1 dabigsiebowski
Member since 2003 • 887 Posts

I could care less for em personally. I mean c'mon even the Wii fad is starting to die sales wise (has great titles none the less). So why is sony and microsoft trying to tap something that's pretty much dried up?

Avatar image for Arach666
Arach666

23285

Forum Posts

0

Wiki Points

0

Followers

Reviews: -1

User Lists: 0

#2 Arach666
Member since 2009 • 23285 Posts

I honestly don´t care about motion controls either.

Avatar image for GunSmith1_basic
GunSmith1_basic

10548

Forum Posts

0

Wiki Points

0

Followers

Reviews: 21

User Lists: 0

#3 GunSmith1_basic
Member since 2002 • 10548 Posts
i think all consoles in the future will have some degree of motion sensing, but it will be optional. It's a hot topic for now for sure
Avatar image for enterawesome
enterawesome

9477

Forum Posts

0

Wiki Points

0

Followers

Reviews: 11

User Lists: 0

#4 enterawesome
Member since 2009 • 9477 Posts
Can't say I'm in the same boat as you. I like motion controls in certain situations, and when used pracitically, they can really benefit a game. Wii Sports Resort, Metroid Prime 3, and The Conduit are great examples of this.
Avatar image for GC4ever
GC4ever

3044

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#5 GC4ever
Member since 2004 • 3044 Posts

so far i'm on the edge with ps move......
i was all freaked out when wii came out
now it's like 'way to be late to the party sony and mircosoft...'
they really have to WOW people nowadays
as of right now i ain't buying it

Avatar image for jorler333
jorler333

891

Forum Posts

0

Wiki Points

0

Followers

Reviews: 5

User Lists: 0

#6 jorler333
Member since 2009 • 891 Posts

Can't say I'm in the same boat as you. I like motion controls in certain situations, and when used pracitically, they can really benefit a game. Wii Sports Resort, Metroid Prime 3, and The Conduit are great examples of this.enterawesome
The controls are the only thing going for the Conduit :P Anyway, I like motion controls on games such as WSR, but most games I prefer dual analog.

Avatar image for enterawesome
enterawesome

9477

Forum Posts

0

Wiki Points

0

Followers

Reviews: 11

User Lists: 0

#7 enterawesome
Member since 2009 • 9477 Posts

[QUOTE="enterawesome"]Can't say I'm in the same boat as you. I like motion controls in certain situations, and when used pracitically, they can really benefit a game. Wii Sports Resort, Metroid Prime 3, and The Conduit are great examples of this.jorler333

The controls are the only thing going for the Conduit :P Anyway, I like motion controls on games such as WSR, but most games I prefer dual analog.

The Conduit would be the most "meh" thing ever if it wasn't for those awesome controls, indeed.
Avatar image for OldSkoolGamer04
OldSkoolGamer04

1616

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#8 OldSkoolGamer04
Member since 2004 • 1616 Posts

I love motion controls for the most part. Games that use them well make it hard to go back to standard controllers.

Avatar image for gago-gago
gago-gago

12138

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#9 gago-gago
Member since 2009 • 12138 Posts

I don't mind playing games with motion controls I just don't want another controller in my collection. If I wanted a motion controller, I'll just stick to the Wii.

Avatar image for ThePlothole
ThePlothole

11515

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#10 ThePlothole
Member since 2007 • 11515 Posts

Motion controls are not just a fad. While they may be limited and exploited in mostly gimmicky ways now, in the long run they offer a lot of real potential when it comes to interaction. This is just the beginning.

Avatar image for Shielder7
Shielder7

5191

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

#11 Shielder7
Member since 2006 • 5191 Posts

Motion controls are not just a fad. While they may be limited and exploited in mostly gimmicky ways now, in the long run they offer a lot of real potential when it comes to interaction. This is just the beginning.

ThePlothole
Motion controls appeal to casuals core games prefer a pad. You go online with 1 guy with motion control and the other with a pad it's going to be a no brainier who's going to win. I can push a button far faster than you can swing your arm true story. Reaction time is everything and motion controls don;t have it.
Avatar image for Shielder7
Shielder7

5191

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

#12 Shielder7
Member since 2006 • 5191 Posts
[QUOTE="jorler333"]

[QUOTE="enterawesome"]Can't say I'm in the same boat as you. I like motion controls in certain situations, and when used pracitically, they can really benefit a game. Wii Sports Resort, Metroid Prime 3, and The Conduit are great examples of this.enterawesome

The controls are the only thing going for the Conduit :P Anyway, I like motion controls on games such as WSR, but most games I prefer dual analog.

The Conduit would be the most "meh" thing ever if it wasn't for those awesome controls, indeed.

The Conduit wasn't even a sub par game.
Avatar image for alextherussian
alextherussian

2642

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#13 alextherussian
Member since 2009 • 2642 Posts
I like the idea behind it. I would like to see it incorporated more but not at the expense of the gaming experience. If motion controls make my experience a better time by helping with immersion Im all for it.
Avatar image for LOXO7
LOXO7

5595

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#14 LOXO7
Member since 2008 • 5595 Posts

Motion should only be done with the fingers and hands for gaming. Otherwise yes I believe it to be a fad. Motion done with the wrist, arm, and body are general movements. That's dumbing down the game play controls because of awkwardness. So we get uninspired games that we can use this control sceme at its full potential. 3D is more immersive then motion control.

Avatar image for Vari3ty
Vari3ty

11111

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#15 Vari3ty
Member since 2009 • 11111 Posts

I hate them. Definitely hoping they don't become the standard next gen.

Avatar image for tomarlyn
tomarlyn

20148

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#16 tomarlyn
Member since 2005 • 20148 Posts

I don't think they're a ''revolution'' but I think they're cool if used well in a good game.

Avatar image for RK-Mara
RK-Mara

11489

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

#17 RK-Mara
Member since 2006 • 11489 Posts
Motion controls rarely make a game but they can really add to the experience. Just try Metroid Prime 3 for example. Motion controls aren't a big part of the game but what is there really makes it more fun.
Avatar image for flazzle
flazzle

6507

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#18 flazzle
Member since 2007 • 6507 Posts

[QUOTE="ThePlothole"]

Motion controls are not just a fad. While they may be limited and exploited in mostly gimmicky ways now, in the long run they offer a lot of real potential when it comes to interaction. This is just the beginning.

Shielder7

Motion controls appeal to casuals core games prefer a pad. You go online with 1 guy with motion control and the other with a pad it's going to be a no brainier who's going to win. I can push a button far faster than you can swing your arm true story. Reaction time is everything and motion controls don;t have it.

Yeah, it depends on the game. When motion controls are used correctly, they can be really fun. I really enjoy rail shooters and the Wii is best for that, plus it works great for games like Trauma Center, and games like Wii sports. Yeah, you might be trading speed for look & fail, but in certain games it doesn't matter.

I don't know why people think Natal would be great with FPS. They'll get destroyed on any Multiplayer game against people using a controller.

Avatar image for brennan7777
brennan7777

3253

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#19 brennan7777
Member since 2005 • 3253 Posts

The opposite actually, I couldnt care less.

Avatar image for LenGen
LenGen

317

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#20 LenGen
Member since 2010 • 317 Posts
its great for PS3/360 owners who want to try motion controls out for under $100 without going back to last gen graphics.
Avatar image for ThePlothole
ThePlothole

11515

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#21 ThePlothole
Member since 2007 • 11515 Posts
I can push a button far faster than you can swing your arm true story. Reaction time is everything and motion controls don;t have it. Shielder7

Which is why controllers like the Move and Wiimote still have physical buttons. Except with the Natal, these concepts are not mutually exclusive.

But on the topic of reaction, motion controls can give you far more precise and fluid cursor control than an analog stick ever could. So already that would give them a huge advantage with console RTS games.

Avatar image for AtlanticRock
AtlanticRock

8131

Forum Posts

0

Wiki Points

0

Followers

Reviews: 17

User Lists: 0

#22 AtlanticRock
Member since 2007 • 8131 Posts

I don't like the motion controllers, but the eye toy/natal looks promising, but not something for every game.

Avatar image for ironman388
ironman388

1454

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#23 ironman388
Member since 2006 • 1454 Posts

[QUOTE="ThePlothole"]

Motion controls are not just a fad. While they may be limited and exploited in mostly gimmicky ways now, in the long run they offer a lot of real potential when it comes to interaction. This is just the beginning.

Shielder7

Motion controls appeal to casuals core games prefer a pad. You go online with 1 guy with motion control and the other with a pad it's going to be a no brainier who's going to win. I can push a button far faster than you can swing your arm true story. Reaction time is everything and motion controls don;t have it.

what is a core gamer? gamers prefer what they prefer. just because somebody likes pad or m/kb doesnt make them hardcore or core (whatever that is). also there is no such thing as a hardcore gamer, its just a term that elitists put on themselves. there is just gamer and casual gamer.

Avatar image for kingsfan_0333
kingsfan_0333

1878

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#24 kingsfan_0333
Member since 2006 • 1878 Posts

I'll admit that I have yet to embrace motion controls - i'm waiting to see how the 360 and PS3 handles it before I pass judgement. BUT I will say that gaming as we know it is on its last legs. Graphics and power upgrades with a slightly modified controller aren't going to be enough to sell next generation consoles anymore.It's a competitive market, and it doesn't make sense to stay in one place and risk being left behind. Motion control is an obvious next step. It's another step towards adding realism. Similarly, I think 3D gaming is going to be big as well. So whether you care or not,I think it's going to be the future.

Avatar image for NTSC-U
NTSC-U

490

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#25 NTSC-U
Member since 2008 • 490 Posts

i dont like the idea, we already have it, the wii ffs. i love basic controls

Avatar image for AdjacentLives
AdjacentLives

1173

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#26 AdjacentLives
Member since 2009 • 1173 Posts

I only like motion controls when they preform exactly as a regular controller does. So basically how you play New Super Mario Bros. Wii (holding the controller sideways).

Avatar image for killerfist
killerfist

20155

Forum Posts

0

Wiki Points

0

Followers

Reviews: 6

User Lists: 0

#27 killerfist
Member since 2005 • 20155 Posts
*raises hand* But instead of "could"...I really couldn't.
Avatar image for Planeforger
Planeforger

20145

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#28 Planeforger
Member since 2004 • 20145 Posts

Motion controls appeal to casuals core games prefer a pad. You go online with 1 guy with motion control and the other with a pad it's going to be a no brainier who's going to win. I can push a button far faster than you can swing your arm true story. Reaction time is everything and motion controls don;t have it. Shielder7

I disagree. When motion controls are done right (and they sometimes are), they're far faster and more accurate than aiming with analogue sticks, so I'd imagine that the guy with the motion controls would win (in the same way that a mouse and keyboard would beat a normal controller in terms of speed and accuracy).

Perhaps you're forgetting that games that use motion controls also use buttons, which can be pressed at the same speed as normal controllers? :P

Avatar image for WilliamRLBaker
WilliamRLBaker

28915

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#29 WilliamRLBaker
Member since 2006 • 28915 Posts

*raises hand*

Me quite don't care about them alot.

Avatar image for X360PS3AMD05
X360PS3AMD05

36320

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#30 X360PS3AMD05
Member since 2005 • 36320 Posts
It's a conspiracy to get people to break their tvs and go out and buy more.
Avatar image for goblaa
goblaa

19304

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#31 goblaa
Member since 2006 • 19304 Posts

[QUOTE="ThePlothole"]

Motion controls are not just a fad. While they may be limited and exploited in mostly gimmicky ways now, in the long run they offer a lot of real potential when it comes to interaction. This is just the beginning.

Shielder7

Motion controls appeal to casuals core games prefer a pad. You go online with 1 guy with motion control and the other with a pad it's going to be a no brainier who's going to win. I can push a button far faster than you can swing your arm true story. Reaction time is everything and motion controls don;t have it.

There is no way anyone on God's green Earth can play a FPS with a analog stick as fast as a pointer. No way. The guy with the wiimote is going to trounce the other guy.

Avatar image for DraugenCP
DraugenCP

8486

Forum Posts

0

Wiki Points

0

Followers

Reviews: 69

User Lists: 0

#32 DraugenCP
Member since 2006 • 8486 Posts

Yes, I care quite a lot about it, so you can say I could care a lot less, only I don't.

I mean, Jesus.

Avatar image for WilliamRLBaker
WilliamRLBaker

28915

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#33 WilliamRLBaker
Member since 2006 • 28915 Posts

Yes, I care quite a lot about it, so you can say I could care a lot less, only I don't.

I mean, Jesus.

DraugenCP
possibly you maybe can't do what I do when it comes to bad being at language this.
Avatar image for Dibdibdobdobo
Dibdibdobdobo

6683

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#34 Dibdibdobdobo
Member since 2008 • 6683 Posts
I dont care for peoples opinions on Fads as majority dont know what a fad is.
Avatar image for Dibdibdobdobo
Dibdibdobdobo

6683

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#35 Dibdibdobdobo
Member since 2008 • 6683 Posts
*raises hand* But instead of "could"...I really couldn't. killerfist
I was going to say the same but thought "Meh, failure of basic English" and realised mine isnt the best lol.
Avatar image for lusitanogamer
lusitanogamer

9338

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#36 lusitanogamer
Member since 2006 • 9338 Posts
I'm with you, i don't care about motion controls either. I don't mind companies betting on motion controls, as long as they don't let us traditionalists standing out in the rain.
Avatar image for killerfist
killerfist

20155

Forum Posts

0

Wiki Points

0

Followers

Reviews: 6

User Lists: 0

#37 killerfist
Member since 2005 • 20155 Posts
[QUOTE="killerfist"]*raises hand* But instead of "could"...I really couldn't. Dibdibdobdobo
I was going to say the same but thought "Meh, failure of basic English" and realised mine isnt the best lol.

I don't really care about it either, just felt like saying it:P My english isn't that great either.
Avatar image for Dibdibdobdobo
Dibdibdobdobo

6683

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#38 Dibdibdobdobo
Member since 2008 • 6683 Posts
[QUOTE="Dibdibdobdobo"][QUOTE="killerfist"]*raises hand* But instead of "could"...I really couldn't. killerfist
I was going to say the same but thought "Meh, failure of basic English" and realised mine isnt the best lol.

I don't really care about it either, just felt like saying it:P My english isn't that great either.

Nit Picking FTW...
Avatar image for WilliamRLBaker
WilliamRLBaker

28915

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#39 WilliamRLBaker
Member since 2006 • 28915 Posts
[QUOTE="killerfist"][QUOTE="Dibdibdobdobo"] I was going to say the same but thought "Meh, failure of basic English" and realised mine isnt the best lol.Dibdibdobdobo
I don't really care about it either, just felt like saying it:P My english isn't that great either.

Nit Picking FTW...

English mine worst. :P
Avatar image for DivineSword
DivineSword

15840

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#40 DivineSword  Moderator
Member since 2007 • 15840 Posts

I don't think they are really that necessary to be quite honest, sure if they are able to add to the experience good but don't feel the need for it.

Avatar image for farnham
farnham

21147

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#41 farnham
Member since 2003 • 21147 Posts

how is the wii dying in sales.. the last time i checked it sold 3.8 million units in december alone and is struggling to keep up with the demand because of that.. shortages after 3 years of its initial release doesnt seem like any slowdown

Avatar image for fastr
fastr

2100

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#42 fastr
Member since 2010 • 2100 Posts
its great for PS3/360 owners who want to try motion controls out for under $100 without going back to last gen graphics. LenGen
I'm with you TC, I'm slightly interested to see what natal brings to the table, but don't plan on buying one.
Avatar image for FallenAngel-
FallenAngel-

252

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#43 FallenAngel-
Member since 2009 • 252 Posts

*Raises hand*

I am not interested in Natal, Move or Wii Motion+. Sony, MS and Nintendo are going to have to show me a great deal more hardcore games with good motion control implementation before I get excited about them.

I will say that seeing SOCOM 4 being played with Move is a step in the right direction, as long as the MP will be balanced appropriately.

Avatar image for racing1750
racing1750

14567

Forum Posts

0

Wiki Points

0

Followers

Reviews: 20

User Lists: 0

#44 racing1750
Member since 2010 • 14567 Posts
Yeh i just like a controller, and nothing else.
Avatar image for ThePlothole
ThePlothole

11515

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#45 ThePlothole
Member since 2007 • 11515 Posts

I don't think they are really that necessary to be quite honest, sure if they are able to add to the experience good but don't feel the need for it.

-DarthMaul-

Analog sticks (particularly dual ones) weren't necessary when first introduced. The developers eventually found uses for them.

Avatar image for M8ingSeezun
M8ingSeezun

2313

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#46 M8ingSeezun
Member since 2007 • 2313 Posts

As a PS3 owner. I'm on the same boat. I don't care at all either.

Unless this is the 24th century, I'm on board Enterprise-D and I'm getting an orgasm on the HOLODECK playing Phaserzone (Killzone's spirtual successor).

Avatar image for gregbmil
gregbmil

2703

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#47 gregbmil
Member since 2004 • 2703 Posts

I think there pretty cool, if they are done right, which seems to be rare. There good in the Wii Sports games and No More Heroes.

Avatar image for WAIW
WAIW

5000

Forum Posts

0

Wiki Points

0

Followers

Reviews: 21

User Lists: 0

#48 WAIW
Member since 2008 • 5000 Posts

I'll stick with traditional controllers, thank you very much

Avatar image for osan0
osan0

18268

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#49 osan0
Member since 2004 • 18268 Posts
definately not...im quite the opposite to be honest. ill only use a traditional controller if i have no other choice but imho its sloppy, limited and slow and the sooner its put to the sword the better. i hope its not just motion controllers that take over..i hope theres some other stuff introduced in the future also. im currently playing KZ2 and i wish i could use something like the wiimote and nunchuck with it. i hope (but dont expect) that sony patch it when move is released.
Avatar image for DarkLink77
DarkLink77

32731

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#50 DarkLink77
Member since 2004 • 32731 Posts

It's cool when it's done right, but if they were to disappear tomorow I wouldn't bat an eyelash.

So no, I don't care.