Anyone remember when tactical shooters used to be good?

  • 59 results
  • 1
  • 2

This topic is locked from further discussion.

Avatar image for GordonRamsay23
GordonRamsay23

230

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#1 GordonRamsay23
Member since 2010 • 230 Posts

Anyone remember the original rainbow six? Where you actually had to think, hence the "TACTICAL" part? Look at Rainbow Six now.... :(

Avatar image for doobie1975
doobie1975

2806

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#2 doobie1975
Member since 2003 • 2806 Posts

no. they were boring and tedious. only egg heads liked them

Avatar image for mitu123
mitu123

155290

Forum Posts

0

Wiki Points

0

Followers

Reviews: 32

User Lists: 0

#3 mitu123
Member since 2006 • 155290 Posts

I played both the original Rainbow Six and Ghost Recon, amazing games in their day where screwing up a few times usually leads to failure, definitely on the hardest settings, I miss those kinds of games.

Avatar image for treedoor
treedoor

7648

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#4 treedoor
Member since 2004 • 7648 Posts

no. they were boring and tedious. only egg heads liked them

doobie1975

This.

I don't care if you liked them. They got phased out quickly because of how archaic the design was. Just like beat-em ups

Avatar image for Meowmixxvi
Meowmixxvi

2243

Forum Posts

0

Wiki Points

0

Followers

Reviews: 54

User Lists: 0

#5 Meowmixxvi
Member since 2008 • 2243 Posts
rainbow six raven shield, now that game took some skills! one of my favorite games.
Avatar image for xBarcadiax
xBarcadiax

81

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#6 xBarcadiax
Member since 2008 • 81 Posts

I dont know what your talking about...i still enjoy my tactical shooters on PC.

Speaking of which OFF TO GO download some ARMA 2 mods/addons

Avatar image for GeneralShowzer
GeneralShowzer

11598

Forum Posts

0

Wiki Points

0

Followers

Reviews: 15

User Lists: 0

#8 GeneralShowzer
Member since 2010 • 11598 Posts
Anyone remember when tactical shooters used to be tactical? Arma II is pretty good though.
Avatar image for GordonRamsay23
GordonRamsay23

230

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#9 GordonRamsay23
Member since 2010 • 230 Posts

Heh, I remember staring for hours at the tactical map on Rainbow Six, carefully planning each misison and where to position my team members... only to fail the mission in 20 seconds and have to do it all over again. :D

Avatar image for Mestitia
Mestitia

922

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#10 Mestitia
Member since 2010 • 922 Posts

Socom Confrontation is one of the best games this gen because of that, tactical gameplay team work and communication, it's sooo unique despite being another military shooter, I put 80 hours+ easily in Confrontation, it was my first Socom game, all I want from the new socom is better production values and a bit more polish, everything else is great.

Avatar image for mitu123
mitu123

155290

Forum Posts

0

Wiki Points

0

Followers

Reviews: 32

User Lists: 0

#12 mitu123
Member since 2006 • 155290 Posts

I dont know what your talking about...i still enjoy my tactical shooters on PC.

Speaking of which OFF TO GO download some ARMA 2 mods/addons

xBarcadiax

You are right about PC, even GRAW 1 and 2 on PC were different from the console versions and are far more tactical than them too, nearly as tactical as older tactical games.

Avatar image for GeneralShowzer
GeneralShowzer

11598

Forum Posts

0

Wiki Points

0

Followers

Reviews: 15

User Lists: 0

#13 GeneralShowzer
Member since 2010 • 11598 Posts

[QUOTE="xBarcadiax"]

I dont know what your talking about...i still enjoy my tactical shooters on PC.

Speaking of which OFF TO GO download some ARMA 2 mods/addons

mitu123

You are right about PC, even GRAW 1 and 2 on PC were different from the console versions and are far more tactical than them too, nearly as tactical as older tactical games.

Buh it was too hard for reviewers and got much lower scores.
Avatar image for Nike_Air
Nike_Air

19737

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#15 Nike_Air
Member since 2006 • 19737 Posts

Yes , and I remember the Socom games for the ps2!!!!!!!!!!!!

Avatar image for lordreaven
lordreaven

7239

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#16 lordreaven
Member since 2005 • 7239 Posts

Pepperidge Farm remembers.:P

Avatar image for mitu123
mitu123

155290

Forum Posts

0

Wiki Points

0

Followers

Reviews: 32

User Lists: 0

#17 mitu123
Member since 2006 • 155290 Posts

[QUOTE="mitu123"]

[QUOTE="xBarcadiax"]

I dont know what your talking about...i still enjoy my tactical shooters on PC.

Speaking of which OFF TO GO download some ARMA 2 mods/addons

GeneralShowzer

You are right about PC, even GRAW 1 and 2 on PC were different from the console versions and are far more tactical than them too, nearly as tactical as older tactical games.

Buh it was too hard for reviewers and got much lower scores.

Exactly, those reviewers like their hands held.:P The console versions of GRAW 1 and 2(save for Xbox and PS2 of GRAW because they were bad) scored higher for being easier, and they were, even in nearly half the missions I did, I didn't die on my 1st try while I died a lot on the PC ones. Guess they don't like hard games...

Avatar image for jg4xchamp
jg4xchamp

64054

Forum Posts

0

Wiki Points

0

Followers

Reviews: 14

User Lists: 0

#18 jg4xchamp
Member since 2006 • 64054 Posts
The original Rainow Six games are good. The original ghost recon can go screw itself. What a tedius uninspired piece of **** GRAW was an improvement. It went from a complete and utter snorefest(the original ghost recon) to a slightly less boring but still boring as hell piece of **** As for Raven Shield or Rogue Spear now that was awesome. Also I want another game like Swat 4. MAKE IT HAPPEN IRRATIONAL!
Avatar image for Nintendo_Ownes7
Nintendo_Ownes7

30973

Forum Posts

0

Wiki Points

0

Followers

Reviews: 5

User Lists: 0

#19 Nintendo_Ownes7
Member since 2005 • 30973 Posts

[QUOTE="xBarcadiax"]

I dont know what your talking about...i still enjoy my tactical shooters on PC.

Speaking of which OFF TO GO download some ARMA 2 mods/addons

mitu123

You are right about PC, even GRAW 1 and 2 on PC were different from the console versions and are far more tactical than them too, nearly as tactical as older tactical games.

Ghost Recon on the PS2 was very Tactical and it was very easy to fail. But for the Consoles version of GRAW 1 and GRAW 2 they made it a lot easier.

Avatar image for TheShadowLord07
TheShadowLord07

23083

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#20 TheShadowLord07
Member since 2006 • 23083 Posts

Is raven shield that hard? I want to try out this game along with swat 4 to see whats all the fuss is about. I'm just hoping the game is not that hard even on the easiest level.

Avatar image for cobrax25
cobrax25

9649

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#21 cobrax25
Member since 2006 • 9649 Posts

Is raven shield that hard? I want to try out this game along with swat 4 to see whats all the fuss is about. I'm just hoping the game is not that hard even on the easiest level.

TheShadowLord07

its one hit kills for EVERYONE if I remember correctly. It requires a lot of planning and thought.

Avatar image for Wasdie
Wasdie

53622

Forum Posts

0

Wiki Points

0

Followers

Reviews: 23

User Lists: 0

#22 Wasdie  Moderator
Member since 2003 • 53622 Posts

Play ArmA 2, tell me that isn't a good tactical shooter.

Avatar image for treedoor
treedoor

7648

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#23 treedoor
Member since 2004 • 7648 Posts

[QUOTE="treedoor"]

[QUOTE="doobie1975"]

no. they were boring and tedious. only egg heads liked them

AcidSoldner

This.

I don't care if you liked them. They got phased out quickly because of how archaic the design was. Just like beat-em ups

No, action junkies like you phased them out with your constant need for explosions every five seconds and health regeneration. Tactical Shooters of old were the thinking mans game where you actually had to use your brain to succeed (apparently this generation of gamers can't deal with that) and are far more satisfying than todays run and gun, aim assisted BS.

Oh hello.

You must clearly not know what games I play as my most recent endeavours include Final Fantasy 1, ActRaiser, UFO Defense Force, Gargoyle's Quest and Overlord........

I'm just giving my honest opinion that tactical shooters have an archaic design. Why sit there plotting out on a map where your team should go, or navigating menus of orders on how to break down a door and subdue the terrorists when you can just simply order your team around in real time, and just go and plant an explosive, or shoot down the door without the need for those silly menus?

It was fine as something new, but that design model quickly went away for these much more streamlined processes. There's no real denying it. When was the last "good" tactical shooter? I remember a bunch of very sub-par tactical shooters, and maybe one or two decent games, and then they pretty much died off completely years ago. Seems awful quick for these devs to jump ship on such a great design for a game. Just like how we all had fun with beat-em-ups for 5 or 6 years, and then they just disappeared.

So go ahead and call me an action junkie all you want. That's not really an insult in any way. I was unaware that it was unnatural for people to like the adrenaline pumping, action packed games of today. However, aim-assist is where I draw the line. I'll have you know I'm a PC gamer ;)

Avatar image for mitu123
mitu123

155290

Forum Posts

0

Wiki Points

0

Followers

Reviews: 32

User Lists: 0

#24 mitu123
Member since 2006 • 155290 Posts

[QUOTE="mitu123"]

[QUOTE="xBarcadiax"]

I dont know what your talking about...i still enjoy my tactical shooters on PC.

Speaking of which OFF TO GO download some ARMA 2 mods/addons

Nintendo_Ownes7

You are right about PC, even GRAW 1 and 2 on PC were different from the console versions and are far more tactical than them too, nearly as tactical as older tactical games.

Ghost Recon on the PS2 was very Tactical and it was very easy to fail. But for the Consoles version of GRAW 1 and GRAW 2 they made it a lot easier.

Yes, Ghost Recon 1 on PS2 was tactical, however, GRAW 1 on PS2 was no where near tactical, in fact, it's the worst Ghost Recon game ever made.

Avatar image for glez13
glez13

10314

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#25 glez13
Member since 2006 • 10314 Posts

[QUOTE="mitu123"]

[QUOTE="xBarcadiax"]

I dont know what your talking about...i still enjoy my tactical shooters on PC.

Speaking of which OFF TO GO download some ARMA 2 mods/addons

GeneralShowzer

You are right about PC, even GRAW 1 and 2 on PC were different from the console versions and are far more tactical than them too, nearly as tactical as older tactical games.

Buh it was too hard for reviewers and got much lower scores.

Nah the glitchy AI ruined both GRAWs. Your teammates can do a lot of things for themselves, apart from the specific orders you can give them. But when they start firing to the left when the enemy is to the right or when they jump over a low wall to take cover, but they fall in the same side and do the same thing I said before, brings the whole thing down.

Avatar image for glez13
glez13

10314

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#26 glez13
Member since 2006 • 10314 Posts

[QUOTE="doobie1975"]

no. they were boring and tedious. only egg heads liked them

treedoor

This.

I don't care if you liked them. They got phased out quickly because of how archaic the design was. Just like beat-em ups

Not really they evolved quite well.

For example Rainbow Six in the first one it was practically just the tactical map that let you do things, once in game the options were practically none. In Raven Shield you had a good amount of in game options to do things. There were just a few things that only the tactical map could accomplish.

In Swat 3 you had an extremely complex menu system to do commands. You usually had to push 2 or 3 keys to give an order. In Swat 4 everything was more streamlined and equally useful, there where even more commands to give.

Avatar image for Cherokee_Jack
Cherokee_Jack

32198

Forum Posts

0

Wiki Points

0

Followers

Reviews: 8

User Lists: 2

#27 Cherokee_Jack
Member since 2008 • 32198 Posts
In Swat 3 you had an extremely complex menu system to do commands. You usually had to push 2 or 3 keys to give an order. In Swat 4 everything was more streamlined and equally useful, there where even more commands to give.glez13
I didn't really use all of those squad mechanics in SWAT 4, but I still really enjoyed it. I'm not sure if that says more about the game or about me.
Avatar image for Sully28
Sully28

5097

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#28 Sully28
Member since 2003 • 5097 Posts

Is raven shield that hard? I want to try out this game along with swat 4 to see whats all the fuss is about. I'm just hoping the game is not that hard even on the easiest level.

TheShadowLord07

SWAT 4 is an excellent game. The easy difficulty is easy you shouldnt have any trouble.

I really wish they would come out with another SWAT game, i cant even remember how much time i wasted on 4.

Avatar image for glez13
glez13

10314

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#29 glez13
Member since 2006 • 10314 Posts

[QUOTE="glez13"]In Swat 3 you had an extremely complex menu system to do commands. You usually had to push 2 or 3 keys to give an order. In Swat 4 everything was more streamlined and equally useful, there where even more commands to give.Cherokee_Jack
I didn't really use all of those squad mechanics in SWAT 4, but I still really enjoyed it. I'm not sure if that says more about the game or about me.

Actually these games can be played with all the advanced tactical stuff or without them. I'm sure I played more time without the tactical map in Rainbow Six than with it. In SWAT games, especially in 4 that focused too much in the scoring system, if you don't know what you are doing squad wise, you're better of doing stuff by yourself. Very easy to send your squad to the grave thus loosing points.

Avatar image for Heil68
Heil68

60819

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#30 Heil68
Member since 2004 • 60819 Posts
Used to play RS and SWAT, but they got boring.
Avatar image for mitu123
mitu123

155290

Forum Posts

0

Wiki Points

0

Followers

Reviews: 32

User Lists: 0

#31 mitu123
Member since 2006 • 155290 Posts

[QUOTE="GeneralShowzer"][QUOTE="mitu123"] You are right about PC, even GRAW 1 and 2 on PC were different from the console versions and are far more tactical than them too, nearly as tactical as older tactical games.

glez13

Buh it was too hard for reviewers and got much lower scores.

Nah the glitchy AI ruined both GRAWs. Your teammates can do a lot of things for themselves, apart from the specific orders you can give them. But when they start firing to the left when the enemy is to the right or when they jump over a low wall to take cover, but they fall in the same side and do the same thing I said before, brings the whole thing down.

This as well, even last gen games like Star Wars: Republic Commando had better teammate a.i., they made the game harder than it should be too.

Avatar image for lucky_star
lucky_star

2307

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#32 lucky_star
Member since 2003 • 2307 Posts

Anyone remember the original rainbow six? Where you actually had to think, hence the "TACTICAL" part? Look at Rainbow Six now.... :(

GordonRamsay23
Sure do. I still have a working copy of Rogue Spear, still play it, and its awesome. Sad that the franchise is ruined now.
Avatar image for AdrianWerner
AdrianWerner

28441

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#33 AdrianWerner
Member since 2003 • 28441 Posts

Anyone remember the original rainbow six? Where you actually had to think, hence the "TACTICAL" part? Look at Rainbow Six now.... :(

GordonRamsay23

They still are good, there's just very few of them nowadays. You can't really say RainbowSix became a bad tactical shooter as it's no longer a tacticasl shooter at all :D

Anyway...ARMA2 owns and upcoming Red Orchestra2 and Arrowhead should provide some fresh materials for fans of the subgenre. And there are plenty of those fans. I mean..look how many tactical shooting mods are out there...Insurgency, Project Reality and others are best proof of them

Avatar image for Arach666
Arach666

23285

Forum Posts

0

Wiki Points

0

Followers

Reviews: -1

User Lists: 0

#34 Arach666
Member since 2009 • 23285 Posts

Yeah,I remember,that´s when they were PC exclusives or made with the PC in mind.

Avatar image for mitu123
mitu123

155290

Forum Posts

0

Wiki Points

0

Followers

Reviews: 32

User Lists: 0

#35 mitu123
Member since 2006 • 155290 Posts

Yeah,I remember,that´s when they were PC exclusives or made with the PC in mind.

Arach666

Offtopic: I'm playing Warcraft 3 now.

On topic: I agree, one of the reasons I game on PC too.

Avatar image for AdrianWerner
AdrianWerner

28441

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#36 AdrianWerner
Member since 2003 • 28441 Posts

This.

I don't care if you liked them. They got phased out quickly because of how archaic the design was.

treedoor

So depth and realism are archaic? It's sad to see that to gamers like you dumbing down games and making their gameplay primitiveis considered "progress"

Avatar image for Arach666
Arach666

23285

Forum Posts

0

Wiki Points

0

Followers

Reviews: -1

User Lists: 0

#37 Arach666
Member since 2009 • 23285 Posts

[QUOTE="Arach666"]

Yeah,I remember,that´s when they were PC exclusives or made with the PC in mind.

mitu123

Offtopic: I'm playing Warcraft 3 now.

On topic: I agree, one of the reasons I game on PC too.

And,so far,what do you think?
Avatar image for PBSnipes
PBSnipes

14621

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#38 PBSnipes
Member since 2007 • 14621 Posts

Yes. I would do unspeakable things to get my hands on a new, true-to-the-series Rainbow Six or SWAT.

Avatar image for eyebrowless
eyebrowless

1344

Forum Posts

0

Wiki Points

0

Followers

Reviews: 15

User Lists: 0

#39 eyebrowless
Member since 2006 • 1344 Posts
Rainbow Six was dirty, loved it
Avatar image for i5750at4Ghz
i5750at4Ghz

5839

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#40 i5750at4Ghz
Member since 2010 • 5839 Posts
Rainbow six and ghost recon use to be great fun, real teamwork was involved. BF2 reality is a game I still play alot of. These new shooters, are all flash no substance.
Avatar image for mitu123
mitu123

155290

Forum Posts

0

Wiki Points

0

Followers

Reviews: 32

User Lists: 0

#41 mitu123
Member since 2006 • 155290 Posts

[QUOTE="mitu123"]

[QUOTE="Arach666"]

Yeah,I remember,that´s when they were PC exclusives or made with the PC in mind.

Arach666

Offtopic: I'm playing Warcraft 3 now.

On topic: I agree, one of the reasons I game on PC too.

And,so far,what do you think?

Very good, though it seems the humans have the most missions, at least the other races had great ones despite having a little less missions. I hope to play it more too,a dn then move to StarCraft.:D

Avatar image for Arach666
Arach666

23285

Forum Posts

0

Wiki Points

0

Followers

Reviews: -1

User Lists: 0

#42 Arach666
Member since 2009 • 23285 Posts

[QUOTE="Arach666"][QUOTE="mitu123"] Offtopic: I'm playing Warcraft 3 now.

On topic: I agree, one of the reasons I game on PC too.

mitu123

And,so far,what do you think?

Very good, though it seems the humans have the most missions, at least the other races had great ones despite having a little less missions. I hope to play it more too,a dn then move to StarCraft.:D

Did you got Frozen throne as well? Oh,do tell when you start with Starcraft ;)
Avatar image for mitu123
mitu123

155290

Forum Posts

0

Wiki Points

0

Followers

Reviews: 32

User Lists: 0

#43 mitu123
Member since 2006 • 155290 Posts

[QUOTE="mitu123"]

[QUOTE="Arach666"] And,so far,what do you think?Arach666

Very good, though it seems the humans have the most missions, at least the other races had great ones despite having a little less missions. I hope to play it more too,a dn then move to StarCraft.:D

Did you got Frozen throne as well? Oh,do tell when you start with Starcraft ;)

No, but I want to next week though.

Avatar image for treedoor
treedoor

7648

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#44 treedoor
Member since 2004 • 7648 Posts

[QUOTE="treedoor"]

This.

I don't care if you liked them. They got phased out quickly because of how archaic the design was.

AdrianWerner

So depth and realism are archaic? It's sad to see that to gamers like you dumbing down games and making their gameplay primitiveis considered "progress"

Nope, already explained.

The streamlined way that shooters are made today is better than that of old. Nobody likes going through menus. That's not realistic. Each time I enter a room in my house I don't have to open a menu, and select an option on what to do upon entering.

And how does it have more depth? Because instead of a menu I can now hit a single button, and give the same order to someone? I guess if you hit two buttons it's added depth? No.

It's archaic design, and that's why companies don't do it anymore. They make the same games with a more streamlined interface.

Avatar image for Kevin-V
Kevin-V

5418

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 3

#45 Kevin-V
Member since 2006 • 5418 Posts

[QUOTE="treedoor"]

This.

I don't care if you liked them. They got phased out quickly because of how archaic the design was.

AdrianWerner

So depth and realism are archaic? It's sad to see that to gamers like you dumbing down games and making their gameplay primitiveis considered "progress"

Depth and realism is important to some players. It might shock you, however, that "fun" is important too. I love me a good tactical shooter, but I can't deny that most gamers I knew when I was playing Operation Flashpoint and Ghost Recon on the PC would not have had fun with those games.

"Fun" and "dumbed down" aren't the same things. "Consistently entertaining" and "primitive" aren't the same things. "Complex" is different from "draconian." I adore tactical shooters and get a lot out of them, but there is no reason to be obnoxious simply because there are those that want to play games that are more intuitive and more immediately rewarding.

And I think that on the whole, you'll find that people like fun. And liking "fun" does not make one responsible for the downfall of gaming. You'd think that anyone preferring modern shooters was a caveman, dragging his wife by the hair after a rough day inventing the wheel. Games evolve, and they won't always do so in a way that an individual gamer likes. But like any system, the evolution of gaming is complex, and not the result of poor treedoor liking "fun" over "realism."

Avatar image for treedoor
treedoor

7648

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#46 treedoor
Member since 2004 • 7648 Posts

[QUOTE="AdrianWerner"]

[QUOTE="treedoor"]

This.

I don't care if you liked them. They got phased out quickly because of how archaic the design was.

Kevin-V

So depth and realism are archaic? It's sad to see that to gamers like you dumbing down games and making their gameplay primitiveis considered "progress"

Depth and realism is important to some players. It might shock you, however, that "fun" is important too. I love me a good tactical shooter, but I can't deny that most gamers I knew when I was playing Operation Flashpoint and Ghost Recon on the PC would not have had fun with those games.

"Fun" and "dumbed down" aren't the same things. "Consistently entertaining" and "primitive" aren't the same things. "Complex" is different from "draconian." I adore tactical shooters and get a lot out of them, but there is no reason to be obnoxious simply because there are those that want to play games that are more intuitive and more immediately rewarding.

And I think that on the whole, you'll find that people like fun. And liking "fun" does not make one responsible for the downfall of gaming. You'd think that anyone preferring modern shooters was a caveman, dragging his wife by the hair after a rough day inventing the wheel. Games evolve, and they won't always do so in a way that an individual gamer likes. But like any system, the evolution of gaming is complex, and not the result of poor treedoor liking "fun" over "realism."

I can have fun with most any genre. I played Ghost Recon and Rainbow Six (those are the only two that come to mind) way back years ago. I played many of them because I obviously liked them the first, second, third time around.

Your average run and gun shooter also used to be different than it is now too. Before Half Life you didn't find FPS games with story telling, and character development. They truly were just run and gun before those days.

My point that they're archaic is not really a dismissal (as I seem to have been giving off this vibe of). It shows an evolution of the gameplay. Nowadays you will find a game with run and gun, story telling, character development, scripted events, and tactics. You give orders to people in games, you pin nav points on your map, and you subdue enemies in modern games. It's just a much more streamlined process than it once was whereas before they were going for something different nowadays they use those same elements in their standard run and gun shooter to change up the game, and add a bit more variety, so you're not just constantly shooting things.

Because trust me. I am not a run and gun action junkie. I hated CoD4, and the most recent game before that I can remember liking (and actually playing) was Half Life 2, but for obvious reasons. I hardly play shooters outside of Valve's games. I still play games with archaic design because I like them, but when I see new games add in these old elements, and streamline them to fit within the game properly then I get the best of two different genres wrapped into one. It makes the games better in lots of cases. Perhaps I just haven't played this mind blowing tactical shooter you guys have, but from what I have played I see no real reason to keep that design. Just like a beat-em-up. Should we take hack n slash games and take them back to the days of beat-em-ups? Would God of War score highly if it was designed the same way Battletoads is? Probably not, but does that make Battletoads a bad game? Nope, one of my all time favorite NES games.

I mean if you guys saw my game collection in real life you would not think of me the way you think now. I'm currently playing UFO Defense Force actually which I got very recently.

Avatar image for kozzy1234
kozzy1234

35966

Forum Posts

0

Wiki Points

0

Followers

Reviews: 86

User Lists: 0

#47 kozzy1234
Member since 2005 • 35966 Posts

Rainbow6 Rogue Spear and Rainbow6 Raven are amazing old school realistic games.

Now a days pc gamers have the amazing and underrated ARMA2.

Also the first Ghsot Recon back in the day was fun to, along with the first Operation Flashpoint aswell (god the new one is horrible).

Avatar image for imprezawrx500
imprezawrx500

19187

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#48 imprezawrx500
Member since 2004 • 19187 Posts
yeah but they were dam frustrating, when you die right at the end of the level. The new ones are more fun but have gone a bit to far to pick up the casual market.
Avatar image for skrat_01
skrat_01

33767

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#49 skrat_01
Member since 2007 • 33767 Posts
Yes I do. Shooters aren't focused on tactics, the vast majority that call themselves 'tactical' are more dependent on the individuals run and gun shooting or sneaking then actual planning and coordination. Stuff like Vegas to me is laughable tripe in this respect, even if it is a solid shooter. - And jeesh I hate it when the word 'fun' is thrown around. -

My point that they're archaic is not really a dismissal (as I seem to have been giving off this vibe of). It shows an evolution of the gameplay. Nowadays you will find a game with run and gun, story telling, character development, scripted events, and tactics. You give orders to people in games, you pin nav points on your map, and you subdue enemies in modern games. It's just a much more streamlined process than it once was whereas before they were going for something different nowadays they use those same elements in their standard run and gun shooter to change up the game, and add a bit more variety, so you're not just constantly shooting things.

treedoor
As production values increase risk in design decreases, designers cherry pick ideas putting them onto a solid proven formula. Most of these 'proven formulas' for the shooter genre are run and gun action games, first and foremost. Less of a matter of allowing strategy and tactical flexibility, rather these being small quirks on design to add some sort of weak individuality. Irony is what defines how a game plays is its systems and mechanics, and titles like the original Rainbow Six series actually stand out and remain interesting, due to its design actually focusing something other than the combat. If anything that is archaic design, it is the Half Life design template which practically every shooter decides to emulate, following a restrictive fixed plot, it being a theme park ride for the player. Even Valve has pushes its own mold with Left 4 Dead, which goes back to games that use their systems to tell the narrative - like lets say, those older tactical shooters; where the missions give context to the unscripted drama that happens during gameplay (like losing team members in Rainbow Six, or a botched mission in Hidden and Dangerous). Diversity in shooters is thin, if anything there has been much back-peddling due to the financial risk; even games that are touted as being very different like Bioshock ride a fine line.
Avatar image for jerkface96
jerkface96

9189

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#50 jerkface96
Member since 2005 • 9189 Posts

yea I miss it, I LOVE Realistic shooters, But Operation Flashpoint Dragon Rising , just didnt do it for me. too buggy and crappy online.