ANYONE who doubts MGS4, just watch this.

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catlin_czirr

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#1 catlin_czirr
Member since 2007 • 2545 Posts

Who says MGS is all cutscenes and no gameplay? Talk about epic!

http://youtube.com/watch?v=o3X21rj2410

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Lto_thaG

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#2 Lto_thaG
Member since 2006 • 22611 Posts
It's been posted quite a few times now...
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catlin_czirr

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#3 catlin_czirr
Member since 2007 • 2545 Posts
It's been posted quite a few times now...Lto_thaG
Im sorry, I just found out about it, im am just so freaking impressed by how it goes from cutscene to gameplay, it is so seamless!!
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Lto_thaG

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#4 Lto_thaG
Member since 2006 • 22611 Posts
[QUOTE="Lto_thaG"]It's been posted quite a few times now...catlin_czirr
Im sorry, I just found out about it, im am just so freaking impressed by how it goes from cutscene to gameplay, it is so seamless!!


The gameplay looks really awesome.This game is a day-1 purchase for me since it was announced :P
I would also like some DLC for the game,that you can actually play as Altair,or maybe as unlockable.
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catlin_czirr

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#5 catlin_czirr
Member since 2007 • 2545 Posts

[QUOTE="catlin_czirr"][QUOTE="Lto_thaG"]It's been posted quite a few times now...Lto_thaG
Im sorry, I just found out about it, im am just so freaking impressed by how it goes from cutscene to gameplay, it is so seamless!!


The gameplay looks really awesome.This game is a day-1 purchase for me since it was announced :P
I would also like some DLC for the game,that you can actually play as Altair,or maybe as unlockable.

Thats what i was thinking, but how would the otocam work?

EDIT: Altair in MGS4 would be so sweet! He is one of the coolest characters so far this gen!

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-RPGamer-

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#6 -RPGamer-
Member since 2002 • 34283 Posts
Even though I can't wait to play it I honestly thought it looked kind of boring. Not to mention (I should prolly look into this for reasoning), but cow sound effects are really lame. :|
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Lto_thaG

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#7 Lto_thaG
Member since 2006 • 22611 Posts
[QUOTE="Lto_thaG"][QUOTE="catlin_czirr"][QUOTE="Lto_thaG"]It's been posted quite a few times now...catlin_czirr
Im sorry, I just found out about it, im am just so freaking impressed by how it goes from cutscene to gameplay, it is so seamless!!


The gameplay looks really awesome.This game is a day-1 purchase for me since it was announced :P
I would also like some DLC for the game,that you can actually play as Altair,or maybe as unlockable.

Thats what i was thinking, but how would the otocam work?


Hmm,an eagle would replace it and you would be able to scout the map and pick up some stones and drop them on enemies to knock them out :P
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catlin_czirr

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#8 catlin_czirr
Member since 2007 • 2545 Posts
Even though I can't wait to play it I honestly thought it looked kind of boring. Not to mention (I should prolly look into this for reasoning), but cow sound effects are really lame. :|-RPGamer-
That looked boring? Then gears must put you to sleep, because that was some freaking intense gameplay right there!
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catlin_czirr

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#9 catlin_czirr
Member since 2007 • 2545 Posts
[QUOTE="catlin_czirr"][QUOTE="Lto_thaG"][QUOTE="catlin_czirr"][QUOTE="Lto_thaG"]It's been posted quite a few times now...Lto_thaG
Im sorry, I just found out about it, im am just so freaking impressed by how it goes from cutscene to gameplay, it is so seamless!!


The gameplay looks really awesome.This game is a day-1 purchase for me since it was announced :P
I would also like some DLC for the game,that you can actually play as Altair,or maybe as unlockable.

Thats what i was thinking, but how would the otocam work?


Hmm,an eagle would replace it and you would be able to scout the map and pick up some stones and drop them on enemies to knock them out :P

Mabey there just won't be otocam while playing as him (if he's even an unlockable) you will just have to be extra stealthy, because im sure you would have to play through the game atleast once to unlock him anyways.
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footfoe2

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#10 footfoe2
Member since 2007 • 3014 Posts
learn how to inkl punk
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M3tro1d

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#11 M3tro1d
Member since 2008 • 223 Posts

I own a Wii and 360, I thought I could hold off getting a PS3 this year, but this trailer is the most awesome damn trailer I've ever seen for any machine this gen, of course the game could still turn out to be all graphics and average gameplay, but if it's as awesome as it looks in this trailer....

then I will go out and buy a PS3 on MGS4 release day...even though I can't really afford it...

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supersnake930

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#12 supersnake930
Member since 2008 • 1510 Posts

Who says MGS is all cutscenes and no gameplay? Talk about epic!

http://youtube.com/watch?v=o3X21rj2410

catlin_czirr

link please. its not working for me.

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-RPGamer-

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#13 -RPGamer-
Member since 2002 • 34283 Posts

[QUOTE="-RPGamer-"]Even though I can't wait to play it I honestly thought it looked kind of boring. Not to mention (I should prolly look into this for reasoning), but cow sound effects are really lame. :|catlin_czirr
That looked boring? Then gears must put you to sleep, because that was some freaking intense gameplay right there!

If by intense you mean slow moving, watching the action for the majority of the vid followed by cow walkers who appear overly easy to dodge than yes I was amazed by the intensity.

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footfoe2

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#14 footfoe2
Member since 2007 • 3014 Posts
wow thats cool i wonder if this means mods will be in MGS4
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catlin_czirr

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#15 catlin_czirr
Member since 2007 • 2545 Posts
wow thats cool i wonder if this means mods will be in MGS4footfoe2
I don't think so mabey DLC and unlockables for sure.
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hayato_

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#16 hayato_
Member since 2007 • 5165 Posts

[QUOTE="catlin_czirr"][QUOTE="-RPGamer-"]Even though I can't wait to play it I honestly thought it looked kind of boring. Not to mention (I should prolly look into this for reasoning), but cow sound effects are really lame. :|-RPGamer-

That looked boring? Then gears must put you to sleep, because that was some freaking intense gameplay right there!

If by intense you mean slow moving, watching the action for the majority of the vid followed by cow walkers who appear overly easy to dodge than yes I was amazed by the intensity.

It was just a walkthrough of what MGS4 will be about. Think of it as a showcase of what you could do.

I think we all know how MGS is. I haven't played Assasins Creed yet though. Looked kind of interesting

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-RPGamer-

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#17 -RPGamer-
Member since 2002 • 34283 Posts
It was just a walkthrough of what MGS4 will be about. Think of it as a showcase of what you could do.

I think we all know how MGS is. I haven't played Assasins Creed yet though. Looked kind of interesting

hayato_

Don't get me wrong, I think MGS4 will be one of the best games this year has to offer. I just wasn't overly impressed with the showing in that vid, and you're prolly right it was more walkthrough/demo-ish. Assassin's Creed is a decent game, I really like it b/c I like rogue/stealth titles, but many people found it "repetitive".

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footfoe2

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#18 footfoe2
Member since 2007 • 3014 Posts

wow this vid sold me on this game i was like screw it b4 now it looks cool

i mean im sure you could play that level how ever you want like you could have shot up the arabs for no reason

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Rifle76

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#19 Rifle76
Member since 2005 • 721 Posts
[QUOTE="catlin_czirr"]

Who says MGS is all cutscenes and no gameplay? Talk about epic!

http://youtube.com/watch?v=o3X21rj2410

supersnake930

link please. its not working for me.

Linked

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JiveT

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#20 JiveT
Member since 2005 • 8619 Posts

The gameplay in MGS has never been good and most of the challenge came from the bad controls and weird AI.

The bosses are all simple pattern based affairs from the NES era (yes even the sniper battles have glaringly obvious patterns to their actions) and the game lives and dies on it's over the top cutscenes.

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catlin_czirr

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#21 catlin_czirr
Member since 2007 • 2545 Posts
[QUOTE="supersnake930"][QUOTE="catlin_czirr"]

Who says MGS is all cutscenes and no gameplay? Talk about epic!

http://youtube.com/watch?v=o3X21rj2410

Rifle76

link please. its not working for me.

Linked

Thanks.
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Pietrooper

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#22 Pietrooper
Member since 2008 • 1549 Posts

wow this vid sold me on this game i was like screw it b4 now it looks cool

i mean im sure you could play that level how ever you want like you could have shot up the arabs for no reason

footfoe2

Yeah you could, it's part of the game. You can even befriend them and ask them to share the food :D

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Mordred19

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#23 Mordred19
Member since 2007 • 8259 Posts

The gameplay in MGS has never been good and most of the challenge came from the bad controls and weird AI.

The bosses are all simple pattern based affairs from the NES era (yes even the sniper battles have glaringly obvious patterns to their actions) and the game lives and dies on it's over the top cutscenes.

JiveT

at best, this is opinion. or are you just out to bash this game at every chance? you don't make any sense with your negative comments. NES caliber patterns? if that's true, than what is better? can you think of other game's boss battles that are far superior? this is not constructive criticism. come up with some valid points.

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catlin_czirr

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#24 catlin_czirr
Member since 2007 • 2545 Posts
[QUOTE="JiveT"]

The gameplay in MGS has never been good and most of the challenge came from the bad controls and weird AI.

The bosses are all simple pattern based affairs from the NES era (yes even the sniper battles have glaringly obvious patterns to their actions) and the game lives and dies on it's over the top cutscenes.

Mordred19

at best, this is opinion. or are you just out to bash this game at every chance? you don't make any sense with your negative comments. NES caliber patterns? if that's true, than what is better? can you think of other game's boss battles that are far superior? this is not constructive criticism. come up with some valid points.

Sweet sig.
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murat8

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#25 murat8
Member since 2006 • 10362 Posts
wow thats cool but those cloths seem out of place
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catlin_czirr

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#26 catlin_czirr
Member since 2007 • 2545 Posts
wow thats cool but those cloths seem out of placemurat8
Because it was an april fools joke, it's supposta seem weird!
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Hulabaloza

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#27 Hulabaloza
Member since 2005 • 1322 Posts

The gameplay in MGS has never been good and most of the challenge came from the bad controls and weird AI.

The bosses are all simple pattern based affairs from the NES era (yes even the sniper battles have glaringly obvious patterns to their actions) and the game lives and dies on it's over the top cutscenes.

JiveT

True, true....

On top of the shallow gameplay add 20 hours of a story that doesn't make any sense and takes to long to make no sense, and that's the whole game right there.

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Gamersince81

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#29 Gamersince81
Member since 2007 • 1787 Posts
I sense damage control in this thread. I cant wait for June 12!!
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Pietrooper

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#30 Pietrooper
Member since 2008 • 1549 Posts
[QUOTE="JiveT"]

The gameplay in MGS has never been good and most of the challenge came from the bad controls and weird AI.

The bosses are all simple pattern based affairs from the NES era (yes even the sniper battles have glaringly obvious patterns to their actions) and the game lives and dies on it's over the top cutscenes.

Hulabaloza

True, true....

On top of the shallow gameplay add 20 hours of a story that doesn't make any sense and takes to long to make no sense, and that's the whole game right there.

Let's summarise every game!

GT: Bumper Car racing with a large roster of cars that all handle the same.

Forza: Cars that explode so you never finish

Gears of War: 6 hours of man on man love, with guns.

Fable: 12 hours of hitting the lighting smash button until you win

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footfoe2

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#31 footfoe2
Member since 2007 • 3014 Posts
[QUOTE="Rifle76"][QUOTE="supersnake930"][QUOTE="catlin_czirr"]

Who says MGS is all cutscenes and no gameplay? Talk about epic!

http://youtube.com/watch?v=o3X21rj2410

catlin_czirr

link please. its not working for me.

Linked

Thanks.

Hey! i already did that! pay attention
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catlin_czirr

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#32 catlin_czirr
Member since 2007 • 2545 Posts
[QUOTE="catlin_czirr"][QUOTE="Rifle76"][QUOTE="supersnake930"][QUOTE="catlin_czirr"]

Who says MGS is all cutscenes and no gameplay? Talk about epic!

http://youtube.com/watch?v=o3X21rj2410

footfoe2

link please. its not working for me.

Linked

Thanks.

Hey! i already did that! pay attention

Oh, uhhhh sorry, thank you too ;)
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niall077

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#33 niall077
Member since 2006 • 1729 Posts
hope its a unlock like the tuxedo
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Liquid-Prince

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#34 Liquid-Prince
Member since 2007 • 2277 Posts

[QUOTE="Lto_thaG"][QUOTE="catlin_czirr"][QUOTE="Lto_thaG"]It's been posted quite a few times now...catlin_czirr

Im sorry, I just found out about it, im am just so freaking impressed by how it goes from cutscene to gameplay, it is so seamless!!


The gameplay looks really awesome.This game is a day-1 purchase for me since it was announced :P
I would also like some DLC for the game,that you can actually play as Altair,or maybe as unlockable.

Thats what i was thinking, but how would the otocam work?

EDIT: Altair in MGS4 would be so sweet! He is one of the coolest characters so far this gen!



Not one of the... HE IS the coolest character this generation aside from Nero, Hayden Tenno, and Nariko.
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BlizzardBear

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#35 BlizzardBear
Member since 2008 • 530 Posts
Looked kinda boring honest to god. Plus, there were tons of cutscenes just in that gameplay video. But the cutscenes are top-quality and look nice compared to games like Halo 3
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BlizzardBear

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#36 BlizzardBear
Member since 2008 • 530 Posts
Wow I just realized more things I din't like. Sorry I am not trying to flame or anything, I liked MGS 2 but just not sure about this on yet. I hate how there is no background music and just gun fire it makes it kinda boring but I kinda like how they are going for GeoW's type of gameplay which I hope they get right.
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alberth123123

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#37 alberth123123
Member since 2005 • 787 Posts
im graphically disappointed by MGS4
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B0urn3

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#38 B0urn3
Member since 2007 • 326 Posts
The only thing I noticed is your avatar.
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fuzzysquash

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#39 fuzzysquash
Member since 2004 • 17374 Posts
[QUOTE="Hulabaloza"][QUOTE="JiveT"]

The gameplay in MGS has never been good and most of the challenge came from the bad controls and weird AI.

The bosses are all simple pattern based affairs from the NES era (yes even the sniper battles have glaringly obvious patterns to their actions) and the game lives and dies on it's over the top cutscenes.

Pietrooper

True, true....

On top of the shallow gameplay add 20 hours of a story that doesn't make any sense and takes to long to make no sense, and that's the whole game right there.

Let's summarise every game!

GT: Bumper Car racing with a large roster of cars that all handle the same.

Forza: Cars that explode so you never finish

Gears of War: 6 hours of man on man love, with guns.

Fable: 12 hours of hitting the lighting smash button until you win

That's what we call ownage right there :wink:

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NAPK1NS

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#40 NAPK1NS
Member since 2004 • 14870 Posts

The gameplay in MGS has never been good and most of the challenge came from the bad controls and weird AI.

The bosses are all simple pattern based affairs from the NES era (yes even the sniper battles have glaringly obvious patterns to their actions) and the game lives and dies on it's over the top cutscenes.

JiveT

Everything in that post was wrong. The game has always had deep, intricate gameplay that allowed you to do eliminate people in tons of ways. The gameplay is satisfying and intense, and there is nothing wrong with the AI.

The bosses in MGS are among the best in gaming. Your argument is terrible.

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fuzzysquash

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#41 fuzzysquash
Member since 2004 • 17374 Posts
[QUOTE="JiveT"]

The gameplay in MGS has never been good and most of the challenge came from the bad controls and weird AI.

The bosses are all simple pattern based affairs from the NES era (yes even the sniper battles have glaringly obvious patterns to their actions) and the game lives and dies on it's over the top cutscenes.

NAPK1NS

Everything in that post was wrong. The game has always had deep, intricate gameplay that allowed you to do eliminate people in tons of ways. The gameplay is satisfying and intense, and there is nothing wrong with the AI.

The bosses in MGS are among the best in gaming. Your argument is terrible.

Oh man, today is not Jive's day...

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NAPK1NS

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#42 NAPK1NS
Member since 2004 • 14870 Posts
[QUOTE="NAPK1NS"][QUOTE="JiveT"]

The gameplay in MGS has never been good and most of the challenge came from the bad controls and weird AI.

The bosses are all simple pattern based affairs from the NES era (yes even the sniper battles have glaringly obvious patterns to their actions) and the game lives and dies on it's over the top cutscenes.

fuzzysquash

Everything in that post was wrong. The game has always had deep, intricate gameplay that allowed you to do eliminate people in tons of ways. The gameplay is satisfying and intense, and there is nothing wrong with the AI.

The bosses in MGS are among the best in gaming. Your argument is terrible.

Oh man, today is not Jive's day...

Maybe he should watch his claims next time. :wink:

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tmntPunchout

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#43 tmntPunchout
Member since 2007 • 3770 Posts
Wonder what added ability that suit adds. Maybe wall climb/dive of death!!
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Juggernaut140

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#44 Juggernaut140
Member since 2007 • 36011 Posts
Was I supposed to be impressed by that? I was thinking about actually buying this game but forget it, that looked terrible.
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Evilcator

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#45 Evilcator
Member since 2003 • 2306 Posts

..

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tmntPunchout

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#46 tmntPunchout
Member since 2007 • 3770 Posts

..

Evilcator

It looks ok and Awesome i guess!

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catlin_czirr

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#47 catlin_czirr
Member since 2007 • 2545 Posts
Was I supposed to be impressed by that? I was thinking about actually buying this game but forget it, that looked terrible. Juggernaut140
Well in your opinion what game looks better?
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JiveT

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#48 JiveT
Member since 2005 • 8619 Posts
[QUOTE="JiveT"]

The gameplay in MGS has never been good and most of the challenge came from the bad controls and weird AI.

The bosses are all simple pattern based affairs from the NES era (yes even the sniper battles have glaringly obvious patterns to their actions) and the game lives and dies on it's over the top cutscenes.

NAPK1NS

Everything in that post was wrong. The game has always had deep, intricate gameplay that allowed you to do eliminate people in tons of ways. The gameplay is satisfying and intense, and there is nothing wrong with the AI.

The bosses in MGS are among the best in gaming. Your argument is terrible.

lol at deep intricate gameplay are you kidding? Eliminate people in tons of ways? No and no. Let's not forget it has the worst camera in gaming history through the first three games and it wasn't until Subsistence and MGS4 they decided to fix it.

Your argument is laughable.

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Mordred19

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#49 Mordred19
Member since 2007 • 8259 Posts
[QUOTE="NAPK1NS"][QUOTE="JiveT"]

The gameplay in MGS has never been good and most of the challenge came from the bad controls and weird AI.

The bosses are all simple pattern based affairs from the NES era (yes even the sniper battles have glaringly obvious patterns to their actions) and the game lives and dies on it's over the top cutscenes.

JiveT

Everything in that post was wrong. The game has always had deep, intricate gameplay that allowed you to do eliminate people in tons of ways. The gameplay is satisfying and intense, and there is nothing wrong with the AI.

The bosses in MGS are among the best in gaming. Your argument is terrible.

lol at deep intricate gameplay are you kidding? Eliminate people in tons of ways? No and no. Let's not forget it has the worst camera in gaming history through the first three games and it wasn't until Subsistence and MGS4 they decided to fix it.

Your argument is laughable.

you didn't even provide any details. you have no arguement.

you can shoot gaurds in specific zones for different reactions, like disarming him or destroying his radio. 5 different grenades, each with different uses, like covering infiltration with smoke, or preventing backup arrival like electronic chaff grenades. you can select the firing mode for automatic weapons and choose whether or not to use suppressors on them. how about the fact that most of the time, there are several different methods of infiltrating a location, such as a crawl space, or an option to use a disguise?

or how about alternate cinematics, or even alternate encounters, like killing the End early on and instead of facing one supernatural sniper, you face a team of Spetsnaz snipers?

how about the CQC system, by which you can grab the enemy and choke them, slash their throat, throw them to the ground. pulling off CQC is as simple as looking at the manual and comprehending the fact that the PS controller utilizes the pressure-sensitive buttons. think about the player's ability to hold enemies up at gunpoint, and take items from them. would you rather snipe the enemy with the loud, long range Dragunov rifle, or would you rather snipe with a silenced, but less accurate assault rifle?

I shouldn't even have to explain these simple facts to you. those options are there, and different players have the opportunity to go nuts and have fun while feeling like a badass spy the whole time.

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CR00K

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#50 CR00K
Member since 2006 • 2657 Posts
[QUOTE="JiveT"][QUOTE="NAPK1NS"][QUOTE="JiveT"]

The gameplay in MGS has never been good and most of the challenge came from the bad controls and weird AI.

The bosses are all simple pattern based affairs from the NES era (yes even the sniper battles have glaringly obvious patterns to their actions) and the game lives and dies on it's over the top cutscenes.

Mordred19

Everything in that post was wrong. The game has always had deep, intricate gameplay that allowed you to do eliminate people in tons of ways. The gameplay is satisfying and intense, and there is nothing wrong with the AI.

The bosses in MGS are among the best in gaming. Your argument is terrible.

lol at deep intricate gameplay are you kidding? Eliminate people in tons of ways? No and no. Let's not forget it has the worst camera in gaming history through the first three games and it wasn't until Subsistence and MGS4 they decided to fix it.

Your argument is laughable.

you didn't even provide any details. you have no arguement.

you can shoot gaurds in specific zones for different reactions, like disarming him or destroying his radio. 5 different grenades, each with different uses, like covering infiltration with smoke, or preventing backup arrival like electronic chaff grenades. you can select the firing mode for automatic weapons and choose whether or not to use suppressors on them. how about the fact that most of the time, there are several different methods of infiltrating a location, such as a crawl space, or an option to use a disguise?

or how about alternate cinematics, or even alternate encounters, like killing the End early on and instead of facing one supernatural sniper, you face a team of Spetsnaz snipers?

how about the CQC system, by which you can grab the enemy and choke them, slash their throat, throw them to the ground. pulling off CQC is as simple as looking at the manual and comprehending the fact that the PS controller utilizes the pressure-sensitive buttons. think about the player's ability to hold enemies up at gunpoint, and take items from them. would you rather snipe the enemy with the loud, long range Dragunov rifle, or would you rather snipe with a silenced, but less accurate assault rifle?

I shouldn't even have to explain these simple facts to you. those options are there, and different players have the opportunity to go nuts and have fun while feeling like a badass spy the whole time.

Jive, please don't respond to this. I'm concerned for your credibility after tonight.