[QUOTE="Juggernaut140"][QUOTE="Mordred19"][QUOTE="JiveT"][QUOTE="NAPK1NS"][QUOTE="JiveT"] The gameplay in MGS has never been good and most of the challenge came from the bad controls and weird AI.
The bosses are all simple pattern based affairs from the NES era (yes even the sniper battles have glaringly obvious patterns to their actions) and the game lives and dies on it's over the top cutscenes.
Pietrooper
Everything in that post was wrong. The game has always had deep, intricate gameplay that allowed you to do eliminate people in tons of ways. The gameplay is satisfying and intense, and there is nothing wrong with the AI.
The bosses in MGS are among the best in gaming. Your argument is terrible.
lol at deep intricate gameplay are you kidding? Eliminate people in tons of ways? No and no. Let's not forget it has the worst camera in gaming history through the first three games and it wasn't until Subsistence and MGS4 they decided to fix it.
Your argument is laughable.
you didn't even provide any details. you have no arguement.
you can shoot gaurds in specific zones for different reactions, like disarming him or destroying his radio. 5 different grenades, each with different uses, like covering infiltration with smoke, or preventing backup arrival like electronic chaff grenades. you can select the firing mode for automatic weapons and choose whether or not to use suppressors on them. how about the fact that most of the time, there are several different methods of infiltrating a location, such as a crawl space, or an option to use a disguise?
or how about alternate cinematics, or even alternate encounters, like killing the End early on and instead of facing one supernatural sniper, you face a team of Spetsnaz snipers?
how about the CQC system, by which you can grab the enemy and choke them, slash their throat, throw them to the ground. pulling off CQC is as simple as looking at the manual and comprehending the fact that the PS controller utilizes the pressure-sensitive buttons. think about the player's ability to hold enemies up at gunpoint, and take items from them. would you rather snipe the enemy with the loud, long range Dragunov rifle, or would you rather snipe with a silenced, but less accurate assault rifle?
I shouldn't even have to explain these simple facts to you. those options are there, and different players have the opportunity to go nuts and have fun while feeling like a badass spy the whole time.
That doesn't really sound that impressive :?
Any other game let you do that? :|
He might not be a stealth fan or MGS.If he isn't i wonder why he feels the need to bash the gm.
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