Apple and iPhone is destroying gaming

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Blazerdt47

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#1 Blazerdt47
Member since 2004 • 5671 Posts

Let me start by saying, I've played every AAA game on the iPhone and Android, I have every emulator on my Android. Vita and 3DS are TRUE handheld video game systems but iPhone gaming is just ridiculous, true i've had some fun on some games but they are nothing worth changing gaming like Apple says. I can't count how many times I've heard iPhone fans talk about how awesome so and so game is and how it's the best game they ever played and then they frown upon traditional gaming.

iPhone is a threat to 3DS and Vita and according to Epic Games, the next PS4 and X720. Touchscreens can NEVER be exceptional for gaming, the controls are just not there, it just doesn't work. Not only that, but we get simple games on iPhones that go for $0.99 and Apple says $30-$50 handheld games are worthless when they can get the same amount of fun for $0.99.

Anyone who agrees with them is just holding their hand killing traditional gaming with a control pad.

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aroxx_ab

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#2 aroxx_ab
Member since 2005 • 13236 Posts

Hah who cares, handhelds can NEVER compete with the REAL gaming that is a homeconsole like 360/Ps3 connected to your TV.

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OniStrat

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#3 OniStrat
Member since 2003 • 1800 Posts

I like some of the games that are available for iPhone. I've bought maybe 15 games total. I have enjoyed them, but I agree with the part about it not being as fulfilling as traditional handheld games. However, I do like the fact that Apple is more or less forcing Nintendo and Sony to do something about their game prices.

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OniStrat

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#4 OniStrat
Member since 2003 • 1800 Posts

Hah who cares, handhelds can NEVER compete with the REAL gaming that is a homeconsole like 360/Ps3 connected to your TV.

aroxx_ab

You have obviously never played some of the best handheld games. And what is "real gaming" anyways?

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rasengan2552

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#5 rasengan2552
Member since 2009 • 5071 Posts

no they're not ... if you look at the bigger picture, they're only helping to expand the gaming land scape as a whole.

and why would you conveninetly leave out all the other smart phones ? including the Androids, which are growing in popularity.

EDIT : you touched on the Android, nvm.

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illmatic87

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#6 illmatic87
Member since 2008 • 17935 Posts
Not really, It's very supportive of smaller independent studios and it wont make a dent on the home console or PC. The cross over with the Appstore titles to something like steam eg. Dungeon Defenders, Swords & Soldiers, Anomally, Plants vs Zombies etc. is actually quite healthy. I dont think being competitive with prices--.99c--is necessarily a bad thing.
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PBSnipes

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#7 PBSnipes
Member since 2007 • 14621 Posts

Sid Meier's Pirates! is on iPad for like, four bucks. Your argument is invalid.

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aroxx_ab

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#8 aroxx_ab
Member since 2005 • 13236 Posts

[QUOTE="aroxx_ab"]

Hah who cares, handhelds can NEVER compete with the REAL gaming that is a homeconsole like 360/Ps3 connected to your TV.

OniStrat

You have obviously never played some of the best handheld games. And what is "real gaming" anyways?

Nothing you can get on a handheld device, just saying....

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rasengan2552

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#9 rasengan2552
Member since 2009 • 5071 Posts

I can even play MW3 on my iphone for only 6 bucks ! they call it "Modern Combat 3" but its basically the same game lol.

Gameloft are geniuses.

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Spartan070

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#10 Spartan070
Member since 2004 • 16497 Posts

Chrono Trigger coming to IPhone, IPad next year :P

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jasonharris48

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#11 jasonharris48
Member since 2006 • 21441 Posts

[QUOTE="OniStrat"]

[QUOTE="aroxx_ab"]

Hah who cares, handhelds can NEVER compete with the REAL gaming that is a homeconsole like 360/Ps3 connected to your TV.

aroxx_ab

You have obviously never played some of the best handheld games. And what is "real gaming" anyways?

Nothing you can get on a handheld device, just saying....

Not say much at all, just saying.

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illmatic87

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#12 illmatic87
Member since 2008 • 17935 Posts

Chrono Trigger coming to IPhone, IPad next year :P

Spartan070
Like WotL Nothing special, really.
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LovePotionNo9

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#13 LovePotionNo9
Member since 2010 • 4751 Posts

iOS and Android for me are just "nice alternatives." I'm too used to GBA, DS, 3DS, PSP, and such to ever want to give them up. I can certainly see the appeal of the games over the usual console Hollywood-style blockbusters though.

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OniStrat

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#14 OniStrat
Member since 2003 • 1800 Posts

[QUOTE="OniStrat"]

[QUOTE="aroxx_ab"]

Hah who cares, handhelds can NEVER compete with the REAL gaming that is a homeconsole like 360/Ps3 connected to your TV.

aroxx_ab

You have obviously never played some of the best handheld games. And what is "real gaming" anyways?

Nothing you can get on a handheld device, just saying....

Please, go on. Define "real gaming".

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aroxx_ab

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#15 aroxx_ab
Member since 2005 • 13236 Posts

[QUOTE="aroxx_ab"]

[QUOTE="OniStrat"]You have obviously never played some of the best handheld games. And what is "real gaming" anyways?

OniStrat

Nothing you can get on a handheld device, just saying....

Please, go on. Define "real gaming".

Think you know what i mean when compare handheld- and homeconsole-gaming experience

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jtm33

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#16 jtm33
Member since 2007 • 236 Posts

[QUOTE="OniStrat"]

[QUOTE="aroxx_ab"]

Nothing you can get on a handheld device, just saying....

aroxx_ab

Please, go on. Define "real gaming".

Think you know what i mean when compare handheld- and homeconsole-gaming experience

Nope. Explain what you mean by "real gaming."
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rasengan2552

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#17 rasengan2552
Member since 2009 • 5071 Posts
[QUOTE="aroxx_ab"]

[QUOTE="OniStrat"]Please, go on. Define "real gaming".

jtm33

Think you know what i mean when compare handheld- and homeconsole-gaming experience

Nope. Explain what you mean by "real gaming."

it is obvious he is trying to say that he thinks console gaming is superior to handheld gaming ... why go on with the semantic arguments ?
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jtm33

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#18 jtm33
Member since 2007 • 236 Posts

[QUOTE="jtm33"][QUOTE="aroxx_ab"]

Think you know what i mean when compare handheld- and homeconsole-gaming experience

rasengan2552

Nope. Explain what you mean by "real gaming."

it is obvious he is trying to say that he thinks console gaming is superior to handheld gaming ... why go on with the semantic arguments ?

He hasn't explained what he means apart from using terms like "TRUE SYSTEMS" and "TOUCHSCREENS CAN NEVER BE EXCEPTIONAL FOR GAMING." I mean, has he even used a DS before? And he mentions controls, as if you can't design a different game to suit the controls of the system.

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PBSnipes

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#19 PBSnipes
Member since 2007 • 14621 Posts

Please, go on. Define "real gaming".OniStrat

The kind of game that is just obscure/difficult enough (no matter how boring/rote/generally bad the game is) that you can use it to secretly tell yourself you're better than other people in some misplaced appeal to authority. Sorta like music hipsters, only instead of listening to obscure, potentially interesting/creative acts on a regular basis and actually broadening your horizons you're just an assh*le who thinks they're special because they played Link to the Past or Super Metroid on the SNES.

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MFDOOM1983

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#20 MFDOOM1983
Member since 2010 • 8465 Posts

I've always considered handheld gaming to be a lesser experience to what consoles and pc offer me. Dedicated handheld and ios games are both fun and usually tap out at 5-10 hours of entertainment for me(excluding RPGs). One just costs 40x more and quite frankly i'm having a difficult time justifying the difference in price. With that being said super mario 3d land will be here tomorrow and i can't wait.

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Blazerdt47

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#21 Blazerdt47
Member since 2004 • 5671 Posts

[QUOTE="rasengan2552"][QUOTE="jtm33"] Nope. Explain what you mean by "real gaming."jtm33

it is obvious he is trying to say that he thinks console gaming is superior to handheld gaming ... why go on with the semantic arguments ?

He hasn't explained what he means apart from using terms like "TRUE SYSTEMS" and "TOUCHSCREENS CAN NEVER BE EXCEPTIONAL FOR GAMING." I mean, has he even used a DS before? And he mentions controls, as if you can't design a different game to suit the controls of the system.

I haven't used a DS before? I have every handheld released in recent memory. What I mean by true gaming is with a traditional gamepad. Touchscreen gaming could never access the level of depth in a console game because of the limited controls. It can either by on-rails or a simplistic shooter like Nova.

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jtm33

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#22 jtm33
Member since 2007 • 236 Posts

[QUOTE="jtm33"]

[QUOTE="rasengan2552"] it is obvious he is trying to say that he thinks console gaming is superior to handheld gaming ... why go on with the semantic arguments ?Blazerdt47

He hasn't explained what he means apart from using terms like "TRUE SYSTEMS" and "TOUCHSCREENS CAN NEVER BE EXCEPTIONAL FOR GAMING." I mean, has he even used a DS before? And he mentions controls, as if you can't design a different game to suit the controls of the system.

I haven't used a DS before? I have every handheld released in recent memory. What I mean by true gaming is with a traditional gamepad. Touchscreen gaming could never access the level of depth in a console game because of the limited controls. It can either by on-rails or a simplistic shooter like Nova.

Bollocks. Handheld games don't have the same level of content as a $100, million dollar budget game because they are not $100, million dollar budget games! And what do you mean by touchscreen gaming being limited in terms of controls? I distinctly recall a gaming system that used comfortable and accurate controls on a touchscreen in a variety of innovative ways that lent itself nicely to a wide range of genres. I think it was called the DS.

I am also guessing playing games with a mouse and keyboard is fake gaming as well. It is apparently not true gaming if you don't use a gamepad.

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aroxx_ab

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#23 aroxx_ab
Member since 2005 • 13236 Posts

[QUOTE="aroxx_ab"]

[QUOTE="OniStrat"]Please, go on. Define "real gaming".

jtm33

Think you know what i mean when compare handheld- and homeconsole-gaming experience

Nope. Explain what you mean by "real gaming."

Handhelds gives a limited experience, small screen, simple games with bad controls and low battery life. Sure i can play with chargecable connected but what is the point with a "on the go" -system when i need sit home and play them next to my home-console. I cant get in to games on a tiny screen as i do on a TV or computer screen. Handhelds do not get those big good games like home-consoles get. And even if they did i wouldn't want to play them on a handheld when i can play on a big screen with surround sound for PC or normal console.

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APiranhaAteMyVa

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#24 APiranhaAteMyVa
Member since 2011 • 4160 Posts
There is room for all types of games on all platforms, I think there is still plenty of space on the market for dedicated handheld gaming. Children being one of them, much more likely to receive a 3DS/Vita than an iphone + contract.
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jasonharris48

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#25 jasonharris48
Member since 2006 • 21441 Posts

[QUOTE="jtm33"][QUOTE="aroxx_ab"]

Think you know what i mean when compare handheld- and homeconsole-gaming experience

aroxx_ab

Nope. Explain what you mean by "real gaming."

Handhelds gives a limited experience, small screen, simple games with bad controls and low battery life. Sure i can play with chargecable connected but what is the point with a "on the go" -system when i need sit home and play them next to my home-console. I cant get in to games on a tiny screen as i do on a TV or computer screen. Handhelds do not get those big good games like home-consoles get. And even if they did i wouldn't want to play them on a handheld when i can play on a big screen with surround sound for PC or normal console.

Tactics Ogre Let us Cling Together provides more depth than most of the RPGs that are out on consoles. I do agree with you on the screen difference though

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MFDOOM1983

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#26 MFDOOM1983
Member since 2010 • 8465 Posts
There is room for all types of games on all platforms, I think there is still plenty of space on the market for dedicated handheld gaming. Children being one of them, much more likely to receive a 3DS/Vita than an iphone + contract. APiranhaAteMyVa
And then the ipod touch appeared.
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tomarlyn

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#27 tomarlyn
Member since 2005 • 20148 Posts
Look I love traditional gaming, dedicated gaming systems and I don't want them to go away. As long as the core gaming audience keeps buying traditional platforms there's nothing to worry about. But I've got to say that since I've had my iPad 2 I'm having more fun with it than I did my DS and that was my favourite handheld, gaming is a lot better value for money too. It's true that a lot of games play much better with physical controls but the same can be said for a big touch screen, it depends on the game. Sony and Ninty will just have to work even harder to keep people from switching and thats only a good thing for me because I'm happy to enjoy them all.
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aroxx_ab

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#28 aroxx_ab
Member since 2005 • 13236 Posts

[QUOTE="aroxx_ab"]

[QUOTE="jtm33"] Nope. Explain what you mean by "real gaming."jasonharris48

Handhelds gives a limited experience, small screen, simple games with bad controls and low battery life. Sure i can play with chargecable connected but what is the point with a "on the go" -system when i need sit home and play them next to my home-console. I cant get in to games on a tiny screen as i do on a TV or computer screen. Handhelds do not get those big good games like home-consoles get. And even if they did i wouldn't want to play them on a handheld when i can play on a big screen with surround sound for PC or normal console.

Tactics Ogre Let us Cling Together provides more depth than most of the RPGs that are out on consoles. I do agree with you on the screen difference though

I can play that on PC or Wii VC, but that is far from the typical game i want to play. I want new games not old nostalgia games from 80s

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jtm33

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#29 jtm33
Member since 2007 • 236 Posts

[QUOTE="jtm33"][QUOTE="aroxx_ab"]

Think you know what i mean when compare handheld- and homeconsole-gaming experience

aroxx_ab

Nope. Explain what you mean by "real gaming."

Handhelds gives a limited experience, small screen, simple games with bad controls and low battery life. Sure i can play with chargecable connected but what is the point with a "on the go" -system when i need sit home and play them next to my home-console. I cant get in to games on a tiny screen as i do on a TV or computer screen. Handhelds do not get those big good games like home-consoles get. And even if they did i wouldn't want to play them on a handheld when i can play on a big screen with surround sound for PC or normal console.

Bad controls are not the fault of the platform, they are a fault of trying to shoehorn a game for a platform that it is unsuitable for. Or for people willing to compromise on controls in exchange for other benefits like price and portability. Handheld games have their own market and ways to use. If they didn't and the only practical way to use them was identical to home consoles then they would be pointless. It turns out that handheld gaming is extremely popular. Why is that? When I play Advance Wars, I don't feel like I am compromising on anything. It is a compelling turn-based strategy that does not feel out of place on the DS. Handhelds do not get "big" games because they are not designed to be used that way. I am assuming you mean big budget games with high profile releases and a $100 price tag. That is not what handheld gaming is for, it is not competing with home consoles.
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jtm33

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#30 jtm33
Member since 2007 • 236 Posts

[QUOTE="jasonharris48"]

[QUOTE="aroxx_ab"]

Handhelds gives a limited experience, small screen, simple games with bad controls and low battery life. Sure i can play with chargecable connected but what is the point with a "on the go" -system when i need sit home and play them next to my home-console. I cant get in to games on a tiny screen as i do on a TV or computer screen. Handhelds do not get those big good games like home-consoles get. And even if they did i wouldn't want to play them on a handheld when i can play on a big screen with surround sound for PC or normal console.

aroxx_ab

Tactics Ogre Let us Cling Together provides more depth than most of the RPGs that are out on consoles. I do agree with you on the screen difference though

I can play that on PC or Wii VC, but that is far from the typical game i want to play. I want new games not old nostalgia games from 80s

You appear to be saying that you do not feel handheld gaming makes sense for you. I understand. It is when you try to state that because it is not important to you that it is not important or relevant to others is where your argument will fall flat.
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PC360Wii

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#31 PC360Wii
Member since 2007 • 4658 Posts
Apple damages many things, a platform aimed at people that dont really need/want the technology but are lead to believe it is the best choice....
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APiranhaAteMyVa

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#32 APiranhaAteMyVa
Member since 2011 • 4160 Posts
[QUOTE="APiranhaAteMyVa"]There is room for all types of games on all platforms, I think there is still plenty of space on the market for dedicated handheld gaming. Children being one of them, much more likely to receive a 3DS/Vita than an iphone + contract. MFDOOM1983
And then the ipod touch appeared.

I still think children will prefer pokemon and co.
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rasengan2552

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#33 rasengan2552
Member since 2009 • 5071 Posts
[QUOTE="aroxx_ab"]

[QUOTE="jtm33"] Nope. Explain what you mean by "real gaming."jtm33

Handhelds gives a limited experience, small screen, simple games with bad controls and low battery life. Sure i can play with chargecable connected but what is the point with a "on the go" -system when i need sit home and play them next to my home-console. I cant get in to games on a tiny screen as i do on a TV or computer screen. Handhelds do not get those big good games like home-consoles get. And even if they did i wouldn't want to play them on a handheld when i can play on a big screen with surround sound for PC or normal console.

Bad controls are not the fault of the platform, they are a fault of trying to shoehorn a game for a platform that it is unsuitable for. Or for people willing to compromise on controls in exchange for other benefits like price and portability. Handheld games have their own market and ways to use. If they didn't and the only practical way to use them was identical to home consoles then they would be pointless. It turns out that handheld gaming is extremely popular. Why is that? When I play Advance Wars, I don't feel like I am compromising on anything. It is a compelling turn-based strategy that does not feel out of place on the DS. Handhelds do not get "big" games because they are not designed to be used that way. I am assuming you mean big budget games with high profile releases and a $100 price tag. That is not what handheld gaming is for, it is not competing with home consoles.

dude ... the DS has a game pad, and the lastest model has an analog stick. I think the argument was aimed more specifically to "exclusively"playing on a touch screen.
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jtm33

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#34 jtm33
Member since 2007 • 236 Posts
Apple damages many things, a platform aimed at people that dont really need/want the technology but are lead to believe it is the best choice....PC360Wii
You mean the hordes of Apple customers were tricked into buying a frivolous piece of hardware out of their own money? And they didn't want or need it? Wow, Apple sure is powerful.
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MFDOOM1983

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#35 MFDOOM1983
Member since 2010 • 8465 Posts

[QUOTE="aroxx_ab"]

[QUOTE="jtm33"] Nope. Explain what you mean by "real gaming."jtm33

Handhelds gives a limited experience, small screen, simple games with bad controls and low battery life. Sure i can play with chargecable connected but what is the point with a "on the go" -system when i need sit home and play them next to my home-console. I cant get in to games on a tiny screen as i do on a TV or computer screen. Handhelds do not get those big good games like home-consoles get. And even if they did i wouldn't want to play them on a handheld when i can play on a big screen with surround sound for PC or normal console.

Bad controls are not the fault of the platform, they are a fault of trying to shoehorn a game for a platform that it is unsuitable for. Or for people willing to compromise on controls in exchange for other benefits like price and portability. Handheld games have their own market and ways to use. If they didn't and the only practical way to use them was identical to home consoles then they would be pointless. It turns out that handheld gaming is extremely popular. Why is that? When I play Advance Wars, I don't feel like I am compromising on anything. It is a compelling turn-based strategy that does not feel out of place on the DS. Handhelds do not get "big" games because they are not designed to be used that way. I am assuming you mean big budget games with high profile releases and a $100 price tag. That is not what handheld gaming is for, it is not competing with home consoles.

You say this but when people found out 3ds and vita both suffered from a less than steller battery life. Many defended them by saying they plan on just playing at home. More than ever handheld and console games are competing for the time of players.

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APiranhaAteMyVa

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#36 APiranhaAteMyVa
Member since 2011 • 4160 Posts
[QUOTE="PC360Wii"]Apple damages many things, a platform aimed at people that dont really need/want the technology but are lead to believe it is the best choice....jtm33
You mean the hordes of Apple customers were tricked into buying a frivolous piece of hardware out of their own money? And they didn't want or need it? Wow, Apple sure is powerful.

I think that definitely is the case with the iPad, on a usefulness level it ranks just below the pet rock. No one but designers cared about tablets, then the ipad came out and now it is the greatest invention ever.
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jasonharris48

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#37 jasonharris48
Member since 2006 • 21441 Posts

[QUOTE="jasonharris48"]

[QUOTE="aroxx_ab"]

Handhelds gives a limited experience, small screen, simple games with bad controls and low battery life. Sure i can play with chargecable connected but what is the point with a "on the go" -system when i need sit home and play them next to my home-console. I cant get in to games on a tiny screen as i do on a TV or computer screen. Handhelds do not get those big good games like home-consoles get. And even if they did i wouldn't want to play them on a handheld when i can play on a big screen with surround sound for PC or normal console.

aroxx_ab

Tactics Ogre Let us Cling Together provides more depth than most of the RPGs that are out on consoles. I do agree with you on the screen difference though

I can play that on PC or Wii VC, but that is far from the typical game i want to play. I want new games not old nostalgia games from 80s

PC, yea by an illegalmethodI don't care about the nostalgia factor especially considering it was my first time playing the game. If you want new IPs than Z.H.P offers more depth than most of the console RPGs in that case.

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PC360Wii

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#38 PC360Wii
Member since 2007 • 4658 Posts
[QUOTE="PC360Wii"]Apple damages many things, a platform aimed at people that dont really need/want the technology but are lead to believe it is the best choice....jtm33
You mean the hordes of Apple customers were tricked into buying a frivolous piece of hardware out of their own money? And they didn't want or need it? Wow, Apple sure is powerful.

In a very exagurated way yes, the very fact that most idiots believe MAC OS X is safer than windows/linux is absolutely hilarious.... oh and they dont break ect.... what a joke.
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aroxx_ab

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#39 aroxx_ab
Member since 2005 • 13236 Posts

[QUOTE="aroxx_ab"]

[QUOTE="jtm33"] Nope. Explain what you mean by "real gaming."jtm33

Handhelds gives a limited experience, small screen, simple games with bad controls and low battery life. Sure i can play with chargecable connected but what is the point with a "on the go" -system when i need sit home and play them next to my home-console. I cant get in to games on a tiny screen as i do on a TV or computer screen. Handhelds do not get those big good games like home-consoles get. And even if they did i wouldn't want to play them on a handheld when i can play on a big screen with surround sound for PC or normal console.

Bad controls are not the fault of the platform, they are a fault of trying to shoehorn a game for a platform that it is unsuitable for. Or for people willing to compromise on controls in exchange for other benefits like price and portability. Handheld games have their own market and ways to use. If they didn't and the only practical way to use them was identical to home consoles then they would be pointless. It turns out that handheld gaming is extremely popular. Why is that? When I play Advance Wars, I don't feel like I am compromising on anything. It is a compelling turn-based strategy that does not feel out of place on the DS. Handhelds do not get "big" games because they are not designed to be used that way. I am assuming you mean big budget games with high profile releases and a $100 price tag. That is not what handheld gaming is for, it is not competing with home consoles.

I can see handhelds are important for people that have to much free time in school or at work but sit home with a handheld when you can play Ps3/360 or PC i just laugh at...

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jtm33

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#40 jtm33
Member since 2007 • 236 Posts

[QUOTE="jtm33"][QUOTE="PC360Wii"] [QUOTE="APiranhaAteMyVa"][QUOTE="jtm33"][QUOTE="PC360Wii"]Apple damages many things, a platform aimed at people that dont really need/want the technology but are lead to believe it is the best choice....APiranhaAteMyVa
You mean the hordes of Apple customers were tricked into buying a frivolous piece of hardware out of their own money? And they didn't want or need it? Wow, Apple sure is powerful.

I think that definitely is the case with the iPad, on a usefulness level it ranks just below the pet rock. No one but designers cared about tablets, then the ipad came out and now it is the greatest invention ever.

I agree that the utility of the iPad has perhaps been overstated. I stop short of saying that there are not many, many people that genuinely find value in it. It is an immature platform that is growing at a phenomenal rate. There are many wonderful applications and games on the iPad that are not available on any other platform.

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PC360Wii

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#41 PC360Wii
Member since 2007 • 4658 Posts
[QUOTE="jtm33"][QUOTE="PC360Wii"]Apple damages many things, a platform aimed at people that dont really need/want the technology but are lead to believe it is the best choice....APiranhaAteMyVa
You mean the hordes of Apple customers were tricked into buying a frivolous piece of hardware out of their own money? And they didn't want or need it? Wow, Apple sure is powerful.

I think that definitely is the case with the iPad, on a usefulness level it ranks just below the pet rock. No one but designers cared about tablets, then the ipad came out and now it is the greatest invention ever.

In all fairness though, the 2002 PC tablets were just windows xp ... while IOS was on iPAd and was ALOT easier to use.... but then, its now 2011, windows 8 is looming, a much more functional OS.... meanwhile Macboys will laugh at the superior platform while being milked and controlled and limited with thier device. They dont "trick" people as such, they bloody prey on technological iggnorance to hell and back though. ALOT of people have bought into the whole image of the apple brand... makes them feel special.... on a deeper technical level? it is an over-priced controlled set of products. Apple devs say 1 pound games are as good as 30? yes ... to bloody super-casual apple product buying technology-numpties.
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jtm33

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#42 jtm33
Member since 2007 • 236 Posts

[QUOTE="jtm33"][QUOTE="aroxx_ab"]

Handhelds gives a limited experience, small screen, simple games with bad controls and low battery life. Sure i can play with chargecable connected but what is the point with a "on the go" -system when i need sit home and play them next to my home-console. I cant get in to games on a tiny screen as i do on a TV or computer screen. Handhelds do not get those big good games like home-consoles get. And even if they did i wouldn't want to play them on a handheld when i can play on a big screen with surround sound for PC or normal console.

aroxx_ab

Bad controls are not the fault of the platform, they are a fault of trying to shoehorn a game for a platform that it is unsuitable for. Or for people willing to compromise on controls in exchange for other benefits like price and portability. Handheld games have their own market and ways to use. If they didn't and the only practical way to use them was identical to home consoles then they would be pointless. It turns out that handheld gaming is extremely popular. Why is that? When I play Advance Wars, I don't feel like I am compromising on anything. It is a compelling turn-based strategy that does not feel out of place on the DS. Handhelds do not get "big" games because they are not designed to be used that way. I am assuming you mean big budget games with high profile releases and a $100 price tag. That is not what handheld gaming is for, it is not competing with home consoles.

I can see handhelds are important for people that have to much free time in school or at work but sit home with a handheld when you can play Ps3/360 or PC i just laugh at...

Sure, but as I have said, handheld are not direct competitors to home consoles. If they were they would not have many reasons to succeed. The portability, unique interfaces (touch), unique styles of games (Scribblenauts, Pokemon) are compelling enough to sell these systems. I would not buy a handheld over a home console and I don't think anyone else would either.
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scoots9

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#43 scoots9
Member since 2006 • 3505 Posts

Apple is on it's way out. I don't think we really need to worry.

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rasengan2552

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#44 rasengan2552
Member since 2009 • 5071 Posts
[QUOTE="PC360Wii"][QUOTE="APiranhaAteMyVa"][QUOTE="jtm33"] You mean the hordes of Apple customers were tricked into buying a frivolous piece of hardware out of their own money? And they didn't want or need it? Wow, Apple sure is powerful.

I think that definitely is the case with the iPad, on a usefulness level it ranks just below the pet rock. No one but designers cared about tablets, then the ipad came out and now it is the greatest invention ever.

In all fairness though, the 2002 PC tablets were just windows xp ... while IOS was on iPAd and was ALOT easier to use.... but then, its now 2011, windows 8 is looming, a much more functional OS.... meanwhile Macboys will laugh at the superior platform while being milked and controlled and limited with thier device. They dont "trick" people as such, they bloody prey on technological iggnorance to hell and back though. ALOT of people have bought into the whole image of the apple brand... makes them feel special.... on a deeper technical level? it is an over-priced controlled set of products. Apple devs say 1 pound games are as good as 30? yes ... to bloody super-casual apple product buying technology-numpties.

Well I consider myself a step above casual and I must say that FFI-III plays just as good on iOs as it does on the NES .
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PC360Wii

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#45 PC360Wii
Member since 2007 • 4658 Posts
[QUOTE="rasengan2552"][QUOTE="PC360Wii"][QUOTE="APiranhaAteMyVa"] I think that definitely is the case with the iPad, on a usefulness level it ranks just below the pet rock. No one but designers cared about tablets, then the ipad came out and now it is the greatest invention ever.

In all fairness though, the 2002 PC tablets were just windows xp ... while IOS was on iPAd and was ALOT easier to use.... but then, its now 2011, windows 8 is looming, a much more functional OS.... meanwhile Macboys will laugh at the superior platform while being milked and controlled and limited with thier device. They dont "trick" people as such, they bloody prey on technological iggnorance to hell and back though. ALOT of people have bought into the whole image of the apple brand... makes them feel special.... on a deeper technical level? it is an over-priced controlled set of products. Apple devs say 1 pound games are as good as 30? yes ... to bloody super-casual apple product buying technology-numpties.

Well I consider myself a step above casual and I must say that FFI-III plays just as good on iOs as it does on the NES .

A turn based tile movement game plays well on touch? .... that is no suprizing at all... a NEs game that can run on windows 91? again no suprize...
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NeonNinja

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#46 NeonNinja
Member since 2005 • 17318 Posts

I got Puzzle Quest for 99 cents.... How much did you pay for your DS version when it first came out?

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rasengan2552

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#47 rasengan2552
Member since 2009 • 5071 Posts
[QUOTE="PC360Wii"][QUOTE="rasengan2552"][QUOTE="PC360Wii"] In all fairness though, the 2002 PC tablets were just windows xp ... while IOS was on iPAd and was ALOT easier to use.... but then, its now 2011, windows 8 is looming, a much more functional OS.... meanwhile Macboys will laugh at the superior platform while being milked and controlled and limited with thier device. They dont "trick" people as such, they bloody prey on technological iggnorance to hell and back though. ALOT of people have bought into the whole image of the apple brand... makes them feel special.... on a deeper technical level? it is an over-priced controlled set of products. Apple devs say 1 pound games are as good as 30? yes ... to bloody super-casual apple product buying technology-numpties.

Well I consider myself a step above casual and I must say that FFI-III plays just as good on iOs as it does on the NES .

A turn based tile movement game plays well on touch? .... that is no suprizing at all... a NEs game that can run on windows 91? again no suprize...

well you're not factoring in the fact that the NES had a gamepad for navigation and a touch device just has surface acoustic wave (MUCH more difficult to design controls for).
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PC360Wii

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#48 PC360Wii
Member since 2007 • 4658 Posts
[QUOTE="PC360Wii"][QUOTE="rasengan2552"]Well I consider myself a step above casual and I must say that FFI-III plays just as good on iOs as it does on the NES .rasengan2552
A turn based tile movement game plays well on touch? .... that is no suprizing at all... a NEs game that can run on windows 91? again no suprize...

well you're not factoring in the fact that the NES had a gamepad for navigation and a touch device just has surface acoustic wave (MUCH more difficult to design controls for).

No, it already exists... its not that difficult. to write from scratch? maybe ... but to make a tile based movement system with touch is down right simple... now come back when things like SONIC 4 actually feel good to play on phones... because it sure to hell doesnt.
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rasengan2552

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#49 rasengan2552
Member since 2009 • 5071 Posts

[QUOTE="rasengan2552"][QUOTE="PC360Wii"] A turn based tile movement game plays well on touch? .... that is no suprizing at all... a NEs game that can run on windows 91? again no suprize...PC360Wii
well you're not factoring in the fact that the NES had a gamepad for navigation and a touch device just has surface acoustic wave (MUCH more difficult to design controls for).

No, it already exists... its not that difficult. to write from scratch? maybe ... but to make a tile based movement system with touch is down right simple... now come back when things like SONIC 4 actually feel good to play on phones... because it sure to hell doesnt.

moving away from tile based NES ports, what about the touch games that use 8 directional movement ? or games that use gyroscopic controls ? thats not an amazing feat on a touch device ?

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PC360Wii

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#50 PC360Wii
Member since 2007 • 4658 Posts
[QUOTE="PC360Wii"][QUOTE="rasengan2552"]well you're not factoring in the fact that the NES had a gamepad for navigation and a touch device just has surface acoustic wave (MUCH more difficult to design controls for).rasengan2552
okay, moving away from the NES ports , which you're right, are just tile based. How about games on a touch device that use 8 directional movement ? that in itself is a feat. No, it already exists... its not that difficult. to write from scratch? maybe ... but to make a tile based movement system with touch is down right simple... now come back when things like SONIC 4 actually feel good to play on phones... because it sure to hell doesnt.

Considering they play rather poorly, are not intuitive ... I dont care if they CAN do it... they cant do it well yet.... nbot to mention, hands over the damn screen is just crap ... again, prime example of a game that suffers greatly, sonic 4 , or street fighter 4.