Are good graphics a complete scam? think about it

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jetslalom

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#1 jetslalom
Member since 2010 • 574 Posts
I was watching the final fantasy movie which came out in 2001, and the graphics look sooooo freakin good , better then 360 and ps3 and it came out in 2001. so if my tv was capable of showing such good graphics back then, im sure they could have made a game to look as good. Also i was playing silent hill 1 and noticed the cutscenes look soo good but the gameplay graphics were crappy, so if they were able to make the cutscenes look good what about the gameplay? Same thing can be said for terminator 2 and jurassic park which both came out around 1992-1993, if they can make the special effects look so good back then they im sure they could have done the same for a console, to me it seems like they are holding back just so you would have an excuse to purchase a new console every 5 or 6 years. maybe im way off but it does make you think
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foxhound_fox

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#2 foxhound_fox
Member since 2005 • 98532 Posts

Real-time and pre-rendered are not the same thing.

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ujjval16

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#3 ujjval16
Member since 2008 • 1669 Posts

Yes you are way off.

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dk00111

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#4 dk00111
Member since 2007 • 3123 Posts

Real-time and pre-rendered are not the same thing.

foxhound_fox
/thread
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emorainbo

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#5 emorainbo
Member since 2008 • 3067 Posts

Those cutscenes are prerendered. In game graphics require a lot more effort due to the interactivity. I promise you that your PS2 could not process games like Uncharted 2 for more than 3 seconds.

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88mphSlayer

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#6 88mphSlayer
Member since 2010 • 3201 Posts

I was watching the final fantasy movie which came out in 2001, and the graphics look sooooo freakin good , better then 360 and ps3 and it came out in 2001. so if my tv was capable of showing such good graphics back then, im sure they could have made a game to look as good. Also i was playing silent hill 1 and noticed the cutscenes look soo good but the gameplay graphics were crappy, so if they were able to make the cutscenes look good what about the gameplay? Same thing can be said for terminator 2 and jurassic park which both came out around 1992-1993, if they can make the special effects look so good back then they im sure they could have done the same for a console, to me it seems like they are holding back just so you would have an excuse to purchase a new console every 5 or 6 years. maybe im way off but it does make you thinkjetslalom

*facepalm*

all of the examples you used are done on what's called a "render farm" where they render graphics frame-by-frame using hardware much more powerful than consumer hardware at the time they were done

none of the examples you mentioned could be done in real time when they were made, even Toy Story would give any hardware today a run for its money if they tried to render it in real time

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Yandere

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#7 Yandere
Member since 2009 • 9878 Posts

Learn what CGI is TC.

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Teuf_

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#8 Teuf_
Member since 2004 • 30805 Posts

The CG used for film and movies is rendered on "farms" of high-powered computers. A single computer in the cluster can take a few minutes to render a single frame for complex scenes.

A real-time video game trying to maintain a framerate of 30fps has about 33 milliseconds to render a single frame. Obviously you're not going to acheive the same quality as an off-line render.

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SolidTy

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#9 SolidTy
Member since 2005 • 49991 Posts

Real-time and pre-rendered are not the same thing.

foxhound_fox

Congrats!

End of Thread. QFT.

Fin.

I can't say it any better, those are two different things.

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SaltyMeatballs

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#10 SaltyMeatballs
Member since 2009 • 25165 Posts

I thought about it, lol'd.

http://www.trendmicro.com/vinfo/images/WORM_MUGLY_F.gif

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muscleserge

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#11 muscleserge
Member since 2005 • 3307 Posts

The CG used for film and movies is rendered on "farms" of high-powered computers. A single computer in the cluster can take a few minutes to render a single frame for complex scenes.

A real-time video game trying to maintain a framerate of 30fps has about 33 milliseconds to render a single frame. Obviously you're not going to acheive the same quality as an off-line render.

Teufelhuhn
maybe the new radeons can come close, those things pack a lot of power. What was it 2tflops per card.
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Doctor-McNinja

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#12 Doctor-McNinja
Member since 2009 • 1515 Posts
You can make something look as good as you want if it's just a movie; having it run in real-time is a different story.
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zarshack

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#13 zarshack
Member since 2009 • 9936 Posts

Be nice guys, the TC is obviously clueless about this stuff.

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Teuf_

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#14 Teuf_
Member since 2004 • 30805 Posts

[QUOTE="Teufelhuhn"]

The CG used for film and movies is rendered on "farms" of high-powered computers. A single computer in the cluster can take a few minutes to render a single frame for complex scenes.

A real-time video game trying to maintain a framerate of 30fps has about 33 milliseconds to render a single frame. Obviously you're not going to acheive the same quality as an off-line render.

muscleserge

maybe the new radeons can come close, those things pack a lot of power. What was it 2tflops per card.



Well keep in mind that if you have 3 minutes per frame, then you have ~5500x the rendering time you get for a 30fps (double that for 60fps). Do you'd need one hell of a beefy GPU to match what an offline render.

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AAllxxjjnn

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#15 AAllxxjjnn
Member since 2008 • 19992 Posts
I wonder how many people think this.
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789shadow

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#16 789shadow
Member since 2006 • 20195 Posts

Real-time and pre-rendered are not the same thing.

foxhound_fox

Don't you just love it when threads are ended by the second post?

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shaggygrosser

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#17 shaggygrosser
Member since 2003 • 5871 Posts
catastrophic fail.
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jetslalom

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#18 jetslalom
Member since 2010 • 574 Posts
toi me its a scam, they can make it look photographics they just dont want to cus if they do.... people will never buy a new console again
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zarshack

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#19 zarshack
Member since 2009 • 9936 Posts

toi me its a scam, they can make it look photographics they just dont want to cus if they do.... people will never buy a new console againjetslalom
awww how cute, and yet at the same time somewhat sad. You'll understand someday!

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Heartagram_03

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#20 Heartagram_03
Member since 2005 • 3697 Posts

The gaming industry and the film industry are completely different from each other. Also technology back then wasn't as great as it is today. Do I really need to explain this? :roll:

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Vaasman

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#21 Vaasman
Member since 2008 • 15879 Posts

I almost spit coke on the keyboard.

Epic fail TC, epic fail.

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HavocV3

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#22 HavocV3
Member since 2009 • 8068 Posts

Real-time and pre-rendered are not the same thing.

foxhound_fox

here we are.

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KiZZo1

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#23 KiZZo1
Member since 2007 • 3989 Posts

Yeah, but real-time now = pre-rendered X years ago, where X is debatable ... Judging by War 2's cinematics X is not that big :)