Are Microtransaction the norm now?

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uninspiredcup

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Poll Are Microtransaction the norm now? (43 votes)

They have 100% won 60%
Not yet snake! It's not over yet! 37%
Other 2%

5+ years ago the very concept of microtransactionsin a $70 dollar game was enough to make people spit out their coffee, it seemed prosperous and laughable at the gall of it.

Now, with PES, Resident Evil, Assassins Creed, Metal Gear Solid, Fifa, Battlefield, Batman, Mortal Kombat e.t.c.. People have barely batted an eye-lid.

This was, of course, the plan all along.

Reviews (see gamespot) do not even take it into account, being given controlled reviews with micro transactions removed until launch, as exclusivity comes over credibility. Interviews, refusing to criticize, merely accepting PR responses of "it's optional", "It''s for convenience" and "it wont effect the game".

Have you, as exactly as the marketer wanted, given up and intuitively accepted it as the norm without a knee jerk reaction?

A shower of bastards
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deactivated-5b0367b217732

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#1 deactivated-5b0367b217732
Member since 2014 • 1697 Posts

As someone who is currently playing Total War: Attila, I gotta say... it's not over yet, but holy shit, the end must be pretty fucking close.

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pook99

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#2 pook99
Member since 2014 • 915 Posts

unfortunately consumers were stupid enough to support it so it has become the norm. If developers were not making money off of them, they would not have become the norm.

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locopatho

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#3 locopatho
Member since 2003 • 24300 Posts

Microsoft had a huge push for them end of last gen/start of this one. Forza Horizon 1, Forza 5, and many of the launch Xbone games had them.

I think they've gotten rid now though, Forza 6 seems to lack them, though not 100% sure.

I think it's settled into an uneasy peace where we gamers accept them in FTP games or for optional costumes etc, but go apeshit if actual content in paid games is locked.

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Wickerman777

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#4  Edited By Wickerman777
Member since 2013 • 2164 Posts

Well, yeah. When it first started people warned if ya buy it it will become commonplace. People bought the stuff and now it's commonplace and will remain so until people stop. But I'm not just talking about microstransactions but all extra fees involved with games, DLC, etc.

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HalcyonScarlet

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#5  Edited By HalcyonScarlet
Member since 2011 • 13838 Posts

Yes, feels more so on consoles though. Partly because on the PC lots of games don't have it and partly because of all the constant sales with the games that do.

On consoles, it feels like you pay loads for a game and then buy expensive season passes. It's crazy.

I got milked hard as a X360 gamer last gen.

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Ant_17

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#6 Ant_17
Member since 2005 • 13634 Posts

@HalcyonScarlet said:

Yes, feels more so on consoles though. Partly because on the PC lots of games don't have it and partly because of all the constant sales with the games that do.

On consoles, it feels like you pay loads for a game and then buy expensive season passes. It's crazy.

I got milked hard as a X360 gamer last gen.

How can you say that?

You lot brag about how you have all the games now , and yet consoles are more rampant with microtransactions games?

And what did you play on the 360 that had microtransactions?

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pelvist

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#7 pelvist
Member since 2010 • 9001 Posts

Outside of GOTY editions that came bundled with all the DLCs, the only game I have ever bought DLC for is Arma III.

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#8 mems_1224
Member since 2004 • 56919 Posts

i would prefer optional cosmetic microtransactions over the disgusting shit Bungie is doing right now.

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deactivated-57d8401f17c55

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#9 deactivated-57d8401f17c55
Member since 2012 • 7221 Posts

@Wickerman777 said:

Well, yeah. When it first started people warned if ya buy it it will become commonplace. People bought the stuff and now it's commonplace and will remain so until people stop. But I'm not just talking about microstransactions but all extra fees involved with games, DLC, etc.

This

Developers should make finished products (that includes not relying on patches) and only then should they think about expansions. Digital BS has gotten so prevalent that some retail games are missing entire games from the disc (rare replay) or when you open a box there's nothing but a download code.

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HalcyonScarlet

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#10 HalcyonScarlet
Member since 2011 • 13838 Posts

@Ant_17: This DLC business, started last gen on the 360.

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#11 Wickerman777
Member since 2013 • 2164 Posts

@mems_1224 said:

i would prefer optional cosmetic microtransactions over the disgusting shit Bungie is doing right now.

Don't know why anyone bought that. The word was out right away that half of the content had been removed prior to launch. What was coming next was obvious.

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deactivated-57d8401f17c55

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#12 deactivated-57d8401f17c55
Member since 2012 • 7221 Posts

@HalcyonScarlet said:

@Ant_17: This DLC business, started last gen on the 360.

Actually there was DLC on the Dreamcast.

As well as the original xbox.

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#13 HalcyonScarlet
Member since 2011 • 13838 Posts

@Chozofication: But as a serious business model, it started last gen.

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#14 Ant_17
Member since 2005 • 13634 Posts

@HalcyonScarlet said:

@Ant_17: This DLC business, started last gen on the 360.

Oh DLC , i was thinking like the booster stuff that costs 1$.

Fair enought.

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speedfreak48t5p

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#15 speedfreak48t5p
Member since 2009 • 14491 Posts

Yeah, and it's sad.

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#16 Ant_17
Member since 2005 • 13634 Posts

@Chozofication said:
@HalcyonScarlet said:

@Ant_17: This DLC business, started last gen on the 360.

Actually there was DLC on the Dreamcast.

As well as the original xbox.

Get out! What was it?

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#17 deactivated-57d8401f17c55
Member since 2012 • 7221 Posts

@HalcyonScarlet said:

@Chozofication: But as a serious business model, it started last gen.

What do you mean serious? Remember the halo 2 map packs? Not a lot of content for the money. That's the same business model COD has today.

Skies of arcadia on DC had dlc, then they made a sort of goty edition for gamecube.

Of course it was much more prevalent last gen compared to the 6th though.

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#18 deactivated-57d8401f17c55
Member since 2012 • 7221 Posts

@Ant_17 said:
@Chozofication said:

Actually there was DLC on the Dreamcast.

As well as the original xbox.

Get out! What was it?

Here's a list

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#19  Edited By HalcyonScarlet
Member since 2011 • 13838 Posts

@Ant_17: Shouldn't they be classed in the way?

They're both bad for gaming though. When developers do them, they abuse them more often than not.

Also, anyone notice how a lot of the Games With Gold games, tend to have lots of DLC. Coincidence or cheeky? ;-)

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#20 HalcyonScarlet
Member since 2011 • 13838 Posts

@Chozofication: Serious as in constantly and consistently as a standard on most games on the platform.

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#21  Edited By deactivated-57d8401f17c55
Member since 2012 • 7221 Posts

@HalcyonScarlet said:

Also, anyone notice how a lot of the Games With Gold games, tend to have lots of DLC. Coincidence or cheeky? ;-)

"Here guys, have gears 3."

"Btw, the season pass is on sale right now!"

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#22 PsychoLemons
Member since 2011 • 3183 Posts

Sadly, yes.

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Zlurodirom

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#23 Zlurodirom
Member since 2006 • 1281 Posts

I remember reading in PC gamer magazine back in 2004 that microtransactions were going to play a huge role in the future of video games. I laughed at the article because the premise sounded absurd, paying for a product and then also having paywalls inside the game. Turns out people were willing to do that and I'm the fool for thinking otherwise.

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#24  Edited By lamprey263
Member since 2006 • 45477 Posts

yes, and people bitching about them are equally as just the norm

it's like, hey, here's this thing you can earn in game, but you can pay with real world money to earn it instead, you don't have to spend money, but you could if you wanted, but if you don't want to you don't have to and you won't be missing anything because you can still earn it all in game gratis... still, people bitch, and it's like this every time

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Cloud_imperium

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#25 Cloud_imperium
Member since 2013 • 15146 Posts

Haven't bought a single DLC in my life, and never purchased in-game items with real money. I only pay for base game and big expansion packs. For me it's not over and I am hopeful that people will stop being brainwashed by marketing. Not over yet.

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001011000101101

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#26 001011000101101
Member since 2008 • 4395 Posts

Yup and people are even beginning to defend the companies doing this. Quite incredible.

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Ten_Pints

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#27 Ten_Pints
Member since 2014 • 4072 Posts

Yes and you can thank mobile games for that gem... $1 for 20.

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#28  Edited By RossRichard
Member since 2007 • 3738 Posts

Microtransactions in AAA games seems to be dying off, the % of new games shipping with microtransactions seems to be going down. I think publishers are finally starting to realize that we don't want them. I do think onerous DLC is here to stay, though.

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#29 nini200
Member since 2005 • 11484 Posts

Yep and you can thank the idiotic gamers for it.

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deactivated-5b0367b217732

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#30 deactivated-5b0367b217732
Member since 2014 • 1697 Posts

@lamprey263 said:

yes, and people bitching about them are equally as just the norm

it's like, hey, here's this thing you can earn in game, but you can pay with real world money to earn it instead, you don't have to spend money, but you could if you wanted, but if you don't want to you don't have to and you won't be missing anything because you can still earn it all in game gratis... still, people bitch, and it's like this every time

You actually defending this? Holy shit...

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#31 deactivated-57d8401f17c55
Member since 2012 • 7221 Posts

@lamprey263 said:

it's like, hey, here's this thing you can earn in game, but you can pay with real world money to earn it instead, you don't have to spend money, but you could if you wanted, but if you don't want to you don't have to and you won't be missing anything because you can still earn it all in game gratis... still, people bitch, and it's like this every time

First of all it's just distasteful. It shows how little companies think of their customers.

The second issue is, developers can make these items harder to get in game than they would have been without microtransactions, as an incentive to pay for them instead.

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#32 Macamus_Prime
Member since 2015 • 8 Posts

No one other than gamers are to blame. Publishers are delivering more of what the majority wants. If micro transactions were truly terrible, they would not sell. And you are getting more of them, because they sell.

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#33 Netret0120
Member since 2013 • 3594 Posts

@Cloud_imperium said:

Haven't bought a single DLC in my life, and never purchased in-game items with real money. I only pay for base game and big expansion packs. For me it's not over and I am hopeful that people will stop being brainwashed by marketing. Not over yet.

Marketing is the main culprit here but there will always be fools willing to buy DLC and spend $0.99 on weapons etc.

I think the fight is over. Microtransactions appear in all the big AAA games and have made companies SOOO much more money that it is unlikely to ever go away. I just hope they remain optional and never ever have to be A MUST to 100% a game.

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#34 Cloud_imperium
Member since 2013 • 15146 Posts

@Netret0120: Yeah man... It's sad.

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#35 svaubel
Member since 2005 • 4571 Posts

@pook99 said:

unfortunately consumers were stupid enough to support it so it has become the norm. If developers were not making money off of them, they would not have become the norm.

This.

Companies will continue to milk their customers for as much as they possibly can until people wise up and stop buying into the BS business practices.

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deactivated-5acbb9993d0bd

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#36 deactivated-5acbb9993d0bd
Member since 2012 • 12449 Posts

Are we still pretending games are as cheap as they use to be to make? or do we all want to keep blaming these problems on "Greedy corperations" ... more like user-expectations and entitlement. There are pleanty of companies that do acceptable levels of microtransactions now... ofcourse there are terrible examples too.

But all in all... if you want more complex, prettier games ... that standardised price point isn't going to keep cutting it forever.

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#37 LJS9502_basic
Member since 2003 • 180204 Posts

It's not over yet. If consumers stop supporting it.....and that might mean not buying some games not just the micro transactions themselves then it will end. But the consumers have to stand up and say NO. Unfortunately consumers are too stupid. In general.

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#38  Edited By uninspiredcup
Member since 2013 • 62870 Posts

@MBirdy88 said:

Are we still pretending games are as cheap as they use to be to make? or do we all want to keep blaming these problems on "Greedy corperations" ... more like user-expectations and entitlement. There are pleanty of companies that do acceptable levels of microtransactions now... ofcourse there are terrible examples too.

But all in all... if you want more complex, prettier games ... that standardised price point isn't going to keep cutting it forever.

This is true Candy Crush cost around 100000 yen to make with very sophisticated mechanics almost on the level of Assassins Creed, with even morer complex.

Microtransactions helped Unity pave the way for new skeleton technology
Microtransactions helped Unity pave the way for new skeleton technology

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#39  Edited By Sushiglutton
Member since 2009 • 10468 Posts

They are just too profitable. How many assets are in a game like AC:Unity? There must be thousands of them. Once the technology is in place it's probably pretty cheap to produce more. The game costs sixty bucks. Now imagine you can sell a single asset like a hat for like what a few dollars. It's easy to see why this is happening.

At the same time it's a very negative thing imo. The "it's optional" argument doesn't hold as it affects the structure of the game. Just to name another thing: It seems like R* canceled the SP DLC for GTA V because of how profitable MT for the multiplayer is.

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#40 k--m--k
Member since 2007 • 2799 Posts

Casuals ruining gaming again

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#41 deactivated-5acbb9993d0bd
Member since 2012 • 12449 Posts

@uninspiredcup said:
@MBirdy88 said:

Are we still pretending games are as cheap as they use to be to make? or do we all want to keep blaming these problems on "Greedy corperations" ... more like user-expectations and entitlement. There are pleanty of companies that do acceptable levels of microtransactions now... ofcourse there are terrible examples too.

But all in all... if you want more complex, prettier games ... that standardised price point isn't going to keep cutting it forever.

This is true Candy Crush cost around 100000 yen to make with very sophisticated mechanics almost on the level of Assassins Creed, with even morer complex.

Microtransactions helped Unity pave the way for new skeleton technology
Microtransactions helped Unity pave the way for new skeleton technology

Your point is bad... really bad.

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uninspiredcup

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#42  Edited By uninspiredcup
Member since 2013 • 62870 Posts

@MBirdy88 said:
@uninspiredcup said:
@MBirdy88 said:

Are we still pretending games are as cheap as they use to be to make? or do we all want to keep blaming these problems on "Greedy corperations" ... more like user-expectations and entitlement. There are pleanty of companies that do acceptable levels of microtransactions now... ofcourse there are terrible examples too.

But all in all... if you want more complex, prettier games ... that standardised price point isn't going to keep cutting it forever.

This is true Candy Crush cost around 100000 yen to make with very sophisticated mechanics almost on the level of Assassins Creed, with even morer complex.

Microtransactions helped Unity pave the way for new skeleton technology
Microtransactions helped Unity pave the way for new skeleton technology

Your point is bad... really bad.

But I haven't disregarded people as entitled then went on to make a personal statement of fact as to what is acceptable.

Shocking.

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clone01

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#43 clone01
Member since 2003 • 29845 Posts

@MBirdy88 said:
@uninspiredcup said:
@MBirdy88 said:

Are we still pretending games are as cheap as they use to be to make? or do we all want to keep blaming these problems on "Greedy corperations" ... more like user-expectations and entitlement. There are pleanty of companies that do acceptable levels of microtransactions now... ofcourse there are terrible examples too.

But all in all... if you want more complex, prettier games ... that standardised price point isn't going to keep cutting it forever.

This is true Candy Crush cost around 100000 yen to make with very sophisticated mechanics almost on the level of Assassins Creed, with even morer complex.

Microtransactions helped Unity pave the way for new skeleton technology
Microtransactions helped Unity pave the way for new skeleton technology

Your point is bad... really bad.

He never has a point. He's a useless troll.

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deactivated-5acbb9993d0bd

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#44 deactivated-5acbb9993d0bd
Member since 2012 • 12449 Posts

@clone01 said:
@MBirdy88 said:
@uninspiredcup said:
@MBirdy88 said:

Are we still pretending games are as cheap as they use to be to make? or do we all want to keep blaming these problems on "Greedy corperations" ... more like user-expectations and entitlement. There are pleanty of companies that do acceptable levels of microtransactions now... ofcourse there are terrible examples too.

But all in all... if you want more complex, prettier games ... that standardised price point isn't going to keep cutting it forever.

This is true Candy Crush cost around 100000 yen to make with very sophisticated mechanics almost on the level of Assassins Creed, with even morer complex.

Microtransactions helped Unity pave the way for new skeleton technology
Microtransactions helped Unity pave the way for new skeleton technology

Your point is bad... really bad.

He never has a point. He's a useless troll.

True .

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Skelly34

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#45 Skelly34
Member since 2015 • 2353 Posts

They were victorious ages ago.

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#46 Cloud_imperium
Member since 2013 • 15146 Posts

@k--m--k said:

Casuals ruining gaming again

Casuals ruin everything. Not saying everyone should be "Hardcore" but most people just don't care and buy the next big thing and spend money on DLCs every year, so they can play it with their friends for some time.

People who have been gaming for a long time want something new but since casual market is bigger, it becomes main focus of publishers. Thank God for smaller studios.

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#47 ShepardCommandr
Member since 2013 • 4939 Posts

@001011000101101 said:

Yup and people are even beginning to defend the companies doing this. Quite incredible.

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#48 BigKingCheese
Member since 2014 • 283 Posts

Microtransactions have been the norm for a long time.

And they will continue to be while people happily cough up for them.