Paid online service is not actually a flaw and it has nothing to do with hardware. The Xbox 1 had no actual flaws. nit picking at its finest. Also there was know Saturn CLEARLY out did PS1 2D unless it was say fighting games.yikes. The PS2 online at the end was more stable and by that I mean constant framerate and faster loading. I think you meant to compare it to the Xboxes. "or Gamecubes which was faster but unsupported." All internet browsers up to that point were all pretty much full of problems, not sure how not having a browser was a flaw for system that supported nay anything on the web not pre 2006. Xox did get the best console browser 7th gen eventually though.Same goes for MicroSony...
PS1 - The loading times were plainfully slow, not to mention the 2D graphics being clearly inferior to the Saturn.
PS2 - It lacked anti-aliasing, which the Dreamcast and even N64 already had, not to mention an inferior online service compared to the Dreamcast.
Xbox - The Pentium III architecture was very inefficient compared to the more advanced PowerPC architecture used by the GameCube.
Xbox 360 - The 'Red Ring of Death', the paid online service which its rivals offer for free, and the lack of an internet browser which even the Wii offered.
PS3 - The limited RSX GPU is a bottleneck that pretty much renders most of that Cell power pointless.
Jag85
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