[QUOTE="The_Game21x"]
Hell no.
I like to have fun playing games.
Jankarcop
What about the people who have fun when its a challenge?
I would say the mindset here is completely different. Ignoring the fact that describing a game as fun is really a cheap way to describe it these days.Fun the way they are describing it seems more relaxed and light hearted to an extent. Challenge in the likes of Super Meat Boy or Demon's Souls. Yes mechanically those games are still fun sure, but it's not like the consistent punishment is actually fun. If anything that's frustration. The beauty of those games is the satisfaction you get from the conquest. Games satisfy in different ways. Not all games frankly satisfy with their harder difficulties.
For instance Halo on Legendary is a celebration of bullsh1t that robs that game of all the things that make it fun in the first place, but puts a giant spot light on the aspects of the game that are just well lame. A game like FEAR for instance works well on higher difficulties. It makes the already great AI sharper and that much more unforgiving which goes nicely with the fierce action in the game. You're not made to feel any less fragile/incapable, and they aren't any more spongy. Same thing with something like Crysis on delta. You get cool new changes like the enemies speaking Korean, and enemies that now pretty much force you to think outside the box and avoid typical FPS strategies.
Or you could play Call of Duty on veteran, and realize the big change here is that it just spams the f*ck out of enemies at annoying choke points that require you to get to an imaginary line before the next set of bullsh1t circumstances show up. This mentality some of you are sharing that one size fits all is pretty silly given the wide range of games/gameplay styIes and goals out there.
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