Prey developer claims that Steam's refund policy acts as a PC Demo for the game
"It's just a resource assignment thing. We couldn't do a demo on both the console and on the PC, we had to choose. And besides, PC has Steam. Steam players can just return the game [prior to playing] 2 hours so it's like a demo already. I also want to clarify that there's no PC port. I keep on hearing 'oh they're going to screw up the PC port' there is no PC port. We do the game on PC. It's a PC game. It's a different engine to Dishonored as well. So we might have our own sets of problems, but we are of course very careful because of what happened with Dishonored 2. So we wanted to make sure the PC version of Prey is good."
Prey's co-creative director, Raphael Colantonio, has called Steam's 2-hour refund policy an effective replacement for a dedicated PC Demo for the game. This response came after questions regarding the lack of a PC Demo for Prey, with AusGamers alleging that this could show a lack of confidence in the game's PC version. In response, Colantonio stated that Prey's PC version is not a "port" and that the game was developed from the start with PC in mind and that the lack of a PC demo is due to the developer's limited resources.
https://www.overclock3d.net/news/software/prey_developer_claims_that_steam_s_2-hour_refund_policy_acts_as_a_pc_demo_for_the_game/1
What a crock. That is not what the Steam refund policy is for. I will probably wait for a heavily discounted sale before I consider buying this game.
Log in to comment