Art in Videogames

  • 198 results
  • 1
  • 2
  • 3
  • 4

This topic is locked from further discussion.

Avatar image for goblaa
goblaa

19304

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#101 goblaa
Member since 2006 • 19304 Posts
[QUOTE="goblaa"]

FF6 is art, but it's play is not.

And while paintings do have formal techniques, thats not the same as a gam'es system...not even remotley the same. And yes stories are often organized into chapters.

BUT, neither have to. If you make a game, that is missing either its system, it's competitve structure, or it's unequal outcome, it's by definition no longer a game.

If you take the technique out of a painting, it's still a painting, if you choose to organize your story with some crazy system, it's still a story. If when writing music, you break out f allsystem of music, it's still a music. That's why art is not the same as games.

VoodooHak

FF6 isn't FF6 without it's gameplay.

I disagree with you... literature, paintings and music do have to adhere to specific conventions or they're no longer what they claim to be. Techniques define the medium.

What is a story if its incomprehensible? If the plot isn't conveyed well because it's not organized or even in chronological order? Is it still music if the notes don't make sense?

In cla55ical terms, it's called form.

Videogames follow their own sense of "form".

FF6 without it's gameplay is either a different genre, or no longer a game.

And music that has notes that make no sense is still art...especially if the artist purposely chose those notes. That's their expression.

Avatar image for -RPGamer-
-RPGamer-

34283

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 6

#102 -RPGamer-
Member since 2002 • 34283 Posts

Which brings me back to my orginal point. For something to have the term "game" attached to it, it must follow the definition of a game, be it a video game, a board game, or a sport. There is a reason we call something a game. And if fianl fantasy and solitare share that exact same fundemental definition at their core, and if as you say "solitare and minsweeper are not meant to be art" then no game is art.

If you add a story, characters, and setting to mine sweeper, it still has that same core defintion of what makes it a game to begin with. It's the artisitc elements added on to that core that is art, not the core itself.

goblaa

And yet music is essentially just a string of sound waves, with a subjective twist it becomes "art". You speak as if art is factual when it's everything but. The core of what makes a game is that you can play it, everything past that is just subjectivity being passed onto it by a viewer. If a gamer views what they play as art, you can't say they're wrong.

It's their opinion, who are you to say it's false?

Avatar image for goblaa
goblaa

19304

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#103 goblaa
Member since 2006 • 19304 Posts

When entire ecosystems are created in a game like Metroid Prime, I'd call that art. You could have the same gameplay with concrete walls, and monochromatic scenery, but instead it has predators and prey, environments that are simply there, to make a real world. Sounds like a type of sculpture to me.Tylendal

Indeed, the graphics are art.

Avatar image for goblaa
goblaa

19304

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#104 goblaa
Member since 2006 • 19304 Posts
Just so were clear, all you guys saying games are art feel that Go Fish is art.
Avatar image for -RPGamer-
-RPGamer-

34283

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 6

#105 -RPGamer-
Member since 2002 • 34283 Posts

Because that texture is a expression, those parts are expression...just not the gameplay they are attached too.

goblaa

To whom you? You don't think leads exist in game development that aim to pull together portions of expression into one whole expressive theme? And you don't think gameplay can play a role in that? You don't think developers place effort into making gameplay be expressive of what they hope you feel?

Avatar image for Zeliard9
Zeliard9

6030

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#106 Zeliard9
Member since 2007 • 6030 Posts
[QUOTE="Sooshy"][QUOTE="goblaa"]

But I haven't been talking about medium at all. Being on paper or on a screen is not what made that pic art. It's an exspression. That's what made it art. Your talking to a graphic artist here.

Games are not art, becasue they are not expression. Baseball is not a for of expression.

-RPGamer-

How can you say developers don't use the game and its mechanics as a vehicle to express something?

To quote (or paraphrase) EGM and it's Bioshock review. "The thing that Bioshock does right is that it makes you feel."

The terrific Eurogamer says it best, regarding Bioshock (and it relates to gaming/art as a whole):

"The hours spent playing this masterpiece were the perfect encapsulation of why videogaming is such a favourite waste of time for so many of us. Thrilling, terrifying, moving, confusing, amusing, compelling, and very very dark. BioShock isn't simply the sign of gaming realising its true cinematic potential, but one where a game straddles so many entertainment art forms so expertly that it's the best demonstration yet how flexible this medium can be. It's no longer just another shooter wrapped up in a pretty game engine, but a story that exists and unfolds inside the most convincing and elaborate and artistic game world ever conceived. It just so happens to require you to move the narrative along with your own carefully and personally defined actions. Active entertainment versus passive: I know which I prefer."

Avatar image for Sooshy
Sooshy

1723

Forum Posts

0

Wiki Points

0

Followers

Reviews: 5

User Lists: 0

#107 Sooshy
Member since 2007 • 1723 Posts

Indeed, the graphics are art.

goblaa
What about when the graphics are designed to interact with the way a game is played?
Avatar image for Ontain
Ontain

25501

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

#108 Ontain
Member since 2005 • 25501 Posts
[QUOTE="goblaa"]

Which brings me back to my orginal point. For something to have the term "game" attached to it, it must follow the definition of a game, be it a video game, a board game, or a sport. There is a reason we call something a game. And if fianl fantasy and solitare share that exact same fundemental definition at their core, and if as you say "solitare and minsweeper are not meant to be art" then no game is art.

If you add a story, characters, and setting to mine sweeper, it still has that same core defintion of what makes it a game to begin with. It's the artisitc elements added on to that core that is art, not the core itself.

-RPGamer-

And yet music is essentially just a string of sound waves, with a subjective twist it becomes "art". You speak as if art is factual when it's everything but. The core of what makes a game is that you can play it, everything past that is just subjectivity being passed onto it by a viewer. If a gamer views what they play as art, you can't say they're wrong.

It's their opinion, who are you to say it's false?

you need to define art then because the way you use it anything can be art if the viewer believes so. but i don't think that's correct. it's because of the artists and there objective through the creation that makes something art in the higher sense.

Avatar image for Tylendal
Tylendal

14681

Forum Posts

0

Wiki Points

0

Followers

Reviews: 6

User Lists: 0

#109 Tylendal
Member since 2006 • 14681 Posts

[QUOTE="Tylendal"]When entire ecosystems are created in a game like Metroid Prime, I'd call that art. You could have the same gameplay with concrete walls, and monochromatic scenery, but instead it has predators and prey, environments that are simply there, to make a real world. Sounds like a type of sculpture to me.goblaa

Indeed, the graphics are art.

I've heard games described as, simply, trying to get your attack pixels to overlap with your opponent's defence pixels, hile trying to avoid the opposite. The atmosphere created, when going above this necessity is art. A picture could be a form of communication, but a well done picture, with meaning, and enthusiasm is art. Games can easily be considered an art style. Their story, graphics, environments, thought, and the emotions that these provoke, can all be considered art.

Avatar image for VoodooHak
VoodooHak

15989

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#110 VoodooHak
Member since 2002 • 15989 Posts
[QUOTE="VoodooHak"]

Of course there are no rules on how to interact with movies, paintings or music... because there's no interaction. That's a fundamental difference with videogames. There have to be rules for interaction with a game. I don't understand how that difference bars games from being art.

goblaa

Because if art has a single definition, and games do so as well, and if games have a "fundamental difference" as you say, then games cannot = art.

I'm saying that art as a whole does not have to have a single definition. Traditional disciplines do. Games have a different definition. Games are now forcing people to think differently about those "rules". This is why we're having this conversation.

And depending on who you talk to or what stage of evolution the medium is in, those rules bend and change. Dear lord, if it weren't for the artistic revolution in the early 1900's, many of the things we see now wouldn't be considered art either.

It's interesting how you try to boil it down to mathematical equation. Art simply can't be bound by pounding it into a mold. It's personal and organic. There is no mold.

We'll just have to agree to disagree on this one.

Avatar image for renger6002
renger6002

4481

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

#111 renger6002
Member since 2004 • 4481 Posts

Well, sadly I have to leave this wonderful argument, I have things to do.

And it really is a wonderful debate, so many points of view.

Avatar image for goblaa
goblaa

19304

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#112 goblaa
Member since 2006 • 19304 Posts
[QUOTE="goblaa"]

Indeed, the graphics are art.

Sooshy

What about when the graphics are designed to interact with the way a game is played?

Which is really no different than how candyland's board desing interacts with it's gameplay. But they are both still games. Just becasue a visual interacts with the gameplay does not change their definition.

The act of competing to acomplish an objective is not art.

Avatar image for -RPGamer-
-RPGamer-

34283

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 6

#113 -RPGamer-
Member since 2002 • 34283 Posts
[QUOTE="-RPGamer-"][QUOTE="goblaa"]

Which brings me back to my orginal point. For something to have the term "game" attached to it, it must follow the definition of a game, be it a video game, a board game, or a sport. There is a reason we call something a game. And if fianl fantasy and solitare share that exact same fundemental definition at their core, and if as you say "solitare and minsweeper are not meant to be art" then no game is art.

If you add a story, characters, and setting to mine sweeper, it still has that same core defintion of what makes it a game to begin with. It's the artisitc elements added on to that core that is art, not the core itself.

Ontain

And yet music is essentially just a string of sound waves, with a subjective twist it becomes "art". You speak as if art is factual when it's everything but. The core of what makes a game is that you can play it, everything past that is just subjectivity being passed onto it by a viewer. If a gamer views what they play as art, you can't say they're wrong.

It's their opinion, who are you to say it's false?

you need to define art then because the way you use it anything can be art if the viewer believes so. but i don't think that's correct. it's because of the artists and there objective through the creation that makes something art in the higher sense.

That's what art essentially is. You don't think that's correct? Again who are YOU to correct someone else on what THYE think is art? It seems like many people here like to pass their opinions off on other. Sure not all opinions are created equal, but that does not give the right to any here to say "hey that's not art b/c well I don't think it is."

The objective of an "artist" can be as simplistic as a four year old scribbling down on some paper to show his/her parents. It doesn't need a "higher sense" to be art to someone.

Avatar image for goblaa
goblaa

19304

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#114 goblaa
Member since 2006 • 19304 Posts

Just so were clear, all you guys saying games are art feel that Go Fish is art.goblaa

Again, you guys feel this way, right?

Avatar image for sonicmj1
sonicmj1

9130

Forum Posts

0

Wiki Points

0

Followers

Reviews: 18

User Lists: 0

#115 sonicmj1
Member since 2003 • 9130 Posts

Just so were clear, all you guys saying games are art feel that Go Fish is art.goblaa

No. Because Go Fish doesn't express anything. A videogame can express things in a manner unique to its form, through the intention of the game designers.

Take Shadow of the Colossus, for example. Sure, the music is fantastic. Sure, the colossi and the environments look amazing. But the feelings the game conveys don't exist because of those elements on their own, they exist because there is a player-character played by the user.

You could say, "Sure, the graphics in that game are art. Sure, the music in that game is art." But the game is not art because of the elements; it is art because of the whole, because of the way the gameplay experience itself is used to communicate the ideas and feelings of the game.

If Shadow of the Colossus were not a game, it would still be art at some level, but the artistic message would be significantly diluted.

Avatar image for Ontain
Ontain

25501

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

#116 Ontain
Member since 2005 • 25501 Posts
I think ppl are confusing beauty, and entertainment with art. they aren't always the same thing. what makes something art is what the artist embues it with. some purpose and meaning. video games on the whole have 2 main purposes. to sell and be entertaining.
Avatar image for -RPGamer-
-RPGamer-

34283

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 6

#117 -RPGamer-
Member since 2002 • 34283 Posts

[QUOTE="goblaa"]Just so were clear, all you guys saying games are art feel that Go Fish is art.goblaa

Again, you guys feel this way, right?

Again it's subjective. I never said I feel all games are art, nor did I say that games I wouldn't consider "artistic" couldn't be.

Art is NOT a boolean. You don't just have true or false. It's subjective.

Avatar image for Sooshy
Sooshy

1723

Forum Posts

0

Wiki Points

0

Followers

Reviews: 5

User Lists: 0

#118 Sooshy
Member since 2007 • 1723 Posts
[QUOTE="Sooshy"][QUOTE="goblaa"]

Indeed, the graphics are art.

goblaa

What about when the graphics are designed to interact with the way a game is played?

Which is really no different than how candyland's board desing interacts with it's gameplay. But they are both still games. Just becasue a visual interacts with the gameplay does not change their definition.

The act of competing to acomplish an objective is not art.

So, you're saying me playing as a soldier, running through a World War 2 scenerio, getting shot at, watching my friends die, and finally reaching a safe zone isn't art, but watching the same thing happen on film with actors is art.
Avatar image for VoodooHak
VoodooHak

15989

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#119 VoodooHak
Member since 2002 • 15989 Posts

FF6 without it's gameplay is either a different genre, or no longer a game.

And music that has notes that make no sense is still art...especially if the artist purposely chose those notes. That's their expression.

goblaa

FF6 without its gameplay loses its interactivity, so is no longer a game. Just like a music without using any insturments is no longer music.

In both cases, you remove the element necessary to experience the whole piece.

Avatar image for -RPGamer-
-RPGamer-

34283

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 6

#120 -RPGamer-
Member since 2002 • 34283 Posts

I think ppl are confusing beauty, and entertainment with art. they aren't always the same thing. what makes something art is what the artist embues it with. some purpose and meaning. video games on the whole have 2 main purposes. to sell and be entertaining.Ontain

Here to play along with this concept. Music industry's "2 main puposes. To sell and be entertaining."

Oddly enough it's "art" tomany, and yet games aren't...

Avatar image for VoodooHak
VoodooHak

15989

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#121 VoodooHak
Member since 2002 • 15989 Posts

[QUOTE="goblaa"]Just so were clear, all you guys saying games are art feel that Go Fish is art.goblaa

Again, you guys feel this way, right?

Not saying it is or isn't. But I AM saying that it could be to whomever wants to see it that way.

Avatar image for -RPGamer-
-RPGamer-

34283

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 6

#122 -RPGamer-
Member since 2002 • 34283 Posts
[QUOTE="goblaa"]

[QUOTE="goblaa"]Just so were clear, all you guys saying games are art feel that Go Fish is art.VoodooHak

Again, you guys feel this way, right?

Not saying it is or isn't. But I AM saying that it could be to whomever wants to see it that way.

There's a reason for the saying, "art is in the eye of the beholder."

Avatar image for Shad0ki11
Shad0ki11

12576

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#123 Shad0ki11
Member since 2006 • 12576 Posts

Videogames are works of art.

You can take courses for game design in an Art School

I'm guessing it goes along the lines with Character Design, Animation, and 3D animation etc.

Hopefully I'll get hired at one point once I apply to an art college

XD

If someone denies that Videogames are an art form, thenthey are pretty much denying all 3-D animation as an art form and everything inbetween.

I hate it when people foolishly deny those. :x

Avatar image for Hat_Damage
Hat_Damage

1004

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

#124 Hat_Damage
Member since 2007 • 1004 Posts

One word...

OKAMI

just look for anything on the game...that game is freaking painting in motion.

Avatar image for VoodooHak
VoodooHak

15989

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#125 VoodooHak
Member since 2002 • 15989 Posts

[QUOTE="goblaa"]Just so were clear, all you guys saying games are art feel that Go Fish is art.sonicmj1

No. Because Go Fish doesn't express anything. A videogame can express things in a manner unique to its form, through the intention of the game designers.

Take Shadow of the Colossus, for example. Sure, the music is fantastic. Sure, the colossi and the environments look amazing. But the feelings the game conveys don't exist because of those elements on their own, they exist because there is a player-character played by the user.

You could say, "Sure, the graphics in that game are art. Sure, the music in that game is art." But the game is not art because of the elements; it is art because of the whole, because of the way the gameplay experience itself is used to communicate the ideas and feelings of the game.

If Shadow of the Colossus were not a game, it would still be art at some level, but the artistic message would be significantly diluted.

Right.

Not all games are necessarily art.

Just like all paintings aren't necessarily art. Books. Films. Etc.

Avatar image for VoodooHak
VoodooHak

15989

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#126 VoodooHak
Member since 2002 • 15989 Posts
[QUOTE="VoodooHak"][QUOTE="goblaa"]

[QUOTE="goblaa"]Just so were clear, all you guys saying games are art feel that Go Fish is art.-RPGamer-

Again, you guys feel this way, right?

Not saying it is or isn't. But I AM saying that it could be to whomever wants to see it that way.

There's a reason for the saying, "art is in the eye of the beholder."

It's cliche, but ultimately, very true.

Avatar image for michael098
michael098

3441

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#127 michael098
Member since 2006 • 3441 Posts

Ok heres the story my art teacher is making me do a report on art stlyes and art or what. I chose video games and he tryed to prove me wrong in saying video games are not art. So my grade is on the line here. Show me some great art in video games(art stles). I can use to convie him and get me a A Miles0T0Prower

Your teacher is an idiot if he thinks video games have no art, just show him games like bioshock and he should get the idea.

Avatar image for Shad0ki11
Shad0ki11

12576

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#128 Shad0ki11
Member since 2006 • 12576 Posts

[QUOTE="Miles0T0Prower"]Ok heres the story my art teacher is making me do a report on art stlyes and art or what. I chose video games and he tryed to prove me wrong in saying video games are not art. So my grade is on the line here. Show me some great art in video games(art stles). I can use to convie him and get me a A michael098

Your teacher is an idiot if he thinks video games have no art, just show him games like bioshock and he should get the idea.

And SotC

XD

Avatar image for numba1234
numba1234

3561

Forum Posts

0

Wiki Points

0

Followers

Reviews: 10

User Lists: 0

#129 numba1234
Member since 2007 • 3561 Posts



All very good art

Avatar image for AdrianWerner
AdrianWerner

28441

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#130 AdrianWerner
Member since 2003 • 28441 Posts
You won't find better way to prove to him he's wrong than Inscape'"The Dark Eye".

It's a game that gives a fresh perspective on some of the most famous Edgar Alan Poe's stories. Each story is told twice, once from perspective of a killer and once from perspective of the victim.
Not only that,the characters are incredible, froundian-like wodden dolls.

created and animated by Doug Beswick (the same who worked on Beetlejuice , Aliens or Ghostbusters)

That's not all. It features the voice work of William S. Burroughs, yes...THAT William S. Burroughs. Not only does he play one of the characters, but he also does his own interpretation of couple Poe's poems. Now I dare anyone to claim it doesn't deserve to be called art when William S. Burroughs was impressed enough to participate in the project

This is the game that absolutely proves games can be art. Not only it takes refreshing view on some of the most important literature pieces ever written, not only it includes the colaboration of great artists. But it also proves games can also express art through interactivity (playing the murders twice), which is something no other art medium can achieve
Avatar image for Domobran-
Domobran-

256

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#131 Domobran-
Member since 2006 • 256 Posts

every game is art

your teacher is an idiot

tidus222

Hahaha...... Amen to that!

Avatar image for skrat_01
skrat_01

33767

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#132 skrat_01
Member since 2007 • 33767 Posts
Video games as art, or art in video games?
Avatar image for ArisShadows
ArisShadows

22784

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#133 ArisShadows
Member since 2004 • 22784 Posts

Okami

Eternal Darkness

Shadow of the Colossus

Bioshock

Guild Wars

Eternal Sonata

Zelda: Wind Waker

Pikmin

Killer 7

Avatar image for Stabby2486
Stabby2486

6688

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#134 Stabby2486
Member since 2006 • 6688 Posts
Twilight Princess looks great, next the west entrance of Hyrule Market (if you're playing the GC version) next to one of the Sky Words you canlook down at LakeHylia and the bridge above it. Pretty good view.
Avatar image for gingerdivid
gingerdivid

7206

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#135 gingerdivid
Member since 2006 • 7206 Posts

Your teacher is wrong, period.

Avatar image for skrat_01
skrat_01

33767

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#136 skrat_01
Member since 2007 • 33767 Posts

DARWINIA.

http://steamreview.org/wp-content/images/darwinia/darwinia_temple.jpg

DEFCON

http://img.hexus.net/v2/gaming/screenshots_pc/defcon/defcon1_large.jpg

WINNAH!!!!!!!!!!!!!!!!!!!!!!!

Avatar image for slick_gio
slick_gio

1523

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#137 slick_gio
Member since 2004 • 1523 Posts

Any Art History people in here? No? Then allow me :).

I find this debate funny for several reasons, most of which I will not go into. I personally stand on the "Games ARE art" side of this debate, but I won't do much to prove or disprove any side.

Anyone who has studied the history of art all the way from the beginning (with the likes of the "Woman of Willendorf" in prehistory) to modern times should know about the many changes in what was defined as "art". Many of the accepted media today were very controversial back in there time. But time would go by and the art community would come to accept some new style as a legitimate form of art. The same thing will happen with video games and so the definition will change to incorporate that.

Art is in the eye's of the beholder though. I have my oppinions on certain styles or periods in art history, but nothing comes close to my distaste fora certain"accepted" work of art.

Duchamp's "Fountain". Readymade or found object...call it what you like, but I call it an upside down urinal. It's a joke to call it art, but that is merelymy oppinion. And if "installation art" can grow to become legitimate, so too will video games.

By the way, Art History is merely one of my minors. Graphic Design is my major.

Avatar image for Korrigan777
Korrigan777

763

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#138 Korrigan777
Member since 2007 • 763 Posts

its really really cool seeing fellow gamers in this thread giving games the necessary credence.

Avatar image for kankthetank
kankthetank

4212

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#139 kankthetank
Member since 2003 • 4212 Posts
The best example, imo, would be the MYST series. The games are basically centered around living art.
Avatar image for akif22
akif22

16012

Forum Posts

0

Wiki Points

0

Followers

Reviews: 8

User Lists: 0

#140 akif22
Member since 2003 • 16012 Posts

great examples are:

okami, shadow of the colossus, killer 7, wind waker

there's also this new game for the wii called Eternity's Child, which has completely hand-drawn backgrounds .. the art style is really good IMO

Avatar image for rowzzr
rowzzr

2375

Forum Posts

0

Wiki Points

0

Followers

Reviews: -2

User Lists: 0

#141 rowzzr
Member since 2005 • 2375 Posts

post pics if you can (please do):(Miles0T0Prower

hmm, lol, all videogames today require great art. your teacher was probably thinking of atari games when he told you that. anyway, you just look for game box covers and surely anyone can see the art in that

Avatar image for Planeforger
Planeforger

20053

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#142 Planeforger
Member since 2004 • 20053 Posts

Video games have various examples of art - not just in the actual in-game rendering, but also in the cutscenes, box-art and concept art.

I mean, check out this truly amazing Guild Wars Nightfall concept art!

Or Psychonauts, where the artst-yles of the psychic worlds reflect the minds of their owners:

Avatar image for FrozenLiquid
FrozenLiquid

13555

Forum Posts

0

Wiki Points

0

Followers

Reviews: 22

User Lists: 0

#143 FrozenLiquid
Member since 2007 • 13555 Posts

Yes, games have artistic elements. Anything can have artistic elements.

But they are fundementally not in the same vein as film and literature.

Avatar image for joeychew
joeychew

4580

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#144 joeychew
Member since 2003 • 4580 Posts

Okami is the first that hit my mind...but there are many other games too.

Avatar image for freeload
freeload

8139

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#145 freeload
Member since 2003 • 8139 Posts

Ok heres the story my art teacher is making me do a report on art stlyes and art or what. I chose video games and he tryed to prove me wrong in saying video games are not art. So my grade is on the line here. Show me some great art in video games(art stles). I can use to convie him and get me a A Miles0T0Prower

Videogames can and usually do contain elements of visual art (both beautiful graphics and detailed world designs), music (grand orchestral scores and engrossing situational based sounds and effects), stories (in both written and acted/dialogue forms), and they are also interactive (which none of the other mediums are).Videogames are the most inclusive, expressive and indeed greatest form of entertainment ever created, and if movies, music or paintings can be considered a form of art then so too must games be.

I have laughed and cried because of videogames. I have watched in awe as beautiful worlds presented themselves before me. I have stood afraid of what lurks in the darkness of a dimly lit room and the horrors that await me in the shadows. I have spent countless hours playing in these worlds of man's imagination.

A single game, Super Mario World, changed my life and inspired me (more so than any painting or sculpture, or book or film) to pursue a career in videogames. If that is not what true art is all about then I don't know art...and I have studied art for over 20 years.

You can quote me on all that.

I would actually copy and paste what I said into your report somewhere and use my tag and Gamespot as one of your references. It will score you extra marks for sourcing your material and show that you actually did some research and took other peoples input and opinions into consideration.

Avatar image for eddy_of_york
eddy_of_york

1676

Forum Posts

0

Wiki Points

0

Followers

Reviews: 6

User Lists: 0

#146 eddy_of_york
Member since 2005 • 1676 Posts

Use some concept art and then screenshots of in-game. He can't argue against that. It's art, imitating art, imitating nature.

Avatar image for slothboyadvance
slothboyadvance

12596

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#147 slothboyadvance
Member since 2003 • 12596 Posts
[QUOTE="Sooshy"][QUOTE="goblaa"]

Indeed, the graphics are art.

goblaa

What about when the graphics are designed to interact with the way a game is played?

Which is really no different than how candyland's board desing interacts with it's gameplay. But they are both still games. Just becasue a visual interacts with the gameplay does not change their definition.

The act of competing to acomplish an objective is not art.

Hey! Candylandis art!

I mean, look at the board...

Interactive art: Wave of the future. :P

Avatar image for eddy_of_york
eddy_of_york

1676

Forum Posts

0

Wiki Points

0

Followers

Reviews: 6

User Lists: 0

#148 eddy_of_york
Member since 2005 • 1676 Posts

Use some concept art and then screenshots of in-game. He can't argue against that. It's art, imitating art, imitating nature.

Avatar image for FrozenLiquid
FrozenLiquid

13555

Forum Posts

0

Wiki Points

0

Followers

Reviews: 22

User Lists: 0

#149 FrozenLiquid
Member since 2007 • 13555 Posts

[QUOTE="Miles0T0Prower"]Ok heres the story my art teacher is making me do a report on art stlyes and art or what. I chose video games and he tryed to prove me wrong in saying video games are not art. So my grade is on the line here. Show me some great art in video games(art stles). I can use to convie him and get me a A freeload

Videogames can and usually do contain elements of visual art (both beautiful graphics and detailed world designs), music (grand orchestral scores and engrossing situational based sounds andeffects), stories (in both written and acted/dialogue forms), and they are also interactive (which none of the other mediums are).Videogames are themost inclusive, expressiveand indeed greatest form of entertainment ever created, and if movies, music or paintings can be considered a form of art then so toomust games be.

I have laughed and cried because of videogames. I havewatched in awe as beautiful worlds presented themselves before me. I havestood afraid of what lurks in the darkness of a dimly lit room and the horrors that await me in the shadows. I have spent countless hours playing in these worlds of man's imagination.

A single game, Super Mario World, changed my life and inspired me (more so than anypaintingor sculpture, or book or film) to pursue a career in videogames. If that is not what true art is all about then I don't know art...and I have studied art for over 20 years.

You can quote me on all that.

I would actually copy and paste what I said into your report somewhere and use my tag and Gamespot as one of your references. It will score you extra marks for sourcing your material and show that you actually did some research and took other peoples input and opinions into consideration.

There. You said it in your first two words. Videogames can. Video games do not have to contain artistic elements for it to function, whereas film, literature, music and fine arts do.

Consider some of the first videogames ever made. For example, Pong, the most famous of the first generation of video games. Was it a game? Yes, of course. Did it contain any artistic expression? Of course not. Pong is simply a game which requires the player to overcome an obstacle and win the round, much like most major sports.

Now, was it an art? Yes. Games are a craft. It requires skill to make. Thus, games are fundementallyan art in the form of craftsmanship.

Consider the first film ever made, "Roundbay Garden Scene". That two second feature, despite those that had not accepted it in the past, showcased something which ring true in films today: that the medium fundementally evokes emotions, just like literature before it.

Yes, it shows people walking around for two seconds. But how are they dressed? What is the setting? In a nice, lush setting, next to what seems to be a pavillion, correct? How is the man walking? He's walking in a way which emphasizes his state of being: he is happy, and he is socializing with the other people.

Now can you see the two fundemental differences there? Games can, but do not need, artistic expression to function. Film (which I use because it is the most comparable and most compared), by its very nature, needs it.

Video games are like houses. Like tables, like the latest televisions: they canall contain artistic elements, as directed by the designer, but fundementally they're made for other uses -- the house ot live in, the table to do work or eat upon, and the television to use for communication and what not.

So, there you have it. It doesn't make video games any lower than the other mediums however.

Avatar image for freeload
freeload

8139

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#150 freeload
Member since 2003 • 8139 Posts
[QUOTE="freeload"]

[QUOTE="Miles0T0Prower"]Ok heres the story my art teacher is making me do a report on art stlyes and art or what. I chose video games and he tryed to prove me wrong in saying video games are not art. So my grade is on the line here. Show me some great art in video games(art stles). I can use to convie him and get me a A FrozenLiquid

Videogames can and usually do contain elements of visual art (both beautiful graphics and detailed world designs), music (grand orchestral scores and engrossing situational based sounds andeffects), stories (in both written and acted/dialogue forms), and they are also interactive (which none of the other mediums are).Videogames are themost inclusive, expressiveand indeed greatest form of entertainment ever created, and if movies, music or paintings can be considered a form of art then so toomust games be.

I have laughed and cried because of videogames. I havewatched in awe as beautiful worlds presented themselves before me. I havestood afraid of what lurks in the darkness of a dimly lit room and the horrors that await me in the shadows. I have spent countless hours playing in these worlds of man's imagination.

A single game, Super Mario World, changed my life and inspired me (more so than anypaintingor sculpture, or book or film) to pursue a career in videogames. If that is not what true art is all about then I don't know art...and I have studied art for over 20 years.

You can quote me on all that.

I would actually copy and paste what I said into your report somewhere and use my tag and Gamespot as one of your references. It will score you extra marks for sourcing your material and show that you actually did some research and took other peoples input and opinions into consideration.

There. You said it in your first two words. Videogames can. Video games do not have to contain artistic elements for it to function, whereas film, literature, music and fine arts do.

Consider some of the first videogames ever made. For example, Pong, the most famous of the first generation of video games. Was it a game? Yes, of course. Did it contain any artistic expression? Of course not. Pong is simply a game which requires the player to overcome an obstacle and win the round, much like most major sports.

Now, was it an art? Yes. Games are a craft. It requires skill to make. Thus, games are fundementallyan art in the form of craftsmanship.

Consider the first film ever made, "Roundbay Garden Scene". That two second feature, despite those that had not accepted it in the past, showcased something which ring true in films today: that the medium fundementally evokes emotions, just like literature before it.

Yes, it shows people walking around for two seconds. But how are they dressed? What is the setting? In a nice, lush setting, next to what seems to be a pavillion, correct? How is the man walking? He's walking in a way which emphasizes his state of being: he is happy, and he is socializing with the other people.

Now can you see the two fundemental differences there? Games can, but do not need, artistic expression to function. Film (which I use because it is the most comparable and most compared), by its very nature, needs it.

Video games are like houses. Like tables, like the latest televisions: they canall contain artistic elements, as directed by the designer, but fundementally they're made for other uses -- the house ot live in, the table to do work or eat upon, and the television to use for communication and what not.

So, there you have it. It doesn't make video games any lower than the other mediums however.

I'm not sure if you are saying they are or are not a form of art, or if that is really your main point, but I agree that some videogames are clearly not even trying to be art, in any meaniful sense of the word, and I most certainly agree that however you look at games (art or not) it does not make them any lower than any of the other mediums of entertainment.

I would reiterate that I personally consider videogames the greatest single form of entertainment ever created by man, and we are still in the very early days of the interactive entertainment medium that is videogames when compared to the hundreds of years that films, music and books have been around...