Assassins Creed -- Tower Climb

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emawk

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#1 emawk
Member since 2004 • 1820 Posts

Check it out.

Huge city, eh?

Check out this music video.

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mamoru

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#2 mamoru
Member since 2005 • 637 Posts
this is game is gonna b awesome~!!!
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emawk

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#3 emawk
Member since 2004 • 1820 Posts

this is game is gonna b awesome~!!!mamoru

I know.

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Tom_Brady860

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#4 Tom_Brady860
Member since 2007 • 961 Posts
8.5
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Vyse_The_Daring

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#5 Vyse_The_Daring
Member since 2003 • 5318 Posts
The city is huge, this game looks great. I don't know why people bash Ubi.
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JPOBS

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#6 JPOBS
Member since 2007 • 9675 Posts
damn that hay must be soft.
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JiveT

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#7 JiveT
Member since 2005 • 8619 Posts
That must be some hay! Jah the city looks great.
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JPOBS

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#8 JPOBS
Member since 2007 • 9675 Posts
That must be some hay! Jah the city looks great.JiveT
i pwnt u nuub lolol.
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JiveT

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#9 JiveT
Member since 2005 • 8619 Posts

[QUOTE="JiveT"]That must be some hay! Jah the city looks great.JPOBS
i pwnt u nuub lolol.

I hate you shut up!

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xbox360isgr8t

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#10 xbox360isgr8t
Member since 2006 • 6600 Posts
that drop into the conviently placed hay bin or whatever it was is so tight.
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Wiicraft

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#11 Wiicraft
Member since 2007 • 652 Posts

damn that hay must be soft. JPOBS

It's not merely soft, it's Ubi-soft. :D

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Tom_Brady860

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#12 Tom_Brady860
Member since 2007 • 961 Posts

[QUOTE="JPOBS"]damn that hay must be soft. Wiicraft

It's not merely soft, it's Ubi-soft. :D

BOOOO!!!

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JPOBS

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#13 JPOBS
Member since 2007 • 9675 Posts

[QUOTE="JPOBS"]damn that hay must be soft. Wiicraft

It's not merely soft, it's Ubi-soft. :D

OMG lololol.
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kittykatz5k

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#14 kittykatz5k
Member since 2004 • 32249 Posts
The game LOOKS nice, but will it play nice? There was a great deal of critism surrounding the game back at E3.
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emawk

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#15 emawk
Member since 2004 • 1820 Posts
Gameplay video.
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emawk

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#16 emawk
Member since 2004 • 1820 Posts

The game LOOKS nice, but will it play nice? There was a great deal of critism surrounding the game back at E3.kittykatz5k

Not because it didn't play nice, but because there was a minor glitch in the game. Watch the video in my previous post.

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kittykatz5k

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#17 kittykatz5k
Member since 2004 • 32249 Posts

Gameplay video.emawk

Thanks for sollidifying my point.

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zombiepigeon

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#18 zombiepigeon
Member since 2007 • 829 Posts

Ubisoft is responsible for a lot of great 360 games. This will be no exception.

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ganon546

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#19 ganon546
Member since 2007 • 2942 Posts
I'm really looking forward to this game. I just hope it doesn't flop.
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emawk

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#20 emawk
Member since 2004 • 1820 Posts

[QUOTE="emawk"]Gameplay video.kittykatz5k

Thanks for sollidifying my point.

How does it do that?

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emawk

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#21 emawk
Member since 2004 • 1820 Posts

Ubisoft is responsible for a lot of great 360 games. This will be no exception.

zombiepigeon

It's responsible for a lot of great games, period.

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JiveT

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#22 JiveT
Member since 2005 • 8619 Posts

[QUOTE="emawk"]Gameplay video.kittykatz5k

Thanks for sollidifying my point.

Any game that lets you shove beggars out of your face is ahead of the curve.

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kittykatz5k

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#23 kittykatz5k
Member since 2004 • 32249 Posts
[QUOTE="kittykatz5k"]

[QUOTE="emawk"]Gameplay video.emawk

Thanks for sollidifying my point.

How does it do that?

This game looks very AA. I appologize if you were hyping this game AA, but I've seen lots of AAA hype on this and it looks way to borring and broken for AAA. BTW, by broken, I'm not talking about the glitches.

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JPOBS

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#24 JPOBS
Member since 2007 • 9675 Posts
Gameplay video.emawk
Too good.
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emawk

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#25 emawk
Member since 2004 • 1820 Posts
[QUOTE="emawk"][QUOTE="kittykatz5k"]

[QUOTE="emawk"]Gameplay video.kittykatz5k

Thanks for sollidifying my point.

How does it do that?

This game looks very AA. I appologize if you were hyping this game AA, but I've seen lots of AAA hype on this and it looks way to borring and broken for AAA. BTW, by broken, I'm not talking about the glitches.

Then what do you mean broken. This is a potential AAA game.

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JPOBS

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#26 JPOBS
Member since 2007 • 9675 Posts

This game looks very AA. I appologize if you were hyping this game AA, but I've seen lots of AAA hype on this and it looks way to borring and broken for AAA. BTW, by broken, I'm not talking about the glitches.

kittykatz5k
You're very vague. Care to explain exactly what you mean?
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kittykatz5k

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#27 kittykatz5k
Member since 2004 • 32249 Posts
[QUOTE="kittykatz5k"][QUOTE="emawk"][QUOTE="kittykatz5k"]

[QUOTE="emawk"]Gameplay video.emawk

Thanks for sollidifying my point.

How does it do that?

This game looks very AA. I appologize if you were hyping this game AA, but I've seen lots of AAA hype on this and it looks way to borring and broken for AAA. BTW, by broken, I'm not talking about the glitches.

Then what do you mean broken. This is a potential AAA game.

It's combat is very cinematic,VERY little game. The guys walk around in circles nad charge at you 1 on 1. if you press 1 or 2 buttons as they're running at you, you watch a cinematic of you stabbing the guy. The guy wasn't blocking, that guy wasn't stabbing or swining, he was just activating a cinematic every couple of seconds to kill whoever was in front of him. Basically imagine ninja gaiden, now take out every normal attack you have and force yoruself to use pure special attacks. that's waht this is.

But enough aobut the combat, the whole reaching the palace dealy feels very scripted and linear. You have the points where guards have their back turned, you have spesific buildings to climb, all that stuff. If this is going for a midevil hitman feel, it should have kept the hitman nonlinear ness of it.

Finally, crowds do NOT act like that. It seems like every person you colide with grabs onto you and basically tries to slow you down. No, if I'm running through a crowd of epople, I'll run through that crowd of people.

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emawk

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#28 emawk
Member since 2004 • 1820 Posts
[QUOTE="emawk"]

Then what do you mean broken? This is a potential AAA game.

kittykatz5k

It's combat is very cinematic,VERY little game. The guys walk around in circles nad charge at you 1 on 1. if you press 1 or 2 buttons as they're running at you, you watch a cinematic of you stabbing the guy. The guy wasn't blocking, that guy wasn't stabbing or swining, he was just activating a cinematic every couple of seconds to kill whoever was in front of him. Basically imagine ninja gaiden, now take out every normal attack you have and force yoruself to use pure special attacks. that's waht this is.

But enough aobut the combat, the whole reaching the palace dealy feels very scripted and linear. You have the points where guards have their back turned, you have spesific buildings to climb, all that stuff. If this is going for a midevil hitman feel, it should have kept the hitman nonlinear ness of it.

Finally, crowds do NOT act like that. It seems like every person you colide with grabs onto you and basically tries to slow you down. No, if I'm running through a crowd of epople, I'll run through that crowd of people.

For your first point, I agree that there are many cinematic in the combat and that the enemies do attack you one at a time, but not always. However, I don't think it takes much away from the enjoyment of the gameplay. The gameplay still involves timing. You are mostly in defensive pose but, although not advisable, you could attack at anytime you want. The player has to time his attacks and counters very proper. As for his combat moves, the player decides which ones Altair should initiate, and many, if not most of them, involve combos. That means that during those cinematic that you mentioned, the player still has control over how it finishes. If the player doesn't execute the combos properly, the enemies will break out of that cinematic combo.Furthermore, its too early to know just how smart anddifficult the enemies could be. Quite frankly, I think the cinematic adds a strong realistic element to the game, while make the game fun at the same time.

For your second point, the developers themselves said you could approach the game in more than one way. In the video I showed, Altair (the player) fell for a trap laid out by the enemy. I could bet that there are more than on e way to reach his hideout, one of which includes taking out the guards. In order to get to your well-hidden enemy, you have to enter that building yourself. You can't wait for him to come out because he won't come out. And you can't call an air strike either. Furthermore, I don't think it is a necessity to climb the same buildings; it's just convenience.

For your third point, I don't where you getting it from. I hardly see anyone trying to grab you. When there is chaos in a crowd, people bump into each other, just like in Assassins Creed.

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OldParr

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#29 OldParr
Member since 2006 • 2996 Posts
the combat system is kind of lame for this game.i tought it was gonna be la POP