At last, Naughty Dog admits PS3 is WEAK !!!

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tricyclon123

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#1 tricyclon123
Member since 2007 • 436 Posts

I did not see that coming to be frank, but after the HUGE downgrade, they had to say something i suppose

http://forum.teamxbox.com/showthread.php?t=509144

http://playstar.cinebb.com/Dossiers-f4/Rencontre-avec-Christophe-Balestra-de-Naughty-Dog-t210.htm

Ok guys, here is a translation:
The E3 teaser wasn't realtime apparently, but was using the assets and shaders of the game at that time, but the engine wasn't good enough. Today they have it running at 30 fps, and they are very near the trailer quality, about 90% of it (litteraly says it's missing 10%), because the shaders have been downgraded a bit because they aimed too high at first.

It also mentions they are using Nvidia's CG, but also some new library that has not been made available to third party devs yet.

....

That article is 100% legit. Believe it or not it's your problem, but the author is well known here in France, and the event itself happened for sure.
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Planeforger

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#2 Planeforger
Member since 2004 • 20102 Posts
I don't see how they're blaming the PS3's hardware for the downgrade - it seems that their engine wasn't good enough.
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emotions

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#3 emotions
Member since 2005 • 876 Posts
Thats been debunked

that french website and the user that posted that reliablity makes spong look good
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Viviath

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#4 Viviath
Member since 2005 • 2795 Posts

I did not see that coming to be frank, but after the HUGE downgrade, they had to say something i suppose

http://forum.teamxbox.com/showthread.php?t=509144

http://playstar.cinebb.com/Dossiers-f4/Rencontre-avec-Christophe-Balestra-de-Naughty-Dog-t210.htm

Ok guys, here is a translation:
The E3 teaser wasn't realtime apparently, but was using the assets and shaders of the game at that time, but the engine wasn't good enough. Today they have it running at 30 fps, and they are very near the trailer quality, about 90% of it (litteraly says it's missing 10%), because the shaders have been downgraded a bit because they aimed too high at first.

It also mentions they are using Nvidia's CG, but also some new library that has not been made available to third party devs yet.

....

That article is 100% legit. Believe it or not it's your problem, but the author is well known here in France, and the event itself happened for sure.tricyclon123
like how you didnt bold the most important part of the qoute... "The engine wasnt good enough" ...nothing is said about the PS3...only the game engine. If you tried to run GeoW on the Daikatana engine, you wouldnt get good results... :?
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whoisryanmack

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#5 whoisryanmack
Member since 2006 • 7675 Posts
chalk another one up to the ps3. its all downhill from here.
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Ibacai

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#6 Ibacai
Member since 2006 • 14459 Posts
Hmm, I don't know about that. I don't see Naughty Dog saying that the PS3 is to weak to handle the initial footage. Just that their expectations were to high. Doesn't say anything about hardware expectation but engine expectations. There is a huge difference. However, I will give in to the fact that they say they downgraded the graphics in the game. Oh well. That is if the translation is correct.
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chrismunx

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#7 chrismunx
Member since 2003 • 3964 Posts
All I got out of that was, "I'm part of the development team. And our engine pretty much sucks for what we were aiming for."
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OXIIIIXO

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#8 OXIIIIXO
Member since 2006 • 2337 Posts

I did not see that coming to be frank, but after the HUGE downgrade, they had to say something i suppose

http://forum.teamxbox.com/showthread.php?t=509144

http://playstar.cinebb.com/Dossiers-f4/Rencontre-avec-Christophe-Balestra-de-Naughty-Dog-t210.htm

Ok guys, here is a translation:
The E3 teaser wasn't realtime apparently, but was using the assets and shaders of the game at that time, but the engine wasn't good enough. Today they have it running at 30 fps, and they are very near the trailer quality, about 90% of it (litteraly says it's missing 10%), because the shaders have been downgraded a bit because they aimed too high at first.

It also mentions they are using Nvidia's CG, but also some new library that has not been made available to third party devs yet.

....

That article is 100% legit. Believe it or not it's your problem, but the author is well known here in France, and the event itself happened for sure.tricyclon123

Their engine was not good enough = PS3 weak?

Wait, this is good news, they are 90% near the trailer quality, given how much time they still have left before the release I don't see why they couldn't take it all the way.

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Ezgam3r

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#9 Ezgam3r
Member since 2006 • 2308 Posts
Nice job of you and Team Xbox trying to spin this. As already stated in the thread, its the engine, not the ps3.

I recommend that you guys read the full translation of the actual page: http://www.google.com/translate?u=http%3A%2F%2Fplaystar.cinebb.com%2FDossiers-f4%2FRencontre-avec-Christophe-Balestra-de-Naughty-Dog-t210.htm&langpair=fr%7Cen&hl=en&ie=UTF8

Not the greatest translation odviously but its readable.
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danneswegman

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#10 danneswegman
Member since 2005 • 12937 Posts
do you know what they mean with "engine".....
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Viviath

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#12 Viviath
Member since 2005 • 2795 Posts
[QUOTE="OXIIIIXO"][QUOTE="tricyclon123"]

I did not see that coming to be frank, but after the HUGE downgrade, they had to say something i suppose

http://forum.teamxbox.com/showthread.php?t=509144

http://playstar.cinebb.com/Dossiers-f4/Rencontre-avec-Christophe-Balestra-de-Naughty-Dog-t210.htm

Ok guys, here is a translation:
The E3 teaser wasn't realtime apparently, but was using the assets and shaders of the game at that time, but the engine wasn't good enough. Today they have it running at 30 fps, and they are very near the trailer quality, about 90% of it (litteraly says it's missing 10%), because the shaders have been downgraded a bit because they aimed too high at first.

It also mentions they are using Nvidia's CG, but also some new library that has not been made available to third party devs yet.

....

That article is 100% legit. Believe it or not it's your problem, but the author is well known here in France, and the event itself happened for sure.tricyclon123

Their engine was not good enough = PS3 weak?

Wait, this is good news, they are 90% near the trailer quality, given how much time they still have left before the release I don't see why they couldn't take it all the way.

Too much damage control in this thread ....

If PS3 was the god like machine they promised, and any of those pics of games was real, now they would not have to excuse themselves, right ?

But fact is not one game on PS3 did not get the downgrade, seems like EVERY DEVELOPER overestimated what PS3 can do, so that is why all first pics - videos of games are 100% fakes

So I guess Gun for the 360 is the measure of the 360's graphical power.... :?
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-Reggaeton-

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#13 -Reggaeton-
Member since 2007 • 2392 Posts
Another self ownage. :D
90% near the trailer thats great news. Thanks lem.
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Ibacai

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#14 Ibacai
Member since 2006 • 14459 Posts
[QUOTE="OXIIIIXO"][QUOTE="tricyclon123"]

I did not see that coming to be frank, but after the HUGE downgrade, they had to say something i suppose

http://forum.teamxbox.com/showthread.php?t=509144

http://playstar.cinebb.com/Dossiers-f4/Rencontre-avec-Christophe-Balestra-de-Naughty-Dog-t210.htm

Ok guys, here is a translation:
The E3 teaser wasn't realtime apparently, but was using the assets and shaders of the game at that time, but the engine wasn't good enough. Today they have it running at 30 fps, and they are very near the trailer quality, about 90% of it (litteraly says it's missing 10%), because the shaders have been downgraded a bit because they aimed too high at first.

It also mentions they are using Nvidia's CG, but also some new library that has not been made available to third party devs yet.

....

That article is 100% legit. Believe it or not it's your problem, but the author is well known here in France, and the event itself happened for sure.tricyclon123

Their engine was not good enough = PS3 weak?

Wait, this is good news, they are 90% near the trailer quality, given how much time they still have left before the release I don't see why they couldn't take it all the way.

Too much damage control in this thread ....

If PS3 was the god like machine they promised, and any of those pics of games was real, now they would not have to excuse themselves, right ?

But fact is not one game on PS3 did not get the downgrade, seems like EVERY DEVELOPER overestimated what PS3 can do, so that is why all first pics - videos of games are 100% fakes

Again you're missing the key point. The devs said their expectations for the "ENGINE" were to high. That doesn't mean the PS3 hardware is weak. And don't say they would obviously redo the entire engine if they wanted it to be the best as it's not cost efficient.
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craigx42

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#15 craigx42
Member since 2004 • 108 Posts
saying its 90% quality of the trailer means its weak? wow mountain out of a moll hill anyone?
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tricyclon123

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#16 tricyclon123
Member since 2007 • 436 Posts
[QUOTE="tricyclon123"][QUOTE="OXIIIIXO"][QUOTE="tricyclon123"]

I did not see that coming to be frank, but after the HUGE downgrade, they had to say something i suppose

http://forum.teamxbox.com/showthread.php?t=509144

http://playstar.cinebb.com/Dossiers-f4/Rencontre-avec-Christophe-Balestra-de-Naughty-Dog-t210.htm

Ok guys, here is a translation:
The E3 teaser wasn't realtime apparently, but was using the assets and shaders of the game at that time, but the engine wasn't good enough. Today they have it running at 30 fps, and they are very near the trailer quality, about 90% of it (litteraly says it's missing 10%), because the shaders have been downgraded a bit because they aimed too high at first.

It also mentions they are using Nvidia's CG, but also some new library that has not been made available to third party devs yet.

....

That article is 100% legit. Believe it or not it's your problem, but the author is well known here in France, and the event itself happened for sure.Ibacai

Their engine was not good enough = PS3 weak?

Wait, this is good news, they are 90% near the trailer quality, given how much time they still have left before the release I don't see why they couldn't take it all the way.

Too much damage control in this thread ....

If PS3 was the god like machine they promised, and any of those pics of games was real, now they would not have to excuse themselves, right ?

But fact is not one game on PS3 did not get the downgrade, seems like EVERY DEVELOPER overestimated what PS3 can do, so that is why all first pics - videos of games are 100% fakes

Again you're missing the key point. The devs said their expectations for the "ENGINE" were to high. That doesn't mean the PS3 hardware is weak. And don't say they would obviously redo the entire engine if they wanted it to be the best as it's not cost efficient.

You have NO CLUE man, engines run off HARDWARE, they are not an idea, it is an implementation, they used a super pc for the first pics, but turned PS3 is far far weaker, that is all there is to it

As for the .. 90% figure, they are the devlopers, they would make THE best damage control possible, but fact is that it is more than 40% downgraded, lighting seems nowhere near, shaders too, AA too, how is all that ...10% ???

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-Reggaeton-

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#17 -Reggaeton-
Member since 2007 • 2392 Posts
Lemmings knows the end is comming and they are grasping for straws.
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tricyclon123

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#18 tricyclon123
Member since 2007 • 436 Posts

Lemmings knows the end is comming and they are grasping for straws.-Reggaeton-

Right !!!

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Ezgam3r

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#19 Ezgam3r
Member since 2006 • 2308 Posts

[QUOTE="-Reggaeton-"]Lemmings knows the end is comming and they are grasping for straws.tricyclon123

Right !!!

So you admit that your pretty much just looking for excuses to bash the PS3?
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Ibacai

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#20 Ibacai
Member since 2006 • 14459 Posts
[QUOTE="Ibacai"][QUOTE="tricyclon123"][QUOTE="OXIIIIXO"][QUOTE="tricyclon123"]

I did not see that coming to be frank, but after the HUGE downgrade, they had to say something i suppose

http://forum.teamxbox.com/showthread.php?t=509144

http://playstar.cinebb.com/Dossiers-f4/Rencontre-avec-Christophe-Balestra-de-Naughty-Dog-t210.htm

Ok guys, here is a translation:
The E3 teaser wasn't realtime apparently, but was using the assets and shaders of the game at that time, but the engine wasn't good enough. Today they have it running at 30 fps, and they are very near the trailer quality, about 90% of it (litteraly says it's missing 10%), because the shaders have been downgraded a bit because they aimed too high at first.

It also mentions they are using Nvidia's CG, but also some new library that has not been made available to third party devs yet.

....

That article is 100% legit. Believe it or not it's your problem, but the author is well known here in France, and the event itself happened for sure.tricyclon123

Their engine was not good enough = PS3 weak?

Wait, this is good news, they are 90% near the trailer quality, given how much time they still have left before the release I don't see why they couldn't take it all the way.

Too much damage control in this thread ....

If PS3 was the god like machine they promised, and any of those pics of games was real, now they would not have to excuse themselves, right ?

But fact is not one game on PS3 did not get the downgrade, seems like EVERY DEVELOPER overestimated what PS3 can do, so that is why all first pics - videos of games are 100% fakes

Again you're missing the key point. The devs said their expectations for the "ENGINE" were to high. That doesn't mean the PS3 hardware is weak. And don't say they would obviously redo the entire engine if they wanted it to be the best as it's not cost efficient.

You have NO CLUE man, engines run off HARDWARE, they are not an idea, it is an implementation, they used a super pc for the first pics, but turned PS3 is far far weaker, that is all there is to it

As for the .. 90% figure, they are the devlopers, they would make THE best damage control possible, but fact is that it is more than 40% downgraded, lighting seems nowhere near, shaders too, AA too, how is all that ...10% ???

You have no idea how software development works, do you? And you won't listen to logic so have fun.
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Doomshine

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#21 Doomshine
Member since 2004 • 908 Posts
No they didn't....

Have a look at the last paragraph:

"when one asks him to compare with X360 it says as well sour as it thinks as the PS3 has more potential and than in 1 or 2 years the plays will be higher technically"
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tricyclon123

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#22 tricyclon123
Member since 2007 • 436 Posts
[QUOTE="tricyclon123"][QUOTE="Ibacai"][QUOTE="tricyclon123"][QUOTE="OXIIIIXO"][QUOTE="tricyclon123"]

I did not see that coming to be frank, but after the HUGE downgrade, they had to say something i suppose

http://forum.teamxbox.com/showthread.php?t=509144

http://playstar.cinebb.com/Dossiers-f4/Rencontre-avec-Christophe-Balestra-de-Naughty-Dog-t210.htm

Ok guys, here is a translation:
The E3 teaser wasn't realtime apparently, but was using the assets and shaders of the game at that time, but the engine wasn't good enough. Today they have it running at 30 fps, and they are very near the trailer quality, about 90% of it (litteraly says it's missing 10%), because the shaders have been downgraded a bit because they aimed too high at first.

It also mentions they are using Nvidia's CG, but also some new library that has not been made available to third party devs yet.

....

That article is 100% legit. Believe it or not it's your problem, but the author is well known here in France, and the event itself happened for sure.Ibacai

Their engine was not good enough = PS3 weak?

Wait, this is good news, they are 90% near the trailer quality, given how much time they still have left before the release I don't see why they couldn't take it all the way.

Too much damage control in this thread ....

If PS3 was the god like machine they promised, and any of those pics of games was real, now they would not have to excuse themselves, right ?

But fact is not one game on PS3 did not get the downgrade, seems like EVERY DEVELOPER overestimated what PS3 can do, so that is why all first pics - videos of games are 100% fakes

Again you're missing the key point. The devs said their expectations for the "ENGINE" were to high. That doesn't mean the PS3 hardware is weak. And don't say they would obviously redo the entire engine if they wanted it to be the best as it's not cost efficient.

You have NO CLUE man, engines run off HARDWARE, they are not an idea, it is an implementation, they used a super pc for the first pics, but turned PS3 is far far weaker, that is all there is to it

As for the .. 90% figure, they are the devlopers, they would make THE best damage control possible, but fact is that it is more than 40% downgraded, lighting seems nowhere near, shaders too, AA too, how is all that ...10% ???

You have no idea how software development works, do you? And you won't listen to logic so have fun.

Where is the logic, when you suggest they had an engine that .... did not run in hardware ?

As for developers .... exclusive on PS3 ones .... suggesting PS3 will be better in 1-2 years, i will just not take their word for anything

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Ibacai

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#23 Ibacai
Member since 2006 • 14459 Posts
[QUOTE="Ibacai"][QUOTE="tricyclon123"][QUOTE="Ibacai"][QUOTE="tricyclon123"][QUOTE="OXIIIIXO"][QUOTE="tricyclon123"]

I did not see that coming to be frank, but after the HUGE downgrade, they had to say something i suppose

http://forum.teamxbox.com/showthread.php?t=509144

http://playstar.cinebb.com/Dossiers-f4/Rencontre-avec-Christophe-Balestra-de-Naughty-Dog-t210.htm

Ok guys, here is a translation:
The E3 teaser wasn't realtime apparently, but was using the assets and shaders of the game at that time, but the engine wasn't good enough. Today they have it running at 30 fps, and they are very near the trailer quality, about 90% of it (litteraly says it's missing 10%), because the shaders have been downgraded a bit because they aimed too high at first.

It also mentions they are using Nvidia's CG, but also some new library that has not been made available to third party devs yet.

....

That article is 100% legit. Believe it or not it's your problem, but the author is well known here in France, and the event itself happened for sure.tricyclon123

Their engine was not good enough = PS3 weak?

Wait, this is good news, they are 90% near the trailer quality, given how much time they still have left before the release I don't see why they couldn't take it all the way.

Too much damage control in this thread ....

If PS3 was the god like machine they promised, and any of those pics of games was real, now they would not have to excuse themselves, right ?

But fact is not one game on PS3 did not get the downgrade, seems like EVERY DEVELOPER overestimated what PS3 can do, so that is why all first pics - videos of games are 100% fakes

Again you're missing the key point. The devs said their expectations for the "ENGINE" were to high. That doesn't mean the PS3 hardware is weak. And don't say they would obviously redo the entire engine if they wanted it to be the best as it's not cost efficient.

You have NO CLUE man, engines run off HARDWARE, they are not an idea, it is an implementation, they used a super pc for the first pics, but turned PS3 is far far weaker, that is all there is to it

As for the .. 90% figure, they are the devlopers, they would make THE best damage control possible, but fact is that it is more than 40% downgraded, lighting seems nowhere near, shaders too, AA too, how is all that ...10% ???

You have no idea how software development works, do you? And you won't listen to logic so have fun.

Where is the logic, when you suggest they had an engine that .... did not run in hardware ?

As for developers .... exclusive on PS3 ones .... suggesting PS3 will be better in 1-2 years, i will just not take their word for anything

Where does it say that the engine will not run on the hardware? Where does it say that the hardware is the cause of the downgrade? Where does it say the that the devs call the PS3 weak? They had expectations for an engine, which they could not meet. There are quite a few problems that can come up with a new engine. Why do you think the Unreal engine is used in so many video games? Because it's tried and true so developers don't have to worry about any coding problems. When a Naughty Dog employee comes out and says, "The PS3 is a lot weaker then it's made out to be." I'll change my view.
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Doomshine

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#24 Doomshine
Member since 2004 • 908 Posts
[QUOTE="tricyclon123"]

As for the .. 90% figure, they are the devlopers, they would make THE best damage control possible, but fact is that it is more than 40% downgraded, lighting seems nowhere near, shaders too, AA too, how is all that ...10% ???

Is that you again nasos?

some guy named named nasos_333 said this in that teamxbox thread:

"It is VERY MUCH downgraded, not 10%, like 40%"


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DementedDragon

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#25 DementedDragon
Member since 2003 • 5095 Posts
Well, I'm glad I can read.  :?
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#26 reilo
Member since 2004 • 1131 Posts
[QUOTE="Ibacai"][QUOTE="tricyclon123"][QUOTE="Ibacai"][QUOTE="tricyclon123"][QUOTE="OXIIIIXO"][QUOTE="tricyclon123"]

I did not see that coming to be frank, but after the HUGE downgrade, they had to say something i suppose

http://forum.teamxbox.com/showthread.php?t=509144

http://playstar.cinebb.com/Dossiers-f4/Rencontre-avec-Christophe-Balestra-de-Naughty-Dog-t210.htm

Ok guys, here is a translation:
The E3 teaser wasn't realtime apparently, but was using the assets and shaders of the game at that time, but the engine wasn't good enough. Today they have it running at 30 fps, and they are very near the trailer quality, about 90% of it (litteraly says it's missing 10%), because the shaders have been downgraded a bit because they aimed too high at first.

It also mentions they are using Nvidia's CG, but also some new library that has not been made available to third party devs yet.

....

That article is 100% legit. Believe it or not it's your problem, but the author is well known here in France, and the event itself happened for sure.tricyclon123

Their engine was not good enough = PS3 weak?

Wait, this is good news, they are 90% near the trailer quality, given how much time they still have left before the release I don't see why they couldn't take it all the way.

Too much damage control in this thread ....

If PS3 was the god like machine they promised, and any of those pics of games was real, now they would not have to excuse themselves, right ?

But fact is not one game on PS3 did not get the downgrade, seems like EVERY DEVELOPER overestimated what PS3 can do, so that is why all first pics - videos of games are 100% fakes

Again you're missing the key point. The devs said their expectations for the "ENGINE" were to high. That doesn't mean the PS3 hardware is weak. And don't say they would obviously redo the entire engine if they wanted it to be the best as it's not cost efficient.

You have NO CLUE man, engines run off HARDWARE, they are not an idea, it is an implementation, they used a super pc for the first pics, but turned PS3 is far far weaker, that is all there is to it

As for the .. 90% figure, they are the devlopers, they would make THE best damage control possible, but fact is that it is more than 40% downgraded, lighting seems nowhere near, shaders too, AA too, how is all that ...10% ???

You have no idea how software development works, do you? And you won't listen to logic so have fun.

Where is the logic, when you suggest they had an engine that .... did not run in hardware ?

As for developers .... exclusive on PS3 ones .... suggesting PS3 will be better in 1-2 years, i will just not take their word for anything

lol. First you misinterpret what a PS3 dev said and try to claim that the PS3 is weak because of what the developer said, but then you spin it around and say that you would not trust a PS3 developer that claims the console will be better in 1-2 years? Oh the logic!
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Ibacai

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#27 Ibacai
Member since 2006 • 14459 Posts
[QUOTE="Doomshine"][QUOTE="tricyclon123"]

As for the .. 90% figure, they are the devlopers, they would make THE best damage control possible, but fact is that it is more than 40% downgraded, lighting seems nowhere near, shaders too, AA too, how is all that ...10% ???

Is that you again nasos?

some guy named named nasos_333 said this in that teamxbox thread:

"It is VERY MUCH downgraded, not 10%, like 40%"


Good lord, did his other account get banned too? Avenger something or other.
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tricyclon123

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#28 tricyclon123
Member since 2007 • 436 Posts
[QUOTE="tricyclon123"][QUOTE="Ibacai"][QUOTE="tricyclon123"][QUOTE="Ibacai"][QUOTE="tricyclon123"][QUOTE="OXIIIIXO"][QUOTE="tricyclon123"]

I did not see that coming to be frank, but after the HUGE downgrade, they had to say something i suppose

http://forum.teamxbox.com/showthread.php?t=509144

http://playstar.cinebb.com/Dossiers-f4/Rencontre-avec-Christophe-Balestra-de-Naughty-Dog-t210.htm

Ok guys, here is a translation:
The E3 teaser wasn't realtime apparently, but was using the assets and shaders of the game at that time, but the engine wasn't good enough. Today they have it running at 30 fps, and they are very near the trailer quality, about 90% of it (litteraly says it's missing 10%), because the shaders have been downgraded a bit because they aimed too high at first.

It also mentions they are using Nvidia's CG, but also some new library that has not been made available to third party devs yet.

....

That article is 100% legit. Believe it or not it's your problem, but the author is well known here in France, and the event itself happened for sure.reilo

Their engine was not good enough = PS3 weak?

Wait, this is good news, they are 90% near the trailer quality, given how much time they still have left before the release I don't see why they couldn't take it all the way.

Too much damage control in this thread ....

If PS3 was the god like machine they promised, and any of those pics of games was real, now they would not have to excuse themselves, right ?

But fact is not one game on PS3 did not get the downgrade, seems like EVERY DEVELOPER overestimated what PS3 can do, so that is why all first pics - videos of games are 100% fakes

Again you're missing the key point. The devs said their expectations for the "ENGINE" were to high. That doesn't mean the PS3 hardware is weak. And don't say they would obviously redo the entire engine if they wanted it to be the best as it's not cost efficient.

You have NO CLUE man, engines run off HARDWARE, they are not an idea, it is an implementation, they used a super pc for the first pics, but turned PS3 is far far weaker, that is all there is to it

As for the .. 90% figure, they are the devlopers, they would make THE best damage control possible, but fact is that it is more than 40% downgraded, lighting seems nowhere near, shaders too, AA too, how is all that ...10% ???

You have no idea how software development works, do you? And you won't listen to logic so have fun.

Where is the logic, when you suggest they had an engine that .... did not run in hardware ?

As for developers .... exclusive on PS3 ones .... suggesting PS3 will be better in 1-2 years, i will just not take their word for anything

lol. First you misinterpret what a PS3 dev said and try to claim that the PS3 is weak because of what the developer said, but then you spin it around and say that you would not trust a PS3 developer that claims the console will be better in 1-2 years? Oh the logic!

Beeing a PS3 developer makes you a bit ... biased, right ?

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reilo

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#29 reilo
Member since 2004 • 1131 Posts
[QUOTE="reilo"][QUOTE="tricyclon123"][QUOTE="Ibacai"][QUOTE="tricyclon123"][QUOTE="Ibacai"][QUOTE="tricyclon123"][QUOTE="OXIIIIXO"][QUOTE="tricyclon123"]

I did not see that coming to be frank, but after the HUGE downgrade, they had to say something i suppose

http://forum.teamxbox.com/showthread.php?t=509144

http://playstar.cinebb.com/Dossiers-f4/Rencontre-avec-Christophe-Balestra-de-Naughty-Dog-t210.htm

Ok guys, here is a translation:
The E3 teaser wasn't realtime apparently, but was using the assets and shaders of the game at that time, but the engine wasn't good enough. Today they have it running at 30 fps, and they are very near the trailer quality, about 90% of it (litteraly says it's missing 10%), because the shaders have been downgraded a bit because they aimed too high at first.

It also mentions they are using Nvidia's CG, but also some new library that has not been made available to third party devs yet.

....

That article is 100% legit. Believe it or not it's your problem, but the author is well known here in France, and the event itself happened for sure.tricyclon123

Their engine was not good enough = PS3 weak?

Wait, this is good news, they are 90% near the trailer quality, given how much time they still have left before the release I don't see why they couldn't take it all the way.

Too much damage control in this thread ....

If PS3 was the god like machine they promised, and any of those pics of games was real, now they would not have to excuse themselves, right ?

But fact is not one game on PS3 did not get the downgrade, seems like EVERY DEVELOPER overestimated what PS3 can do, so that is why all first pics - videos of games are 100% fakes

Again you're missing the key point. The devs said their expectations for the "ENGINE" were to high. That doesn't mean the PS3 hardware is weak. And don't say they would obviously redo the entire engine if they wanted it to be the best as it's not cost efficient.

You have NO CLUE man, engines run off HARDWARE, they are not an idea, it is an implementation, they used a super pc for the first pics, but turned PS3 is far far weaker, that is all there is to it

As for the .. 90% figure, they are the devlopers, they would make THE best damage control possible, but fact is that it is more than 40% downgraded, lighting seems nowhere near, shaders too, AA too, how is all that ...10% ???

You have no idea how software development works, do you? And you won't listen to logic so have fun.

Where is the logic, when you suggest they had an engine that .... did not run in hardware ?

As for developers .... exclusive on PS3 ones .... suggesting PS3 will be better in 1-2 years, i will just not take their word for anything

lol. First you misinterpret what a PS3 dev said and try to claim that the PS3 is weak because of what the developer said, but then you spin it around and say that you would not trust a PS3 developer that claims the console will be better in 1-2 years? Oh the logic!

Beeing a PS3 developer makes you a bit ... biased, right ?

sigh. Selective hearing, is your problem I suppose. Better known as ignorance.
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Ibacai

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#30 Ibacai
Member since 2006 • 14459 Posts
[QUOTE="reilo"][QUOTE="tricyclon123"][QUOTE="Ibacai"][QUOTE="tricyclon123"][QUOTE="Ibacai"][QUOTE="tricyclon123"][QUOTE="OXIIIIXO"][QUOTE="tricyclon123"]

I did not see that coming to be frank, but after the HUGE downgrade, they had to say something i suppose

http://forum.teamxbox.com/showthread.php?t=509144

http://playstar.cinebb.com/Dossiers-f4/Rencontre-avec-Christophe-Balestra-de-Naughty-Dog-t210.htm

Ok guys, here is a translation:
The E3 teaser wasn't realtime apparently, but was using the assets and shaders of the game at that time, but the engine wasn't good enough. Today they have it running at 30 fps, and they are very near the trailer quality, about 90% of it (litteraly says it's missing 10%), because the shaders have been downgraded a bit because they aimed too high at first.

It also mentions they are using Nvidia's CG, but also some new library that has not been made available to third party devs yet.

....

That article is 100% legit. Believe it or not it's your problem, but the author is well known here in France, and the event itself happened for sure.tricyclon123

Their engine was not good enough = PS3 weak?

Wait, this is good news, they are 90% near the trailer quality, given how much time they still have left before the release I don't see why they couldn't take it all the way.

Too much damage control in this thread ....

If PS3 was the god like machine they promised, and any of those pics of games was real, now they would not have to excuse themselves, right ?

But fact is not one game on PS3 did not get the downgrade, seems like EVERY DEVELOPER overestimated what PS3 can do, so that is why all first pics - videos of games are 100% fakes

Again you're missing the key point. The devs said their expectations for the "ENGINE" were to high. That doesn't mean the PS3 hardware is weak. And don't say they would obviously redo the entire engine if they wanted it to be the best as it's not cost efficient.

You have NO CLUE man, engines run off HARDWARE, they are not an idea, it is an implementation, they used a super pc for the first pics, but turned PS3 is far far weaker, that is all there is to it

As for the .. 90% figure, they are the devlopers, they would make THE best damage control possible, but fact is that it is more than 40% downgraded, lighting seems nowhere near, shaders too, AA too, how is all that ...10% ???

You have no idea how software development works, do you? And you won't listen to logic so have fun.

Where is the logic, when you suggest they had an engine that .... did not run in hardware ?

As for developers .... exclusive on PS3 ones .... suggesting PS3 will be better in 1-2 years, i will just not take their word for anything

lol. First you misinterpret what a PS3 dev said and try to claim that the PS3 is weak because of what the developer said, but then you spin it around and say that you would not trust a PS3 developer that claims the console will be better in 1-2 years? Oh the logic!

Beeing a PS3 developer makes you a bit ... biased, right ?

So we can't trust anything a developer says?
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trasherhead

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#31 trasherhead
Member since 2005 • 3058 Posts
There is nothing suggesting in that text that the PS3 is weak.
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Rip870

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#32 Rip870
Member since 2006 • 1232 Posts
[QUOTE="Doomshine"][QUOTE="tricyclon123"]

As for the .. 90% figure, they are the devlopers, they would make THE best damage control possible, but fact is that it is more than 40% downgraded, lighting seems nowhere near, shaders too, AA too, how is all that ...10% ???

Ibacai

Is that you again nasos?

some guy named named nasos_333 said this in that teamxbox thread:

"It is VERY MUCH downgraded, not 10%, like 40%"


Good lord, did his other account get banned too? Avenger something or other.

Why did he get banned for.

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reilo

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#33 reilo
Member since 2004 • 1131 Posts
[QUOTE="Ibacai"][QUOTE="Doomshine"][QUOTE="tricyclon123"]

As for the .. 90% figure, they are the devlopers, they would make THE best damage control possible, but fact is that it is more than 40% downgraded, lighting seems nowhere near, shaders too, AA too, how is all that ...10% ???

Rip870

Is that you again nasos?

some guy named named nasos_333 said this in that teamxbox thread:

"It is VERY MUCH downgraded, not 10%, like 40%"


Good lord, did his other account get banned too? Avenger something or other.

Why did he get banned for.

Trolling I would assume.
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rockstar183

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#34 rockstar183
Member since 2006 • 1637 Posts
they have alot of info about this at the gaf forums its a good read
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Truth_Hurts_U

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#35 Truth_Hurts_U
Member since 2006 • 9703 Posts

Looks 90% as good as the CGI? Give me a break. Same Dev spin as Motorstorm.

Look at all the missing items and everything else. It's more then there engine. It's the PS3. Weather it be the lack of RAM or is graphics rendering ability.

Looks more like 40% to me.

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ragrdoll21

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#36 ragrdoll21
Member since 2006 • 6048 Posts
[QUOTE="tricyclon123"][QUOTE="Ibacai"][QUOTE="tricyclon123"][QUOTE="Ibacai"][QUOTE="tricyclon123"][QUOTE="OXIIIIXO"][QUOTE="tricyclon123"]

I did not see that coming to be frank, but after the HUGE downgrade, they had to say something i suppose

http://forum.teamxbox.com/showthread.php?t=509144

http://playstar.cinebb.com/Dossiers-f4/Rencontre-avec-Christophe-Balestra-de-Naughty-Dog-t210.htm

Ok guys, here is a translation:
The E3 teaser wasn't realtime apparently, but was using the assets and shaders of the game at that time, but the engine wasn't good enough. Today they have it running at 30 fps, and they are very near the trailer quality, about 90% of it (litteraly says it's missing 10%), because the shaders have been downgraded a bit because they aimed too high at first.

It also mentions they are using Nvidia's CG, but also some new library that has not been made available to third party devs yet.

....

That article is 100% legit. Believe it or not it's your problem, but the author is well known here in France, and the event itself happened for sure.reilo

Their engine was not good enough = PS3 weak?

Wait, this is good news, they are 90% near the trailer quality, given how much time they still have left before the release I don't see why they couldn't take it all the way.

Too much damage control in this thread ....

If PS3 was the god like machine they promised, and any of those pics of games was real, now they would not have to excuse themselves, right ?

But fact is not one game on PS3 did not get the downgrade, seems like EVERY DEVELOPER overestimated what PS3 can do, so that is why all first pics - videos of games are 100% fakes

Again you're missing the key point. The devs said their expectations for the "ENGINE" were to high. That doesn't mean the PS3 hardware is weak. And don't say they would obviously redo the entire engine if they wanted it to be the best as it's not cost efficient.

You have NO CLUE man, engines run off HARDWARE, they are not an idea, it is an implementation, they used a super pc for the first pics, but turned PS3 is far far weaker, that is all there is to it

As for the .. 90% figure, they are the devlopers, they would make THE best damage control possible, but fact is that it is more than 40% downgraded, lighting seems nowhere near, shaders too, AA too, how is all that ...10% ???

You have no idea how software development works, do you? And you won't listen to logic so have fun.

Where is the logic, when you suggest they had an engine that .... did not run in hardware ?

As for developers .... exclusive on PS3 ones .... suggesting PS3 will be better in 1-2 years, i will just not take their word for anything

lol. First you misinterpret what a PS3 dev said and try to claim that the PS3 is weak because of what the developer said, but then you spin it around and say that you would not trust a PS3 developer that claims the console will be better in 1-2 years? Oh the logic!

:lol: Owage approved!
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ragrdoll21

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#37 ragrdoll21
Member since 2006 • 6048 Posts

90% to the CGI? Give me a break. Same Dev spin as Motorstorm.

Look at all the missing items and everything else. It's more then there engine. It's the PS3. Weather it be the lack of RAM or is graphics rendering ability.

Looks more like 40% to me.

Truth_Hurts_U
John Madden is that you?!?:(
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rockstar183

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#38 rockstar183
Member since 2006 • 1637 Posts
[QUOTE="Truth_Hurts_U"]

90% to the CGI? Give me a break. Same Dev spin as Motorstorm.

Look at all the missing items and everything else. It's more then there engine. It's the PS3. Weather it be the lack of RAM or is graphics rendering ability.

Looks more like 40% to me.

ragrdoll21
John Madden is that you?!?:(

this is an early build of the game and the 3d screen looks better than this screen grab your showing.
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Doomshine

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#39 Doomshine
Member since 2004 • 908 Posts
[QUOTE="ragrdoll21"][QUOTE="Truth_Hurts_U"]

90% to the CGI? Give me a break. Same Dev spin as Motorstorm.

Look at all the missing items and everything else. It's more then there engine. It's the PS3. Weather it be the lack of RAM or is graphics rendering ability.

Looks more like 40% to me.

rockstar183
John Madden is that you?!?:(

this is an early build of the game and the 3d screen looks better than this screen grab your showing.



Yeah, I'm not saying it's 100% trailer quality, but you should download the 3d screen.
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thedarkomen

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#40 thedarkomen
Member since 2007 • 859 Posts
I have a PS3, and I agree that the new screenshots look like complete trash than what Naught Dog showed us. I'm hoping they shape up and put some more shading and effects in there. Unless the screenshot is doctored and not taken with an HD camera or is zoomed in, then we have a problem. I'll wait until they upgrade the build a bit more before I make my decision. Naughty Dog knows what its doing, give them a bit more time.
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khalil19104

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#41 khalil19104
Member since 2005 • 1079 Posts
[QUOTE="tricyclon123"][QUOTE="Ibacai"][QUOTE="tricyclon123"][QUOTE="Ibacai"][QUOTE="tricyclon123"][QUOTE="OXIIIIXO"][QUOTE="tricyclon123"]

I did not see that coming to be frank, but after the HUGE downgrade, they had to say something i suppose

http://forum.teamxbox.com/showthread.php?t=509144

http://playstar.cinebb.com/Dossiers-f4/Rencontre-avec-Christophe-Balestra-de-Naughty-Dog-t210.htm

Ok guys, here is a translation:
The E3 teaser wasn't realtime apparently, but was using the assets and shaders of the game at that time, but the engine wasn't good enough. Today they have it running at 30 fps, and they are very near the trailer quality, about 90% of it (litteraly says it's missing 10%), because the shaders have been downgraded a bit because they aimed too high at first.

It also mentions they are using Nvidia's CG, but also some new library that has not been made available to third party devs yet.

....

That article is 100% legit. Believe it or not it's your problem, but the author is well known here in France, and the event itself happened for sure.Ibacai

Their engine was not good enough = PS3 weak?

Wait, this is good news, they are 90% near the trailer quality, given how much time they still have left before the release I don't see why they couldn't take it all the way.

Too much damage control in this thread ....

If PS3 was the god like machine they promised, and any of those pics of games was real, now they would not have to excuse themselves, right ?

But fact is not one game on PS3 did not get the downgrade, seems like EVERY DEVELOPER overestimated what PS3 can do, so that is why all first pics - videos of games are 100% fakes

Again you're missing the key point. The devs said their expectations for the "ENGINE" were to high. That doesn't mean the PS3 hardware is weak. And don't say they would obviously redo the entire engine if they wanted it to be the best as it's not cost efficient.

You have NO CLUE man, engines run off HARDWARE, they are not an idea, it is an implementation, they used a super pc for the first pics, but turned PS3 is far far weaker, that is all there is to it

As for the .. 90% figure, they are the devlopers, they would make THE best damage control possible, but fact is that it is more than 40% downgraded, lighting seems nowhere near, shaders too, AA too, how is all that ...10% ???

You have no idea how software development works, do you? And you won't listen to logic so have fun.

Where is the logic, when you suggest they had an engine that .... did not run in hardware ?

As for developers .... exclusive on PS3 ones .... suggesting PS3 will be better in 1-2 years, i will just not take their word for anything

Where does it say that the engine will not run on the hardware? Where does it say that the hardware is the cause of the downgrade? Where does it say the that the devs call the PS3 weak? They had expectations for an engine, which they could not meet. There are quite a few problems that can come up with a new engine. Why do you think the Unreal engine is used in so many video games? Because it's tried and true so developers don't have to worry about any coding problems. When a Naughty Dog employee comes out and says, "The PS3 is a lot weaker then it's made out to be." I'll change my view.

next time you post something make sure you know what you are talkinb about ok, stop tryna be so quick to bash the ps3 with logic that you dont understand, go learn the meaning of all the technical wors your used your your post then come back here... darn fanboy

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_psyde_

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#42 _psyde_
Member since 2006 • 56 Posts
[QUOTE="Truth_Hurts_U"]

90% to the CGI? Give me a break. Same Dev spin as Motorstorm.

Look at all the missing items and everything else. It's more then there engine. It's the PS3. Weather it be the lack of RAM or is graphics rendering ability.

Looks more like 40% to me.

ragrdoll21
John Madden is that you?!?:(

LOL!
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NamanOWNSyou

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#43 NamanOWNSyou
Member since 2005 • 1191 Posts

I did not see that coming to be frank, but after the HUGE downgrade, they had to say something i suppose

http://forum.teamxbox.com/showthread.php?t=509144

http://playstar.cinebb.com/Dossiers-f4/Rencontre-avec-Christophe-Balestra-de-Naughty-Dog-t210.htm

Ok guys, here is a translation:
The E3 teaser wasn't realtime apparently, but was using the assets and shaders of the game at that time, but the engine wasn't good enough. Today they have it running at 30 fps, and they are very near the trailer quality, about 90% of it (litteraly says it's missing 10%), because the shaders have been downgraded a bit because they aimed too high at first.

It also mentions they are using Nvidia's CG, but also some new library that has not been made available to third party devs yet.

....

That article is 100% legit. Believe it or not it's your problem, but the author is well known here in France, and the event itself happened for sure.tricyclon123
You just owned yourself. It's the engine. And the PS3 is the most powerful console.
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tankg11

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#44 tankg11
Member since 2005 • 107 Posts
[QUOTE="Ibacai"][QUOTE="tricyclon123"][QUOTE="OXIIIIXO"][QUOTE="tricyclon123"]

I did not see that coming to be frank, but after the HUGE downgrade, they had to say something i suppose

http://forum.teamxbox.com/showthread.php?t=509144

http://playstar.cinebb.com/Dossiers-f4/Rencontre-avec-Christophe-Balestra-de-Naughty-Dog-t210.htm

Ok guys, here is a translation:
The E3 teaser wasn't realtime apparently, but was using the assets and shaders of the game at that time, but the engine wasn't good enough. Today they have it running at 30 fps, and they are very near the trailer quality, about 90% of it (litteraly says it's missing 10%), because the shaders have been downgraded a bit because they aimed too high at first.

It also mentions they are using Nvidia's CG, but also some new library that has not been made available to third party devs yet.

....

That article is 100% legit. Believe it or not it's your problem, but the author is well known here in France, and the event itself happened for sure.tricyclon123

Their engine was not good enough = PS3 weak?

Wait, this is good news, they are 90% near the trailer quality, given how much time they still have left before the release I don't see why they couldn't take it all the way.

Too much damage control in this thread ....

If PS3 was the god like machine they promised, and any of those pics of games was real, now they would not have to excuse themselves, right ?

But fact is not one game on PS3 did not get the downgrade, seems like EVERY DEVELOPER overestimated what PS3 can do, so that is why all first pics - videos of games are 100% fakes

Again you're missing the key point. The devs said their expectations for the "ENGINE" were to high. That doesn't mean the PS3 hardware is weak. And don't say they would obviously redo the entire engine if they wanted it to be the best as it's not cost efficient.

You have NO CLUE man, engines run off HARDWARE, they are not an idea, it is an implementation, they used a super pc for the first pics, but turned PS3 is far far weaker, that is all there is to it

As for the .. 90% figure, they are the devlopers, they would make THE best damage control possible, but fact is that it is more than 40% downgraded, lighting seems nowhere near, shaders too, AA too, how is all that ...10% ???

So you work with naughty dog, or is that you cray outlandish guess, yeah i thought that
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michaelareb0001

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#45 michaelareb0001
Member since 2005 • 1366 Posts
Nowhere do they say anything about the hardware. Only the shaders. Shaders != Hardware. It means the game engine is not strong enough to match the target render. That's a short coming of Naughty Dog's engine not the PS3. But considering they got "90%" of what they had in the CG trailer, that's still really good, considering how good it looked.

With PC's you can have a $700 GPU, but if the shaders used in the game aren't good, it can still run and look like crap. If they said this Naughty Dog game uses 100% of the PS3's resources and power because they tweaked it as much as anyone ever could for the console, then the limitations of the shaders may represent limitations to the hardware. The PS3 is weaker than a high end PC, but so is the 360, because Pc hardware is designed for general use, and consoles are designed for a very specific one. You can get the exact same results out of both, at least at this time.

As far as specs go, it's comparing apples to oranges. Pc games are designed to run on any number of hardware configurations, therefor it is optimized for the lowest common denominator.  Leaving alot of the resources go to waste. Console games are designed to run specifically on that console, and there for can be optimized to utilize every resource.

You really need to stop posting about subjects you don't understand or have been misinformed about. Research technical topics, some people on hear are very well informed about hardware, software, programming and development, and will rip you to shreds, much like they have done here.





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Runningflame570

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#46 Runningflame570
Member since 2005 • 10388 Posts
[QUOTE="Doomshine"]

Is that you again nasos?

some guy named named nasos_333 said this in that teamxbox thread:

"It is VERY MUCH downgraded, not 10%, like 40%"


Ibacai

Good lord, did his other account get banned too? Avenger something or other.

All his accounts thats hes posted in recently have been banned, he has quite a few and so not all of them were banned...at least two were. "Nasos you aren't wanted here anymore." is what the message for the second banning was, anybody know what the first one was about though?

Beeing a PS3 developer makes you a bit ... biased, right ?

tricyclon123
So does being a PC-only or PC/360 developer..doesn't stop Lemmings now, does it?
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Ericvon71

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#47 Ericvon71
Member since 2004 • 3219 Posts

I did not see that coming to be frank, but after the HUGE downgrade, they had to say something i suppose

http://forum.teamxbox.com/showthread.php?t=509144

http://playstar.cinebb.com/Dossiers-f4/Rencontre-avec-Christophe-Balestra-de-Naughty-Dog-t210.htm

Ok guys, here is a translation:
The E3 teaser wasn't realtime apparently, but was using the assets and shaders of the game at that time, but the engine wasn't good enough. Today they have it running at 30 fps, and they are very near the trailer quality, about 90% of it (litteraly says it's missing 10%), because the shaders have been downgraded a bit because they aimed too high at first.

It also mentions they are using Nvidia's CG, but also some new library that has not been made available to third party devs yet.

....

That article is 100% legit. Believe it or not it's your problem, but the author is well known here in France, and the event itself happened for sure.tricyclon123

Thanks for that afternoon laugh........lol

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beyondgamez

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#48 beyondgamez
Member since 2006 • 1335 Posts
[QUOTE="Ibacai"][QUOTE="tricyclon123"][QUOTE="Ibacai"][QUOTE="tricyclon123"][QUOTE="OXIIIIXO"][QUOTE="tricyclon123"]

I did not see that coming to be frank, but after the HUGE downgrade, they had to say something i suppose

http://forum.teamxbox.com/showthread.php?t=509144

http://playstar.cinebb.com/Dossiers-f4/Rencontre-avec-Christophe-Balestra-de-Naughty-Dog-t210.htm

Ok guys, here is a translation:
The E3 teaser wasn't realtime apparently, but was using the assets and shaders of the game at that time, but the engine wasn't good enough. Today they have it running at 30 fps, and they are very near the trailer quality, about 90% of it (litteraly says it's missing 10%), because the shaders have been downgraded a bit because they aimed too high at first.

It also mentions they are using Nvidia's CG, but also some new library that has not been made available to third party devs yet.

....

That article is 100% legit. Believe it or not it's your problem, but the author is well known here in France, and the event itself happened for sure.tricyclon123

Their engine was not good enough = PS3 weak?

Wait, this is good news, they are 90% near the trailer quality, given how much time they still have left before the release I don't see why they couldn't take it all the way.

Too much damage control in this thread ....

If PS3 was the god like machine they promised, and any of those pics of games was real, now they would not have to excuse themselves, right ?

But fact is not one game on PS3 did not get the downgrade, seems like EVERY DEVELOPER overestimated what PS3 can do, so that is why all first pics - videos of games are 100% fakes

Again you're missing the key point. The devs said their expectations for the "ENGINE" were to high. That doesn't mean the PS3 hardware is weak. And don't say they would obviously redo the entire engine if they wanted it to be the best as it's not cost efficient.

You have NO CLUE man, engines run off HARDWARE, they are not an idea, it is an implementation, they used a super pc for the first pics, but turned PS3 is far far weaker, that is all there is to it

As for the .. 90% figure, they are the devlopers, they would make THE best damage control possible, but fact is that it is more than 40% downgraded, lighting seems nowhere near, shaders too, AA too, how is all that ...10% ???

You have no idea how software development works, do you? And you won't listen to logic so have fun.

Where is the logic, when you suggest they had an engine that .... did not run in hardware ?

As for developers .... exclusive on PS3 ones .... suggesting PS3 will be better in 1-2 years, i will just not take their word for anything



you embarass all the lemmings..you need to stop talkin since you are just degrading yourself even more..
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dinb

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#49 dinb
Member since 2003 • 1185 Posts

Someone explain this to me:

If the engine was good enough to produce the original graphics (right pic), how is the ENGINE all of a sudden not good enough to do those same graphics again (left pic)? The only explanation is that the hardware they used originally was more powerfull than what they have now. If you took Gears of War and you tried to play it on a Playstation 1 it would look like crap not because the engine is bad, but because the hardware where it was transfered to was not as good as the development hardware (PC/xbox360).

I am not a computer guy, but I often read these posts on this site where people talk the talk yet nobody knows what the heck they are saying lol.

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Runningflame570

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#50 Runningflame570
Member since 2005 • 10388 Posts

Someone explain this to me:

If the engine was good enough to produce the original graphics (right pic), how is the ENGINE all of a sudden not good enough to do those same graphics again (left pic)? The only explanation is that the hardware they used originally was more powerfull than what they have now. If you took Gears of War and you tried to play it on a Playstation 1 it would look like crap not because the engine is bad, but because the hardware where it was transfered to was not as good as the development hardware (PC/xbox360).

I am not a computer guy, but I often read these posts on this site where people talk the talk yet nobody knows what the heck they are saying lol.

dinb
dinb...theres a difference between real-time and real-time gameplay, besides I think the new shots arguably look better in quite a few ways..for your comparison: Bad/selective memory FTW Besides, Naughty Dog has amazing animation in their games and that was one of the things the original trailer was hyped for in any case: Naughty Naughty Also you should know that the GEoW engine wouldn't run on PS1.