ATI or NVIDIA graphic chip for XBOX 720??

  • 63 results
  • 1
  • 2

This topic is locked from further discussion.

Avatar image for Espada12
Espada12

23247

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#51 Espada12
Member since 2008 • 23247 Posts

ATI graphics cards are better than nvidia.

noob-saibot2010

Haha.. no :| , please tell me which $200 ATI card I could crossfire and get performance levels of a 5900......

Avatar image for painguy1
painguy1

8686

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#52 painguy1
Member since 2007 • 8686 Posts

[QUOTE="painguy1"]

intel larrabee :P

ferret-gamer

Was canned.

i know that. Thats why i made this ":P" face

Avatar image for mayceV
mayceV

4633

Forum Posts

0

Wiki Points

0

Followers

Reviews: 20

User Lists: 0

#53 mayceV
Member since 2008 • 4633 Posts
MS already cose ATI BTW.
Avatar image for magnax1
magnax1

4605

Forum Posts

0

Wiki Points

0

Followers

Reviews: 5

User Lists: 0

#54 magnax1
Member since 2007 • 4605 Posts

Does it really even make a difference?

Avatar image for mayceV
mayceV

4633

Forum Posts

0

Wiki Points

0

Followers

Reviews: 20

User Lists: 0

#55 mayceV
Member since 2008 • 4633 Posts

but sonce we're talking speculaton and I already ahot down the chance of NVIDIA, here's what think the next xbox will contain:

http://www.amd.com/uk/products/notebook/graphics/ati-mobility-hd-5800/Pages/hd-5870-specs.aspx

Oh, and the next Xbox will undoubtedly use blu ray.

ATI Mobility Radeon™ HD 5870 GPU Specifications

1.04 billion 40nm transistors

TeraScale 2 Unified Processing Architecture

800 Stream Processing Units

40 Texture Units (24 more than the 360)

64 Z/Stencil ROP Units

16 Color ROP Units

GDDR5 memory interface (as opposed to the 360's GDDR3)

PCI Express 2.1 x16 bus interface

DirectX® 11 support

Shader Model 5.0

DirectCompute 11

Programmable hardware tessellation unit

Accelerated multi-threading

HDR texture compression

Order-independent transparency

OpenGL 3.2 support1

Image quality enhancement technology

Up to 24x multi-sample and super-sample anti-aliasing modes

Adaptive anti-aliasing

16x angle independent anisotropic texture filtering

128-bit floating point HDR rendering

ATI CrossFireX™ multi-GPU technology6

Dual GPU scaling

ATI Avivo HD Video & Display technology7

UVD 2 dedicated video playback accelerator

Advanced post-processing and scaling8

Dynamic contrast enhancement and color correction

Brighter whites processing (blue stretch)

Independent video gamma control

Dynamic video range control

Support for H.264, VC-1, and MPEG-2

Dual-stream 1080p playback support9,10

DXVA 1.0 & 2.0 support

Integrated dual-link DVI output with HDCP11

  • Max resolution: 2560x160012

Integrated DisplayPort output

  • Max resolution: 2560x160012

Integrated HDMI 1.3 output with Deep Color, xvYCC wide gamut support, and high bit-rate audio

  • Max resolution: 1920x1200

Integrated VGA output

  • Max resolution: 2048x153612

3D stereoscopic display/glasses support13

Integrated HD audio controller

Output protected high bit rate 7.1 channel surround sound over HDMI with no additional cables required

Supports AC-3, AAC, Dolby TrueHD and DTS Master Audio formats

Engine clock speed: 700 MHz (200MHz than the 360)

Processing power (single precision): 1.12 TeraFLOPS

Polygon throughput: 700M polygons/sec (200 Million more than the 360)

Data fetch rate (32-bit): 112 billion fetches/sec

Texel fill rate (bilinear filtered): 28 Gigatexels/sec (this is 4.5 times as many as the 360 currently)

Pixel fill rate: 11.2 Gigapixels/sec

Anti-aliased pixel fill rate: 44.8 Gigasamples/sec

Memory clock speed: 1.0 GHz

Memory data rate: 4.0 Gbps

Memory bandwidth: 64 GB/sec

TDP: 50 Watts

I also hope MS will stick with some eDRAM, although seeing the consle would probably be capable of 24x MSAA I'm doubting it. andthe360 will have 8 Gb RAM (uinified)

Avatar image for daveg1
daveg1

20405

Forum Posts

0

Wiki Points

0

Followers

Reviews: 9

User Lists: 0

#56 daveg1
Member since 2005 • 20405 Posts
i dont think it will care both nvidia and ati anre putting out cards that are about the same these days..both have everything you could want unlike a few year ago..
Avatar image for johny300
johny300

12496

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#57 johny300
Member since 2010 • 12496 Posts
The ATI in the 360 gives it the edge im multiplattform games, but the ps3 NIVIDA gives it the edge over the exclusives.
Avatar image for deactivated-5cf4b2c19c4ab
deactivated-5cf4b2c19c4ab

17476

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#58 deactivated-5cf4b2c19c4ab
Member since 2008 • 17476 Posts
The ATI in the 360 gives it the edge im multiplattform games, but the ps3 NIVIDA gives it the edge over the exclusives.johny300
Thats not exactly how it works. The xenos is more powerful then the rsx it is just that simple but some good devs on the ps3 know how to use the cell's spu's to make up for the weaker gfx chip.
Avatar image for delta3074
delta3074

20003

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#59 delta3074
Member since 2007 • 20003 Posts
it's a moot point,looks like MS already chose to go with AMD/ATI http://www.gamezine.co.uk/news/formats/xbox360/amd-deal-for-xbox-720-makes-sense-for-backwards-compatibility-$1334002.htm
Avatar image for toxicmog
toxicmog

6355

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#61 toxicmog
Member since 2006 • 6355 Posts

[QUOTE="monkeysmoke"]But between NVIDIA & ATI which is more powerful for rendering highest graphics setting for games like CRYSIS & METRO 2033 without much drop in framerate.AnaleFaust

Depends on the card model. Nvidia are back on top with the GTX480 I believe, but ATI have their 6xxx series cooking. :twisted:

Nvidia cards also cost around £50 -£100 more than an ATI card for a very little performance boost, or in some cases none at all.

Avatar image for ronvalencia
ronvalencia

29612

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#62 ronvalencia
Member since 2008 • 29612 Posts

MS WILL NEVER WORK WITH NVIDIA AGAIN. Not after what ahppened last time. Its going to be ati and that also has the benefit of BC with 360.

JONO51

MS would dislike NVIDIA kit-bashing thier Direct3D APIs. For example, read http://www.bit-tech.net/news/hardware/2008/10/22/nvidia-gpus-support-dx10-1-features-in-far-cry-2/1

NVIDIA kit-bashed Direct3D 10.0 standard with NVIDIA's custom DX10.1 like extensions (part of NVIDIA's "The Way It's Meant To be Played").

Avatar image for deactivated-5ac102a4472fe
deactivated-5ac102a4472fe

7431

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#63 deactivated-5ac102a4472fe
Member since 2007 • 7431 Posts

would depend on alot of things: like what card runs coolest, and is cheapest.

Likely an ati card, altho I would have preferred a card based on the 460 card, it runs really cool (kiss the rrod goodbye) and has pretty much power and fairly low power consumption, and it is dirt cheap.

So a scaled up version of that card, would be nice, or a high end card, build on that archetecture.

Otherwise, lets see if the 6xxx series from ati runs cooler then the last few, they would NOT benefit from being trapped in a small box.

Avatar image for ronvalencia
ronvalencia

29612

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#64 ronvalencia
Member since 2008 • 29612 Posts

would depend on alot of things: like what card runs coolest, and is cheapest.

Likely an ati card, altho I would have preferred a card based on the 460 card, it runs really cool (kiss the rrod goodbye) and has pretty much power and fairly low power consumption, and it is dirt cheap.

So a scaled up version of that card, would be nice, or a high end card, build on that archetecture.

Otherwise, lets see if the 6xxx series from ati runs cooler then the last few, they would NOT benefit from being trapped in a small box.

Maddie_Larkin

The die size for Radeon HD 58X0 is still 10 percent smaller than Geforce GTX 460. http://www.dvhardware.net/article44428.html

NVIDIA didn't release details regarding the physical size of the GeForce GTX 460, so Nordic Hardware decided to get the data the hard way. The site confirmed the rumors of a surface area of 366mm², which is about ten percent larger than the surface area of AMD's Cypress GPU.


Early information has claimed a surface area of 366mm^2 with GF104, which is confirmed by these pictures. You can compare this to the 334mm^2 of Cypress and simply it means that NVIDIA can't make as many GPUs per silicon wafer as AMD can, and that the GF104 GPU is still more expensive than AMD's most expensive Cypress chip. This is no matter the quality of the manufacturing ot day, where AMD probably has the advantage with its more mature technology.

In a bills-of-materials price war, NVIDIA will not win.

AMD was able to pack 2.1 billion transistors in a smaller 334mm^2 area space. NVIDIA was only able to pack 1.9 billion transistors in a larger 366mm^2 area space. AMD won in logic layout skills. AMD could aim for 366mm^2 and pack in more transistors i.e. extra Tessellation unit and ROPs.

On the AMD side, ATI GPUs has access to AMD/GoFlo's SOI technology i.e. AMD Llano was able to clock** 480 Stream Processor equiped DX11 ATI GPU and match TSMC fab'ed 800 Stream Processor equiped ATI Radeon HD 57X0. **1 TFLOPs target.