ATI's R700 To Support DirectX 10.1

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-Renegade

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#1 -Renegade
Member since 2007 • 8340 Posts

As ATI's R650 launch gets closer and closer, more rumors and official information begin to surface. This also applies for the upcoming R700 GPU, which is supposed to revolutionize the graphics card sector. The latest developments point to the fact that the R700 multi-core chip will support the improved DirectX version 10.1 (rumored to be renamed to DirectX 11).

The tessellation engine implemented in the R600 GPU and further developed with the R650 model will reach version 2.0 by the time the R700 is released. The tessellation feature isn't supported by any graphics API, but Microsoft promised that this nice addition will be included in the 10.1. Game developers think that the tessellation support could also be easily introduced into the OpenGL API. As you may already know by now, the hardware implemented tessellation support will allow game developers to create extremely detailed terrains and characters with only a few polygons. In order to obtain the incredible amount of detail, the GPU will tessellate a reduced number of polygons, in up to 15 segments per polygon. ATI has already demonstrated how this process works in their Ruby technological demo that comes with the HD 2900XT cards, but it's fair to say that any actual game implementation won't get to be released until late 2008.

ATI does not intend to radically transform the R650 GPU, so we won't get to see the multi-core technology sooner than the R700. According to ATI, the next-gen chip will be made out of a number of smaller chips. This number of chips will determine the targeted market sector: a single chip will represent an entry level card, two chips will make up a mainstream one, while four to eight cores on the same die will make for high-end solutions. The multi-core architecture should also feature the CrossFire support, leading to configurations of sixteen GPU cores in the case of two high-end R700 graphics cards.

As for the soon-to-be-released R650 model, ATI claims that it has slightly redesigned the core in order to greatly improve the texturing power issues that came with the R600. We should also expect some previews of he R650 GPU soon.

http://news.softpedia.com/news/ATI-039-s-R700-to-support-DirectX-10-1-55321.shtml

:shock:

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pundog

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#2 pundog
Member since 2006 • 4491 Posts
I didn't understand 1 word of that, but it sure sounds impressive.
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Corvin

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#3 Corvin
Member since 2002 • 7266 Posts
Holy **** **** DX 10 is **** obsolete, **** that **** obsolete **** DX 10.1 is totally where its at! I mean, **** the fact that most people don't even have DX10 capable machines, its time to push the limites to the next level! Crysis will cause more boners among nerdy PC gamers than any **** magazine could hope to.
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deactivated-61ff675e61178

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#4 deactivated-61ff675e61178
Member since 2004 • 12558 Posts
DirectX 11?  I have never seen a version of Directx to be improved upon (and thus become outdated and obsolete) so quickly.  Why can't they just have DX10a, DX10b, and DX10c like they do with DX9?
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tegovoltio

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#5 tegovoltio
Member since 2004 • 9280 Posts

I didn't understand 1 word of that, but it sure sounds impressive. pundog

It means that DricetX10HBO as well as the card enabled with it only. Even if it's by a .1 ver.

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Medjai

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#6 Medjai
Member since 2003 • 3839 Posts
I am sure DX10.1 does not make DX10 obsolete :| might add a function or two...what will be the R700 line? the R600 is x2900 right
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pundog

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#7 pundog
Member since 2006 • 4491 Posts
DirectX 11?  I have never seen a version of Directx to be improved upon (and thus become outdated and obsolete) so quickly.  Why can't they just have DX10a, DX10b, and DX10c like they do with DX9?makingmusic476
They will, there is no way MS would spend so much time pimping both DX10 and vista just to release DX11, it'll be DX10.1 for sure.
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greg_splicer

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#8 greg_splicer
Member since 2007 • 2053 Posts

PC's are laughable, all technology talk, and only one next gen game so far, Crysis, consoles will get FAR better than any PC game in 2008 and probably 2009, and only then PC games will move far ahead, maybe

Right now games like Mass Effect, Fable 2 etc put any PC exclusive game to real shame, even with DX10.1 or DX25 used

It is like having the best tech now, and use it after 2-3 years

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Medjai

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#9 Medjai
Member since 2003 • 3839 Posts

all I can is do not buy a graphics card now - do not buy a 8800 or a x2900 - I don't know why people early adopted a 8800 series its a total waste and no games even support its features (save a few)...you will be crying the blues next year...I own a x1900xtx and I am perfectly content and the 8800 or x2900 does not add enough performance to warrant a purchase...

I will be able to run Crysis fine, and I am not buying Vista anytime soon either

but people want the newest and the "best" so they waste $500 its silly...

by the time its all figured out next year sometime I will upgrade to DX10 buy save your money now

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haols

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#10 haols
Member since 2005 • 2348 Posts
It is utterly useless.
Nothing but a marketing gimmick.

No game uses DX10 yet, let alone anything above.
There will be at least 2 new generations of cards out before we see use of DX11.
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deactivated-61ff675e61178

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#11 deactivated-61ff675e61178
Member since 2004 • 12558 Posts

PC's are laughable, all technology talk, and only one next gen game so far, Crysis, consoles will get FAR better than any PC game in 2008 and probably 2009, and only then PC games will move far ahead, maybe

Right now games like Mass Effect, Fable 2 etc put any PC exclsive game to real shame, even with DX10.1 or DX25 used

greg_splicer
*goes back to playing Supreme Commander*
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greg_splicer

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#12 greg_splicer
Member since 2007 • 2053 Posts

It is utterly useless.
Nothing but a marketing gimmick.

No game uses DX10 yet, let alone anything above.
There will be at least 2 new generations of cards out before we see use of DX11. haols

 

Indeed, for the next 1-2 years, we will get like 10x the next gen looking titles on consoles like 360, PS3 than on pc, see Fable2, Mass Effect, Lost oDyssey, Gears etc

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Medjai

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#13 Medjai
Member since 2003 • 3839 Posts

It is utterly useless.
Nothing but a marketing gimmick.

No game uses DX10 yet, let alone anything above.
There will be at least 2 new generations of cards out before we see use of DX11. haols

what is this talk of DX11 its DX10.1 DX11 isn't even in development...

The tessellation feature isn't supported by any graphics API, but Microsoft promised that this nice addition will be included in the 10.1.

Thats all its doing is the tessellation...it improves textures while maintaining a low poly count but its still DX10...if you need to upgrade you graphics card now buy a 7800GT and save your money till next year when each company releases their new cards (the 8800 and x2900 are crap)

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deactivated-61ff675e61178

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#14 deactivated-61ff675e61178
Member since 2004 • 12558 Posts

[QUOTE="haols"]It is utterly useless.
Nothing but a marketing gimmick.

No game uses DX10 yet, let alone anything above.
There will be at least 2 new generations of cards out before we see use of DX11. Medjai

what is this talk of DX11 its DX10.1 DX11 isn't even in development...

The tessellation feature isn't supported by any graphics API, but Microsoft promised that this nice addition will be included in the 10.1.

Thats all its doing is the tessellation...it improves textures while maintaining a low poly count but its still DX10...if you need to upgrade you graphics card now buy a 7800GT and save your money till next year when each company releases their new cards (the 8800 and x2900 are crap)

To quote the article:

"The latest developments point to the fact that the R700 multi-core chip will support the improved DirectX version 10.1 (rumored to be renamed to DirectX 11)."

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greg_splicer

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#15 greg_splicer
Member since 2007 • 2053 Posts

All in all, as in all PC graphics card generation, buying a DX10 card now, and will be obsolete in a year

I would rather wait for xbox720, with the DX12 tech that will ACTUALLY BE USED IN GAMES, than tech speaches

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Medjai

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#16 Medjai
Member since 2003 • 3839 Posts
To quote the article:

"The latest developments point to the fact that the R700 multi-core chip will support the improved DirectX version 10.1 (rumored to be renamed to DirectX 11)."

makingmusic476

article smarticle :) they will name it DX10b or DX10.1 something there is not way this incremental change deserve a full new number

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deactivated-61ff675e61178

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#17 deactivated-61ff675e61178
Member since 2004 • 12558 Posts
[QUOTE="makingmusic476"]To quote the article:

"The latest developments point to the fact that the R700 multi-core chip will support the improved DirectX version 10.1 (rumored to be renamed to DirectX 11)."

Medjai

article smarticle :) they will name it DX10b or DX10.1 something there is not way this incremental change deserve a full new number

Yeah, and it's usually quite a few years before the next DX is even close to being ready.
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Supafly1

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#18 Supafly1
Member since 2003 • 4441 Posts
I think they are rushing ahead too much. They still haven't made decent drivers for the new ATI cards.
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pundog

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#19 pundog
Member since 2006 • 4491 Posts
[QUOTE="Medjai"][QUOTE="makingmusic476"]To quote the article:

"The latest developments point to the fact that the R700 multi-core chip will support the improved DirectX version 10.1 (rumored to be renamed to DirectX 11)."

makingmusic476

article smarticle :) they will name it DX10b or DX10.1 something there is not way this incremental change deserve a full new number

Yeah, and it's usually quite a few years before the next DX is even close to being ready.

That and with all the advertising and time MS has spent with the whole Games For Windows/DX10/Vista thing there is no way they'd drop DX10 before Vista has some real market penetration.
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Medjai

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#20 Medjai
Member since 2003 • 3839 Posts
[QUOTE="makingmusic476"][QUOTE="Medjai"][QUOTE="makingmusic476"]To quote the article:

"The latest developments point to the fact that the R700 multi-core chip will support the improved DirectX version 10.1 (rumored to be renamed to DirectX 11)."

pundog

article smarticle :) they will name it DX10b or DX10.1 something there is not way this incremental change deserve a full new number

Yeah, and it's usually quite a few years before the next DX is even close to being ready.

That and with all the advertising and time MS has spent with the whole Games For Windows/DX10/Vista thing there is no way they'd drop DX10 before Vista has some real market penetration.

exactly...although I think it was DX5 to DX6 way back in the day that swtiched within a year but that was a whole different era they would not do something like that now

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michael098

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#21 michael098
Member since 2006 • 3441 Posts

It is utterly useless.
Nothing but a marketing gimmick.

No game uses DX10 yet, let alone anything above.
There will be at least 2 new generations of cards out before we see use of DX11. haols

But you will need an update of dx10 to take advantage of the R700 gpu, but its true that its gonna be a while before its important for gaming since  its so powerful 

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PS3_3DO

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#22 PS3_3DO
Member since 2006 • 10976 Posts

The 360 uses a tessellation engine in the Xenos.

 

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Medjai

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#23 Medjai
Member since 2003 • 3839 Posts

The 360 uses a tessellation engine in the Xenos.

PS3_3DO

unified shaders and tessellation Xenos FTW

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PS3_3DO

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#24 PS3_3DO
Member since 2006 • 10976 Posts
[QUOTE="PS3_3DO"]

The 360 uses a tessellation engine in the Xenos.

Medjai

unified shaders and tessellation Xenos FTW

Indeed. Now we know the 360 GPU is way more advance than the RSX in the PS3.

 

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killab2oo5

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#25 killab2oo5
Member since 2005 • 13621 Posts
:) I definately will get a gaming PC sooner than later.
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killab2oo5

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#26 killab2oo5
Member since 2005 • 13621 Posts

[QUOTE="haols"]It is utterly useless.
Nothing but a marketing gimmick.

No game uses DX10 yet, let alone anything above.
There will be at least 2 new generations of cards out before we see use of DX11. michael098

But you will need an update of dx10 to take advantage of the R700 gpu, but its true that its gonna be a while before its important for gaming since  its so powerful 

Heh,atleast you wont have to worry about an upgrade for a while.
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Medjai

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#27 Medjai
Member since 2003 • 3839 Posts
[QUOTE="Medjai"][QUOTE="PS3_3DO"]

The 360 uses a tessellation engine in the Xenos.

PS3_3DO

unified shaders and tessellation Xenos FTW

Indeed. Now we know the 360 GPU is way more advance than the RSX in the PS3.

this might come out wrong but it just seems like MS is more intune with the industry and puts more forethought into their device...not say give people the Cell with no support tools and expect them to make great games...Edge is cool but to my knowledge Sony had nothing to do with it but I guess Sony really had nothing to do with the Cell if you think about it except throw a ton of money at IBM

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imprezawrx500

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#28 imprezawrx500
Member since 2004 • 19187 Posts

PC's are laughable, all technology talk, and only one next gen game so far, Crysis, consoles will get FAR better than any PC game in 2008 and probably 2009, and only then PC games will move far ahead, maybe

Right now games like Mass Effect, Fable 2 etc put any PC exclusive game to real shame, even with DX10.1 or DX25 used

It is like having the best tech now, and use it after 2-3 years

greg_splicer
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imprezawrx500

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#29 imprezawrx500
Member since 2004 • 19187 Posts

All in all, as in all PC graphics card generation, buying a DX10 card now, and will be obsolete in a year

I would rather wait for xbox720, with the DX12 tech that will ACTUALLY BE USED IN GAMES, than tech speaches

greg_splicer

consoles are already complety obsoslete, x360 = gf 7600gt, and x360 only has one game now that looks better than pc games or so lemmings say, geow, but when unreal 3 comes x360 will look dated, its funny that farcry does something geow doesn't don't you think?  not destructable environments in geow

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imprezawrx500

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#30 imprezawrx500
Member since 2004 • 19187 Posts
[QUOTE="Medjai"][QUOTE="PS3_3DO"]

The 360 uses a tessellation engine in the Xenos.

PS3_3DO

unified shaders and tessellation Xenos FTW

Indeed. Now we know the 360 GPU is way more advance than the RSX in the PS3.

 

but behind even a geforce 8600 :lol:

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Medjai

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#31 Medjai
Member since 2003 • 3839 Posts
[QUOTE="PS3_3DO"][QUOTE="Medjai"][QUOTE="PS3_3DO"]

The 360 uses a tessellation engine in the Xenos.

imprezawrx500

unified shaders and tessellation Xenos FTW

Indeed. Now we know the 360 GPU is way more advance than the RSX in the PS3.

 

but behind even a geforce 8600 :lol:

does the 8600 do tessellation? and you say above 360 GPU = 7600GT? care to rephrase that because you are way off their buddy

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daveg1

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#32 daveg1
Member since 2005 • 20405 Posts
its just a shame we wont see one game truely taking advantage of it on a pc game.
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MagnuzGuerra

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#33 MagnuzGuerra
Member since 2004 • 1037 Posts

Hardware tesselation is nice for smoothing terrain, not much more than that.

Would be more useful if it was present when only vertex lighting were possible. With pixel lighting you can't distinguish between a
low and a high poly count so easily.

That's just a improvement on the TRUFORM that ati cards have since the R200.

Render to Vertex Buffer is way more useful than that (and ATI cards have that since the 9600).

Since both are much accesible from OpenGL than DX, it's nice that Microsoft decided to put support for them on DX. 

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MagnuzGuerra

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#34 MagnuzGuerra
Member since 2004 • 1037 Posts

[QUOTE="haols"]It is utterly useless.
Nothing but a marketing gimmick.

No game uses DX10 yet, let alone anything above.
There will be at least 2 new generations of cards out before we see use of DX11. Medjai

what is this talk of DX11 its DX10.1 DX11 isn't even in development...

The tessellation feature isn't supported by any graphics API, but Microsoft promised that this nice addition will be included in the 10.1.

Thats all its doing is the tessellation...it improves textures while maintaining a low poly count but its still DX10...if you need to upgrade you graphics card now buy a 7800GT and save your money till next year when each company releases their new cards (the 8800 and x2900 are crap)

Tesselation don't improve texture quality. It only sub-divides a polygon, making more polys from them. You could use it to smooth a poly patch. 

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trix5817

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#35 trix5817
Member since 2004 • 12252 Posts

[QUOTE="haols"]It is utterly useless.
Nothing but a marketing gimmick.

No game uses DX10 yet, let alone anything above.
There will be at least 2 new generations of cards out before we see use of DX11. greg_splicer

 

Indeed, for the next 1-2 years, we will get like 10x the next gen looking titles on consoles like 360, PS3 than on pc, see Fable2, Mass Effect, Lost oDyssey, Gears etc

No. The only amazing looking games out of those are ME and Gears. The others don't impress me. Every multiplat looks better on the PC. Nice try Nasos! 

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trix5817

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#36 trix5817
Member since 2004 • 12252 Posts
[QUOTE="greg_splicer"]

All in all, as in all PC graphics card generation, buying a DX10 card now, and will be obsolete in a year

I would rather wait for xbox720, with the DX12 tech that will ACTUALLY BE USED IN GAMES, than tech speaches

imprezawrx500

consoles are already complety obsoslete, x360 = gf 7600gt, and x360 only has one game now that looks better than pc games or so lemmings say, geow, but when unreal 3 comes x360 will look dated, its funny that farcry does something geow doesn't don't you think? not destructable environments in geow

Consoles couldn't even run M2:TW or SupCom. Anyone can make a game look great when there are barely any units on screen, with linear maps and small corridors. 

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omgimba

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#37 omgimba
Member since 2007 • 2645 Posts

 that sounds expensive..

I hope amd can make those things cheap anyway lol.

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Innovazero2000

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#38 Innovazero2000
Member since 2006 • 3159 Posts
[QUOTE="greg_splicer"]

All in all, as in all PC graphics card generation, buying a DX10 card now, and will be obsolete in a year

I would rather wait for xbox720, with the DX12 tech that will ACTUALLY BE USED IN GAMES, than tech speaches

imprezawrx500

consoles are already complety obsoslete, x360 = gf 7600gt, and x360 only has one game now that looks better than pc games or so lemmings say, geow, but when unreal 3 comes x360 will look dated, its funny that farcry does something geow doesn't don't you think? not destructable environments in geow

A. Xenos is more powerful then the 7600GT

B. there are games coming on 360 with destructable env. (example area 51...aswesome demo btw)

C. Whats the problem, although the 360 isn't maxing UE3...it's putting it good use, and it looks very good.

D. Last time I check the 8600 was no faster then the 7600GT in Dx9 games, in dx10 games this might be different...but we don't know this yet. 

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Innovazero2000

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#39 Innovazero2000
Member since 2006 • 3159 Posts
[QUOTE="imprezawrx500"][QUOTE="greg_splicer"]

All in all, as in all PC graphics card generation, buying a DX10 card now, and will be obsolete in a year

I would rather wait for xbox720, with the DX12 tech that will ACTUALLY BE USED IN GAMES, than tech speaches

trix5817

consoles are already complety obsoslete, x360 = gf 7600gt, and x360 only has one game now that looks better than pc games or so lemmings say, geow, but when unreal 3 comes x360 will look dated, its funny that farcry does something geow doesn't don't you think? not destructable environments in geow

Consoles couldn't even run M2:TW or SupCom. Anyone can make a game look great when there are barely any units on screen, with linear maps and small corridors.

 

I'm not disputing PC's are more powerful...but I hate how people say 360 can't have lots objects on screen. N3 and Kameo proves it can, and Kemeo during development in debug had as many as 16,000 procedural models on screen without slowdown. (final game = 4,000-5,000 though) 

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Medjai

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#40 Medjai
Member since 2003 • 3839 Posts
[QUOTE="Medjai"]what is this talk of DX11 its DX10.1 DX11 isn't even in development...

The tessellation feature isn't supported by any graphics API, but Microsoft promised that this nice addition will be included in the 10.1.

Thats all its doing is the tessellation...it improves textures while maintaining a low poly count but its still DX10...if you need to upgrade you graphics card now buy a 7800GT and save your money till next year when each company releases their new cards (the 8800 and x2900 are crap)

MagnuzGuerra

Tesselation don't improve texture quality. It only sub-divides a polygon, making more polys from them. You could use it to smooth a poly patch. 

smooth a poly patch kinda in my mind improves the texture :) and I mostly meant you can keep a low poly count while maintaining texture quality (but I said improve minor mistake) o well

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trix5817

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#41 trix5817
Member since 2004 • 12252 Posts
[QUOTE="trix5817"][QUOTE="imprezawrx500"][QUOTE="greg_splicer"]

All in all, as in all PC graphics card generation, buying a DX10 card now, and will be obsolete in a year

I would rather wait for xbox720, with the DX12 tech that will ACTUALLY BE USED IN GAMES, than tech speaches

Innovazero2000

consoles are already complety obsoslete, x360 = gf 7600gt, and x360 only has one game now that looks better than pc games or so lemmings say, geow, but when unreal 3 comes x360 will look dated, its funny that farcry does something geow doesn't don't you think? not destructable environments in geow

Consoles couldn't even run M2:TW or SupCom. Anyone can make a game look great when there are barely any units on screen, with linear maps and small corridors.

 

I'm not disputing PC's are more powerful...but I hate how people say 360 can't have lots objects on screen. N3 and Kameo proves it can, and Kemeo during development in debug had as many as 16,000 procedural models on screen without slowdown. (final game = 4,000-5,000 though)

I know. It's just annoying when people think Gears takes the most power to run, which is not the case. I could make a game that looks photo-realistic, but it would only take place in a 5ft*5ft room, with only 1 character on screen. Yeah, the game is the "best looking" I guess you could say, but it sure isn't the best engine (there's more to graphics then textures) and doesn't take that much to run. 

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trix5817

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#42 trix5817
Member since 2004 • 12252 Posts
[QUOTE="imprezawrx500"][QUOTE="greg_splicer"]

All in all, as in all PC graphics card generation, buying a DX10 card now, and will be obsolete in a year

I would rather wait for xbox720, with the DX12 tech that will ACTUALLY BE USED IN GAMES, than tech speaches

Innovazero2000

consoles are already complety obsoslete, x360 = gf 7600gt, and x360 only has one game now that looks better than pc games or so lemmings say, geow, but when unreal 3 comes x360 will look dated, its funny that farcry does something geow doesn't don't you think? not destructable environments in geow

A. Xenos is more powerful then the 7600GT

B. there are games coming on 360 with destructable env. (example area 51...aswesome demo btw)

C. Whats the problem, although the 360 isn't maxing UE3...it's putting it good use, and it looks very good.

D. Last time I check the 8600 was no faster then the 7600GT in Dx9 games, in dx10 games this might be different...but we don't know this yet.

Yeah, of course the 360 can do destructable enviroments. But can it have destructable eniroments, with amazing graphics, with amazing physics, and with a HUGE area with hardly any load times, who knows, but probably not. The 8600 is much better than a 7600GT. It's around a 7900GT in comparison for DX9 games. You are definently right about the other things though.  

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Medjai

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#43 Medjai
Member since 2003 • 3839 Posts

I am not saying the 360 has the greatest graphics out here but I am more than content with how the games look at present...I have a decent gaming rig x1900xtx, 1GB of XMSC2PT, and a water cooled single core AMD 3700+ clocked from 2.2 to 2.8GHz I am fine with the graphics of both my 360 and my PC(although I do want a dual core its just hard to find a 939 theses days) ...not like any1 cares but I am fine with what I got and I have fun with my console

I don't game nearly as much as I used to...I would rather spend my time making games then playing them at this point in my life :)

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Innovazero2000

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#44 Innovazero2000
Member since 2006 • 3159 Posts
[QUOTE="Innovazero2000"][QUOTE="imprezawrx500"][QUOTE="greg_splicer"]

All in all, as in all PC graphics card generation, buying a DX10 card now, and will be obsolete in a year

I would rather wait for xbox720, with the DX12 tech that will ACTUALLY BE USED IN GAMES, than tech speaches

trix5817

consoles are already complety obsoslete, x360 = gf 7600gt, and x360 only has one game now that looks better than pc games or so lemmings say, geow, but when unreal 3 comes x360 will look dated, its funny that farcry does something geow doesn't don't you think? not destructable environments in geow

A. Xenos is more powerful then the 7600GT

B. there are games coming on 360 with destructable env. (example area 51...aswesome demo btw)

C. Whats the problem, although the 360 isn't maxing UE3...it's putting it good use, and it looks very good.

D. Last time I check the 8600 was no faster then the 7600GT in Dx9 games, in dx10 games this might be different...but we don't know this yet.

Yeah, of course the 360 can do destructable enviroments. But can it have destructable eniroments, with amazing graphics, with amazing physics, and with a HUGE area with hardly any load times, who knows, but probably not. The 8600 is much better than a 7600GT. It's around a 7900GT in comparison for DX9 games. You are definently right about the other things though.

In very large areas, prob. not...and I fault the CPU on that...atlhough I wish developers would try to use memexport and see how Xenos does with physics.

And yeah, your right...about the 8600, maybe I wasn't looking at the GTS...can't remember.

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Innovazero2000

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#45 Innovazero2000
Member since 2006 • 3159 Posts
[QUOTE="Innovazero2000"][QUOTE="trix5817"][QUOTE="imprezawrx500"][QUOTE="greg_splicer"]

All in all, as in all PC graphics card generation, buying a DX10 card now, and will be obsolete in a year

I would rather wait for xbox720, with the DX12 tech that will ACTUALLY BE USED IN GAMES, than tech speaches

trix5817

consoles are already complety obsoslete, x360 = gf 7600gt, and x360 only has one game now that looks better than pc games or so lemmings say, geow, but when unreal 3 comes x360 will look dated, its funny that farcry does something geow doesn't don't you think? not destructable environments in geow

Consoles couldn't even run M2:TW or SupCom. Anyone can make a game look great when there are barely any units on screen, with linear maps and small corridors.

 

I'm not disputing PC's are more powerful...but I hate how people say 360 can't have lots objects on screen. N3 and Kameo proves it can, and Kemeo during development in debug had as many as 16,000 procedural models on screen without slowdown. (final game = 4,000-5,000 though)

I know. It's just annoying when people think Gears takes the most power to run, which is not the case. I could make a game that looks photo-realistic, but it would only take place in a 5ft*5ft room, with only 1 character on screen. Yeah, the game is the "best looking" I guess you could say, but it sure isn't the best engine (there's more to graphics then textures) and doesn't take that much to run.

and I would agree, Gears is def. based for cinamatics...and yes it looks very good. The graphics are up there, but as far as "technical" achievement on a wider scale...your are right... lots more impressive games from that standpoint. 

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Mudig

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#46 Mudig
Member since 2007 • 1567 Posts
10.1!!!??? You mean me getting a DX10 card is now worthless???!! .1!!! .1!!!!!
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Wartzay

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#47 Wartzay
Member since 2006 • 2036 Posts
[QUOTE="imprezawrx500"][QUOTE="PS3_3DO"][QUOTE="Medjai"][QUOTE="PS3_3DO"]

The 360 uses a tessellation engine in the Xenos.

Medjai

unified shaders and tessellation Xenos FTW

Indeed. Now we know the 360 GPU is way more advance than the RSX in the PS3.

 

but behind even a geforce 8600 :lol:

does the 8600 do tessellation? and you say above 360 GPU = 7600GT? care to rephrase that because you are way off their buddy

Dont listen to him the 8600 is a piece of **** compared the the Xenos. The Xenos is close to a x1900xt while the 8600 cant even beat 200$ last gen cards.

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Wartzay

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#48 Wartzay
Member since 2006 • 2036 Posts
[QUOTE="trix5817"][QUOTE="Innovazero2000"][QUOTE="trix5817"][QUOTE="imprezawrx500"][QUOTE="greg_splicer"]

All in all, as in all PC graphics card generation, buying a DX10 card now, and will be obsolete in a year

I would rather wait for xbox720, with the DX12 tech that will ACTUALLY BE USED IN GAMES, than tech speaches

Innovazero2000

consoles are already complety obsoslete, x360 = gf 7600gt, and x360 only has one game now that looks better than pc games or so lemmings say, geow, but when unreal 3 comes x360 will look dated, its funny that farcry does something geow doesn't don't you think? not destructable environments in geow

Consoles couldn't even run M2:TW or SupCom. Anyone can make a game look great when there are barely any units on screen, with linear maps and small corridors.

 

I'm not disputing PC's are more powerful...but I hate how people say 360 can't have lots objects on screen. N3 and Kameo proves it can, and Kemeo during development in debug had as many as 16,000 procedural models on screen without slowdown. (final game = 4,000-5,000 though)

I know. It's just annoying when people think Gears takes the most power to run, which is not the case. I could make a game that looks photo-realistic, but it would only take place in a 5ft*5ft room, with only 1 character on screen. Yeah, the game is the "best looking" I guess you could say, but it sure isn't the best engine (there's more to graphics then textures) and doesn't take that much to run.

and I would agree, Gears is def. based for cinamatics...and yes it looks very good. The graphics are up there, but as far as "technical" achievement on a wider scale...your are right... lots more impressive games from that standpoint.

Absoultely not true at all. GeoW is easily the best technical achievement as of now. The Unreal 3 engine is the best DX 9 engine available. And there were alot more then textures going on there.  

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Medjai

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#49 Medjai
Member since 2003 • 3839 Posts
[QUOTE="Medjai"][QUOTE="imprezawrx500"][

but behind even a geforce 8600 :lol:

Wartzay

does the 8600 do tessellation? and you say above 360 GPU = 7600GT? care to rephrase that because you are way off their buddy

Dont listen to him the 8600 is a piece of **** compared the the Xenos. The Xenos is close to a x1900xt while the 8600 cant even beat 200$ last gen cards.

yeah I wasn't listening to him and he didn't even respond to my post :) ...I personally don't like the nvidia 8000 series or the ATI x2000 series and I think its a mistake to upgrade to those cards why not wait till more DX10 games are out before you make a decision you know? you really are not seeing huge improvements over a sub $200 card like a 7600GT honestly...makes no sense to go DX10 right now
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LuvGaming

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#50 LuvGaming
Member since 2007 • 1290 Posts
Main reason as to why I don't bother wasting my cash on PC parts. DX 10 cards are already obsolete. Pathetic.