Ever played a certain game that pays so much attention to small details that it ends up making the game a lot better than the competition?
Ok, this is not really an objective discussion....more about what suits your taste but I'll start it off first. One of my best two examples are Gears of War, and Zelda.
First things first: Gears of war has panache. It's not only badass but the way everything handles in the game is all about style. For example, the developers could've put in generic weapon animations....but if you look at how they did the shotgun reload, it's just really nice how he spins the gun like arnold does in T2. Another example is the curb stomp. Usually developers don't make players pull off "style" moves in multiplayer but they did that time with Gears.
That's attention to detail. Now for zelda, I haven't played TP but I loved wind waker. If you consider all the interactive elements of that game, there's nothing that comes close to it in the genre. When I first played the game, i was examining all the details they put in it and that has nothing to do with graphics.
Now if only developers would stop paying attention to useless gimmicks....like motion control.
Log in to comment