[QUOTE="SpruceCaboose"][QUOTE="MaxPower15"][QUOTE="SpruceCaboose"]Yeah...Epic payed attention to the details. Especially that one detail about having a decent story... :DMaxPower15
This game wasn't meant to be about the story. It seems like it on the surface but action games are more about exciting scenarios than plot. You just need good set pieces. Even if the story is good, it wouldn't make much of a different IMO.
I was laughing about how the locust just exist but nobody questions how they started out.
To you it wouldn't make a difference. To me, I view a game that tells an effective and engaging story as miles ahead of games that don't or won't make use of gaming as something more than visceral thrills.
Not that GeoW was bad, but it had so muh wasted potential it makes me almost laugh to say that they payed attention to details like how the shotgun reloading looks instead of fleshing out the story so it felt like something more than a late 80s big dumb flick.
Dispute on my opinion all you want....but if you name me one action game which you think had a good story, I can guarantee i'll find massive holes in it.
I'll say it again, we're not talking about gameplay details.
GOW, Uncharted, Heavenly Sword... all good action games with fully fleshed out stories... Just like movies, some games may have minor holes in their logic to connect the dots... but many games have a much more fulfilling story than the first Gears did. I think that's why Epic knew to address this issue on the sequel. A game is always more enjoyable when it tells a good story.
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