awesome star citizen ship explosion

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SrgtSaggy101

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#1  Edited By SrgtSaggy101
Member since 2004 • 1956 Posts

https://www.youtube.com/watch?v=10TAH5LVCow

badass

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deactivated-58ce94803a170

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#2 deactivated-58ce94803a170
Member since 2015 • 8822 Posts

Holy crap that looked pretty cool, so pretty.

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lawlessx

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#3 lawlessx
Member since 2004 • 48753 Posts
Loading Video...

Be sure to watch the very end..it will blow your mind! 0_0

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Heil68

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#4 Heil68
Member since 2004 • 60812 Posts

No THAT makes me want to build a new PC. Haven't felt that since Crysis.

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Vaasman

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#5 Vaasman
Member since 2008 • 15874 Posts

Honestly I was expecting the cool explosion, but what really captivates me is the hallway scene from inside the exploding ship. That shit is awesome to me for some reason.

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aroxx_ab

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#6 aroxx_ab
Member since 2005 • 13236 Posts

Nice tech-demo, is this a game as well?

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Cloud_imperium

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#7 Cloud_imperium
Member since 2013 • 15146 Posts

That was awesome. Can't wait for the show tomorrow.

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AnthonyAutumns

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#8 AnthonyAutumns
Member since 2014 • 1704 Posts

@aroxx_ab said:

Nice tech-demo, is this a game as well?

Maybe it is, but I'm pretty sure about one thing: This is a sure "movie" for the consolites.

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BobRossPerm

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#9 BobRossPerm
Member since 2015 • 2886 Posts

That is amazing. Shame it's a once in a generation boundry pushing thing.

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freedomfreak

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#10 freedomfreak
Member since 2004 • 52546 Posts

I wanna see this in action.

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SecretPolice

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#11 SecretPolice  Online
Member since 2007 • 45546 Posts

Good stuff. :D

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BlueEyedCasva

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#12 BlueEyedCasva
Member since 2015 • 599 Posts

wow that was awesome

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DEadliNE-Zero0

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#13 DEadliNE-Zero0
Member since 2014 • 6607 Posts

The most impresisve part isn't the actual explosion in itself.

Has the ATV explains, the system now allows for systemic damage to each component and in different parts of the ship.

Has shown in the Taly interior, the more damaged the ship gets, different effects start happening, like light failures, smoke, small fires, crack windows, violent shakes, etc, etc. It might even be possible to knock out teh gravity generator.

So it's not just some stratches. Depending on weapon, devlocity, heat, area of effect, interal vs external attacks, and so forth, the ship reacts differently and it even affetcs it's handling.

Basically, it's the most advanced damage model in gaming far. The explosion is the, really good, cheery on top.

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360ru13r

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#14 360ru13r
Member since 2008 • 1856 Posts

That was cool. Not going to lie if I had a PC that could run the game I would consistently say to my enemies, "You want to know something interesting? No one can hear you scream in space. Hail Hydra."

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verbalfilth

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#15  Edited By verbalfilth
Member since 2006 • 5043 Posts

Not impressive in the slightest. Doesn't even have ejecting seats to escape the explosion.

Pffffft. Lame.

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Cloud_imperium

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#16 Cloud_imperium
Member since 2013 • 15146 Posts
@deadline-zero0 said:

The most impresisve part isn't the actual explosion in itself.

Has the ATV explains, the system now allows for systemic damage to each component and in different parts of the ship.

Has shown in the Taly interior, the more damaged the ship gets, different effects start happening, like light failures, smoke, small fires, crack windows, violent shakes, etc, etc. It might even be possible to knock out teh gravity generator.

So it's not just some stratches. Depending on weapon, devlocity, heat, area of effect, interal vs external attacks, and so forth, the ship reacts differently and it even affetcs it's handling.

Basically, it's the most advanced damage model in gaming far. The explosion is the, really good, cheery on top.

Yup,,, watched the whole show and the interview. Sounds awesome.

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Wasdie

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#17 Wasdie  Moderator
Member since 2003 • 53622 Posts

But they told me it was vaporware!

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Wasdie

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#19 Wasdie  Moderator
Member since 2003 • 53622 Posts
Loading Video...

Just the interior of one of the multicrew ship as it explodes.

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PAL360

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#20 PAL360
Member since 2007 • 30574 Posts

Incredible :o

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Wasdie

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#21  Edited By Wasdie  Moderator
Member since 2003 • 53622 Posts

@deadline-zero0 said:

The most impresisve part isn't the actual explosion in itself.

Has the ATV explains, the system now allows for systemic damage to each component and in different parts of the ship.

Has shown in the Taly interior, the more damaged the ship gets, different effects start happening, like light failures, smoke, small fires, crack windows, violent shakes, etc, etc. It might even be possible to knock out teh gravity generator.

So it's not just some stratches. Depending on weapon, devlocity, heat, area of effect, interal vs external attacks, and so forth, the ship reacts differently and it even affetcs it's handling.

Basically, it's the most advanced damage model in gaming far. The explosion is the, really good, cheery on top.

Actually the damage model has been featured in a lot of pure sims. It's nothing really new to the industry, it's just being applied to Star Citizen where it fit perfectly.

For Star Citizen it actually makes their lives a lot easier since they no longer have to specify individual damage scenarios for the ships. Using the GOST system (a state machine), they can change the state of individual components throughout the ship. So the only need to program damage on a per-object basis and then stick them all in the ship. The physics based damage system works on the physics layer which interacts with all of the objects. As explosions and whatnot radiate out from missile impacts or component explosions, the individual objects calculate their own damage based on the forces received and then change their state.

The ship software just scans the state of the objects, just like you would in real life, and updates your HUD and the ship's computers based on what's going on. The system is actually much more "realistic" in terms of the flow of events. It makes development a lot more logical as stuff happens in the order it would happen in real life.

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GarGx1

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#22  Edited By GarGx1
Member since 2011 • 10934 Posts
@Wasdie said:
Loading Video...

Just the interior of one of the multicrew ship as it explodes.

Possibly the most impressive part of the video, certainly from a technical view point. Two completely different physical layers being simultaneously affected by a single entity or in this case, a chain of events. Each small explosion seen outside has to have a corresponding explosion inside as well.

I wonder if the electrical arcing through the ship can kill crew members before it goes pop.

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Wasdie

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#23 Wasdie  Moderator
Member since 2003 • 53622 Posts

@GarGx1: I guess if the electrical arc is also acting on the physics layer it could. It's probably just an effect though.

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GarGx1

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#24 GarGx1
Member since 2011 • 10934 Posts

@Wasdie: It likely is just an effect, if your still in the ship at that point, random electrical jolts not killing you would be kind of moot.

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lawlessx

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#26 lawlessx
Member since 2004 • 48753 Posts

@GarGx1 said:
@Wasdie said:
Loading Video...

Just the interior of one of the multicrew ship as it explodes.

Possibly the most impressive part of the video, certainly from a technical view point. Two completely different physical layers being simultaneously affected by a single entity or in this case, a chain of events. Each small explosion seen outside has to have a corresponding explosion inside as well.

I wonder if the electrical arcing through the ship can kill crew members before it goes pop.

i hope not..kinda wanna be alive till the ship itself goes boom

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kweeni

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#27 kweeni
Member since 2007 • 11413 Posts

My jaw dropped when I saw that Connie explode but my favorite part was that Retaliator interior getting wrecked. Imagine being in a Bengal then things go horribly wrong and you have to evac. Can't wait for tomorrow.

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FoxbatAlpha

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#28 FoxbatAlpha
Member since 2009 • 10669 Posts

Lol PC.

JUST KIDDING!!! Calm down Herms.

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deactivated-5a8875b6c648f

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#29 deactivated-5a8875b6c648f
Member since 2015 • 954 Posts

Tomorrow's gonna be guuud.

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DeathLordCrime

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#30 DeathLordCrime
Member since 2014 • 893 Posts

Just one more day

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so_hai

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#32 so_hai
Member since 2007 • 4385 Posts

It makes its first mistake in the first 3 seconds: there are no shockwaves in space. For the amount of money put into this game, the attention to the physical constants in space should have been taken care of first thing.

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lundy86_4

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#33 lundy86_4
Member since 2003 • 61991 Posts

I was more impressed with the interior damage. I'm going to be saving for my high-end gaming PC for when this is released.

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lawlessx

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#34 lawlessx
Member since 2004 • 48753 Posts

@so_hai said:

It makes its first mistake in the first 3 seconds: there are no shockwaves in space. For the amount of money put into this game, the attention to the physical constants in space should have been taken care of first thing.

its still a video game.

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so_hai

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#35 so_hai
Member since 2007 • 4385 Posts

@lawlessx said:
@so_hai said:

It makes its first mistake in the first 3 seconds: there are no shockwaves in space. For the amount of money put into this game, the attention to the physical constants in space should have been taken care of first thing.

its still a video game.

What does that mean?

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silversix_

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#36 silversix_
Member since 2010 • 26347 Posts

Good particle effects is what's missing this generation.

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lawlessx

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#37  Edited By lawlessx
Member since 2004 • 48753 Posts

@so_hai said:
@lawlessx said:
@so_hai said:

It makes its first mistake in the first 3 seconds: there are no shockwaves in space. For the amount of money put into this game, the attention to the physical constants in space should have been taken care of first thing.

its still a video game.

What does that mean?

meaning it never advertised itself as being very realistic in every aspect. nitpicking ships explosions is abit much IMO

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so_hai

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#38 so_hai
Member since 2007 • 4385 Posts
@lawlessx said:
@so_hai said:
@lawlessx said:
@so_hai said:

It makes its first mistake in the first 3 seconds: there are no shockwaves in space. For the amount of money put into this game, the attention to the physical constants in space should have been taken care of first thing.

its still a video game.

What does that mean?

meaning it never advertised itself as being very realistic in every aspect. nitpicking ships explosions is abit much IMO

Not true - it does advertise itself as the be all and end all of space sims. For the money involved and the scope promised, your 'nit-picking' is actually the content of the game.

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dxmcat

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#39 dxmcat
Member since 2007 • 3385 Posts

God damn this shit gets old. Lets take a comparison of the amount of people who would praise it for being a "realistic space explosion" with no wave, no sound, no fire, vs the amount of people who would want to see the opposite.

News flash, its a video game. Realism sucks.

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DeathLordCrime

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#40  Edited By DeathLordCrime
Member since 2014 • 893 Posts

@lundy86_4 said:

I was more impressed with the interior damage. I'm going to be saving for my high-end gaming PC for when this is released.

Yep everything is dynamic and the interior will react differently based on the ship situation. There damage system is truly a impressive display.

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Pray_to_me

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#42 Pray_to_me
Member since 2011 • 4041 Posts

Oh wow look another tech demo!.... This game was supposed to release last year and you bitches are drooling over an 80 million dollar explosion with n64 starfox quality asteroids in the background. LOL!

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lundy86_4

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#43 lundy86_4
Member since 2003 • 61991 Posts

@Pray_to_me:

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DeathLordCrime

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#44 DeathLordCrime
Member since 2014 • 893 Posts
Loading Video...

@Pray_to_me:

dat jelly and when did they ever say it was going to release last year

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Pariah-

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#45  Edited By Pariah-
Member since 2009 • 787 Posts

@so_hai said:

It makes its first mistake in the first 3 seconds: there are no shockwaves in space. For the amount of money put into this game, the attention to the physical constants in space should have been taken care of first thing.

There is no innate medium in space by which shockwaves--or anything else--may travel. But a ship in the midst of collapse is going to vent atmosphere into its immediate area. From there, you have enough wiggle room to reason a likely possibility of observing atmospheric effects.

And whenever I hear a spaceship explode, I assume that the game is suspending disbelief; putting the observer in the shoes of the people on board the ship, and not presuming that we'll actually hear anything while seeing its violent destruction from a distance..

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mirgamer

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#46 mirgamer
Member since 2003 • 2489 Posts

@so_hai said:

It makes its first mistake in the first 3 seconds: there are no shockwaves in space. For the amount of money put into this game, the attention to the physical constants in space should have been taken care of first thing.

They are making a game for GAMERS, not NASA.

Funny thing, if you really are a stickler for realism, it somehow escapes you that you didn't notice that there aren't supposed to be sounds of explosions PRIOR to the shockwaves.

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BlueEyedCasva

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#47  Edited By BlueEyedCasva
Member since 2015 • 599 Posts

Honestly there a lot of things we just don't know what will truly happen in space. We haven't develop spacecraft that can proficiently travel in space to know the outcome of what will happen if it explodes and etc so its hard to make it realistic when we aren't anywhere close to developing what we see in sci fi.

Being 100% realistic for something like this is kinda hard especially when it is a game and not for some sort of academic use. Also it would be pretty boring if everything was trying to mimic real life situation. Be happy it has a incredible damage system that you won't see in many games.

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BloodyTides

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#48  Edited By BloodyTides
Member since 2014 • 239 Posts

@bobrossperm said:

That is amazing. Shame it's a once in a generation boundry pushing thing.

True you will rarely see games put this much detail. I think the new crackdown is doing something quite impressive with their own destruction.

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Priapus10101

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#49 Priapus10101
Member since 2013 • 157 Posts

Looks sick. My PC would melt trying to process those explosions :(

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#50 oflow
Member since 2003 • 5185 Posts

looks sweet but according to all the Elitist anti SC rabble isnt this just another convention movie demo and not actual gameplay?

Show me this when it actually happens with someone actually playing the game.

Cool story tho bro.