[QUOTE="SPYDER0416"]
[QUOTE="OB-47"]
Yeah, but now because the main series has made it's debut on consoles, isn't Bad Company rather useless now? And to be honest, I don't think many people actually liked the campaign in BC2 that much. Or bought it for it.
OB-47
There is a difference though.
With Bad Company, everything is geared to be a better experience for consoles. The engine works much better then the newer one BF3 runs on, the maps are perfect and balanced for 24-32 players and Rush mode (but not so much 64 players), and they do things like Onslaught that couldn't be done on PC because it would take up too many servers (or whatever).
BF3 is meant for PC first, as a contrast to the BC series. Its single player is much more tacked on, the co-op works differently, and the online is geared towards Conquest and 64 players, with things like Comma rose, PC first engine, and plus the tone of both games are rather different (with BC edging towards crazy unrealism and BF3 going for a more immersive, less unrealistic goal).
I think once the next generation of consoles come, the divide won't exist and DICE should be able to give a similar experience on consoles with the engine and player count, so you might be right in that regard that the BC series won't be as necessary as today. I do think the Bad Company series has a superior single player campaign, and if they did something unique with it like bringing back the open st.yle of the first with a 4 player co-op focus, and keep the multiplayer goofy with golf carts and Epic Fail and all that, then it would be more worth it I think to continue the series.
Yes, but then in my opinion Bad Company should be kept focused on consoles, so exclusive, while the main series stays PC exclusivity and not sacrifice anything because it would no longer be muliplat. Then, audiences wouldn't be as divided
I think that would work on current consoles, but like I said, next generation consoles will be new and shiny and up to snuff against PC (for a few years at least), so instead of seperating them, they could just seperate the focus, that way no one misses out.
Right now though, that probably would have been a better route. PC players wouldn't whine about BC2 (even though they didn't even get the first one), and console and PC players couldn't whine about BF3 (since it would be exclusive they couldn't complain that its BF2.5 and console players wouldn't have to deal with the engine compatibility and map balance). It would be two seperate games playing to the system strengths, BC2 being a destructive 32 player blast in Rush, and BF3 being focused more on Conquest and an engine better for PC.
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