[QUOTE="Tsug_Ze_Wind"][QUOTE="emawk"][QUOTE="Tsug_Ze_Wind"] Rare is different, they're catering to a different audience, they now have MS watching them, they now have to meet next-gen standards that are unecessary for the game, the industry is different (If the original B-K was released now, no one would care), they have two excellent games in the series to live up to...
Need I go on?
emawk
Next-gen standards are not necessary for this game? The hell? You want games to not improve? What in God's name are you talking about?
Your logic is mind-numbing (in a very bad way). I want you to go on and explain yourself because I don't think anyone on here can agree with what you just said.
I case you didn't know, Rare is still catering to the same audiance. That is why Microsoft bought it -- it needed more diversity in its software lineup. Microsoft is watching Rare in the same way Nintendo was watching Rare.
On the N64, although the visuals weregreat at the time, all they had to do was make it clear and colorful. Now they have to tack on all this crap to make the gamebetter looking and up to the standards of the 360. It isn't going to be as charming with all that shinyness and forced unnecessary crap.
The 360 audience =/= the N64 audience, it's pretty clear. I'm not saying they're going to have Banjo killing hookers, I'm just saying that the change of audiencemight affect the gameplay.
On top of that, Rare is not the same company they once were, and will not produce a game to be compared to the N64 games. Dude, I used to be a huge Rare fan, I'd want another classicB-K game too, but it isn't going to happen.
Firstly, the "gliter" could (and would IMO) make the game more charming by next-gen standards. We are not living in the past; the things that were acceptable back then aren't now. I played the Banjo games and I could say that, looking back, bringing this series to this generation could only do the game justice. Why wouldn't it? The environments, for one thing, need a big overhaul in graphics. They were very muddy and not very detailed. Why would you want those improved and why wouldn't these improvements make this game more charming? Banjo was charming for it's time but given the tech we have today and what we've seen, the series could be even more charming.
I hear that the same development team that created the originals are the ones creating this one. If that's the case, then in sense, Rare is pretty much no different than it was in the N64 era.
I'm not saying the game couldn't use a boost in graphics, but Rare is going to take it too far. Like they did with Conker: Live & Reloaded: Beautiful, beautiful game, but not Conker-like at all. The game lost a lot of its charm because of that.
If they didn't do it like Conker, and improved the enviroments and made everything look great without being forced and shiny, that would be fantastic, but why would they? Conker's graphics were praised by most people, and for good reason (probably because they hadn't played BFD), people like the shiny for the most part. I couldn't see them not repeating what "works," especially when the alternative will most likely pale in comparison to other shiny 360 games.
They couldn't have the whole dev team still together. I heard "key members," but that really doens't mean all that much. It would ge great if they did though.
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