Banjo 3: Where should it go?

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---OkeyDokey---

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#51 ---OkeyDokey---
Member since 2007 • 3318 Posts
[QUOTE="---OkeyDokey---"][QUOTE="deathtrap90"]

[QUOTE="Eponique"]Most lemmings don't care about Banjo-Threeie. It's sad really.Riverwolf007

You're kidding right ? A lot of 360 fans cant wait for Banjo 3.

And at this moment. the poll shows 10 for the wii and 28 for the 360.

watch it fail at retail.

Big deal I have seen loads of great games fail at retail that I had fun playing, it may be a shame but look at the company those games keep. Okami, Ico, Gitaroo Man. ect. ect...

commercial failure was the reason there is no okami 2 and the reason clover shut down.......but i guess its fine either way *rolls eyes* don't expect banjo 4 after this one bombs.
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project343

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#52 project343
Member since 2005 • 14106 Posts
why would it have minigames in it. i don't this should be a 360 game. no one will buy it, its a shame really. should be on wii/ps3 but what can you do.---OkeyDokey---


Why'd Twilight Princess have mini-games in it?
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Eponique

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#53 Eponique
Member since 2007 • 17918 Posts
[QUOTE="---OkeyDokey---"][QUOTE="deathtrap90"]

[QUOTE="Eponique"]Most lemmings don't care about Banjo-Threeie. It's sad really.Riverwolf007

You're kidding right ? A lot of 360 fans cant wait for Banjo 3.

And at this moment. the poll shows 10 for the wii and 28 for the 360.

watch it fail at retail.

Big deal I have seen loads of great games fail at retail that I had fun playing, it may be a shame but look at the company those games keep. Okami, Ico, Gitaroo Man. ect. ect...

That's the point- The game is awesome. But it won't do well. That's a bad thing. Being the second coming of Okami doesn't neccessarily a good thing, if Banjo doesn't do well, they might call it quits on the series or make it go DS.

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---OkeyDokey---

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#55 ---OkeyDokey---
Member since 2007 • 3318 Posts
[QUOTE="---OkeyDokey---"]why would it have minigames in it. i don't this should be a 360 game. no one will buy it, its a shame really. should be on wii/ps3 but what can you do.project343


Why'd Twilight Princess have mini-games in it?

every zelda had minigames. wii has nothing to do with it.
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emawk

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#56 emawk
Member since 2004 • 1820 Posts
[QUOTE="emawk"][QUOTE="GunSmith1_basic"]

Here's an interesting question, which console has the most gamers who actually played the original B&K games? Wii owners or 360 owners? (and I suppose manticores and cows are an interesting proposition as well)

I played banjo but not the sequel. I still own the N64 and I'll have to pick it up. Problem is that I can't find it anywhere and whenever I go looking for it I want to play it right away so I dont try looking online cuz I'll have to wait. I own a wii, btw.

GunSmith1_basic

Putting it on the 360 will most likely result in a better quality game.

lol, that has nothing to do with my post. Plus, why will it be worse on the wii? Because it wont look as nice? It needs online? I doubt it.

There might actually be interesting uses for the wiimote in a banjo game. Flying and shooting seeds (or whatever kazooie shoots), obviously. Plus, why was Kazooie so powerful at the end? Banjo was just around for the show by the end

Because Rare has more resources at its disposal. I keep on saying this, and I'll say it again: The 360 offers more than just graphics.

For one thing, Rarecould make the game larger than any platformer ever seen, while look nice. This is just one thing. There are many possibilities when it comes using the 360 tech.

When I imagine Banjo 3, I think about a bigger, prettier Mario Galaxy with more content and more replayability--a game with a lot going on at the same time and game that you'll notice takes advantage of a next-gen GPU. I'm saying all of this because I have little doubt that Rare pour a lot of effort into this game.

I'm even imagining a game prettier than Kameo.

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Tsug_Ze_Wind

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#57 Tsug_Ze_Wind
Member since 2006 • 9511 Posts

Probably the 360, but it doesn't matter to me, because there's no way it'll be as charming, or as good, as the N64 games.

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emawk

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#58 emawk
Member since 2004 • 1820 Posts
Wanting Banjo 3 on the Wii instead on the 360 would be almost like wanting GTA4 on the Wii instead of the Wii. In other words, it would be an abomination!
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emawk

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#59 emawk
Member since 2004 • 1820 Posts

Probably the 360, but it doesn't matter to me, because there's no way it'll be as charming, or as good, as the N64 games.

Tsug_Ze_Wind

lol, and how would you know that? You haven't played or seen anything significant on Banjo 3 yet.

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TheOneMan

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#60 TheOneMan
Member since 2006 • 2952 Posts
The 360 should get it becuase the Wii already has SMG.
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StealthSting

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#61 StealthSting
Member since 2006 • 6915 Posts
I'm perfectly fine with the game on 360 really. Just as long as it comes out, it's fine by me.
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Tsug_Ze_Wind

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#62 Tsug_Ze_Wind
Member since 2006 • 9511 Posts
[QUOTE="Tsug_Ze_Wind"]

Probably the 360, but it doesn't matter to me, because there's no way it'll be as charming, or as good, as the N64 games.

emawk

lol, and how would you know that? You haven't played or seen anything significant on Banjo 3 yet.

Rare is different, they're catering to a different audience, they now have MS watching them, they now have to meet next-gen standards that are unecessaryfor the game, the industry is different (If the original B-K was released now, no one would care), they have two excellent games in the series to live up to...

Need I go on?

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mtradr43

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#63 mtradr43
Member since 2005 • 5272 Posts

i think the wii controls would ruin banjo. See how many freakin things and crap you could do in banjo tooie? together, just banjo, just kazooie. there was like 400 freakin moves. I had trouble remembering half of them on the controller. Think of how it would be on the wii mote

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SpaceDragonMan

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#64 SpaceDragonMan
Member since 2007 • 1502 Posts
OMG you sheep are priceless, "where should it go?" it should go wherever the hell Rare(Microsoft) wants it to be. Rare is owned by MS, Banjo will never be on the Wii and nor should it. If you want Banjo so badly, buy a 360....
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SpaceDragonMan

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#65 SpaceDragonMan
Member since 2007 • 1502 Posts
And I absolutely love how you Sheep pretend that Nintendo was so good to Rare and that its a loving and caring company. Let me tell you something, when the gamecube came out, Nin didnt let Rare make high budget console games, instead Nin wanted them to make GBA games, their relationship wasn't really that good during that time. Microsoft BOUGHT them, they didn't STEAL them, MS made an offer and Nintedno could've turned them down, but they DIDN'T they apparently didnt think Rare was that important anymore, and they sold them for like 300million, so who really is the money hungry greedy company in this situation? MS or Nintendo?
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emawk

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#66 emawk
Member since 2004 • 1820 Posts
[QUOTE="emawk"][QUOTE="Tsug_Ze_Wind"]

Probably the 360, but it doesn't matter to me, because there's no way it'll be as charming, or as good, as the N64 games.

Tsug_Ze_Wind

lol, and how would you know that? You haven't played or seen anything significant on Banjo 3 yet.

Rare is different, they're catering to a different audience, they now have MS watching them, they now have to meet next-gen standards that are unecessaryfor the game, the industry is different (If the original B-K was released now, no one would care), they have two excellent games in the series to live up to...

Need I go on?

Next-gen standards are not necessary for this game? The hell? You want games to not improve? What in God's name are you talking about?

Your logic is mind-numbing (in a very bad way). I want you to go on and explain yourself because I don't think anyone on here can agree with what you just said.

I case you didn't know, Rare is still catering to the same audiance. That is why Microsoft bought it -- it needed more diversity in its software lineup. Microsoft is watching Rare in the same way Nintendo was watching Rare.

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Ehlohim

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#67 Ehlohim
Member since 2007 • 293 Posts

I've got a 360 and a Wii, I love Banjo (even played through Grunty's Revenge), and I love Nintendo. For nostalgia & cool motion sensing mechanics, I'd like to see it on the Wii. But I'm actually kind of happy it's coming to the 360. Banjo Kazooie was very vibrant & charming, and I'm pretty excited to see how far they can take that with the 360's power.

I know it might seem like having Microsoft over Rare's shoulder might ruin the game, but just take a look at Viva Pinata. If there's any negative Microsoft influence in that gem, I don't see it.

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mtradr43

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#68 mtradr43
Member since 2005 • 5272 Posts
banjo 1 and 2 was two of the best games ive ever played. so much fun, and so long to beat as well, especially if you want to collect everything. in fact, i still play them sometimes now. i dont expect banjo 3 to be anything less than brilliant.
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DSgamer64

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#69 DSgamer64
Member since 2007 • 4449 Posts

And I absolutely love how you Sheep pretend that Nintendo was so good to Rare and that its a loving and caring company. Let me tell you something, when the gamecube came out, Nin didnt let Rare make high budget console games, instead Nin wanted them to make GBA games, their relationship wasn't really that good during that time. Microsoft BOUGHT them, they didn't STEAL them, MS made an offer and Nintedno could've turned them down, but they DIDN'T they apparently didnt think Rare was that important anymore, and they sold them for like 300million, so who really is the money hungry greedy company in this situation? MS or Nintendo?SpaceDragonMan

Yes, that is why Kameo, Donkey Kong Racing and Star Fox Adventure were already in development and one was actually about to get released just after the GC launched (Star Fox). Why would Nintendo be stupid enough to make Rare develop GBA games? They know how successful their past console games were and there is no logic to thinking that Nintendo would do such things to a 2nd party company. The sad fact is that Nintendo sold Rare to Microsoft, not the other way around, if you think otherwise then you are obviously uninformed about gaming. Nintendo wanted the money, they have better 2nd party companies working for them now anyway and they relied on Factor 5 as an exclusive 3rd party for so many years. But they have Retro Studios making games who already have 2 AAA games under their belt and another one is on it's way.

Rare had at least 3 GC games in development at launch, if not more, including a Perfect Dark sequal. Star Fox is still one of the best looking games Rare ever made for Nintendo, and is in fact the last good game in that series worth playing even though it is a completely different game from the others. As to why they gave them up is beyond me.

And no one is saying that Banjo Kazooie 3 will ever come to the Wii because it will not happen, everyone knows that. Obviously you do not know what 'hypothetically speaking' means, because thats what this thread means. The TC should have put 360 and DS as the choices because those are the real logical platforms.

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DSgamer64

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#70 DSgamer64
Member since 2007 • 4449 Posts
[QUOTE="Tsug_Ze_Wind"][QUOTE="emawk"][QUOTE="Tsug_Ze_Wind"]

Probably the 360, but it doesn't matter to me, because there's no way it'll be as charming, or as good, as the N64 games.

emawk

lol, and how would you know that? You haven't played or seen anything significant on Banjo 3 yet.

Rare is different, they're catering to a different audience, they now have MS watching them, they now have to meet next-gen standards that are unecessaryfor the game, the industry is different (If the original B-K was released now, no one would care), they have two excellent games in the series to live up to...

Need I go on?

Next-gen standards are not necessary for this game? The hell? You want games to not improve? What in God's name are you talking about?

Your logic is mind-numbing (in a very bad way). I want you to go on and explain yourself because I don't think anyone on here can agree with what you just said.

I case you didn't know, Rare is still catering to the same audiance. That is why Microsoft bought it -- it needed more diversity in its software lineup. Microsoft is watching Rare in the same way Nintendo was watching Rare.

Anyone who actually played through both of the original games would agree that nothing needs changing other then the graphics, everything else is perfect including the dialog and the corny way characters talk.

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Tactis

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#71 Tactis
Member since 2006 • 1568 Posts
Rare is doing fine with the 360 so far, with kameo still looking amazing and viva pinata looks gorgeous so hopefully banjo 3 is going to look really good and its going to be a good 360 exclusive next year.
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REVOLUTIONfreak

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#72 REVOLUTIONfreak
Member since 2005 • 18418 Posts
It belongs on a Nintendo platform, IMO. I think they'll realize soon after its release that the 360 just doesn't have the demographic to support a game like Banjo. Besides, the graphics difference wouldn't be a big deal anyway, since Banjo skipped a generation of consoles anyway... so it's not like we'd be seeing a downgrade or anything, either way you look at it the graphics would be improved.
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SpaceDragonMan

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#73 SpaceDragonMan
Member since 2007 • 1502 Posts

[QUOTE="SpaceDragonMan"]And I absolutely love how you Sheep pretend that Nintendo was so good to Rare and that its a loving and caring company. Let me tell you something, when the gamecube came out, Nin didnt let Rare make high budget console games, instead Nin wanted them to make GBA games, their relationship wasn't really that good during that time. Microsoft BOUGHT them, they didn't STEAL them, MS made an offer and Nintedno could've turned them down, but they DIDN'T they apparently didnt think Rare was that important anymore, and they sold them for like 300million, so who really is the money hungry greedy company in this situation? MS or Nintendo?DSgamer64

Yes, that is why Kameo, Donkey Kong Racing and Star Fox Adventure were already in development and one was actually about to get released just after the GC launched (Star Fox). Why would Nintendo be stupid enough to make Rare develop GBA games? They know how successful their past console games were and there is no logic to thinking that Nintendo would do such things to a 2nd party company. The sad fact is that Nintendo sold Rare to Microsoft, not the other way around, if you think otherwise then you are obviously uninformed about gaming. Nintendo wanted the money, they have better 2nd party companies working for them now anyway and they relied on Factor 5 as an exclusive 3rd party for so many years. But they have Retro Studios making games who already have 2 AAA games under their belt and another one is on it's way.

Rare had at least 3 GC games in development at launch, if not more, including a Perfect Dark sequal. Star Fox is still one of the best looking games Rare ever made for Nintendo, and is in fact the last good game in that series worth playing even though it is a completely different game from the others. As to why they gave them up is beyond me.

And no one is saying that Banjo Kazooie 3 will ever come to the Wii because it will not happen, everyone knows that. Obviously you do not know what 'hypothetically speaking' means, because thats what this thread means. The TC should have put 360 and DS as the choices because those are the real logical platforms.

I read that GBA part somwhere, Guess it wasn't true. But the rest of what you said supports what I mentioned. Nintendo SOLD Rare, they wanted the money, and I hate it when people say Microsoft is greedy and money hungry while it was Nintendo's choice to sell Rare

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blizzvalve

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#74 blizzvalve
Member since 2007 • 14052 Posts
I think it would be good on either system, but Microsoft owns Rare so it's coming out for thge 360.
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emawk

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#75 emawk
Member since 2004 • 1820 Posts
[QUOTE="emawk"][QUOTE="Tsug_Ze_Wind"][QUOTE="emawk"][QUOTE="Tsug_Ze_Wind"]

Probably the 360, but it doesn't matter to me, because there's no way it'll be as charming, or as good, as the N64 games.

DSgamer64

lol, and how would you know that? You haven't played or seen anything significant on Banjo 3 yet.

Rare is different, they're catering to a different audience, they now have MS watching them, they now have to meet next-gen standards that are unecessaryfor the game, the industry is different (If the original B-K was released now, no one would care), they have two excellent games in the series to live up to...

Need I go on?

Next-gen standards are not necessary for this game? The hell? You want games to not improve? What in God's name are you talking about?

Your logic is mind-numbing (in a very bad way). I want you to go on and explain yourself because I don't think anyone on here can agree with what you just said.

I case you didn't know, Rare is still catering to the same audiance. That is why Microsoft bought it -- it needed more diversity in its software lineup. Microsoft is watching Rare in the same way Nintendo was watching Rare.

Anyone who actually played through both of the original games would agree that nothing needs changing other then the graphics, everything else is perfect including the dialog and the corny way characters talk.

For its time it might have been "perfect", but the standards are very different today, especially on the 360. Are you blind to the leaps games make every generation? Why not just add on an already "perfect" game by making it better than perfect? (lol). Next-gen tech could only make the game better than its predecessors in just about every way.

Lol, I just can't believe some of you people could write the things you do.

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akif22

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#76 akif22
Member since 2003 • 16012 Posts

what's the point of this thread?

it's coming to 360 as an exclusive

and i'm glad it is .. RARE games always have amazing graphics, so this should look amazing too

i like the wii controller, but i'm still glad that this will remain a traditional platfomer, control-wise

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Tsug_Ze_Wind

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#77 Tsug_Ze_Wind
Member since 2006 • 9511 Posts
[QUOTE="Tsug_Ze_Wind"]

Rare is different, they're catering to a different audience, they now have MS watching them, they now have to meet next-gen standards that are unecessary for the game, the industry is different (If the original B-K was released now, no one would care), they have two excellent games in the series to live up to...

Need I go on?

emawk

Next-gen standards are not necessary for this game? The hell? You want games to not improve? What in God's name are you talking about?

Your logic is mind-numbing (in a very bad way). I want you to go on and explain yourself because I don't think anyone on here can agree with what you just said.

I case you didn't know, Rare is still catering to the same audiance. That is why Microsoft bought it -- it needed more diversity in its software lineup. Microsoft is watching Rare in the same way Nintendo was watching Rare.

On the N64, although the visuals weregreat at the time, all they had to do was make it clear and colorful. Now they have to tack on all this crap to make the gamebetter looking and up to the standards of the 360. It isn't going to be as charming with all that shinyness and forced unnecessary crap.

The 360 audience =/= the N64 audience, it's pretty clear. I'm not saying they're going to have Banjo killing hookers, I'm just saying that the change of audiencemight affect the gameplay.

On top of that, Rare is not the same company they once were, and will not produce a game to be compared to the N64 games. Dude, I used to be a huge Rare fan, I'd want another classicB-K game too, but it isn't going to happen.

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DSgamer64

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#78 DSgamer64
Member since 2007 • 4449 Posts
[QUOTE="DSgamer64"][QUOTE="emawk"][QUOTE="Tsug_Ze_Wind"][QUOTE="emawk"][QUOTE="Tsug_Ze_Wind"]

Probably the 360, but it doesn't matter to me, because there's no way it'll be as charming, or as good, as the N64 games.

emawk

lol, and how would you know that? You haven't played or seen anything significant on Banjo 3 yet.

Rare is different, they're catering to a different audience, they now have MS watching them, they now have to meet next-gen standards that are unecessaryfor the game, the industry is different (If the original B-K was released now, no one would care), they have two excellent games in the series to live up to...

Need I go on?

Next-gen standards are not necessary for this game? The hell? You want games to not improve? What in God's name are you talking about?

Your logic is mind-numbing (in a very bad way). I want you to go on and explain yourself because I don't think anyone on here can agree with what you just said.

I case you didn't know, Rare is still catering to the same audiance. That is why Microsoft bought it -- it needed more diversity in its software lineup. Microsoft is watching Rare in the same way Nintendo was watching Rare.

Anyone who actually played through both of the original games would agree that nothing needs changing other then the graphics, everything else is perfect including the dialog and the corny way characters talk.

For its time it might have been "perfect", but the standards are very different today, especially on the 360. Are you blind to the leaps games make every generation? Why not just add on an already "perfect" game by making it better than perfect? (lol). Next-gen tech could only make the game better than the predecessors in just about every way.

Lol, I just can't believe some of you people could write the things you do.

So how in the hell are you supposed to improve the game? The control scheme was great, although the fact that you had to press Z + any of the 4 directional buttons is a bit limiting, it would be nice if the moves could be mapped out for multiple buttons (something the Wiimote can't do unfortunately unless it were set so that moving the controller a certain way snapped into an ability). If anything, expect remakes of the original games on the DS though.

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emawk

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#79 emawk
Member since 2004 • 1820 Posts
[QUOTE="emawk"][QUOTE="DSgamer64"][QUOTE="emawk"][QUOTE="Tsug_Ze_Wind"][QUOTE="emawk"][QUOTE="Tsug_Ze_Wind"]

Probably the 360, but it doesn't matter to me, because there's no way it'll be as charming, or as good, as the N64 games.

DSgamer64

lol, and how would you know that? You haven't played or seen anything significant on Banjo 3 yet.

Rare is different, they're catering to a different audience, they now have MS watching them, they now have to meet next-gen standards that are unecessaryfor the game, the industry is different (If the original B-K was released now, no one would care), they have two excellent games in the series to live up to...

Need I go on?

Next-gen standards are not necessary for this game? The hell? You want games to not improve? What in God's name are you talking about?

Your logic is mind-numbing (in a very bad way). I want you to go on and explain yourself because I don't think anyone on here can agree with what you just said.

I case you didn't know, Rare is still catering to the same audiance. That is why Microsoft bought it -- it needed more diversity in its software lineup. Microsoft is watching Rare in the same way Nintendo was watching Rare.

Anyone who actually played through both of the original games would agree that nothing needs changing other then the graphics, everything else is perfect including the dialog and the corny way characters talk.

For its time it might have been "perfect", but the standards are very different today, especially on the 360. Are you blind to the leaps games make every generation? Why not just add on an already "perfect" game by making it better than perfect? (lol). Next-gen tech could only make the game better than the predecessors in just about every way.

Lol, I just can't believe some of you people could write the things you do.

So how in the hell are you supposed to improve the game? The control scheme was great, although the fact that you had to press Z + any of the 4 directional buttons is a bit limiting, it would be nice if the moves could be mapped out for multiple buttons (something the Wiimote can't do unfortunately unless it were set so that moving the controller a certain way snapped into an ability). If anything, expect remakes of the original games on the DS though.

For intance, what harm would there be if the game was made larger and more rich in content? A game with amazinng draw distance. How would that harm the game?

That's just one example.

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OGTiago

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#80 OGTiago
Member since 2005 • 6546 Posts
Meh... Wii gets Mario Galaxy so it's only fair 360 gets Banjo.
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DSgamer64

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#81 DSgamer64
Member since 2007 • 4449 Posts
[QUOTE="DSgamer64"]

[QUOTE="SpaceDragonMan"]And I absolutely love how you Sheep pretend that Nintendo was so good to Rare and that its a loving and caring company. Let me tell you something, when the gamecube came out, Nin didnt let Rare make high budget console games, instead Nin wanted them to make GBA games, their relationship wasn't really that good during that time. Microsoft BOUGHT them, they didn't STEAL them, MS made an offer and Nintedno could've turned them down, but they DIDN'T they apparently didnt think Rare was that important anymore, and they sold them for like 300million, so who really is the money hungry greedy company in this situation? MS or Nintendo?SpaceDragonMan

Yes, that is why Kameo, Donkey Kong Racing and Star Fox Adventure were already in development and one was actually about to get released just after the GC launched (Star Fox). Why would Nintendo be stupid enough to make Rare develop GBA games? They know how successful their past console games were and there is no logic to thinking that Nintendo would do such things to a 2nd party company. The sad fact is that Nintendo sold Rare to Microsoft, not the other way around, if you think otherwise then you are obviously uninformed about gaming. Nintendo wanted the money, they have better 2nd party companies working for them now anyway and they relied on Factor 5 as an exclusive 3rd party for so many years. But they have Retro Studios making games who already have 2 AAA games under their belt and another one is on it's way.

Rare had at least 3 GC games in development at launch, if not more, including a Perfect Dark sequal. Star Fox is still one of the best looking games Rare ever made for Nintendo, and is in fact the last good game in that series worth playing even though it is a completely different game from the others. As to why they gave them up is beyond me.

And no one is saying that Banjo Kazooie 3 will ever come to the Wii because it will not happen, everyone knows that. Obviously you do not know what 'hypothetically speaking' means, because thats what this thread means. The TC should have put 360 and DS as the choices because those are the real logical platforms.

I read that GBA part somwhere, Guess it wasn't true. But the rest of what you said supports what I mentioned. Nintendo SOLD Rare, they wanted the money, and I hate it when people say Microsoft is greedy and money hungry while it was Nintendo's choice to sell Rare

Nintendo had no choice, they needed the money. Especially with the less than spectacular launch sales. Ya know what they did with the money they got for Rare? They invested it in the future, they sunk all the money into the company who creates motion sensing technology for the Wiimote, because Nintendo knew about half way through last gen that they would either sink or swim and taking the risk has now paid off. Would I like to see Rare back working for Nintendo again? You bet because they made some awesome games back in the day. But I also know the odds of it happening are slim to none.

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deactivated-5f9e3c6a83e51

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#82 deactivated-5f9e3c6a83e51
Member since 2004 • 57548 Posts
The point is moot. We all know where it IS going.
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emawk

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#83 emawk
Member since 2004 • 1820 Posts
[QUOTE="emawk"][QUOTE="Tsug_Ze_Wind"]

Rare is different, they're catering to a different audience, they now have MS watching them, they now have to meet next-gen standards that are unecessary for the game, the industry is different (If the original B-K was released now, no one would care), they have two excellent games in the series to live up to...

Need I go on?

Tsug_Ze_Wind

Next-gen standards are not necessary for this game? The hell? You want games to not improve? What in God's name are you talking about?

Your logic is mind-numbing (in a very bad way). I want you to go on and explain yourself because I don't think anyone on here can agree with what you just said.

I case you didn't know, Rare is still catering to the same audiance. That is why Microsoft bought it -- it needed more diversity in its software lineup. Microsoft is watching Rare in the same way Nintendo was watching Rare.

On the N64, although the visuals weregreat at the time, all they had to do was make it clear and colorful. Now they have to tack on all this crap to make the gamebetter looking and up to the standards of the 360. It isn't going to be as charming with all that shinyness and forced unnecessary crap.

The 360 audience =/= the N64 audience, it's pretty clear. I'm not saying they're going to have Banjo killing hookers, I'm just saying that the change of audiencemight affect the gameplay.

On top of that, Rare is not the same company they once were, and will not produce a game to be compared to the N64 games. Dude, I used to be a huge Rare fan, I'd want another classicB-K game too, but it isn't going to happen.

Firstly, the "gliter" could (and would IMO) make the game more charming by next-gen standards. We are not living in the past; the things that were acceptable back then aren't now. I played the Banjo games and I could say that, looking back, bringing this series to this generation could only do the game justice. Why wouldn't it? The environments, for one thing, need a big overhaul in graphics. They were very muddy and not very detailed. Even the characters models were blocky. Why wouldn't you want these things improved and why wouldn't these improvements make this game more charming? Banjo was charming for it's time but given the tech we have today and what we have seen, the series could be even more charming.

I hear that the same development team that created the originals are the ones creating this one. If that's the case, then in sense, Rare is pretty much no different than it was in the N64 era.

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Tsug_Ze_Wind

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#84 Tsug_Ze_Wind
Member since 2006 • 9511 Posts
[QUOTE="Tsug_Ze_Wind"][QUOTE="emawk"][QUOTE="Tsug_Ze_Wind"]

Rare is different, they're catering to a different audience, they now have MS watching them, they now have to meet next-gen standards that are unecessary for the game, the industry is different (If the original B-K was released now, no one would care), they have two excellent games in the series to live up to...

Need I go on?

emawk

Next-gen standards are not necessary for this game? The hell? You want games to not improve? What in God's name are you talking about?

Your logic is mind-numbing (in a very bad way). I want you to go on and explain yourself because I don't think anyone on here can agree with what you just said.

I case you didn't know, Rare is still catering to the same audiance. That is why Microsoft bought it -- it needed more diversity in its software lineup. Microsoft is watching Rare in the same way Nintendo was watching Rare.

On the N64, although the visuals weregreat at the time, all they had to do was make it clear and colorful. Now they have to tack on all this crap to make the gamebetter looking and up to the standards of the 360. It isn't going to be as charming with all that shinyness and forced unnecessary crap.

The 360 audience =/= the N64 audience, it's pretty clear. I'm not saying they're going to have Banjo killing hookers, I'm just saying that the change of audiencemight affect the gameplay.

On top of that, Rare is not the same company they once were, and will not produce a game to be compared to the N64 games. Dude, I used to be a huge Rare fan, I'd want another classicB-K game too, but it isn't going to happen.

Firstly, the "gliter" could (and would IMO) make the game more charming by next-gen standards. We are not living in the past; the things that were acceptable back then aren't now. I played the Banjo games and I could say that, looking back, bringing this series to this generation could only do the game justice. Why wouldn't it? The environments, for one thing, need a big overhaul in graphics. They were very muddy and not very detailed. Why would you want those improved and why wouldn't these improvements make this game more charming? Banjo was charming for it's time but given the tech we have today and what we've seen, the series could be even more charming.

I hear that the same development team that created the originals are the ones creating this one. If that's the case, then in sense, Rare is pretty much no different than it was in the N64 era.

I'm not saying the game couldn't use a boost in graphics, but Rare is going to take it too far. Like they did with Conker: Live & Reloaded: Beautiful, beautiful game, but not Conker-like at all. The game lost a lot of its charm because of that.

If they didn't do it like Conker, and improved the enviroments and made everything look great without being forced and shiny, that would be fantastic, but why would they? Conker's graphics were praised by most people, and for good reason (probably because they hadn't played BFD), people like the shiny for the most part. I couldn't see them not repeating what "works," especially when the alternative will most likely pale in comparison to other shiny 360 games.

They couldn't have the whole dev team still together. I heard "key members," but that really doens't mean all that much. It would ge great if they did though.

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Pepperpop10

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#85 Pepperpop10
Member since 2006 • 1548 Posts

I would like it on the Wii :( but I have a 360 so I don't really care.:)

Who is willing to make a bet on a Banjo Kazooie DS sometime in the future?

kman3002
I'll bet your account on it. If it is on DS, you leave GS.And if it's not, you leave GS. Fair enough.
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Shinobishyguy

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#86 Shinobishyguy
Member since 2006 • 22928 Posts
The Xbox 360 can allow Rare to nearly achieve the CGI trailer shown at X06; it was gorgeous and it wasn't photorealistic. I honestly don't want my Banjo game filled with waggle mini-games, especially when you're trading Pixar-quality visuals for it.project343
Super mario galaxy already proved that platformers with non realstic visuals can be done on the wii quite well. Unless if you're stuck on the "everything on teh wii is a minnigame!!!" stigma
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ginglejangle

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#87 ginglejangle
Member since 2007 • 3171 Posts
The wii couldnt handle the big world that banjo threei will be in.
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Shinobishyguy

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#88 Shinobishyguy
Member since 2006 • 22928 Posts
[QUOTE="---OkeyDokey---"]why would it have minigames in it. i don't this should be a 360 game. no one will buy it, its a shame really. should be on wii/ps3 but what can you do.project343


Why'd Twilight Princess have mini-games in it?

because that was in the games original design. Those minnigames are also in the GC version.
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emawk

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#89 emawk
Member since 2004 • 1820 Posts

Tsug, watch this video:

http://youtube.com/watch?v=rFwNdZ7lr_Y

What is the feeling you get when Banjo opens the door and lays eyes on the environment? If the game actually ended up looking like that, what would you think? Would you say it's more charming?

I'll tell you what I felt -- I felt blissful.

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emawk

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#90 emawk
Member since 2004 • 1820 Posts

[QUOTE="project343"]The Xbox 360 can allow Rare to nearly achieve the CGI trailer shown at X06; it was gorgeous and it wasn't photorealistic. I honestly don't want my Banjo game filled with waggle mini-games, especially when you're trading Pixar-quality visuals for it.Shinobishyguy
Super mario galaxy already proved that platformers with non realstic visuals can be done on the wii quite well. Unless if you're stuck on the "everything on teh wii is a minnigame!!!" stigma

It could be done way better on the 360, though. Why would you want less?

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Zero-G_basic

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#91 Zero-G_basic
Member since 2002 • 1879 Posts
[QUOTE="Riverwolf007"][QUOTE="---OkeyDokey---"][QUOTE="deathtrap90"]

[QUOTE="Eponique"]Most lemmings don't care about Banjo-Threeie. It's sad really.---OkeyDokey---

You're kidding right ? A lot of 360 fans cant wait for Banjo 3.

And at this moment. the poll shows 10 for the wii and 28 for the 360.

watch it fail at retail.

Big deal I have seen loads of great games fail at retail that I had fun playing, it may be a shame but look at the company those games keep. Okami, Ico, Gitaroo Man. ect. ect...

commercial failure was the reason there is no okami 2 and the reason clover shut down.......but i guess its fine either way *rolls eyes* don't expect banjo 4 after this one bombs.

First of all lets wait till it's released before we cal it a failure because your going to look real follish if it sells real well at retail. It's nintendo's fault for selling Rare in the first place.
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kman3002

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#92 kman3002
Member since 2006 • 1440 Posts
[QUOTE="kman3002"]

I would like it on the Wii :( but I have a 360 so I don't really care.:)

Who is willing to make a bet on a Banjo Kazooie DS sometime in the future?

Pepperpop10

I'll bet your account on it. If it is on DS, you leave GS.And if it's not, you leave GS. Fair enough.

OK...wait what?So no matter what I lose?All I meant to say was that I bet sometime in the future we will see some type of Banjo game on the DS like a port of the N64 version or like a Banjo 2.5 or something,not Banjo 3 though I don't think a next-gen game could be on the DS..:)

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Shinobishyguy

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#93 Shinobishyguy
Member since 2006 • 22928 Posts

[QUOTE="Shinobishyguy"][QUOTE="project343"]The Xbox 360 can allow Rare to nearly achieve the CGI trailer shown at X06; it was gorgeous and it wasn't photorealistic. I honestly don't want my Banjo game filled with waggle mini-games, especially when you're trading Pixar-quality visuals for it.emawk

Super mario galaxy already proved that platformers with non realstic visuals can be done on the wii quite well. Unless if you're stuck on the "everything on teh wii is a minnigame!!!" stigma

It could be done way better on the 360, though. Why would you want less?

Of course it can be done better on the 360. The point is the wii can still produce graphics that are pleasing to the eye.
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Tsug_Ze_Wind

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#94 Tsug_Ze_Wind
Member since 2006 • 9511 Posts

Tsug, watch this video:

http://youtube.com/watch?v=rFwNdZ7lr_Y

What is the feeling you get when Banjo opens the door and lays eyes on the environment? If the game actually ended up looking like that, what would you think? Would you say it's more charming?

I'll tell you what I felt -- I felt blissful.

emawk

It looks better than I thought it would, I admit, and it had charm, but is it the charm that can keep everything just right? There's a lot of parts in the game (or should I say, would need to be in the game) where that just wouldn't seem right to me.

And that's just the graphics, what about the sound effects, the gags, and the general feel of the N64 games? Added with all I said earlier, it's more than enough to make anyone skeptical.

I suppose this'll need to be put on "wait-and-see."

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emawk

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#95 emawk
Member since 2004 • 1820 Posts
[QUOTE="emawk"]

Tsug, watch this video:

http://youtube.com/watch?v=rFwNdZ7lr_Y

What is the feeling you get when Banjo opens the door and lays eyes on the environment? If the game actually ended up looking like that, what would you think? Would you say it's more charming?

I'll tell you what I felt -- I felt blissful.

Tsug_Ze_Wind

It looks better than I thought it would, I admit, and it had charm, but is it the charm that can keep everything just right? There's a lot of parts in the game (or should I say, would need to be in the game) where that just wouldn't seem right to me.

And that's just the graphics, what about the sound effects, the gags, and the general feel of the N64 games? Added with all I said earlier, it's more than enough to make anyone skeptical.

I suppose this'll need to be put on "wait-and-see."

There is little doubt th at that this game will have better sound features. As gameplay is concerned, many agree that the 360 is one of the best, if not the best, controller ever created. That will positively add to the gameplay. Personally, I have high hopes for this game.

With new tech comes new possibilities.

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#96 V_Isle
Member since 2006 • 1785 Posts
I love the Banjo series, but I would never want to play it with awkward crappy Wii-mote controls. The 360 controller is much better, more comfortable, etc. And it'll obviously look amazing too. So 360. Hey, I play my Nintendo 64 emulators with my 360 controller, wouldn't be much of a stretch anyway. :lol:
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#97 GuybrushMI
Member since 2007 • 107 Posts

Whats best for Banjo 3 is to be on the Wii because the majority of the Banjo fanbase own a Wii currently. Sales would be poor on the 360 because that type of game doesn't appeal to the majority of 360 gamers (look at Vivi Pinata and Kameo sales) while on the Wii it would sell much better because Wii owners are into platformers and those type of games and the Wii has a more family friendly audience. Btw those complaining that the graphics would be poor are wrong because Banjo games do not require photorealistic graphics, for example the Wii can pull off SMG which looks like it is on par with Kameo's graphics. Whats best for the Banjo series isn't necessarily the fairest because Microsoft bought Rare for exactly these type of games so it wouldn't be fair to put it on the Wii. My biggest fear is that they butcher the Banjo series like they did with PDZ.

Edit: like to add on one more thing those saying the controls for the Wii would be horrible for it look at SMG which is also a platformer and the controls work perfectly and don't forget the Wii can use GC controls also like you can with SSBB.